Extend the representative-item logic to handle ingredients specified
as the intersection of multiple groups. Also add mangling of item
button content, because comma for a multi-group ingredient is getting
formspec-escaped and then not de-escaped.
Commit 043f6081452365daaa033c58e0738527ccb64c3d broke a couple of things
in the course of its refactoring. This patch restores the "G" flag that
signals group ingredients, the preference for "default:" items as group
representatives (where a representative isn't specifically registered),
and the built-in registration of default:cobble as representative for
group:stone (because it's the most commonly-used item in that group).
Where a recipe specifies an ingredient by group, show a typical group
item pictorially, with a label flag to indicate that it's a group rather
than the single item. This is the inverse of the previous arrangement,
which identified the group by label and dipicted groupiness pictorially.
The new arrangement is easier to interpret, and if the labels are ignored
it actually shows a correct input to the crafting grid.
Alloy cooking recipes have quantities for the ingredients, which need to
be shown. The buttons on which the ingredients are shown don't natively
support showing an item count, so hack it up with the label facility.
Also, the button names, supporting clicking to see recipes recursively,
need to be based only on the item name part of the ingredient, dropping
the quantity part.
New system of registration of craft types, recording for each a display
description and the appropriate grid shape. Recipes of a registered type
are shown in the correct grid. Recipes of unregistered craft types are
still displayed as before, using the default 3x3 grid.