Bitburner source code.
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Merge pull request #941 from danielyxie/dev
hotfix for some stuff
2021-05-05 21:07:09 -04:00
css css --fix 2021-04-29 23:59:43 -04:00
dist build 2021-05-05 21:02:54 -04:00
doc hashGainRate updated to use the correct usedRam and maxRam 2021-05-05 19:18:47 -04:00
netscript_tests V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
scripts [chore] Script to check the required version of Node & NPM 2018-10-01 19:51:32 -05:00
src hashGainRate updated to use the correct usedRam and maxRam 2021-05-05 19:18:47 -04:00
test Added getServerMaxRam and getServerUsedRam, deprecated getServerRam 2021-05-03 01:07:46 -04:00
utils Hotfix Mission.jsx fake unused import 2021-05-03 17:24:39 -04:00
.babelrc Migrated Corporation UI implementation to use React 2019-03-13 15:17:30 -07:00
.editorconfig UI Enhancements 2018-08-30 01:12:33 +10:00
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.gitattributes Adding .gitattributes for consistent line endings 2018-03-20 16:19:26 -04:00
.gitignore Added Dynamic RAM calculation unit tests 2019-05-10 02:24:50 -07:00
CONTRIBUTING.md Added documentation for what to do when game is frozen. Updated CONTRIBUTING.md section about bug reporting 2018-10-29 11:09:33 -05:00
favicon.ico Implemented Sleeve UI. Compiled but untested 2019-01-14 19:34:04 -08:00
index.html build 2021-05-05 21:02:54 -04:00
license.txt v0.35.1 2018-03-12 14:39:04 -05:00
package-lock.json v0.51.6 (#905) 2021-04-28 20:07:26 -04:00
package.json v0.51.7 2021-05-03 12:17:05 -04:00
Quotes.txt Set BitNode-10 description and BitNode multipliers 2019-01-17 11:10:35 -08:00
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README.md v0.46.3 2019-04-19 22:27:33 -07:00
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Bitburner

Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner.

Documentation

The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.

The documentation is created using Sphinx.

Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documentor" section of CONTRIBUTING.

Contribution

There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please reach out to @danielyxie to help coordinate the effort.