forked from Mirrorlandia_minetest/mesecons
83 lines
3.2 KiB
Lua
83 lines
3.2 KiB
Lua
-- Object detector
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-- Detects all entities in a certain radius
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-- The radius can be specified in mesecons/settings.lua
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minetest.register_node("mesecons_detector:object_detector_off", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
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paramtype = "light",
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walkable = true,
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groups = {cracky=3},
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description="Player Detector",
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mesecons = {receptor = {
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state = mesecon.state.off
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}}
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})
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minetest.register_node("mesecons_detector:object_detector_on", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
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paramtype = "light",
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walkable = true,
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groups = {cracky=3,not_in_creative_inventory=1},
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drop = 'mesecons_detector:object_detector_off',
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mesecons = {receptor = {
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state = mesecon.state.on
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}}
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})
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minetest.register_craft({
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output = 'mesecons_detector:object_detector_off',
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recipe = {
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{"default:steelblock", '', "default:steelblock"},
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{"default:steelblock", "mesecons_microcontroller:microcontroller0000", "default:steelblock"},
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{"default:steelblock", "group:mesecon_conductor_craftable", "default:steelblock"},
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}
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})
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minetest.register_abm(
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{nodenames = {"mesecons_detector:object_detector_off"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.env:get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
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for k, obj in pairs(objs) do
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if obj:get_entity_name()~="mesecons_pistons:piston_pusher_sticky" and obj:get_entity_name()~="mesecons_pistons:piston_pusher_normal" and obj:get_player_name()~=nil then
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if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name=="default:sign_wall" then
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if obj:get_player_name()~=minetest.env:get_meta({x=pos.x, y=pos.y-1, z=pos.z}):get_string("text") then
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return
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end
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end
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local objpos=obj:getpos()
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minetest.env:add_node(pos, {name="mesecons_detector:object_detector_on"})
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mesecon:receptor_on(pos)
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end
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end
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end,
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})
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minetest.register_abm(
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{nodenames = {"mesecons_detector:object_detector_on"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local objs = minetest.env:get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
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local objectfound=0
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for k, obj in pairs(objs) do
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if obj:get_entity_name()~="mesecons_pistons:piston_pusher_sticky" and obj:get_entity_name()~="mesecons_pistons:piston_pusher_normal" and obj~=nil
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and obj:get_player_name()~=nil then
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if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name=="default:sign_wall" then
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if minetest.env:get_meta({x=pos.x, y=pos.y-1, z=pos.z}):get_string("text")== obj:get_player_name() then
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objectfound=objectfound+1
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end
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else
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-- Detected object is not piston pusher - will be changed if every entity has a type (like entity_type=mob)
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objectfound=objectfound + 1
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end
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end
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end
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if objectfound==0 then
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minetest.env:add_node(pos, {name="mesecons_detector:object_detector_off"})
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mesecon:receptor_off(pos)
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end
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end,
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})
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