bitburner-src/markdown/bitburner.ns.hasrootaccess.md
Snarling 65cd14e33b
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00

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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [NS](./bitburner.ns.md) &gt; [hasRootAccess](./bitburner.ns.hasrootaccess.md)
## NS.hasRootAccess() method
Check if you have root access on a server.
<b>Signature:</b>
```typescript
hasRootAccess(host: string): boolean;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| host | string | Hostname of the target server. |
<b>Returns:</b>
boolean
True if player has root access to the specified target server, and false otherwise.
## Remarks
RAM cost: 0.05 GB
Returns a boolean indicating whether or not the player has root access to the specified target server.
## Example 1
```ts
// NS1:
if (hasRootAccess("foodnstuff") == false) {
nuke("foodnstuff");
}
```
## Example 2
```ts
// NS2:
if (ns.hasRootAccess("foodnstuff") == false) {
ns.nuke("foodnstuff");
}
```