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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
36 lines
812 B
Markdown
36 lines
812 B
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [NS](./bitburner.ns.md) > [nFormat](./bitburner.ns.nformat.md)
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## NS.nFormat() method
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Format a number.
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<b>Signature:</b>
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```typescript
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nFormat(n: number, format: string): string;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| n | number | Number to format. |
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| format | string | Formatter. |
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<b>Returns:</b>
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string
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Formatted number.
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## Remarks
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RAM cost: 0 GB
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Converts a number into a string with the specified formatter. This uses the numeral.js library, so the formatters must be compatible with that. This is the same function that the game itself uses to display numbers.
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For more information, see: http://numeraljs.com/
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