Marcin
6e326a6a03
Use right mouse button instead of left to press button and change state of switch and lever.
2015-10-01 19:13:12 +02:00
Vanessa Ezekowitz
d95ccf86f8
update "sticky block" to use 0.4.13-style footprints
2015-08-25 20:23:23 -04:00
Jeija
d0354d0dab
Fix #234
2015-07-27 11:51:02 +02:00
Vanessa Ezekowitz
fec43a3243
reworked hydroturbine model for the same reasons
...
also shrunk the base part down by a very tiny amount to help avoid z-fighting with neighboring
water (scaled to 0.9995 percent)
2015-05-20 03:40:59 -04:00
Vanessa Ezekowitz
5612f84243
revamp wall lever models
...
corrected misaligned verticies, removed doubles, made better UV maps that use multiple
materials (allows to use multiple small textures)
2015-05-20 03:00:06 -04:00
Florian Euchner
3066346d75
Merge pull request #233 from technomancy/default-light-max
...
Don't refer to LIGHT_MAX global; use default.
2015-05-11 07:08:24 +02:00
Phil Hagelberg
52ea2c3c66
Don't refer to LIGHT_MAX global; use default.
...
The LIGHT_MAX global is created in the legacy.lua file in the default
mod; it states that it's there for backwards compatibility, but it would
be better to reference the proper value inside the default table.
2015-05-11 11:28:56 +07:00
Jeija
b6ae419b00
Return if invalid parameters are given to node_detector_scan (e.g. unloaded area), should fix #228
2015-03-26 07:29:34 +01:00
Jeija
a6d0a523ba
Add support for sticky blocks for pistons and a a sample sticky block
2015-02-28 13:42:39 +01:00
Jeija
aa5538a734
Fix pressure plates calling receptor_on on a regular basis
2015-02-25 21:01:00 +01:00
Jeija
eb416475cc
Re-add mesecon.register_mvps_unmov(objectname) since other mods (pipeworks) are using it
2015-02-19 14:27:20 +01:00
Jeija
1ee3b2107d
Fix movestones sometimes not starting to move again when they are at the
...
end of the wire
2015-02-17 20:02:24 +01:00
Jeija
1df6e5a03b
Rewrite movestones, make them nodes instead of entities
2015-02-14 13:35:50 +01:00
Florian Euchner
b7076e635c
Merge pull request #222 from MT-Modder/stoppers-2
...
Register only locked nodes as stoppers
2015-02-14 09:22:56 +01:00
MT-Modder
6d9f44455c
Register only locked nodes as stoppers
...
This was suggested here:
https://github.com/Jeija/minetest-mod-mesecons/pull/216
2015-02-13 23:58:36 -05:00
Jeija
8bf5b7d0e4
Fix #219 , do not try to override unregistered doors
2015-02-14 00:02:19 +01:00
Florian Euchner
14281a1bd4
Merge pull request #221 from MT-Modder/remove-from-group
...
Remove insulated t-junction and crossover from craftable group
2015-02-13 23:51:42 +01:00
MT-Modder
1d93a51f6e
Remove insulated t-junction and crossover from craftable group
2015-02-13 17:02:09 -05:00
Jeija
639fc8988e
Fix onstate sticky piston drop: Must be sticky instead of normal piston
...
Thanks to HybridDog for spotting that
2015-02-05 20:26:51 +01:00
Florian Euchner
a9ec0a10c0
Merge pull request #216 from MT-Modder/mvps-additions
...
Register chests and bookshelves as stoppers
2015-02-05 16:23:58 +01:00
Vanessa Ezekowitz
775d250112
Add meshes for water turbine and and wall lever instead of nodeboxes
...
Adjust textures and inventory images to it
2015-02-05 15:40:08 +01:00
MT-Modder
3c06da7908
Register chests and bookshelves as stoppers
2015-02-05 00:57:33 -05:00
C1ff
11cf727bfb
Added more sounds to noteblocks, see the documentation on http://mesecons.net for more information
2015-02-04 19:45:17 +01:00
Jeija
30468b09cf
Do not send action_off signal when newly placing nodes, this didn't
...
cause any bugs, but unneccessary sounds (experimental change)
2015-02-03 20:07:58 +01:00
Jeija
a895715720
Prepare trapdoors code for merging, make trapdoors always toggle their
...
state when the mesecons signal changes, no matter what state they're in
2015-02-03 18:10:49 +01:00
MT-Modder
94604e890c
Add trapdoor to mesecons_doors
2015-02-02 19:20:44 -05:00
Florian Euchner
ac0e062281
Merge pull request #211 from MT-Modder/master
...
Use dye for lightstone recipes
2015-01-23 19:38:57 +01:00
Jeija
562cee7438
Rewrite doors:
...
* Enable glass and obsidian glass doors to be used with mesecons
* Doors can receive signals from a vertical wire placed two
blocks beneath them, use this to create mesecon-controlled
double doors
* Fix textures for both git upstream and stable minetest_game
* Shrink code size
* Rename mesecons_compatibility to mesecons_doors.
2015-01-22 17:27:29 +01:00
MT-Modder
a33859574c
Use dye for lightstone recipes - for balance
2015-01-21 13:45:27 -05:00
Florian Euchner
09bb11d3e5
Merge pull request #210 from MT-Modder/master
...
Fix doors texture names
2015-01-21 06:51:46 +01:00
MT-Modder
cb598cbe18
Fix doors texture names
2015-01-20 16:13:50 -05:00
Florian Euchner
aed4d3997b
Merge pull request #208 from MT-Modder/master
...
Use group:sapling for power plant, blinky plant recipes
2015-01-20 21:27:48 +01:00
MT-Modder
1509510262
Use group:sapling for all recipes
2015-01-20 13:28:44 -05:00
Florian Euchner
d6b53a2962
Merge pull request #202 from dora71/master
...
Silicon production from normal and desert sand
2015-01-12 18:41:40 +01:00
Rainer
eb3ad9e537
Update init.lua
...
Ability to produce silicon either from "normal" sand or from desert sand.
2015-01-12 09:53:10 +01:00
Florian Euchner
3c82e2fc3a
Merge pull request #199 from 163140/master
...
Allow using any node in group:sapling for making glue
2015-01-09 15:43:18 +01:00
163140
f02ccdfa5d
Making glue from any sapling
...
Moretree and Ethereal mods add a lot of saplings
2015-01-09 11:54:32 +00:00
Jeija
80648b6c14
Fix #198 by adding gates to the "overheat" group
2015-01-03 14:04:18 +01:00
Jeija
adb803ce17
**This commit changes functionality**, please read
...
Remove legacy code that enabled / disabled mesecon wires that were placed 2 blocks below a
pressure plate. From now on, please place a vertical wire at that place. That way, no false
signals will be triggered (the wire won't "flash" turned off if you enable it by a pressure
plate and turn off a switch connected to it).
If you depend on this functionality, please just revert this commit. That should be possible in
the near future as well, since no major rewrites are planned for mesecons_pressureplates. In the
long run, please update your mesecon strucutres to use vertical wires instead of relying on this
old hack.
2015-01-03 10:12:20 +01:00
Jeija
dca4706c7f
Fix #197 , doesn't remove the legacy code that triggered it though
2015-01-03 10:12:12 +01:00
Jeija
011543a782
Fix #196 , removes soft-depend on commonlib
2014-12-20 10:11:12 +01:00
Jeija
b3aa8f5d13
Fix receiver looks, fixes #195 , thanks to MT-Modder for reporting
2014-12-06 17:24:34 +01:00
Jeija
c326dc221a
Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code
...
Fix bugs in the Luacontroller (when placing, false input pin values were given) and fix variables
leaking into the global environment in pistons.
2014-11-29 15:08:37 +01:00
Jeija
d2373eb605
Don't trigger an "off" event to itself when luacontroller turns a port off
...
I hope this doesn't break anyone's setup.
2014-11-29 10:56:09 +01:00
Jeija
2a51e40af9
Fix luacontroller: attempt to perform arithmetic on global 'print_count' (a nil value)
2014-11-25 19:53:29 +01:00
Jeija
4bd9d2a9ec
Merge branch 'improve-luacontroller'
...
However, without the print_count limiting functionality
Conflicts:
mesecons_luacontroller/init.lua
2014-11-25 17:36:52 +01:00
Jeija
f69caba036
Fix movestone to wire connection looks
2014-11-25 17:08:46 +01:00
Jeija
e74241f4aa
Fix onstate switch appearing the the creative inventory
2014-11-23 16:13:28 +01:00
Jeija
f388dc475a
Fix luacontroller interrupts not working if no iid is supplied
2014-11-23 10:59:51 +01:00
Jeija
fb695e9c1c
Fix #189 , clean code and update documentation
2014-11-23 09:43:24 +01:00