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ea2a7d3b1f
Remove dig_up() from cactus.
MT-Modder
2016-02-22 12:19:41 -05:00
2c355a8642
Allow mod namespace for door registrations.
Auke Kok
2016-02-20 20:03:09 -08:00
777088481b
Fallback doors.register_door() code.
Auke Kok
2016-02-19 23:32:43 -08:00
6b055ae18a
Fix broken door protection.
Auke Kok
2016-02-20 00:41:22 -08:00
4c9944b263
Creative: Rename fields with correct naming convention to avoid possible conflicts
Jean-Patrick Guerrero
2016-02-20 13:24:29 +01:00
73d998ccdf
Lower snow footstep and dig sound level.
Auke Kok
2016-01-18 13:35:21 -08:00
3fcb7821d7
Move character.png to textures.
Auke Kok
2016-01-14 21:22:21 -08:00
ed9fd475de
Call on_place_node() callbacks after placing door.
Auke Kok
2016-02-14 12:21:51 -08:00
2cc6640edf
Open doors when right-clicking a door with a door.
Auke Kok
2016-02-13 20:27:03 -08:00
bbf17c9eca
Allow building doors on buildable_to nodes.
Auke Kok
2016-02-13 20:00:37 -08:00
1ab0fc12a7
Add background image to book formspec
MT-Modder
2016-02-13 17:19:38 -05:00
5569950b26
New gravel texture.
Auke Kok
2016-01-31 19:29:01 -08:00
363b95c003
Doors: Allow arbitrary recipe to be passed, even nil
Auke Kok
2016-02-13 10:03:23 -08:00
8422f2ef52
Fix character.b3d animation issues.
Auke Kok
2016-02-13 09:45:42 -08:00
36d18cb161
added timer to tnt:tnt_burning for explosions
tenplus1
2016-02-09 21:34:03 +00:00
b47a556472
Remove log_mods from TNT
Craig Davison
2016-02-01 17:16:20 +00:00
7d2dfe4101
Consolidate ABMs
paramat
2016-02-13 08:33:58 +00:00
04f01bc57f
Doors: fix unability to register doors outside of doors mod
Jean-Patrick Guerrero
2016-02-13 11:30:21 +01:00
7a3cff5529
Remove minetest.inventorycube
Rui
2016-02-11 13:47:26 +09:00
8f095c62a8
Convert furnace ABM to node timer
Auke Kok
2016-02-09 22:03:40 -08:00
f600a9f645
New mesh door models, and extensive door API
Auke Kok
2016-01-15 18:50:32 -08:00
9e54b379c8
Creative: Extend search function to descriptions
Muhammad Rifqi Priyo Susanto
2016-02-04 17:24:14 +07:00
5994ac8dc5
Default/schematics: Re-add force-placed root node to mapgen trees
paramat
2016-02-03 22:43:37 +00:00
c198d8c57e
Default/mapgen: Confine Aspen to one half of deciduous forest
paramat
2016-02-03 21:56:00 +00:00
09dbaf7972
Follow naming conventions of textures in creative
Craig Davison
2016-02-01 17:34:12 +00:00
0add474af2
Follow naming conventions of textures and models in boats
Craig Davison
2016-02-01 17:30:45 +00:00
0ea23a50d3
Creative: move player datas in separate table (fixes #812 )
kilbith
2016-01-30 12:09:43 +01:00
2f39cad09b
Create API for fence.register, and use it.
Auke Kok
2015-12-14 21:49:20 -08:00
a4e144e4c8
Default/mapgen: Add gravel beach in Tundra
paramat
2016-01-28 01:30:01 +00:00
f4512cb5b6
ability to dye coloured wool white
tenplus1
2016-01-11 08:54:37 +00:00
38a8351327
Register biomes before ores.
Auke Kok
2016-01-25 23:35:28 -08:00
a5d40e13be
Stair and Slab groups.
Auke Kok
2016-01-22 12:14:11 -08:00
4b8410a982
Default/mapgen: Remove unused 'mapgen_air' alias
paramat
2016-01-14 06:07:54 +00:00
250be40ecd
Fix blank page in creative in some rare case and keep crafting tab's size stationary
kilbith
2016-01-17 17:31:59 +01:00
322967d2d1
Better trapdoor side appearance.
Auke Kok
2016-01-16 14:53:27 -08:00
f41314185e
Allow trapdoors to be rotated all ways.
Auke Kok
2016-01-15 00:35:07 -08:00
6d79d157c3
New design of the creative inventory (with tabs)
kilbith
2016-01-10 21:31:36 +01:00
6267f26027
Aspen trees.
Auke Kok
2016-01-04 17:56:20 -08:00
535e611eb1
Fix trapdoor recipe conflict with iron bar recipe.
Auke Kok
2016-01-11 12:39:24 -08:00
223e924edf
Lower mushroom-on-log rate for pine forests.
Auke Kok
2016-01-07 19:16:38 -08:00
556f0d48e3
Replace aliased fertile mushrooms.
Auke Kok
2016-01-07 07:21:19 -08:00
57939c6c3f
Place tree logs as decorations.
Auke Kok
2015-12-27 12:41:09 -08:00
9542d119f6
Fix endless trapdoor bug.
Auke Kok
2016-01-05 07:16:42 -08:00
7488f483c7
Minor polishing of creative
jeanpatrick.guerrero@gmail.com
2015-12-26 11:30:14 +01:00
b0ec8f1b5a
Allow books to be copied on the craft grid.
Auke Kok
2015-12-14 21:42:09 -08:00
c76a91943c
Fix TNT drops being placed inside nodes
ShadowNinja
2015-10-18 22:06:53 -04:00
0472e61a9d
Default: Remove normalmap textures
paramat
2015-12-29 23:16:59 +00:00
e9a7782c88
Steel Trapdoor.
Auke Kok
2015-12-14 23:35:14 -08:00
76471dd137
Default: Add mapgen alias for air
paramat
2015-12-28 22:24:51 +00:00
11115c7d15
Default: New appletree schematics with more variation
paramat
2015-12-27 22:25:44 +00:00
481d1758ad
Fix door volume level.
Auke Kok
2015-12-26 22:48:35 -08:00
32bdb9a393
Remove spores from mushrooms.
Auke Kok
2015-12-14 23:53:27 -08:00
82299b94dc
Verify node type is facedir.
Auke Kok
2015-12-24 12:41:52 -08:00
b1e2ece638
Add a search field to the creative inventory
jeanpatrick.guerrero@gmail.com
2015-12-07 11:36:40 +01:00
eaed418b10
Ores: Allow dirt and sand blob ore in sandstone, desert stone
paramat
2015-12-19 15:32:41 +00:00
8704afe5b1
Flowers/mapgen: Slightly more flowers in mgv5/v7/flat/fractal
paramat
2015-12-18 07:08:37 +00:00
c3a1545ca1
Default/mapgen: Correct spelling of 'noise threshhold' in 'register ore'
paramat
2015-12-18 05:23:45 +00:00
a1b8b68e92
Default/mapgen: Re-add grassy sand dune biomes
paramat
2015-12-15 04:06:09 +00:00
b57ecb94df
Add a separate image for a written book.
Auke Kok
2015-12-07 16:29:33 -08:00
c66a98bbed
Default: Slightly reduce alpha of water post effect colour
paramat
2015-12-06 03:09:29 +00:00
25e1f84733
Default: Remove root from mapgen trees and large cactus
paramat
2015-12-06 21:26:55 +00:00
b8333cf82a
Speed-up creative inventory initializing (~10x faster)
jeanpatrick.guerrero@gmail.com
2015-11-28 17:29:46 +01:00
abf0ca9c7e
Default/mapgen: Retune cactus density due to low density fix
paramat
2015-11-23 01:07:28 +00:00
135d80eb86
Default/trees: Make 'can grow' public to enable over-riding
paramat
2015-11-23 00:55:11 +00:00
0d49978341
Default/mapgen: Use sidelen 16 for low density decorations
paramat
2015-11-15 08:28:47 +00:00
4ef6810298
Beds: Re-add commas at list ends
paramat
2015-11-14 05:10:38 +00:00
1d8def5c06
Beds: Make non pointable by pointable definition
Rui
2015-11-11 16:49:12 +09:00
e41a411f1c
Default, fire: Disable catch-up in some ABMs
paramat
2015-11-05 01:17:13 +00:00
e67e28d226
Default/mapgen: Fix missing taiga pine
paramat
2015-11-09 00:55:41 +00:00
3d6f1685ad
Default/mapgen: Tune biome points for improved disribution
paramat
2015-11-07 04:12:55 +00:00
592ca341ea
Default/mapgen: Tune biome points and biome depths
paramat
2015-11-03 01:52:43 +00:00
a88576afd1
Boats: Check player attached object
Rui914
2015-10-29 00:41:15 +09:00
6f6d46ddfc
Fire: Add 'permanent flame' node
paramat
2015-09-22 21:37:05 +01:00
7c0abe9366
Remove unused TNT & torch textures
Craig Davison
2015-07-29 22:07:26 +01:00
321bd66721
Default/trees: Clean-up 'can grow' function
paramat
2015-10-27 01:10:25 +00:00
2729777b94
Default/functions: ABM for mossycobble replacing cobble next to water
paramat
2015-10-22 18:54:18 +01:00
f3dc78204c
Boats: Check inventory in boat.on_punch
paramat
2015-10-19 23:58:24 +01:00
b292975fbc
Use PI variable rather than unclear constant
Marcin
2015-10-05 00:17:30 +02:00
3fb6ee5bdf
Default/book: textarea -> table
Rui
2015-10-04 18:36:58 +09:00
ef8b7e230d
Default/trees: Add requirement of light level 13 for sapling growth
paramat
2015-10-16 11:51:27 +01:00
c15bd9d529
Fix wrong nomenclature in game_api.txt
PilzAdam
2015-10-11 18:29:39 +02:00
41c1e99b1f
Default/mapgen: Remove dunes biome. Sand for glacier seabed
paramat
2015-10-10 13:56:52 +01:00
70e8924082
New header image 'Minetest Game'
paramat
2015-10-06 03:14:59 +01:00
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
paramat
2015-10-05 01:25:23 +01:00
8148bbf95e
Flowers: Allow placing waterlily on river water
paramat
2015-10-05 00:06:07 +01:00
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
paramat
2015-09-28 03:14:44 +01:00
ac810dbf9d
Default: Remove light source from mese ore
paramat
2015-09-22 22:25:41 +01:00
8e51f318b3
Rename to Minetest Game
paramat
2015-09-30 00:48:09 +01:00
93a2c40ebc
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
LeMagnesium
2015-02-03 20:23:00 +01:00
ff0973fa4f
Update api.lua
codeandfix
2014-09-02 20:40:06 +02:00
1f85f001f9
Remove ugly def of xpanes
Rui914
2015-09-01 01:35:59 +09:00
279b85fc45
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, enable_bed_night_skip
, with default value of true
.
LeMagnesium
2015-05-14 18:57:41 +02:00
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
paramat
2015-09-18 22:59:02 +01:00
d0fad4b004
Flowers: Make waterlily not walkable. Add missing flower group
paramat
2015-09-17 15:43:29 +01:00
4bb9652c0f
Flowers: Add waterlily and add to mapgen
paramat
2015-09-16 02:38:58 +01:00
b6c12010b1
Remove beds/Changelog.txt & farming/API.txt
Craig Davison
2015-07-29 22:18:16 +01:00
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
MT-Modder
2015-02-28 22:15:16 -05:00
0004c5e637
Better bucket textures
Wouters Dorian
2015-07-10 02:31:18 +02:00
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
paramat
2015-09-09 18:09:10 +01:00
fd5721faa8
Flowers: Make flowers wave when waving shader enabled
paramat
2015-09-06 06:03:08 +01:00