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Alias.js
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Added aliases
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2017-05-23 10:12:09 -05:00 |
Augmentations.js
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Save Aliases object. Fixed bug when buying Neuroflux Governor
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2017-05-23 11:15:17 -05:00 |
Company.js
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Buffed job salaries across the board
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2017-05-24 10:50:19 -05:00 |
CompanyJobApplication.js
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
Constants.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
CreateProgram.js
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Minor UI changes
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2017-05-25 03:09:51 -05:00 |
Crimes.js
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Slightly Buffed hacknet nodes
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2017-05-22 02:50:48 -05:00 |
DarkWeb.js
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Rebalancing, UI improvements
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2017-05-07 03:22:50 -05:00 |
engine.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
Faction.js
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Buffed base production of Hacknet Nodes. Re-calibrated hacker faction invites to account for starting with 8GB of RAM. BruteSSH only takes 10 minutes at most to complete now
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2017-05-24 10:32:45 -05:00 |
FactionInfo.js
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Added some unique augmentations for factions
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2017-05-17 23:58:49 -05:00 |
HacknetNode.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
InteractiveTutorial.js
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Added scan-analyze to Interactive Tutorial
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2017-05-24 18:23:28 -05:00 |
Location.js
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Slightly Buffed hacknet nodes
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2017-05-22 02:50:48 -05:00 |
NetscriptEnvironment.js
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Moved netscript files into src folder and renamed
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2017-05-13 02:42:25 -05:00 |
NetscriptEvaluator.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
NetscriptInputStream.js
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Moved netscript files into src folder and renamed
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2017-05-13 02:42:25 -05:00 |
NetscriptParser.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
NetscriptTokenizer.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
NetscriptWorker.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
Perk.js
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Did some more work on Perks
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2017-05-12 16:30:36 -05:00 |
Player.js
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Player starts with 8GB of RAM on home. scan-analyze displays RAM. Increased percentage money hacked
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2017-05-24 00:05:31 -05:00 |
Prestige.js
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added effects for all of the new unique factions
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2017-05-18 15:00:37 -05:00 |
SaveObject.js
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Added scan-analyze. Faction rep from donating affected by faction rep multiplier
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2017-05-23 12:36:35 -05:00 |
Script.js
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
Server.js
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Iron-gym and Max-hardware servers now have 2GB of RAM
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2017-05-24 10:34:22 -05:00 |
ServerPurchases.js
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Added functions for purchasing additional RAM for home computer
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2017-04-25 16:35:17 -05:00 |
SpecialServerIps.js
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Added a bunch of small fixes and features, don't remember exactly what lol
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2017-02-16 12:52:11 -06:00 |
tags
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
tags.idx
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
Terminal.js
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Minor UI changes
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2017-05-25 03:09:51 -05:00 |