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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
3.9 KiB
3.9 KiB
Home > bitburner > Multipliers
Multipliers interface
Signature:
interface Multipliers
Properties
Property | Type | Description |
---|---|---|
agility_exp | number | Multiplier to agility experience gain rate |
agility | number | Multiplier to agility skill |
bladeburner_analysis | number | Multiplier to effectiveness in Bladeburner Field Analysis |
bladeburner_max_stamina | number | Multiplier to Bladeburner max stamina |
bladeburner_stamina_gain | number | Multiplier to Bladeburner stamina gain rate |
bladeburner_success_chance | number | Multiplier to success chance in Bladeburner contracts/operations |
charisma_exp | number | Multiplier to charisma experience gain rate |
charisma | number | Multiplier to charisma skill |
company_rep | number | Multiplier to amount of reputation gained when working |
crime_money | number | Multiplier to amount of money gained from crimes |
crime_success | number | Multiplier to crime success rate |
defense_exp | number | Multiplier to defense experience gain rate |
defense | number | Multiplier to defense skill |
dexterity_exp | number | Multiplier to dexterity experience gain rate |
dexterity | number | Multiplier to dexterity skill |
faction_rep | number | Multiplier to amount of reputation gained when working |
hacking_chance | number | Multiplier to chance of successfully performing a hack |
hacking_exp | number | Multiplier to hacking experience gain rate |
hacking_grow | number | Multiplier to amount of money injected into servers using grow |
hacking_money | number | Multiplier to amount of money the player gains from hacking |
hacking_speed | number | Multiplier to hacking speed |
hacking | number | Multiplier to hacking skill |
hacknet_node_core_cost | number | Multiplier to cost of core for a Hacknet Node |
hacknet_node_level_cost | number | Multiplier to cost of leveling up a Hacknet Node |
hacknet_node_money | number | Multiplier to amount of money produced by Hacknet Nodes |
hacknet_node_purchase_cost | number | Multiplier to cost of purchasing a Hacknet Node |
hacknet_node_ram_cost | number | Multiplier to cost of ram for a Hacknet Node |
strength_exp | number | Multiplier to strength experience gain rate |
strength | number | Multiplier to strength skill |
work_money | number | Multiplier to amount of money gained from working |