bitburner-src/src
LJ 1577467fe1
BUGFIX: Prevent renaming servers to hacknet. (#1112)
* Add hacknet check to renaming
* Handle manual server purchases
* Handle automated server purchases
* Remove unnecessary parenthesis

fixes #1111
2024-02-20 18:22:24 -08:00
..
@types add better typing to Electron.tsx 2022-04-21 23:50:49 -07:00
Achievements MISC: move server constants into their own constant (#1075) 2024-02-10 04:13:42 -05:00
Arcade/ui Fix check for "True Recursion" achievement (#827) 2023-10-03 01:29:09 -04:00
Augmentation add descriptions for hacknet_node_level_cost and hacknet_node_core_cost (#1032) 2024-01-14 16:12:49 -05:00
BitNode UI: Improve theme support. (#1079) 2024-02-15 23:51:07 -05:00
Bladeburner BUGFIX: few bandaids for Bladeburner (#1093) 2024-02-15 04:48:04 -08:00
Casino ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Company COMPANY: Show unqualified direct promotion (followup) (#983) 2023-12-19 05:27:26 -05:00
Corporation CORPORATION: Improve performance of cycle valuation (#1088) 2024-02-15 05:43:37 -08:00
CotMG Update StaneksGiftRoot.tsx (#987) 2023-12-27 06:10:35 -05:00
Crime BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
DarkWeb ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
data BUGFIX: Properly deep copy array data for coding contracts (#1064) 2024-01-31 19:43:04 -05:00
DevMenu/ui COMPANY: Much better job location interface (#927) 2023-12-18 07:23:47 -05:00
Diagnostic FILES: Path rework & typesafety (#479) 2023-04-24 10:26:57 -04:00
Documentation changelog update, regenerate docs 2024-01-07 08:37:38 -05:00
Exploits UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Faction UI: 'Disable Text Effects' setting applies to "corrupted text" (#944) 2023-12-27 03:30:08 -05:00
GameOptions/ui SETTINGS: add tailRenderInterval (#1107) 2024-02-19 11:19:03 -08:00
Gang MISC: change all nextUpdates to use one Promise (#1069) 2024-02-10 06:27:47 -05:00
Go IPVGO: Ensure favor text is only shown for even-numbered winstreaks, not even loss streaks (#1110) 2024-02-20 14:36:06 -08:00
Hacking CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hacknet Servers are sorted on Active Scripts page (#1102) 2024-02-16 21:06:18 -05:00
hash CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hospital Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Infiltration INFILTRATION: Different visual rework for CheatCodeGame (#994) 2023-12-27 00:45:40 -05:00
Literature FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
Locations UI: Improve theme support. (#1079) 2024-02-15 23:51:07 -05:00
Message FACTIONS: Fix for faction names staying scrambled after joining (#968) 2023-12-07 20:53:28 -05:00
Milestones TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Netscript MISC: HGWOptions accepts non integer (#1035) 2024-02-10 07:24:11 -05:00
NetscriptFunctions MISC: change all nextUpdates to use one Promise (#1069) 2024-02-10 06:27:47 -05:00
NetworkShare v1.5.0 2022-03-07 17:51:02 -05:00
Paths CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
PersonObjects MISC: change all nextUpdates to use one Promise (#1069) 2024-02-10 06:27:47 -05:00
Programs MISC: Add an option to run b1t_flume with a "quick" option (#1072) 2024-02-10 04:14:11 -05:00
RemoteFileAPI add purchasedPlayer to RFA server data (#1103) 2024-02-17 00:11:29 -05:00
Script MISC: refactor weaken effect calculation (#1076) 2024-02-16 17:18:16 -08:00
ScriptEditor PORTS: Support all serializable data. (#1089) 2024-02-17 19:15:17 -08:00
Server BUGFIX: Prevent renaming servers to hacknet. (#1112) 2024-02-20 18:22:24 -08:00
Settings SETTINGS: add tailRenderInterval (#1107) 2024-02-19 11:19:03 -08:00
Sidebar/ui NETSCRIPT: Add .script deprecation notice & migration guide (#1007) 2024-01-07 08:15:24 -05:00
SourceFile BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
StockMarket Changing color of stocks going up (#1065) 2024-02-10 06:28:18 -05:00
Terminal MISC: refactor weaken effect calculation (#1076) 2024-02-16 17:18:16 -08:00
Themes UI: Improve theme support. (#1079) 2024-02-15 23:51:07 -05:00
ThirdParty rm any 2022-07-15 01:51:30 -04:00
Types MISC: change all nextUpdates to use one Promise (#1069) 2024-02-10 06:27:47 -05:00
ui SETTINGS: add tailRenderInterval (#1107) 2024-02-19 11:19:03 -08:00
utils MISC: Gang Expenses category in MoneySource (#1043) 2024-01-23 18:18:56 -05:00
Work API: Updating typing for ns.singularity.getCurrentWork() (#989) 2023-12-27 06:06:45 -05:00
Alias.ts TERMINAL: Prevent recursive aliases from being resolved. (#741) 2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts CCT: Fewer money coding contracts if the reward would be $0 (#918) 2023-12-03 04:00:15 -05:00
CodingContracts.ts MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Constants.ts Changelog (#1106) 2024-02-17 20:28:19 -08:00
db.tsx Fixing spelling mistake 2022-01-10 15:17:04 +10:00
DevMenu.tsx DEVMENU: Easier to add/remove sleeves (#908) 2023-12-04 14:36:00 -05:00
Electron.tsx UI: Correct behavior of "back" button on faction augs page 2023-06-26 04:24:37 -04:00
engine.tsx MISC: Protect against reassigning certain globals (#972) 2023-12-16 05:03:52 -05:00
Enums.ts TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
ExportBonus.tsx Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Hacking.ts BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
index.html Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
index.tsx CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts BUGFIX: Prevent renaming servers to hacknet. (#1112) 2024-02-20 18:22:24 -08:00
NetscriptJSEvaluator.ts CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
NetscriptPort.ts PORTS: Support all serializable data. (#1089) 2024-02-17 19:15:17 -08:00
NetscriptWorker.ts more hotfixing 2023-05-26 14:59:42 -04:00
Player.ts CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Prestige.ts Update Prestige.ts (#985) 2023-12-19 05:21:05 -05:00
RedPill.tsx PRESTIGE: Make bitnode reset synchronous again (#566) 2023-06-03 18:04:45 -04:00
SaveObject.ts CORPORATION: Use accounting methods for all funds transactions (#949) 2023-12-07 21:22:21 -05:00
Terminal.ts add hoop before exposing 2022-10-11 21:02:04 -04:00
TextFile.ts EDITOR: Reorganization and minor efficiency improvements (#886) 2023-10-23 07:02:33 -04:00
types.ts MISC: HGWOptions accepts non integer (#1035) 2024-02-10 07:24:11 -05:00
UncaughtPromiseHandler.ts uncaught promises no longer spam console (#134) 2022-10-19 17:13:15 -04:00