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452
camera.lua
Normal file
@@ -0,0 +1,452 @@
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local utils = ...
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||||
local S = utils.S
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||||
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if utils.digilines_supported then
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local function is_drop (obj)
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if obj then
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local entity = obj.get_luaentity and obj:get_luaentity ()
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return (entity and entity.name and entity.name == "__builtin:item")
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end
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return false
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end
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local function get_entity_dims (obj)
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local dims = { -0.5, 0, -0.5, 0.5, 2, 0.5 }
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local found = false
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if obj.get_luaentity then
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local entity = obj:get_luaentity ()
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if entity and entity.name then
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local def = minetest.registered_entities[entity.name]
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if def and type (def.collisionbox) == "table" then
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dims = { def.collisionbox[1] or -0.5,
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def.collisionbox[2] or -0.5,
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def.collisionbox[3] or -0.5,
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def.collisionbox[4] or 0.5,
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def.collisionbox[5] or 0.5,
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def.collisionbox[6] or 0.5 }
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found = true
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end
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end
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end
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if not found then
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local props = obj:get_properties ()
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if props and props.collisionbox and type (props.collisionbox) == "table" then
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dims = { props.collisionbox[1] or -0.5,
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props.collisionbox[2] or -0.5,
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props.collisionbox[3] or -0.5,
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props.collisionbox[4] or 0.5,
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props.collisionbox[5] or 0.5,
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props.collisionbox[6] or 0.5 }
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end
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end
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dims[1] = math.min (dims[1], dims[3])
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dims[3] = dims[1]
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dims[4] = math.max (dims[4], dims[6])
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dims[6] = dims[4]
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if (dims[3] - dims[1]) < 1 then
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dims[1] = -0.5
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dims[3] = -0.5
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dims[4] = 0.5
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dims[6] = 0.5
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end
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return dims
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end
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local function get_entity (pos)
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local objects = minetest.get_objects_inside_radius (pos, 2.0)
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if #objects > 0 then
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for _, obj in ipairs (objects) do
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if obj.get_pos then
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if obj:is_player () then
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local epos = vector.round (obj:get_pos ())
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if epos.x == pos.x and epos.z == pos.z and
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(epos.y == pos.y or epos.y == pos.y - 1) then
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return 1
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end
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end
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if not is_drop (obj) then
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local epos = vector.new (obj:get_pos ())
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local dims = get_entity_dims (obj)
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if pos.x >= (epos.x + dims[1]) and pos.x <= (epos.x + dims[4]) and
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pos.y >= (epos.y + dims[2]) and pos.y <= (epos.y + dims[5]) and
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pos.z >= (epos.z + dims[3]) and pos.z <= (epos.z + dims[6]) then
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return 2
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||||
end
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||||
end
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||||
end
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||||
end
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||||
end
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return nil
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||||
end
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||||
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||||
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||||
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local function camera_scan (pos, resolution, distance)
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||||
local node = utils.get_far_node (pos)
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||||
local image = { }
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||||
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||||
for y = 1, resolution, 1 do
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||||
image[y] = { }
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||||
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||||
for x = 1, resolution, 1 do
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image[y][x] = "000000"
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||||
end
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||||
end
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||||
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if node then
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||||
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
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local last_pos = nil
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local last_color = "000000"
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local view = (distance * 1.414213562) / resolution
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for dist = distance, 1, -1 do
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local scale = dist / distance
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for y = 1, resolution, 1 do
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for x = 1, resolution, 1 do
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local horz = (x - (resolution / 2)) * scale * view
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local vert = (y - (resolution / 2)) * scale * view
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local tpos = nil
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if dir.x ~= 0 then
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tpos = vector.round ({ x = (dist * dir.x) + pos.x, y = pos.y - vert, z = horz + pos.z })
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||||
else
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||||
tpos = vector.round ({ x = horz + pos.x, y = pos.y - vert, z = (dist * dir.z) + pos.z })
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||||
end
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||||
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||||
if last_pos and vector.equals (last_pos, tpos) then
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||||
if last_color then
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||||
image[y][x] = last_color
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||||
end
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||||
else
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||||
local entity = get_entity (tpos)
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||||
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||||
if entity == 1 then
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||||
local color = (((distance - dist) / distance) * 98) + 30
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||||
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||||
last_color = string.format ("00%02X00", color)
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||||
image[y][x] = last_color
|
||||
elseif entity == 2 then
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||||
local color = (((distance - dist) / distance) * 98) + 30
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||||
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||||
last_color = string.format ("0000%02X", color)
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||||
image[y][x] = last_color
|
||||
else
|
||||
local node = utils.get_far_node (tpos)
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||||
|
||||
if node and node.name ~= "air" then
|
||||
local color = (((distance - dist) / distance) * 98) + 30
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||||
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||||
last_color = string.format ("%02X%02X%02X", color, color, color)
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||||
image[y][x] = last_color
|
||||
else
|
||||
last_color = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
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||||
last_pos = tpos
|
||||
end
|
||||
end
|
||||
end
|
||||
end
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||||
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||||
return image
|
||||
end
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||||
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||||
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||||
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||||
local function send_scan (pos)
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||||
local meta = minetest.get_meta (pos)
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||||
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||||
if meta then
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||||
local channel = meta:get_string ("channel")
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||||
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||||
if channel:len () > 0 then
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||||
local image = camera_scan (pos,
|
||||
tonumber (meta:get_string ("resolution")),
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||||
tonumber (meta:get_string ("distance")))
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||||
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||||
utils.digilines_receptor_send (pos,
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||||
utils.digilines_default_rules,
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||||
channel,
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||||
image)
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||||
end
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||||
end
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||||
end
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||||
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||||
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local function after_place_node (pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta (pos)
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local spec =
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||||
"formspec_version[3]"..
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||||
"size[8.5,5.5;true]"..
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||||
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
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||||
"button[5.5,1.0;2.0,0.8;setchannel;Set]"..
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||||
"field[1.0,2.5;4.0,0.8;distance;Distance;${distance}]"..
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||||
"button[5.5,2.5;2.0,0.8;setdistance;Set]"..
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||||
"field[1.0,4.0;4.0,0.8;resolution;Resolution;${resolution}]"..
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"button[5.5,4.0;2.0,0.8;setresolution;Set]"
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meta:set_string ("formspec", spec)
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||||
meta:set_string ("distance", "5")
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||||
meta:set_string ("resolution", "16")
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||||
-- If return true no item is taken from itemstack
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return false
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||||
end
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||||
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||||
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||||
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local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
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after_place_node (pos, placer, itemstack, pointed_thing)
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||||
|
||||
if placer and placer:is_player () then
|
||||
local meta = minetest.get_meta (pos)
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||||
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meta:set_string ("owner", placer:get_player_name ())
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||||
meta:set_string ("infotext", "Camera (owned by "..placer:get_player_name ()..")")
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||||
end
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||||
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||||
-- If return true no item is taken from itemstack
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||||
return false
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||||
end
|
||||
|
||||
|
||||
|
||||
local function on_receive_fields (pos, formname, fields, sender)
|
||||
if not utils.can_interact_with_node (pos, sender) then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.setchannel then
|
||||
local meta = minetest.get_meta (pos)
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||||
|
||||
if meta then
|
||||
meta:set_string ("channel", fields.channel)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.setdistance then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local distance = math.min (math.max (tonumber (fields.distance) or 1, 1), 16)
|
||||
fields.distance = tostring (distance)
|
||||
|
||||
meta:set_string ("distance", tostring (distance))
|
||||
end
|
||||
end
|
||||
|
||||
if fields.setresolution then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
local resolution = math.min (math.max (tonumber (fields.resolution) or 1, 1), 128)
|
||||
fields.resolution = tostring (resolution)
|
||||
|
||||
meta:set_string ("resolution", tostring (resolution))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function can_dig (pos, player)
|
||||
if not utils.can_interact_with_node (pos, player) then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_blast (pos, intensity)
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
if intensity >= 1.0 then
|
||||
minetest.remove_node (pos)
|
||||
|
||||
else -- intensity < 1.0
|
||||
local node = minetest.get_node_or_nil (pos)
|
||||
if node then
|
||||
local items = minetest.get_node_drops (node, nil)
|
||||
|
||||
if items and #items > 0 then
|
||||
local stack = ItemStack (items[1])
|
||||
|
||||
if stack then
|
||||
preserve_metadata (pos, node, meta, { stack })
|
||||
utils.item_drop (stack, nil, pos)
|
||||
minetest.remove_node (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
|
||||
if not utils.can_interact_with_node (pos, clicker) then
|
||||
if clicker and clicker:is_player () then
|
||||
local owner = "<unknown>"
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
owner = meta:get_string ("owner")
|
||||
end
|
||||
|
||||
local spec =
|
||||
"formspec_version[3]"..
|
||||
"size[8.0,4.0,false]"..
|
||||
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
|
||||
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
|
||||
|
||||
minetest.show_formspec (clicker:get_player_name (),
|
||||
"lwcomponents:component_privately_owned",
|
||||
spec)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function digilines_support ()
|
||||
if utils.digilines_supported then
|
||||
return
|
||||
{
|
||||
wire =
|
||||
{
|
||||
rules = utils.digilines_default_rules,
|
||||
},
|
||||
|
||||
effector =
|
||||
{
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta then
|
||||
local this_channel = meta:get_string ("channel")
|
||||
|
||||
if this_channel ~= "" and this_channel == channel and
|
||||
type (msg) == "string" then
|
||||
|
||||
local m = { }
|
||||
for w in string.gmatch(msg, "[^%s]+") do
|
||||
m[#m + 1] = w
|
||||
end
|
||||
|
||||
if m[1] == "scan" then
|
||||
send_scan (pos)
|
||||
|
||||
elseif m[1] == "distance" then
|
||||
local distance = math.min (math.max (tonumber (m[2] or 5) or 5, 1), 16)
|
||||
meta:set_string ("distance", tostring (distance))
|
||||
|
||||
elseif m[1] == "resolution" then
|
||||
local resolution = math.min (math.max (tonumber (m[2] or 16) or 16, 1), 128)
|
||||
meta:set_string ("resolution", tostring (resolution))
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:camera", {
|
||||
description = S("Camera"),
|
||||
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
|
||||
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 0,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:camera",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:camera_locked", {
|
||||
description = S("Camera (locked)"),
|
||||
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
|
||||
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3 },
|
||||
sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 0,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:camera_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported
|
||||
|
||||
|
||||
|
||||
--
|
27
change.log
@@ -91,3 +91,30 @@ v0.1.15
|
||||
|
||||
v0.1.16
|
||||
* Fixed piston interaction with non-walkable nodes.
|
||||
|
||||
|
||||
v0.1.17
|
||||
* Fixed unintended global variable in pistons.lua.
|
||||
|
||||
|
||||
v0.1.18
|
||||
* Added mesecons through wire.
|
||||
|
||||
|
||||
v0.1.19
|
||||
* Added camera.
|
||||
|
||||
|
||||
v0.1.20
|
||||
* Valid distance and resolution for camera set by digilines message.
|
||||
* Imposed maximum resolution of 128 for cameras.
|
||||
|
||||
|
||||
v0.1.21
|
||||
* Minor bug fix, movefloor global.
|
||||
* Fixed movefloor so player doesn't fall through floor.
|
||||
* Transfer timer in moved nodes for pistons.
|
||||
|
||||
|
||||
v0.1.22
|
||||
* Added storage.
|
||||
|
76
crafting.lua
@@ -23,6 +23,44 @@ minetest.register_craft( {
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:storage_unit 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "group:wood", "group:wood" },
|
||||
{ "group:wood", "", "group:wood" },
|
||||
{ "group:wood", "group:wood", "default:chest" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:storage_unit_locked 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "group:wood", "group:wood" },
|
||||
{ "group:wood", "", "group:wood" },
|
||||
{ "group:wood", "group:wood", "default:chest_locked" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:storage_indexer",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "group:wood" },
|
||||
{ "group:wood", "default:chest" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:storage_indexer_locked",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "group:wood" },
|
||||
{ "group:wood", "default:chest_locked" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:cannon_shell 10",
|
||||
recipe = {
|
||||
@@ -49,7 +87,21 @@ minetest.register_craft( {
|
||||
{ "default:iron_lump", "default:coalblock" },
|
||||
},
|
||||
})
|
||||
end
|
||||
end -- minetest.global_exists ("fire")
|
||||
|
||||
|
||||
|
||||
if utils.mesecon_supported then
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:through_wire_off 2",
|
||||
recipe = {
|
||||
{ "", "mesecons:wire_00000000_off" },
|
||||
{ "mesecons:wire_00000000_off", "" },
|
||||
},
|
||||
})
|
||||
|
||||
end -- utils.mesecon_supported
|
||||
|
||||
|
||||
|
||||
@@ -281,6 +333,24 @@ minetest.register_craft( {
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:camera",
|
||||
recipe = {
|
||||
{ "default:copper_ingot", "default:iron_lump" },
|
||||
{ "default:chest", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "lwcomponents:camera_locked",
|
||||
recipe = {
|
||||
{ "default:copper_ingot", "default:iron_lump" },
|
||||
{ "default:chest_locked", "default:stone" },
|
||||
},
|
||||
})
|
||||
|
||||
end -- utils.digilines_supported
|
||||
|
||||
|
||||
@@ -300,7 +370,7 @@ end -- utils.digilines_supported and utils.digistuff_supported
|
||||
|
||||
|
||||
|
||||
if utils.mesecon_supported and mesecon.mvps_push then
|
||||
if utils.mesecon_supported then
|
||||
|
||||
minetest.register_craft ({
|
||||
output = "lwcomponents:movefloor",
|
||||
@@ -311,7 +381,7 @@ minetest.register_craft ({
|
||||
}
|
||||
})
|
||||
|
||||
end -- utils.mesecon_supported and mesecon.mvps_push
|
||||
end -- utils.mesecon_supported
|
||||
|
||||
|
||||
|
||||
|
@@ -130,7 +130,7 @@ end
|
||||
|
||||
local function get_entity_height (objref)
|
||||
if objref.get_luaentity then
|
||||
entity = objref:get_luaentity ()
|
||||
local entity = objref:get_luaentity ()
|
||||
|
||||
if entity and entity.name then
|
||||
def = minetest.registered_entities[entity.name]
|
||||
@@ -165,7 +165,7 @@ local function detect (pos)
|
||||
local object = minetest.get_objects_inside_radius (pos, radius + 0.5)
|
||||
local detected_list = { }
|
||||
|
||||
for i = 1, #object do
|
||||
for i = 1, #object, 1 do
|
||||
if object[i]:is_player () then
|
||||
|
||||
-- player
|
||||
|
41
docs/camera.txt
Normal file
@@ -0,0 +1,41 @@
|
||||
Camera
|
||||
------
|
||||
* This block is only available if digilines is loaded.
|
||||
|
||||
Cameras take an image in the direction they are facing. The colors in the
|
||||
image represent what is being viewed. Nodes are gray, entities are blue and
|
||||
players are green. The closer they are to the camera the brighter the color.
|
||||
The viewing distance of the camera is 1 to 16 nodes. Also acts as a
|
||||
digilines conductor.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of camera.
|
||||
Distance - the viewing distance forward from the camera (1 to 16).
|
||||
Resolution - the image resolution (for both width and height, 1 to 128).
|
||||
|
||||
Digilines messages
|
||||
|
||||
"scan"
|
||||
Sends a digilines message with the camera's channel and a table of the
|
||||
image as the message (see below).
|
||||
|
||||
"distance n"
|
||||
Sets the viewing distance of the camera. Will be clipped between 1 and
|
||||
16.
|
||||
|
||||
"resolution n"
|
||||
Sets the image resolution of the camera.
|
||||
|
||||
The image is an indexed table of indexed tables. Each inner table is one
|
||||
line of the image ordered top to bottom. There are resolution number of
|
||||
lines. Each line has a string value for each pixel of that line left to
|
||||
right. The string is a hex color string eg. "00FF00". There are resolution
|
||||
number of pixels per line.
|
||||
|
||||
The image format is compatible with digistuff's digiscreens and lwcomputers'
|
||||
digiscreens and digipanels. It is best to set the resolution of the camera
|
||||
to the resolution of the display, then the image from the camera can be sent
|
||||
straight to the display device.
|
@@ -1,6 +1,6 @@
|
||||
MoveFloor
|
||||
---------
|
||||
* This block is only available if mesecons and mesecons_mvps is loaded.
|
||||
* This block is only available if mesecons is loaded.
|
||||
|
||||
The MoveFloor block responds to a mesecons power source in the 4 horizontal
|
||||
directions. If the power source is one higher the MoveFloor moves up to
|
||||
|
99
docs/storage.txt
Normal file
@@ -0,0 +1,99 @@
|
||||
Storage
|
||||
-------
|
||||
|
||||
Storage is accommodated with two nodes, Storage Unit and Storage Indexer.
|
||||
Storage units can be interacted with like a basic chest, each with 32 slots,
|
||||
and visually join together when placed adjacent to each other. Units are
|
||||
generally accessed via indexers, which action all adjoining units as a
|
||||
single storage block. Multiple indexers can action a single storage block.
|
||||
|
||||
Only the owner can dig or access the form of the locked versions.
|
||||
|
||||
Unowned indexers can only access unowned units. Owned indexers can access
|
||||
units of the same owner or unowned units.
|
||||
|
||||
UI
|
||||
Search - top left.
|
||||
List - left.
|
||||
Channel - digilines channel of indexer.
|
||||
Input - middle.
|
||||
Output - top right.
|
||||
Filter - center right.
|
||||
Player inventor - lower right.
|
||||
|
||||
When the UI is accessed the storage is scanned, and its contents are
|
||||
displayed in the list. The list contains the following columns:
|
||||
Item button - pressing will place one of these items from storage into the
|
||||
output.
|
||||
10 button - pressing will place 10 of the item.
|
||||
<stack> button - pressing places a full stack.
|
||||
Count - the total number of this item in storage.
|
||||
Description - description of the item.
|
||||
|
||||
Note that the 10 and stack buttons may vary in number or not appear
|
||||
depending on the requirements of that item.
|
||||
|
||||
The form does not update while open. A request for more items than in
|
||||
storage will only deliver the amount in storage.
|
||||
|
||||
Terms can be entered into the search field, and when enter is pressed or
|
||||
the Search button is pressed, only items whose description contains these
|
||||
terms are shown in the list. That is if they match any of the space
|
||||
separated terms.
|
||||
|
||||
Any items placed into the input are placed into storage. If the filter
|
||||
is clear all items are accepted. If the filter contains items only these
|
||||
items will be accepted. Any items not accepted or that do not fit into
|
||||
storage are placed into the output.
|
||||
|
||||
When items are placed into the filter a copy is used and the item returns
|
||||
to where it was taken from. When items are removed from the filter they
|
||||
are disposed of.
|
||||
|
||||
Hoppers placed to the top or sides of an indexer will feed items into the
|
||||
input. Hoppers placed below an indexer will take items from the output.
|
||||
|
||||
Every 20 inputs the storage is consolidated to minimize fragmentation.
|
||||
|
||||
|
||||
Digilines messages
|
||||
|
||||
"output <item> <count>"
|
||||
or
|
||||
{
|
||||
action = "output",
|
||||
item = "<item>",
|
||||
count = <count>
|
||||
}
|
||||
Moves the item/s to the output. If count is omitted defaults to 1. If
|
||||
the requested amount is greater than in storage, only the stored amount
|
||||
is moved.
|
||||
|
||||
|
||||
"inventory"
|
||||
Sends a digilines message with it's own channel in the following form:
|
||||
{
|
||||
action = "inventory",
|
||||
inventory = {
|
||||
<items>
|
||||
}
|
||||
}
|
||||
The inventory key is an indexed list of items in storage. Each item
|
||||
entry is a table with the following keys:
|
||||
{
|
||||
name -- string, the name of the item, as <mod>:<name>
|
||||
description -- string, description of the item, same as in UI
|
||||
count -- number, the total number of this item in storage
|
||||
custom -- true if a custom item (has metadata), false if not
|
||||
pallet_index -- string if the item has a pallet index, otherwise nil
|
||||
id -- string, unique id of the item in storage
|
||||
}
|
||||
The description is derived in the following manner: from a custom
|
||||
description in metadata; if none then the short description from
|
||||
the item's definition; if none then the description from the item's
|
||||
definition; if none then the item's name, as <mod>:<name>.
|
||||
|
||||
Note: When sending output messages the simple item name, as <mod>:<name>,
|
||||
will work for most items, but not for custom items. With custom items, or
|
||||
to play it safe, use the table form of the output message and set the item
|
||||
field with the id field for the item from a returned inventory.
|
7
docs/through_wire.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
Mesecons Through Wire
|
||||
---------------------
|
||||
* This block is only available if mesecons is loaded.
|
||||
|
||||
Will transmit mesecons power when placed one to two blocks apart opposing
|
||||
each other, through solid blocks or open space. Can also be used as a mesecons
|
||||
crossover.
|
5
init.lua
@@ -1,4 +1,4 @@
|
||||
local version = "0.1.16"
|
||||
local version = "0.1.22"
|
||||
local mod_storage = minetest.get_mod_storage ()
|
||||
|
||||
|
||||
@@ -35,6 +35,9 @@ loadfile (modpath.."/conduit.lua") (utils, mod_storage)
|
||||
loadfile (modpath.."/cannon.lua") (utils)
|
||||
loadfile (modpath.."/cannon_shell.lua") (utils)
|
||||
loadfile (modpath.."/pistons.lua") (utils)
|
||||
loadfile (modpath.."/through_wire.lua") (utils)
|
||||
loadfile (modpath.."/camera.lua") (utils)
|
||||
loadfile (modpath.."/storage.lua") (utils)
|
||||
loadfile (modpath.."/extras.lua") (utils)
|
||||
loadfile (modpath.."/digiswitch.lua") (utils)
|
||||
loadfile (modpath.."/movefloor.lua") (utils)
|
||||
|
18
license.txt
@@ -13,6 +13,8 @@ without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
Mesecons through wire code was adapted from mesecons_receiver.
|
||||
|
||||
|
||||
|
||||
lwsiren-buzz.ogg
|
||||
@@ -59,6 +61,16 @@ https://creativecommons.org/licenses/by/4.0/
|
||||
|
||||
|
||||
|
||||
lwmovefloor.ogg
|
||||
---------------
|
||||
https://www.freesoundslibrary.com/elevator-sound-effect-elevator-ride-doors-closing-and-opening/
|
||||
|
||||
License: Attribution 4.0 International (CC BY 4.0). You are allowed to use
|
||||
sound effects free of charge and royalty free in your multimedia projects
|
||||
for commercial or non-commercial purposes.
|
||||
|
||||
|
||||
|
||||
Media license
|
||||
-------------
|
||||
siren images derived from images from https://openclipart.org, which is
|
||||
@@ -67,6 +79,12 @@ public domain.
|
||||
fan images derived from images from https://openclipart.org, which is
|
||||
public domain.
|
||||
|
||||
camera lens images derived from images from https://openclipart.org, which
|
||||
is public domain.
|
||||
|
||||
storage nodes images derived from images from https://openclipart.org, which
|
||||
is public domain.
|
||||
|
||||
player button images derived from mesecons button image.
|
||||
|
||||
cannon firing and explosion sound from tnt (TumeniNodes/steveygos93),
|
||||
|
378
movefloor.lua
@@ -3,7 +3,7 @@ local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.mesecon_supported and mesecon.mvps_push then
|
||||
if utils.mesecon_supported then
|
||||
|
||||
|
||||
|
||||
@@ -21,14 +21,10 @@ local mesecon_rules =
|
||||
|
||||
|
||||
|
||||
-- use mesecons movestone settings
|
||||
local timer_interval = 1 / mesecon.setting ("movestone_speed", 3)
|
||||
local max_push = 3
|
||||
local max_pull = 3
|
||||
|
||||
|
||||
|
||||
-- helper functions:
|
||||
local function get_movefloor_direction (rulename)
|
||||
if rulename.y > 0 then
|
||||
return { x = 0, y = 1, z = 0 }
|
||||
@@ -38,6 +34,7 @@ local function get_movefloor_direction (rulename)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function add_movefloor_list (pos, list)
|
||||
for i = 1, #list do
|
||||
if list[i].x == pos.x and
|
||||
@@ -76,10 +73,289 @@ end
|
||||
|
||||
|
||||
|
||||
-- copied from mesecons movestone
|
||||
local function movefloor_move (pos, node, rulename, is_sticky)
|
||||
local function get_node_height (node)
|
||||
local height = 0
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
if def and type (def.collision_box) == "table" then
|
||||
if def.collision_box.type and def.collision_box.type == "regular" then
|
||||
height = 1
|
||||
|
||||
else
|
||||
for _, box in pairs (def.collision_box) do
|
||||
if type (box) == "table" then
|
||||
if type (box[5]) == "number" then
|
||||
height = box[5]
|
||||
else
|
||||
for _, b in ipairs (box) do
|
||||
if type (b[5]) == "number" and b[5] > height then
|
||||
height = b[5]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
return height
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function get_affected_nodes (floor_list)
|
||||
local list = { }
|
||||
local max_height = 0
|
||||
local protected = false
|
||||
|
||||
for _, fpos in ipairs (floor_list) do
|
||||
for y = 0, max_push, 1 do
|
||||
local npos = vector.add (fpos, { x = 0, y = y, z = 0 })
|
||||
local node = utils.get_far_node (npos)
|
||||
|
||||
if node and node.name ~= "air" then
|
||||
local meta = minetest.get_meta (npos)
|
||||
local timer = minetest.get_node_timer (npos)
|
||||
local h = get_node_height (node) + npos.y - fpos.y - 0.5
|
||||
|
||||
list[#list + 1] =
|
||||
{
|
||||
pos = npos,
|
||||
node = node,
|
||||
meta = (meta and meta:to_table ()),
|
||||
timeout = (timer and timer:get_timeout ()) or 0,
|
||||
elapsed = (timer and timer:get_elapsed ()) or 0
|
||||
}
|
||||
|
||||
if h > max_height then
|
||||
max_height = h
|
||||
end
|
||||
|
||||
if utils.is_protected (npos, nil) then
|
||||
protected = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return list, math.ceil (max_height), protected
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function get_entity_height (obj, base)
|
||||
local height = 0
|
||||
|
||||
if obj.get_pos then
|
||||
local pos = obj:get_pos ()
|
||||
|
||||
if obj.get_luaentity then
|
||||
local entity = obj:get_luaentity ()
|
||||
|
||||
if entity and entity.name then
|
||||
local def = minetest.registered_entities[entity.name]
|
||||
|
||||
if def and type (def.collisionbox) == "table" and
|
||||
type (def.collisionbox[5]) == "number" then
|
||||
|
||||
height = def.collisionbox[5] + pos.y - base
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local props = obj:get_properties ()
|
||||
if props and props.collisionbox and type (props.collisionbox) == "table" and
|
||||
type (props.collisionbox[5]) == "number" then
|
||||
|
||||
if props.collisionbox[5] > height then
|
||||
height = props.collisionbox[5] + pos.y - base
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return height
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function get_affected_entities (floor_list)
|
||||
local list = { }
|
||||
local max_height = 0
|
||||
|
||||
for _, fpos in pairs (floor_list) do
|
||||
local min_pos = vector.subtract (fpos, { x = 0.4999, y = 0.4999, z = 0.4999 })
|
||||
local max_pos = vector.add (fpos, { x = 0.4999, y = max_push + 0.4999, z = 0.4999 })
|
||||
|
||||
local objects = minetest.get_objects_in_area (min_pos, max_pos)
|
||||
|
||||
for _, obj in ipairs (objects) do
|
||||
local h = get_entity_height (obj, fpos.y + 0.5)
|
||||
|
||||
list[#list + 1] =
|
||||
{
|
||||
pos = obj:get_pos (),
|
||||
obj = obj
|
||||
}
|
||||
|
||||
if h > max_height then
|
||||
max_height = h
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return list, math.ceil (max_height)
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function is_obstructed (floor_list, height)
|
||||
for _, fpos in pairs (floor_list) do
|
||||
local npos = vector.add (fpos, { x = 0, y = height, z = 0 })
|
||||
|
||||
if utils.is_protected (npos, nil) then
|
||||
return true
|
||||
end
|
||||
|
||||
local node = utils.get_far_node (npos)
|
||||
|
||||
if node and node.name ~= "air" then
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
if not def or not def.buildable_to then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function move_entities (list, move, players)
|
||||
for _, entry in ipairs (list) do
|
||||
if entry.obj then
|
||||
if players or not entry.obj:is_player () then
|
||||
local pos = nil
|
||||
|
||||
if entry.obj:is_player () then
|
||||
pos = vector.add (entry.pos, { x = move.x, y = move.y + 0.1, z = move.z })
|
||||
else
|
||||
pos = vector.add (entry.pos, move)
|
||||
end
|
||||
|
||||
if entry.obj.move_to then
|
||||
entry.obj:move_to (pos)
|
||||
elseif entry.set_pos then
|
||||
entry.obj:set_pos (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function update_player_position (list)
|
||||
for _, entry in ipairs (list) do
|
||||
local player = minetest.get_player_by_name (entry.name)
|
||||
|
||||
if player then
|
||||
local pos = player:get_pos ()
|
||||
|
||||
if pos.y < entry.pos.y then
|
||||
pos.y = entry.pos.y + 0.1
|
||||
player:set_pos (pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function queue_player_update (list, move)
|
||||
local players = { }
|
||||
|
||||
for _, entry in ipairs (list) do
|
||||
if entry.obj and entry.obj:is_player () then
|
||||
players[#players + 1] =
|
||||
{
|
||||
pos = vector.add (entry.pos, move),
|
||||
name = entry.obj:get_player_name ()
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
if #players > 0 then
|
||||
minetest.after(0.1, update_player_position, players)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function move_nodes (list, move)
|
||||
if move.y > 0 then
|
||||
for i = #list, 1, -1 do
|
||||
local pos = vector.add (list[i].pos, move)
|
||||
|
||||
minetest.remove_node (list[i].pos)
|
||||
minetest.set_node (pos, list[i].node)
|
||||
|
||||
if list[i].meta then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
meta:from_table (list[i].meta)
|
||||
end
|
||||
end
|
||||
|
||||
if list[i].timeout > 0 then
|
||||
timer = minetest.get_node_timer (pos)
|
||||
|
||||
if timer then
|
||||
timer:set (list[i].timeout, list[i].elapsed)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
for i = 1, #list, 1 do
|
||||
local pos = vector.add (list[i].pos, move)
|
||||
|
||||
minetest.remove_node (list[i].pos)
|
||||
minetest.set_node (pos, list[i].node)
|
||||
|
||||
if list[i].meta then
|
||||
local meta = minetest.get_meta (pos)
|
||||
|
||||
if meta then
|
||||
meta:from_table (list[i].meta)
|
||||
end
|
||||
end
|
||||
|
||||
if list[i].timeout > 0 then
|
||||
timer = minetest.get_node_timer (pos)
|
||||
|
||||
if timer then
|
||||
timer:set (list[i].timeout, list[i].elapsed)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function check_for_falling (list)
|
||||
for _, pos in ipairs (list) do
|
||||
minetest.check_for_falling (vector.add (pos, { x = 0, y = max_push + 1, z = 0 }))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function movefloor_move (pos, node, rulename)
|
||||
local direction = get_movefloor_direction (rulename)
|
||||
local play_sound = false
|
||||
|
||||
local list =
|
||||
{
|
||||
@@ -88,68 +364,34 @@ local function movefloor_move (pos, node, rulename, is_sticky)
|
||||
|
||||
find_adjoining_movefloor (pos, list)
|
||||
|
||||
for i = 1, #list do
|
||||
local frontpos = vector.add (list[i], direction)
|
||||
local meta = minetest.get_meta (list[i])
|
||||
local owner = meta:get_string ("owner")
|
||||
local continue = true
|
||||
local nodes, height, protected = get_affected_nodes (list)
|
||||
|
||||
-- ### Step 1: Push nodes in front ###
|
||||
local success, stack, oldstack = mesecon.mvps_push (frontpos, direction, max_push, owner)
|
||||
if not success then
|
||||
if stack == "protected" then
|
||||
meta:set_string ("infotext", "Can't move: protected area on the way")
|
||||
else
|
||||
minetest.get_node_timer (list[i]):start (timer_interval)
|
||||
continue = false
|
||||
end
|
||||
end
|
||||
|
||||
if continue then
|
||||
mesecon.mvps_move_objects (frontpos, direction, oldstack)
|
||||
|
||||
-- ### Step 2: Move the movestone ###
|
||||
minetest.set_node (frontpos, node)
|
||||
local meta2 = minetest.get_meta (frontpos)
|
||||
meta2:set_string ("owner", owner)
|
||||
minetest.remove_node (list[i])
|
||||
mesecon.on_dignode (list[i], node)
|
||||
mesecon.on_placenode (frontpos, node)
|
||||
minetest.get_node_timer (frontpos):start (timer_interval)
|
||||
play_sound = true
|
||||
|
||||
-- ### Step 3: If sticky, pull stack behind ###
|
||||
if is_sticky and direction.y < 0 then
|
||||
local backpos = vector.subtract (list[i], direction)
|
||||
success, stack, oldstack = mesecon.mvps_pull_all (backpos, direction, max_pull, owner)
|
||||
if success then
|
||||
mesecon.mvps_move_objects (backpos, vector.multiply (direction, -1), oldstack, -1)
|
||||
end
|
||||
end
|
||||
|
||||
-- ### Step 4: Let things fall ###
|
||||
minetest.check_for_falling (vector.add (list[i], { x = 0, y = 1, z = 0 }))
|
||||
end
|
||||
end
|
||||
|
||||
if play_sound then
|
||||
minetest.sound_play("movestone", { pos = list[i], max_hear_distance = 20, gain = 0.5 }, true)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
local function on_timer (pos, elapsed)
|
||||
local sourcepos = mesecon.is_powered (pos)
|
||||
|
||||
if not sourcepos then
|
||||
if protected then
|
||||
return
|
||||
end
|
||||
|
||||
local rulename = vector.subtract (sourcepos[1], pos)
|
||||
local entities, h = get_affected_entities (list)
|
||||
|
||||
mesecon.activate (pos, minetest.get_node (pos), rulename, 0)
|
||||
if h > height then
|
||||
height = h
|
||||
end
|
||||
|
||||
if is_obstructed (list, (direction.y > 0 and height + 1) or -1) then
|
||||
return
|
||||
end
|
||||
|
||||
if direction.y > 0 then
|
||||
move_entities (entities, direction, true)
|
||||
move_nodes (nodes, direction)
|
||||
queue_player_update (entities, direction)
|
||||
else
|
||||
move_nodes (nodes, direction)
|
||||
move_entities (entities, direction, false)
|
||||
check_for_falling (list)
|
||||
queue_player_update (entities, direction)
|
||||
end
|
||||
|
||||
minetest.sound_play ("lwmovefloor", { pos = pos, max_hear_distance = 10, gain = 1.0 }, true)
|
||||
end
|
||||
|
||||
|
||||
@@ -164,8 +406,8 @@ local function mesecon_support ()
|
||||
action_on = function (pos, node, rulename)
|
||||
-- do something to turn the effector on
|
||||
|
||||
if rulename and not minetest.get_node_timer (pos):is_started () then
|
||||
movefloor_move (pos, node, rulename, true)
|
||||
if rulename then
|
||||
movefloor_move (pos, node, rulename)
|
||||
end
|
||||
end
|
||||
}
|
||||
@@ -190,8 +432,6 @@ minetest.register_node("lwcomponents:movefloor", {
|
||||
groups = { cracky = 2 },
|
||||
sounds = default.node_sound_wood_defaults (),
|
||||
mesecons = mesecon_support (),
|
||||
|
||||
on_timer = on_timer,
|
||||
})
|
||||
|
||||
|
||||
|
24
pistons.lua
@@ -52,7 +52,7 @@ local function push_entities (pos, vec)
|
||||
if tnode.name == "air" then
|
||||
can_move = true
|
||||
else
|
||||
tdef = utils.find_item_def (tnode.name)
|
||||
local tdef = utils.find_item_def (tnode.name)
|
||||
|
||||
can_move = tdef and not tdef.walkable
|
||||
end
|
||||
@@ -120,6 +120,9 @@ local function push_nodes (pos, extent)
|
||||
end
|
||||
|
||||
local tmeta = cmeta:to_table ()
|
||||
local ctimer = minetest.get_node_timer (cpos)
|
||||
local ctimeout = (ctimer and ctimer:get_timeout ()) or 0
|
||||
local celapsed = (ctimer and ctimer:get_elapsed ()) or 0
|
||||
|
||||
push_entities (cpos, vec)
|
||||
|
||||
@@ -136,6 +139,14 @@ local function push_nodes (pos, extent)
|
||||
cmeta:from_table (tmeta)
|
||||
end
|
||||
|
||||
if ctimeout > 0 then
|
||||
ctimer = minetest.get_node_timer (last)
|
||||
|
||||
if ctimer then
|
||||
ctimer:set (ctimeout, celapsed)
|
||||
end
|
||||
end
|
||||
|
||||
last = cpos
|
||||
end
|
||||
end
|
||||
@@ -161,6 +172,9 @@ local function pull_node (pos, extent)
|
||||
if cmeta then
|
||||
local tpos = vector.subtract (cpos, vec)
|
||||
local tmeta = cmeta:to_table ()
|
||||
local ctimer = minetest.get_node_timer (cpos)
|
||||
local ctimeout = (ctimer and ctimer:get_timeout ()) or 0
|
||||
local celapsed = (ctimer and ctimer:get_elapsed ()) or 0
|
||||
|
||||
minetest.remove_node (cpos)
|
||||
minetest.set_node (tpos, cnode)
|
||||
@@ -172,6 +186,14 @@ local function pull_node (pos, extent)
|
||||
cmeta:from_table (tmeta)
|
||||
end
|
||||
end
|
||||
|
||||
if ctimeout > 0 then
|
||||
ctimer = minetest.get_node_timer (tpos)
|
||||
|
||||
if ctimer then
|
||||
ctimer:set (ctimeout, celapsed)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@@ -13,7 +13,7 @@ CC BY-SA 3.0
|
||||
|
||||
Version
|
||||
=======
|
||||
0.1.16
|
||||
0.1.22
|
||||
|
||||
|
||||
Minetest Version
|
||||
@@ -66,6 +66,9 @@ Various components for mesecons and digilines.
|
||||
* Double (optionally single) reach pistons and sticky pistons.
|
||||
* Digiswitch, digilines controlled mesecons power.
|
||||
* Movefloor, similar to vertical mesecons movestone.
|
||||
* Camera, takes a representative image.
|
||||
* Storage, indexed storage units.
|
||||
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
|
||||
* Solid color conductor blocks, same as Solid Color Block but also mesecons
|
||||
and digilines conductor.
|
||||
|
||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 64 KiB |
@@ -10,7 +10,10 @@ utils.settings.alert_handler_errors =
|
||||
minetest.settings:get_bool ("lwcomponents_alert_handler_errors", true)
|
||||
|
||||
utils.settings.max_piston_nodes =
|
||||
tonumber(minetest.settings:get("lwcomponents_max_piston_nodes") or 15)
|
||||
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
|
||||
|
||||
utils.settings.default_stack_max =
|
||||
tonumber (minetest.settings:get ("default_stack_max")) or 99
|
||||
|
||||
|
||||
|
||||
|
BIN
sounds/lwmovefloor.ogg
Normal file
1344
storage.lua
Normal file
BIN
textures/lwcamera.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/lwcamera_lens.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
textures/lwcomponents_storage.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
textures/lwcomponents_storage_framed.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/lwcomponents_storage_indexer.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
80
through_wire.lua
Normal file
@@ -0,0 +1,80 @@
|
||||
local utils = ...
|
||||
local S = utils.S
|
||||
|
||||
|
||||
|
||||
if utils.mesecon_supported then
|
||||
|
||||
|
||||
|
||||
local through_wire_get_rules = function (node)
|
||||
local rules = { {x = -1, y = 0, z = 0},
|
||||
{x = 2, y = 0, z = 0},
|
||||
{x = 3, y = 0, z = 0} }
|
||||
|
||||
if node.param2 == 2 then
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules = mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
end
|
||||
|
||||
|
||||
|
||||
mesecon.register_node ("lwcomponents:through_wire", {
|
||||
description = S("Mesecons Through Wire"),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_rotate = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -3/16, -3/16, 13/32 , 3/16, 3/16 , 8/16 }, -- the smaller bump
|
||||
{ -1/32, -1/32, 1/2 , 1/32, 1/32 , 3/2 }, -- the wire through the block
|
||||
{ -2/32, -1/2 , 0.5002-3/32 , 2/32, 0 , 0.5 }, -- the vertical wire bit
|
||||
{ -2/32, -1/2 , -16/32+0.001 , 2/32, -14/32, 7/16+0.002 } -- the horizontal wire
|
||||
}
|
||||
},
|
||||
drop = "lwcomponents:through_wire_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
}, {
|
||||
tiles = { "mesecons_wire_off.png" },
|
||||
groups = { dig_immediate = 3 },
|
||||
mesecons = {
|
||||
conductor = {
|
||||
state = mesecon.state.off,
|
||||
rules = through_wire_get_rules,
|
||||
onstate = "lwcomponents:through_wire_on"
|
||||
}
|
||||
}
|
||||
}, {
|
||||
tiles = { "mesecons_wire_on.png" },
|
||||
groups = { dig_immediate = 3, not_in_creative_inventory = 1 },
|
||||
mesecons = {
|
||||
conductor = {
|
||||
state = mesecon.state.on,
|
||||
rules = through_wire_get_rules,
|
||||
offstate = "lwcomponents:through_wire_off"
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.mesecon_supported
|
||||
|
||||
|
||||
|
||||
--
|