924 B
netburner
Netburner Idle Game
TESTING TODO: hack() and sleep() in a script Hack() not finished, need a safeguard to allow script to only hack servers that the player has admin access to Sleep() seems to be working Creating the foreign server network doesn't seem to be working
Tasks TODO: If a server has no more money available it cannot be hacked anymore Script RAM Usage and corresponding terminal commands Script offline progress When the game is loaded re-load all of the scripts in runningScripts If a script has bad syntax...it fucks everything up when you try to run it so fix that Scroll all the way down when something is post()ed Scripts tab that shows script stats Script logging functionality? Logs to internal "log file" (property of script itself) Update skill level on cycle Parse script firs tot see if there are any syntax errors, and tell user if there are (when user calls "run")