bitburner-src/markdown/bitburner.crimestats.md
Snarling 65cd14e33b
DOC: Add ns documentation for possible sleeve tasks ()
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00

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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [CrimeStats](./bitburner.crimestats.md)
## CrimeStats interface
Data representing the internal values of a crime.
<b>Signature:</b>
```typescript
interface CrimeStats
```
## Properties
| Property | Type | Description |
| --- | --- | --- |
| [agility\_exp](./bitburner.crimestats.agility_exp.md) | number | agility exp gained from crime |
| [agility\_success\_weight](./bitburner.crimestats.agility_success_weight.md) | number | agility level impact on success change of the crime |
| [charisma\_exp](./bitburner.crimestats.charisma_exp.md) | number | charisma exp gained from crime |
| [charisma\_success\_weight](./bitburner.crimestats.charisma_success_weight.md) | number | charisma level impact on success change of the crime |
| [defense\_exp](./bitburner.crimestats.defense_exp.md) | number | defense exp gained from crime |
| [defense\_success\_weight](./bitburner.crimestats.defense_success_weight.md) | number | defense level impact on success change of the crime |
| [dexterity\_exp](./bitburner.crimestats.dexterity_exp.md) | number | dexterity exp gained from crime |
| [dexterity\_success\_weight](./bitburner.crimestats.dexterity_success_weight.md) | number | dexterity level impact on success change of the crime |
| [difficulty](./bitburner.crimestats.difficulty.md) | number | Number representing the difficulty of the crime. Used for success chance calculations |
| [hacking\_exp](./bitburner.crimestats.hacking_exp.md) | number | hacking exp gained from crime |
| [hacking\_success\_weight](./bitburner.crimestats.hacking_success_weight.md) | number | hacking level impact on success change of the crime |
| [intelligence\_exp](./bitburner.crimestats.intelligence_exp.md) | number | intelligence exp gained from crime |
| [karma](./bitburner.crimestats.karma.md) | number | Amount of karma lost for successfully committing this crime |
| [kills](./bitburner.crimestats.kills.md) | number | How many people die as a result of this crime |
| [money](./bitburner.crimestats.money.md) | number | How much money is given |
| [strength\_exp](./bitburner.crimestats.strength_exp.md) | number | strength exp gained from crime |
| [strength\_success\_weight](./bitburner.crimestats.strength_success_weight.md) | number | strength level impact on success change of the crime |
| [time](./bitburner.crimestats.time.md) | number | Milliseconds it takes to attempt the crime |
| [type](./bitburner.crimestats.type.md) | string | Description of the crime activity |