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formspec_v
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@ -14,7 +14,6 @@ read_globals = {
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"ItemStack", "datastorage",
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"hb",
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"doors",
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}
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files["callbacks.lua"].ignore = { "player", "draw_lite_mode" }
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11
README.md
@ -15,8 +15,7 @@ Unified Inventory replaces the default survival and creative inventory.
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* Recipe search function by ingredients
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* Up to four bags with up to 24 slots each
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* Home function to teleport
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* Trash slot and refill slot for creative
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* Waypoints to keep track of important locations
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* Trash slot
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* Lite mode: reduces the item browser width
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* `minetest.conf` setting `unified_inventory_lite = true`
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* Mod API for modders: see [mod_api.txt](doc/mod_api.txt)
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@ -25,11 +24,7 @@ Unified Inventory replaces the default survival and creative inventory.
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## Requirements
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* Minetest 5.4.0+
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* Mod `default` for category filters (contained in Minetest Game)
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* Mod `farming` for craftable bags (contained in Minetest Game)
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* For waypoint migration: `datastorage`
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* Minetest 5.0.0+
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# Licenses
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@ -101,4 +96,4 @@ Other files from Wikimedia Commons:
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RealBadAngel: (CC-BY-4.0)
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* Everything else.
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* Everything else.
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108
api.lua
@ -43,7 +43,7 @@ minetest.after(0.01, function()
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end
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table.sort(ui.items_list)
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ui.items_list_size = #ui.items_list
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print("Unified Inventory. Inventory size: "..ui.items_list_size)
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print("Unified Inventory. inventory size: "..ui.items_list_size)
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for _, name in ipairs(ui.items_list) do
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local def = minetest.registered_items[name]
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-- Simple drops
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@ -133,72 +133,25 @@ minetest.after(0.01, function()
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end
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end
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end
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-- Step 1: group-indexed lookup table for items
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local spec_matcher = {}
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for _, name in ipairs(ui.items_list) do
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-- we only need to care about groups, exact items are handled separately
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for group, value in pairs(minetest.registered_items[name].groups) do
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if value and value ~= 0 then
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if not spec_matcher[group] then
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spec_matcher[group] = {}
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end
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spec_matcher[group][name] = true
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end
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end
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end
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-- Step 2: Find all matching items for the given spec (groups)
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local function get_matching_spec_items(specname)
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if specname:sub(1,6) ~= "group:" then
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return { [specname] = true }
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end
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local accepted = {}
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for i, group in ipairs(specname:sub(7):split(",")) do
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if i == 1 then
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-- First step: Copy all possible item names in this group
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for name, _ in pairs(spec_matcher[group] or {}) do
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accepted[name] = true
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end
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else
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-- Perform filtering
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if spec_matcher[group] then
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for name, _ in pairs(accepted) do
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accepted[name] = spec_matcher[group][name]
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end
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else
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-- No matching items
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return {}
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end
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end
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end
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return accepted
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end
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for _, recipes in pairs(ui.crafts_for.recipe) do
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-- List of crafts that return this item string (variable "_")
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for _, recipe in ipairs(recipes) do
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local ingredient_items = {}
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for _, spec in pairs(recipe.items) do
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-- Get items that fit into this spec (group or item name)
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local specname = ItemStack(spec):get_name()
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for item_name, _ in pairs(get_matching_spec_items(specname)) do
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ingredient_items[item_name] = true
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local matches_spec = ui.canonical_item_spec_matcher(spec)
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for _, name in ipairs(ui.items_list) do
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if matches_spec(name) then
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ingredient_items[name] = true
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end
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end
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end
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for name, _ in pairs(ingredient_items) do
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if not ui.crafts_for.usage[name] then
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if ui.crafts_for.usage[name] == nil then
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ui.crafts_for.usage[name] = {}
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end
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table.insert(ui.crafts_for.usage[name], recipe)
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end
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end
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end
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for _, callback in ipairs(ui.initialized_callbacks) do
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callback()
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end
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end)
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@ -224,14 +177,8 @@ load_home()
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function ui.set_home(player, pos)
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local player_name = player:get_player_name()
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ui.home_pos[player_name] = vector.round(pos)
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-- save the home data from the table to the file
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local output = io.open(ui.home_filename, "w")
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if not output then
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minetest.log("warning", "[unified_inventory] Failed to save file: "
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.. ui.home_filename)
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return
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end
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for k, v in pairs(ui.home_pos) do
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output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
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end
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@ -259,15 +206,10 @@ function ui.register_craft(options)
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if options.type == "normal" and options.width == 0 then
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options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
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end
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local item_name = itemstack:get_name()
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if not ui.crafts_for.recipe[item_name] then
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ui.crafts_for.recipe[item_name] = {}
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end
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table.insert(ui.crafts_for.recipe[item_name],options)
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for _, callback in ipairs(ui.craft_registered_callbacks) do
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callback(item_name, options)
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if not ui.crafts_for.recipe[itemstack:get_name()] then
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ui.crafts_for.recipe[itemstack:get_name()] = {}
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end
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table.insert(ui.crafts_for.recipe[itemstack:get_name()],options)
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end
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@ -361,32 +303,6 @@ function ui.register_button(name, def)
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table.insert(ui.buttons, def)
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end
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function ui.register_on_initialized(callback)
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if type(callback) ~= "function" then
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error(("Initialized callback must be a function, %s given."):format(type(callback)))
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end
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table.insert(ui.initialized_callbacks, callback)
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end
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function ui.register_on_craft_registered(callback)
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if type(callback) ~= "function" then
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error(("Craft registered callback must be a function, %s given."):format(type(callback)))
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end
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table.insert(ui.craft_registered_callbacks, callback)
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end
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function ui.get_recipe_list(output)
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return ui.crafts_for.recipe[output]
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end
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function ui.get_registered_outputs()
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local outputs = {}
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for item_name, _ in pairs(ui.crafts_for.recipe) do
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table.insert(outputs, item_name)
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end
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return outputs
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end
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function ui.is_creative(playername)
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return minetest.check_player_privs(playername, {creative=true})
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or minetest.settings:get_bool("creative_mode")
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@ -400,8 +316,8 @@ end
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function ui.make_trash_slot(xpos, ypos)
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return
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ui.single_slot(xpos, ypos)..
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"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png]"..
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"list[detached:trash;main;"..(xpos + ui.list_img_offset)..","..(ypos + ui.list_img_offset)..";1,1;]"
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"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png^[opacity:95]"..
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"list[detached:trash;main;"..xpos..","..ypos..";1,1;]"
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end
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function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
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280
bags.lua
Normal file
@ -0,0 +1,280 @@
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--[[
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Bags for Minetest
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Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
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License: GPLv3
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--]]
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local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local ui = unified_inventory
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ui.register_page("bags", {
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get_formspec = function(player)
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local player_name = player:get_player_name()
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return { formspec = table.concat({
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ui.style_full.standard_inv_bg,
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ui.single_slot(0.925, 1.5),
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ui.single_slot(3.425, 1.5),
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ui.single_slot(5.925, 1.5),
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ui.single_slot(8.425, 1.5),
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"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
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"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
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"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
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"listcolors[#00000000;#00000000]",
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"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
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"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
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}) }
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end,
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})
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ui.register_button("bags", {
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type = "image",
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image = "ui_bags_icon.png",
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tooltip = S("Bags"),
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hide_lite=true
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})
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local function get_player_bag_stack(player, i)
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return minetest.get_inventory({
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type = "detached",
|
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name = player:get_player_name() .. "_bags"
|
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}):get_stack("bag" .. i, 1)
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end
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for bag_i = 1, 4 do
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ui.register_page("bag" .. bag_i, {
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get_formspec = function(player)
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local stack = get_player_bag_stack(player, bag_i)
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local image = stack:get_definition().inventory_image
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local slots = stack:get_definition().groups.bagslots
|
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|
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local formspec = {
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ui.style_full.standard_inv_bg,
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ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
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"image[9.2,0.4;1,1;" .. image .. "]",
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"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
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"listcolors[#00000000;#00000000]",
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"listring[current_player;main]",
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string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
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bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
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"listring[current_name;bag" .. bag_i .. "contents]",
|
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}
|
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local n = #formspec + 1
|
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|
||||
local player_name = player:get_player_name() -- For if statement.
|
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if ui.trash_enabled
|
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or ui.is_creative(player_name)
|
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or minetest.get_player_privs(player_name).give then
|
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formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
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n = n + 1
|
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end
|
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local inv = player:get_inventory()
|
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for i = 1, 4 do
|
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local def = get_player_bag_stack(player, i):get_definition()
|
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if def.groups.bagslots then
|
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local list_name = "bag" .. i .. "contents"
|
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local size = inv:get_size(list_name)
|
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local used = 0
|
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for si = 1, size do
|
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local stk = inv:get_stack(list_name, si)
|
||||
if not stk:is_empty() then
|
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used = used + 1
|
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end
|
||||
end
|
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local img = def.inventory_image
|
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local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
|
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formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]",
|
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(i + 1.35)*1.25, img, i, label)
|
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n = n + 1
|
||||
end
|
||||
end
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
for i = 1, 4 do
|
||||
if fields["bag" .. i] then
|
||||
local stack = get_player_bag_stack(player, i)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
ui.set_inventory_formspec(player, "bag" .. i)
|
||||
return
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local function save_bags_metadata(player, bags_inv)
|
||||
local is_empty = true
|
||||
local bags = {}
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
if not bags_inv:is_empty(bag) then
|
||||
-- Stack limit is 1, otherwise use stack:to_string()
|
||||
bags[i] = bags_inv:get_stack(bag, 1):get_name()
|
||||
is_empty = false
|
||||
end
|
||||
end
|
||||
local meta = player:get_meta()
|
||||
if is_empty then
|
||||
meta:set_string("unified_inventory:bags", nil)
|
||||
else
|
||||
meta:set_string("unified_inventory:bags",
|
||||
minetest.serialize(bags))
|
||||
end
|
||||
end
|
||||
|
||||
local function load_bags_metadata(player, bags_inv)
|
||||
local player_inv = player:get_inventory()
|
||||
local meta = player:get_meta()
|
||||
local bags_meta = meta:get_string("unified_inventory:bags")
|
||||
local bags = bags_meta and minetest.deserialize(bags_meta) or {}
|
||||
local dirty_meta = false
|
||||
if not bags_meta then
|
||||
-- Backwards compatiblity
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
if not player_inv:is_empty(bag) then
|
||||
-- Stack limit is 1, otherwise use stack:to_string()
|
||||
bags[i] = player_inv:get_stack(bag, 1):get_name()
|
||||
dirty_meta = true
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Fill detached slots
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
bags_inv:set_size(bag, 1)
|
||||
bags_inv:set_stack(bag, 1, bags[i] or "")
|
||||
end
|
||||
|
||||
if dirty_meta then
|
||||
-- Requires detached inventory to be set up
|
||||
save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
|
||||
-- Clean up deprecated garbage after saving
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
player_inv:set_size(bag, 0)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0
|
||||
end
|
||||
local player_inv = player:get_inventory()
|
||||
local old_slots = player_inv:get_size(listname .. "contents")
|
||||
|
||||
if new_slots >= old_slots then
|
||||
return 1
|
||||
end
|
||||
|
||||
-- using a smaller bag, make sure it fits
|
||||
local old_list = player_inv:get_list(listname .. "contents")
|
||||
local new_list = {}
|
||||
local slots_used = 0
|
||||
local use_new_list = false
|
||||
|
||||
for i, v in ipairs(old_list) do
|
||||
if v and not v:is_empty() then
|
||||
slots_used = slots_used + 1
|
||||
use_new_list = i > new_slots
|
||||
new_list[slots_used] = v
|
||||
end
|
||||
end
|
||||
if new_slots >= slots_used then
|
||||
if use_new_list then
|
||||
player_inv:set_list(listname .. "contents", new_list)
|
||||
end
|
||||
return 1
|
||||
end
|
||||
-- New bag is smaller: Disallow inserting
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if player:get_inventory():is_empty(listname .. "contents") then
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents", 0)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_move = function()
|
||||
return 0
|
||||
end,
|
||||
}, player_name)
|
||||
|
||||
load_bags_metadata(player, bags_inv)
|
||||
end)
|
||||
|
||||
-- register bag tools
|
||||
minetest.register_tool("unified_inventory:bag_small", {
|
||||
description = S("Small Bag"),
|
||||
inventory_image = "bags_small.png",
|
||||
groups = {bagslots=8},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_medium", {
|
||||
description = S("Medium Bag"),
|
||||
inventory_image = "bags_medium.png",
|
||||
groups = {bagslots=16},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_large", {
|
||||
description = S("Large Bag"),
|
||||
inventory_image = "bags_large.png",
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
-- register bag crafts
|
||||
if minetest.get_modpath("farming") ~= nil then
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small",
|
||||
recipe = {
|
||||
{"", "farming:string", ""},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_large",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||
},
|
||||
})
|
||||
end
|
103
callbacks.lua
@ -1,5 +1,3 @@
|
||||
local ui = unified_inventory
|
||||
|
||||
local function default_refill(stack)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
local itemdef = minetest.registered_items[stack:get_name()]
|
||||
@ -14,17 +12,18 @@ end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.players[player_name] = {}
|
||||
unified_inventory.current_index[player_name] = 1 -- Item (~page) index
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.filtered_items_list[player_name] =
|
||||
unified_inventory.items_list
|
||||
unified_inventory.items_list
|
||||
unified_inventory.activefilter[player_name] = ""
|
||||
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
unified_inventory.current_category_scroll[player_name] = 0
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.current_item[player_name] = nil
|
||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.default)
|
||||
|
||||
-- Refill slot
|
||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||
@ -46,21 +45,13 @@ minetest.register_on_joinplayer(function(player)
|
||||
refill:set_size("main", 1)
|
||||
end)
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- After everything is initialized, set up the formspec
|
||||
ui.apply_filter(player, "", "nochange")
|
||||
ui.set_inventory_formspec(player, unified_inventory.default)
|
||||
end)
|
||||
end)
|
||||
|
||||
local function apply_new_filter(player, search_text, new_dir)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
ui.apply_filter(player, search_text, new_dir)
|
||||
ui.current_searchbox[player_name] = search_text
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
unified_inventory.apply_filter(player, search_text, new_dir)
|
||||
unified_inventory.current_searchbox[player_name] = search_text
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
@ -73,42 +64,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
local dirty_search_filter = false
|
||||
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
dirty_search_filter = true
|
||||
end
|
||||
|
||||
|
||||
local clicked_category
|
||||
for name, value in pairs(fields) do
|
||||
local category_name = string.match(name, "^category_(.+)$")
|
||||
if category_name then
|
||||
clicked_category = category_name
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if clicked_category
|
||||
and clicked_category ~= unified_inventory.current_category[player_name] then
|
||||
unified_inventory.current_category[player_name] = clicked_category
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
if fields.next_category or fields.prev_category then
|
||||
local step = fields.next_category and 1 or -1
|
||||
local scroll_old = ui.current_category_scroll[player_name]
|
||||
local scroll_new = math.max(0, math.min(#ui.category_list - ui_peruser.pagecols, scroll_old + step))
|
||||
|
||||
if scroll_old ~= scroll_new then
|
||||
ui.current_category_scroll[player_name] = scroll_new
|
||||
ui.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
end
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
@ -128,12 +86,24 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
|
||||
if fields.start_list then
|
||||
start_i = 1
|
||||
end
|
||||
if fields.rewind1 then
|
||||
start_i = start_i - 1
|
||||
end
|
||||
if fields.forward1 then
|
||||
start_i = start_i + 1
|
||||
end
|
||||
if fields.rewind3 then
|
||||
start_i = start_i - 3
|
||||
end
|
||||
if fields.forward3 then
|
||||
start_i = start_i + 3
|
||||
end
|
||||
if fields.end_list then
|
||||
start_i = pagemax
|
||||
end
|
||||
if start_i < 1 then
|
||||
start_i = 1
|
||||
end
|
||||
@ -151,12 +121,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
-- Check clicked item image button
|
||||
local clicked_item
|
||||
for name, value in pairs(fields) do
|
||||
local new_dir, mangled_item = string.match(name, "^[0-9]*_?item_button_([a-z]+)_(.*)$")
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
if new_dir and mangled_item then
|
||||
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
-- Change search filter to this group
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
apply_new_filter(player, clicked_item, new_dir)
|
||||
return
|
||||
end
|
||||
@ -191,16 +160,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
if dirty_search_filter then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
@ -238,8 +204,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
unified_inventory.current_page[player_name])
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.remove_detached_inventory(player_name.."_bags")
|
||||
minetest.remove_detached_inventory(player_name.."refill")
|
||||
end)
|
||||
if minetest.delete_detached_inventory then
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.delete_detached_inventory(player_name.."_bags")
|
||||
minetest.delete_detached_inventory(player_name.."craftrecipe")
|
||||
minetest.delete_detached_inventory(player_name.."refill")
|
||||
end)
|
||||
end
|
||||
|
127
doc/mod_api.txt
@ -20,64 +20,6 @@ Grouped by use-case, afterwards sorted alphabetically.
|
||||
* Checks whether creative is enabled or the player has `creative`
|
||||
|
||||
|
||||
Callbacks
|
||||
---------
|
||||
|
||||
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft:
|
||||
|
||||
unified_inventory.register_on_craft_registered(
|
||||
function (item_name, options)
|
||||
-- item_name (string): name of the output item, equivalent to `ItemStack:get_name()`
|
||||
-- options (table): definition table of crafts registered by `unified_inventory.register_craft`
|
||||
end
|
||||
)
|
||||
|
||||
Register a callback that will be run after all mods have loaded and after the unified_inventory mod has initialised all its internal structures:
|
||||
|
||||
unified_inventory.register_on_initialized(callback)
|
||||
-- The callback is passed no arguments
|
||||
|
||||
|
||||
Accessing Data
|
||||
--------------
|
||||
|
||||
These methods should be used instead of accessing the unified_inventory data structures directly - this will ensure your code survives any potential restructuring of the mod.
|
||||
|
||||
Get a list of recipes for a particular output item:
|
||||
|
||||
unified_inventory.get_recipe_list(output_item)
|
||||
|
||||
Returns a list of tables, each holding a recipe definition, like:
|
||||
{
|
||||
{
|
||||
type = "normal",
|
||||
items = { "default:stick", "default:stick", "default:stick", "default:stick" },
|
||||
output = "default:wood",
|
||||
width = 2
|
||||
},
|
||||
{
|
||||
type = "shapeless",
|
||||
items = { "default:tree" },
|
||||
output = "default:wood 4",
|
||||
width = 0
|
||||
},
|
||||
...
|
||||
}
|
||||
|
||||
Get a list of all the output items crafts have been registered for:
|
||||
|
||||
unified_inventory.get_registered_outputs()
|
||||
|
||||
Returns a list of item names, like:
|
||||
{
|
||||
"default:stone",
|
||||
"default:chest",
|
||||
"default:brick",
|
||||
"doors:door_wood",
|
||||
...
|
||||
}
|
||||
|
||||
|
||||
Pages
|
||||
-----
|
||||
|
||||
@ -159,72 +101,3 @@ Register a non-standard craft recipe:
|
||||
-- ^ Same as `minetest.register_recipe`
|
||||
})
|
||||
|
||||
|
||||
Categories
|
||||
----------
|
||||
|
||||
Register a new category:
|
||||
The config table (second argument) is optional, and all its members are optional
|
||||
See the unified_inventory.set_category_* functions for more details on the members of the config table
|
||||
|
||||
unified_inventory.register_category("category_name", {
|
||||
symbol = "mod_name:item_name" or "texture.png",
|
||||
label = "Human Readable Label",
|
||||
index = 5,
|
||||
items = {
|
||||
"mod_name:item_name",
|
||||
"another_mod:different_item"
|
||||
}
|
||||
})
|
||||
|
||||
Add / override the symbol for a category:
|
||||
The category does not need to exist first
|
||||
The symbol can be an item name or a texture image
|
||||
If unset this will default to "default:stick"
|
||||
|
||||
unified_inventory.set_category_symbol("category_name", "mod_name:item_name" or "texture.png")
|
||||
|
||||
Add / override the human readable label for a category:
|
||||
If unset this will default to the category name
|
||||
|
||||
unified_inventory.set_category_label("category_name", "Human Readable Label")
|
||||
|
||||
Add / override the sorting index of the category:
|
||||
Must be a number, can also be negative (-5) or fractional (2.345)
|
||||
This determines the position the category appears in the list of categories
|
||||
The "all" meta-category has index -2, the "misc"/"uncategorized" meta-category has index -1, use a negative number smaller than these to make a category appear before these in the list
|
||||
By default categories are sorted alphabetically with an index between 0.0101(AA) and 0.2626(ZZ)
|
||||
|
||||
unified_inventory.set_category_index("category_name", 5)
|
||||
|
||||
Add a single item to a category:
|
||||
|
||||
unified_inventory.add_category_item("category_name", "mod_name:item_name")
|
||||
|
||||
Add multiple items to a category:
|
||||
|
||||
unified_inventory.add_category_items("category_name", {
|
||||
"mod_name:item_name",
|
||||
"another_mod:different_item"
|
||||
})
|
||||
|
||||
Remove an item from a category:
|
||||
|
||||
unified_inventory.remove_category_item("category_name", "mod_name:item_name")
|
||||
|
||||
Remove a category entirely:
|
||||
|
||||
unified_inventory.remove_category("category_name")
|
||||
|
||||
Finding existing items in categories:
|
||||
This will find the first category an item exists in
|
||||
It should be used for checking if an item is catgorised
|
||||
Returns "category_name" or nil
|
||||
|
||||
unified_inventory.find_category("mod_name:item_name")
|
||||
|
||||
|
||||
This will find all the categories an item exists in
|
||||
Returns a number indexed table (list) of category names
|
||||
|
||||
unified_inventory.find_categories("mod_name:item_name")
|
||||
|
41
group.lua
@ -1,5 +1,30 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
||||
return itemname == specname
|
||||
end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.item_matches_spec(item, spec)
|
||||
local itemname = ItemStack(item):get_name()
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
@ -9,6 +34,22 @@ function unified_inventory.extract_groupnames(groupname)
|
||||
return table.concat(group_names, S(" and ")), #group_names
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wood = "default:wood",
|
||||
book = "default:book",
|
||||
sand = "default:sand",
|
||||
leaves = "default:leaves",
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
unified_inventory.registered_group_items[groupname] = itemname
|
||||
end
|
||||
|
||||
|
||||
-- This is used when displaying craft recipes, where an ingredient is
|
||||
-- specified by group rather than as a specific item. A single-item group
|
||||
|
74
init.lua
@ -1,10 +1,4 @@
|
||||
-- Unified Inventory
|
||||
|
||||
if not minetest.features.formspec_version_element then
|
||||
-- At least formspec_version[] is the minimal feature requirement
|
||||
error("Unified Inventory requires Minetest version 5.4.0 or newer.\n" ..
|
||||
" Please update Minetest or use an older version of Unified Inventory.")
|
||||
end
|
||||
-- Unified Inventory for Minetest >= 0.4.16
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
@ -16,8 +10,6 @@ unified_inventory = {
|
||||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_category = {},
|
||||
current_category_scroll = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
@ -30,8 +22,6 @@ unified_inventory = {
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
initialized_callbacks = {},
|
||||
craft_registered_callbacks = {},
|
||||
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
@ -43,16 +33,12 @@ unified_inventory = {
|
||||
-- "Lite" mode
|
||||
lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
|
||||
|
||||
-- Items automatically added to categories based on item definitions
|
||||
automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false),
|
||||
|
||||
-- Trash enabled
|
||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||
imgscale = 1.25,
|
||||
list_img_offset = 0.13,
|
||||
standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
|
||||
version = 4
|
||||
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
version = 2
|
||||
}
|
||||
|
||||
local ui = unified_inventory
|
||||
@ -63,18 +49,10 @@ local ui = unified_inventory
|
||||
ui.style_full = {
|
||||
formspec_x = 1,
|
||||
formspec_y = 1,
|
||||
formw = 17.75,
|
||||
formh = 12.25,
|
||||
-- Item browser size, pos
|
||||
pagecols = 8,
|
||||
pagerows = 11,
|
||||
pagerows = 10,
|
||||
page_x = 10.75,
|
||||
page_y = 0.30,
|
||||
-- Item browser controls
|
||||
page_buttons_x = 11.60,
|
||||
page_buttons_y = 10.15,
|
||||
searchwidth = 3.4,
|
||||
-- Crafting grid positions
|
||||
page_y = 1.45,
|
||||
craft_x = 2.8,
|
||||
craft_y = 1.15,
|
||||
craftresult_x = 7.8,
|
||||
@ -86,15 +64,13 @@ ui.style_full = {
|
||||
craft_guide_resultstr_x = 0.3,
|
||||
craft_guide_resultstr_y = 0.6,
|
||||
give_btn_x = 0.25,
|
||||
-- Tab switching buttons
|
||||
main_button_x = 0.4,
|
||||
main_button_y = 11.0,
|
||||
main_button_cols = 12,
|
||||
main_button_rows = 1,
|
||||
-- Tab title position
|
||||
page_buttons_x = 11.60,
|
||||
page_buttons_y = 10.15,
|
||||
searchwidth = 3.4,
|
||||
form_header_x = 0.4,
|
||||
form_header_y = 0.4,
|
||||
-- Generic sizes
|
||||
btn_spc = 0.85,
|
||||
btn_size = 0.75,
|
||||
std_inv_x = 0.3,
|
||||
@ -104,18 +80,10 @@ ui.style_full = {
|
||||
ui.style_lite = {
|
||||
formspec_x = 0.6,
|
||||
formspec_y = 0.6,
|
||||
formw = 14,
|
||||
formh = 9.75,
|
||||
-- Item browser size, pos
|
||||
pagecols = 4,
|
||||
pagerows = 7,
|
||||
pagerows = 6,
|
||||
page_x = 10.5,
|
||||
page_y = 0.15,
|
||||
-- Item browser controls
|
||||
page_buttons_x = 10.5,
|
||||
page_buttons_y = 6.15,
|
||||
searchwidth = 1.6,
|
||||
-- Crafting grid positions
|
||||
page_y = 1.25,
|
||||
craft_x = 2.6,
|
||||
craft_y = 0.75,
|
||||
craftresult_x = 5.75,
|
||||
@ -127,15 +95,13 @@ ui.style_lite = {
|
||||
craft_guide_resultstr_x = 0.15,
|
||||
craft_guide_resultstr_y = 0.35,
|
||||
give_btn_x = 0.15,
|
||||
-- Tab switching buttons
|
||||
main_button_x = 10.5,
|
||||
main_button_y = 8.15,
|
||||
main_button_cols = 4,
|
||||
main_button_rows = 2,
|
||||
-- Tab title position
|
||||
main_button_y = 7.9,
|
||||
page_buttons_x = 10.5,
|
||||
page_buttons_y = 6.3,
|
||||
searchwidth = 1.6,
|
||||
form_header_x = 0.2,
|
||||
form_header_y = 0.2,
|
||||
-- Generic sizes
|
||||
btn_spc = 0.8,
|
||||
btn_size = 0.7,
|
||||
std_inv_x = 0.1,
|
||||
@ -147,7 +113,7 @@ dofile(modpath.."/api.lua")
|
||||
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||
style.items_per_page = style.pagecols * style.pagerows
|
||||
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||
style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset)
|
||||
style.std_inv_x+0.13, style.std_inv_y+0.13)
|
||||
|
||||
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||
@ -181,7 +147,15 @@ end
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/match_craft.lua")
|
||||
dofile(modpath.."/register.lua")
|
||||
|
||||
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||
dofile(modpath.."/bags.lua")
|
||||
end
|
||||
|
||||
dofile(modpath.."/item_names.lua")
|
||||
dofile(modpath.."/legacy.lua") -- mod compatibility
|
||||
|
||||
if minetest.get_modpath("datastorage") then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
|
404
internal.lua
@ -18,92 +18,99 @@ function ui.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
-- Get the player-specific unified_inventory style
|
||||
|
||||
function ui.get_per_player_formspec(player_name)
|
||||
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local style = table.copy(draw_lite_mode and ui.style_lite or ui.style_full)
|
||||
style.is_lite_mode = draw_lite_mode
|
||||
return style
|
||||
return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode
|
||||
end
|
||||
|
||||
-- Creates an item image or regular image button with a tooltip
|
||||
local function formspec_button(ui_peruser, name, image, offset, pos, scale, label)
|
||||
local element = 'image_button'
|
||||
if minetest.registered_items[image] then
|
||||
element = 'item_image_button'
|
||||
elseif image:find(":", 1, true) then
|
||||
image = "unknown_item.png"
|
||||
function ui.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
local spc = (1-scale)*ui_peruser.btn_size/2
|
||||
local size = ui_peruser.btn_size*scale
|
||||
return string.format("%s[%f,%f;%f,%f;%s;%s;]", element,
|
||||
(offset.x or offset[1]) + ( ui_peruser.btn_spc * (pos.x or pos[1]) ) + spc,
|
||||
(offset.y or offset[2]) + ( ui_peruser.btn_spc * (pos.y or pos[2]) ) + spc,
|
||||
size, size, image, name) ..
|
||||
string.format("tooltip[%s;%s]", name, F(label or name))
|
||||
end
|
||||
|
||||
-- Add registered buttons (tabs)
|
||||
local function formspec_tab_buttons(player, formspec, style)
|
||||
local n = #formspec + 1
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = ui.get_per_player_formspec(player_name)
|
||||
|
||||
ui.current_page[player_name] = page
|
||||
local pagedef = ui.pages[page]
|
||||
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
"formspec_version[4]size[17.75,12.25]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
ui.standard_background -- Background
|
||||
}
|
||||
local n = 4
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "formspec_version[4]size[14,9.75]"
|
||||
formspec[3] = ui.standard_background
|
||||
end
|
||||
|
||||
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
n = n+1
|
||||
|
||||
local button_row = 0
|
||||
local button_col = 0
|
||||
|
||||
-- Main buttons
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(ui.buttons) do
|
||||
if not (style.is_lite_mode and def.hide_lite) then
|
||||
if not (draw_lite_mode and def.hide_lite) then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
|
||||
local needs_scrollbar = #filtered_inv_buttons > style.main_button_cols * style.main_button_rows
|
||||
|
||||
formspec[n] = ("scroll_container[%g,%g;%g,%g;tabbtnscroll;vertical]"):format(
|
||||
style.main_button_x, style.main_button_y, -- position
|
||||
style.main_button_cols * style.btn_spc, style.main_button_rows -- size
|
||||
)
|
||||
n = n + 1
|
||||
|
||||
for i, def in pairs(filtered_inv_buttons) do
|
||||
local pos_x = ((i - 1) % style.main_button_cols) * style.btn_spc
|
||||
local pos_y = math.floor((i - 1) / style.main_button_cols) * style.btn_spc
|
||||
|
||||
if draw_lite_mode and i > 4 then
|
||||
button_row = 1
|
||||
button_col = 1
|
||||
end
|
||||
|
||||
if def.type == "image" then
|
||||
if (def.condition == nil or def.condition(player) == true) then
|
||||
formspec[n] = string.format("image_button[%g,%g;%g,%g;%s;%s;]",
|
||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,
|
||||
F(def.image),
|
||||
F(def.name))
|
||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||
n = n+2
|
||||
else
|
||||
-- formspec[n] = string.format("image[%g,%g;%g,%g;%s^[colorize:#808080:alpha]",
|
||||
-- pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
-- def.image)
|
||||
-- n = n+1
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,def.image)
|
||||
n = n+1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "scroll_container_end[]"
|
||||
if needs_scrollbar then
|
||||
formspec[n+1] = ("scrollbaroptions[max=%i;arrows=hide]"):format(
|
||||
-- This calculation is not 100% accurate but "good enough"
|
||||
math.ceil((#filtered_inv_buttons - 1) / style.main_button_cols) * style.btn_spc * 5
|
||||
)
|
||||
formspec[n+2] = ("scrollbar[%g,%g;0.4,%g;vertical;tabbtnscroll;0]"):format(
|
||||
style.main_button_x + style.main_button_cols * style.btn_spc - 0.1, -- x pos
|
||||
style.main_button_y, -- y pos
|
||||
style.main_button_rows * style.btn_spc -- height
|
||||
)
|
||||
formspec[n+3] = "scrollbaroptions[max=1000;arrows=default]"
|
||||
end
|
||||
end
|
||||
local function formspec_add_search_box(player, formspec, ui_peruser)
|
||||
local player_name = player:get_player_name()
|
||||
local n = #formspec + 1
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = ui_peruser.standard_inv
|
||||
n = n+2
|
||||
end
|
||||
|
||||
if fsdata.draw_item_list == false then
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
-- Search box
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
|
||||
formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]",
|
||||
@ -120,134 +127,99 @@ local function formspec_add_search_box(player, formspec, ui_peruser)
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]"
|
||||
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
formspec[n+6] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.25,
|
||||
F(S("Filter")), F(ui.activefilter[player_name]))
|
||||
end
|
||||
end
|
||||
n = n + 6
|
||||
|
||||
local function formspec_add_item_browser(player, formspec, ui_peruser)
|
||||
local player_name = player:get_player_name()
|
||||
local n = #formspec + 1
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_left_icon.png;rewind1;]",
|
||||
ui_peruser.page_buttons_x,
|
||||
ui_peruser.page_buttons_y + 1,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+1] = "tooltip[rewind1;"..F(S("Back one page")).."]"
|
||||
formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_right_icon.png;forward1;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * 5,
|
||||
ui_peruser.page_buttons_y + 1,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+3] = "tooltip[forward1;"..F(S("Forward one page")).."]"
|
||||
n = n + 4
|
||||
-- Items list
|
||||
if #ui.filtered_items_list[player_name] == 0 then
|
||||
local no_matches = S("No matching items")
|
||||
if ui_peruser.is_lite_mode then
|
||||
no_matches = S("No matches.")
|
||||
end
|
||||
-- Controls to flip items pages
|
||||
|
||||
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||
return
|
||||
end
|
||||
|
||||
local dir = ui.active_search_direction[player_name]
|
||||
local list_index = ui.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#ui.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = ui.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == ui.current_item[player_name] then
|
||||
local cdir = ui.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
dir = "recipe"
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = ui.active_search_direction[player_name]
|
||||
end
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. ui.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
name, button_name
|
||||
)
|
||||
local tooltip = item.description
|
||||
if item.mod_origin then
|
||||
-- "mod_origin" may not be specified for items that were
|
||||
-- registered in a callback (during or before ServerEnv init)
|
||||
tooltip = tooltip .. " [" .. item.mod_origin .. "]"
|
||||
end
|
||||
formspec[n + 1] = ("tooltip[%s;%s]"):format(
|
||||
button_name, minetest.formspec_escape(tooltip)
|
||||
)
|
||||
n = n + 2
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * (ui_peruser.is_lite_mode and 1 or 2),
|
||||
ui_peruser.page_buttons_y - 0.3 + ui_peruser.btn_spc * 2,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
|
||||
function ui.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser = ui.get_per_player_formspec(player_name)
|
||||
|
||||
ui.current_page[player_name] = page
|
||||
local pagedef = ui.pages[page]
|
||||
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local fs = {
|
||||
"formspec_version[4]",
|
||||
"size["..ui_peruser.formw..","..ui_peruser.formh.."]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
ui.standard_background
|
||||
local btnlist = {
|
||||
{ "ui_skip_backward_icon.png", "start_list", S("First page") },
|
||||
{ "ui_doubleleft_icon.png", "rewind3", S("Back three pages") },
|
||||
{ "ui_left_icon.png", "rewind1", S("Back one page") },
|
||||
{ "ui_right_icon.png", "forward1", S("Forward one page") },
|
||||
{ "ui_doubleright_icon.png", "forward3", S("Forward three pages") },
|
||||
{ "ui_skip_forward_icon.png", "end_list", S("Last page") },
|
||||
}
|
||||
|
||||
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
fs[#fs + 1] = fsdata.formspec
|
||||
|
||||
formspec_tab_buttons(player, fs, ui_peruser)
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
fs[#fs + 1] = "listcolors[#00000000;#00000000]"
|
||||
fs[#fs + 1] = ui_peruser.standard_inv
|
||||
if draw_lite_mode then
|
||||
btnlist[5] = nil
|
||||
btnlist[2] = nil
|
||||
end
|
||||
|
||||
if fsdata.draw_item_list == false then
|
||||
return table.concat(fs, "")
|
||||
local bn = 0
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
b[1],b[2])
|
||||
formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]"
|
||||
bn = bn + 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
formspec_add_search_box(player, fs, ui_peruser)
|
||||
formspec_add_item_browser(player, fs, ui_peruser)
|
||||
local no_matches = S("No matching items")
|
||||
if draw_lite_mode then
|
||||
no_matches = S("No matches.")
|
||||
end
|
||||
|
||||
return table.concat(fs)
|
||||
-- Items list
|
||||
if #ui.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||
else
|
||||
local dir = ui.active_search_direction[player_name]
|
||||
local list_index = ui.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#ui.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = ui.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == ui.current_item[player_name] then
|
||||
local cdir = ui.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
dir = "recipe"
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = ui.active_search_direction[player_name]
|
||||
end
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. ui.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
name, button_name
|
||||
)
|
||||
formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format(
|
||||
button_name, minetest.formspec_escape(item.description),
|
||||
item.mod_origin or "??"
|
||||
)
|
||||
n = n + 2
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_x, ui_peruser.form_header_y,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
formspec[n] = string.format("label[%f,%f;%s:]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.65, F(S("Filter")))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.25, F(ui.activefilter[player_name]))
|
||||
end
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function ui.set_inventory_formspec(player, page)
|
||||
@ -256,13 +228,6 @@ function ui.set_inventory_formspec(player, page)
|
||||
end
|
||||
end
|
||||
|
||||
local function valid_def(def)
|
||||
return (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function ui.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
@ -283,9 +248,7 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
return true
|
||||
end
|
||||
else
|
||||
local player_info = minetest.get_player_information(player_name)
|
||||
local lang = player_info and player_info.lang_code or ""
|
||||
|
||||
local lang = minetest.get_player_information(player_name).lang_code
|
||||
ffilter = function(name, def)
|
||||
local lname = string.lower(name)
|
||||
local ldesc = string.lower(def.description)
|
||||
@ -297,7 +260,10 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
end
|
||||
ui.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if valid_def(def)
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
end
|
||||
@ -307,15 +273,63 @@ function ui.apply_filter(player, filter, search_dir)
|
||||
ui.current_index[player_name] = 1
|
||||
ui.activefilter[player_name] = filter
|
||||
ui.active_search_direction[player_name] = search_dir
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
ui.set_inventory_formspec(player,
|
||||
ui.current_page[player_name])
|
||||
end
|
||||
|
||||
-- Inform players about potential visual issues
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local info = minetest.get_player_information(player_name)
|
||||
if info and (info.formspec_version or 0) < 4 then
|
||||
minetest.chat_send_player(player_name, S("Unified Inventory: Your game version is too old"
|
||||
.. " and does not support the GUI requirements. You might experience visual issues."))
|
||||
function ui.items_in_group(groups)
|
||||
local items = {}
|
||||
for name, item in pairs(minetest.registered_items) do
|
||||
for _, group in pairs(groups:split(',')) do
|
||||
if item.groups[group] then
|
||||
table.insert(items, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
return items
|
||||
end
|
||||
|
||||
function ui.sort_inventory(inv)
|
||||
local inlist = inv:get_list("main")
|
||||
local typecnt = {}
|
||||
local typekeys = {}
|
||||
for _, st in ipairs(inlist) do
|
||||
if not st:is_empty() then
|
||||
local n = st:get_name()
|
||||
local w = st:get_wear()
|
||||
local m = st:get_metadata()
|
||||
local k = string.format("%s %05d %s", n, w, m)
|
||||
if not typecnt[k] then
|
||||
typecnt[k] = {
|
||||
name = n,
|
||||
wear = w,
|
||||
metadata = m,
|
||||
stack_max = st:get_stack_max(),
|
||||
count = 0,
|
||||
}
|
||||
table.insert(typekeys, k)
|
||||
end
|
||||
typecnt[k].count = typecnt[k].count + st:get_count()
|
||||
end
|
||||
end
|
||||
table.sort(typekeys)
|
||||
local outlist = {}
|
||||
for _, k in ipairs(typekeys) do
|
||||
local tc = typecnt[k]
|
||||
while tc.count > 0 do
|
||||
local c = math.min(tc.count, tc.stack_max)
|
||||
table.insert(outlist, ItemStack({
|
||||
name = tc.name,
|
||||
wear = tc.wear,
|
||||
metadata = tc.metadata,
|
||||
count = c,
|
||||
}))
|
||||
tc.count = tc.count - c
|
||||
end
|
||||
end
|
||||
if #outlist > #inlist then return end
|
||||
while #outlist < #inlist do
|
||||
table.insert(outlist, ItemStack(nil))
|
||||
end
|
||||
inv:set_list("main", outlist)
|
||||
end
|
||||
|
55
legacy.lua
@ -1,55 +0,0 @@
|
||||
-- Inefficient pattern matching
|
||||
|
||||
local warned_funcs = {}
|
||||
local function LOG_ONCE(funcname)
|
||||
if warned_funcs[funcname] then return end
|
||||
warned_funcs[funcname] = true
|
||||
minetest.log("error", "Call to undocumented, deprecated API '" .. funcname .. "'."
|
||||
.. " In a future version of Unified Inventory this will result in a real error.")
|
||||
end
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
LOG_ONCE("canonical_item_spec_matcher")
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
||||
return itemname == specname
|
||||
end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.item_matches_spec(item, spec)
|
||||
LOG_ONCE("item_matches_spec")
|
||||
local itemname = ItemStack(item):get_name()
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wood = "default:wood",
|
||||
book = "default:book",
|
||||
sand = "default:sand",
|
||||
leaves = "default:leaves",
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
LOG_ONCE("register_group_item")
|
||||
unified_inventory.registered_group_items[groupname] = itemname
|
||||
end
|
||||
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Fertigung
|
||||
Mixing=Mischen
|
||||
Cooking=Kochen
|
||||
Digging=Graben
|
||||
@ -7,32 +8,21 @@ Bag @1=Tasche @1
|
||||
Small Bag=Kleine Tasche
|
||||
Medium Bag=Mittelgroße Tasche
|
||||
Large Bag=Große Tasche
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = und
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
First page=Erste Seite
|
||||
Back three pages=3 Seiten zurückblättern
|
||||
Back one page=1 Seite zurückblättern
|
||||
Forward one page=1 Seite vorblättern
|
||||
Forward three pages=3 Seiten vorblättern
|
||||
Last page=Letzte Seite
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
No matching items=Keine passenden Gegenstände
|
||||
No matches.=Keine Treffer
|
||||
Page=Seite
|
||||
@1 of @2=@1 von @2
|
||||
Filter=Filter
|
||||
Can use the creative inventory=Kann das Kreativinventar nutzen
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
||||
Crafting Grid=Fertigungsraster
|
||||
Crafting Guide=Fertigungsführer
|
||||
Set home position=Heimatposition setzen
|
||||
@ -45,7 +35,6 @@ You don't have the settime privilege!=Du hast das „settime“-Privileg nicht!
|
||||
Set time to night=Zur Nachtzeit wechseln
|
||||
Time of day set to 9pm=Tageszeit auf 21 Uhr gesetzt
|
||||
Clear inventory=Inventar leeren
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventar geleert!
|
||||
Trash:=Müll:
|
||||
Refill:=Nachfüllen:
|
||||
@ -61,12 +50,9 @@ Show next recipe=Nächstes Rezept zeigen
|
||||
Show next usage=Nächste Verwendung zeigen
|
||||
Show previous recipe=Vorheriges Rezept zeigen
|
||||
Show previous usage=Vorherige Verwendung zeigen
|
||||
@1 (@2)=
|
||||
Give me:=Gib mir:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Ins Fertigungsraster:
|
||||
All=Alles
|
||||
Crafting=Fertigung
|
||||
White=Weiß
|
||||
Yellow=Gelb
|
||||
Red=Rot
|
||||
@ -76,10 +62,12 @@ Waypoints=Wegpunkte
|
||||
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||
Waypoint @1=Wegpunkt Nr. @1
|
||||
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=unsichtbar
|
||||
visible=sichtbar
|
||||
Make waypoint @1=Wegpunkt @1 machen
|
||||
Disable=ausschalten
|
||||
Enable=einschalten
|
||||
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||
Edit waypoint name=Name des Wegpunkts ändern
|
||||
Waypoint active=Wegpunkt aktiv
|
||||
@ -88,13 +76,4 @@ Finish editing=Bearbeitung abschließen
|
||||
World position=Weltposition
|
||||
Name=Name
|
||||
HUD text color=HUD-Textfarbe
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=unsichtbar
|
||||
visible=sichtbar
|
||||
Make waypoint @1=Wegpunkt @1 machen
|
||||
Disable=ausschalten
|
||||
Enable=einschalten
|
||||
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
||||
|
@ -1,57 +1,54 @@
|
||||
# textdomain: unified_inventory
|
||||
# api.lua
|
||||
Mixing=Mezclar
|
||||
Cooking=Hornear
|
||||
Digging=Recoger
|
||||
# bags.lua
|
||||
Bags=Bolsos
|
||||
Bag @1=Bolso @1
|
||||
Small Bag=Bolso Pequeño
|
||||
Medium Bag=Bolso Mediano
|
||||
Large Bag=Bolso Grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=Blanco
|
||||
Yellow=Amarillo
|
||||
Red=Rojo
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Puntos
|
||||
Select Waypoint #@1=Seleccionar Punto #@1
|
||||
Waypoint @1=Punto @1
|
||||
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||
Make waypoint @1=Hacer punto @1
|
||||
invisible=invisible
|
||||
visible=visible
|
||||
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||
Disable=Deshabilitado
|
||||
Enable=Habilitado
|
||||
Change color of waypoint display=Cambiar el color del punto
|
||||
Edit waypoint name=Editar nombre del punto
|
||||
Waypoint active=Punto activo
|
||||
Waypoint inactive=Punto inactivo
|
||||
Finish editing=Terminar edición
|
||||
World position=Posición en el mundo
|
||||
Name=Nombre
|
||||
HUD text color=Color del texto de la Interfaz
|
||||
|
||||
# group.lua
|
||||
|
||||
and = y
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Buscar
|
||||
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||
# internal.lua
|
||||
First page=Primera página
|
||||
Back three pages=Volver tres páginas
|
||||
Back one page=Volver una página
|
||||
Forward one page=Avanzar una página
|
||||
Forward three pages=Avanzar tres páginas
|
||||
Last page=Ultima Pagina
|
||||
No matching items=No se encontraron elementos
|
||||
No matches.=No hay resultados.
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
|
||||
# register.lua
|
||||
|
||||
Can use the creative inventory=Puede usar el inventario creativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Obliga al Inventario Unificado a mostrarse en modo Completo si el modo Simple está configurado globalmente
|
||||
Crafting Grid=Cuadricula de Elaboración
|
||||
Crafting Guide=Guía de Elaboración
|
||||
Set home position=Establecer posición de la casa
|
||||
Home position set to: @1=Posición de la casa cambiada a: @1
|
||||
You don't have the "home" privilege!=
|
||||
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||
Go home=Ir a casa
|
||||
Set time to day=Cambiar a dia
|
||||
Time of day set to 6am=Hora del día cambiada a 6 AM
|
||||
You don't have the settime privilege!=¡No tienes el privilegio "settime"!
|
||||
Set time to night=Cambiar a noche
|
||||
Time of day set to 6am=Hora del día cambiada a 6 AM
|
||||
Time of day set to 9pm=Hora del día cambiada a 9 PM
|
||||
You don't have the settime privilege!=¡No tienes el privilegio "settime"!
|
||||
Clear inventory=Limpiar inventario
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=¡Inventario limpio!
|
||||
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||
Crafting=Elaboración
|
||||
Trash:=Basura:
|
||||
Refill:=Rellenar:
|
||||
Any item belonging to the @1 group=Cualquier elemento que pertenezca al grupo @1
|
||||
@ -68,41 +65,36 @@ Show previous recipe=Mostrar la receta anterior
|
||||
Show previous usage=Mostrar el uso anterior
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Dame:
|
||||
This recipe is too@@large to be displayed.=
|
||||
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||
To craft grid:=Construir:
|
||||
All=Todos
|
||||
Crafting=Elaboración
|
||||
White=Blanco
|
||||
Yellow=Amarillo
|
||||
Red=Rojo
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Puntos
|
||||
Select Waypoint #@1=Seleccionar Punto #@1
|
||||
Waypoint @1=Punto @1
|
||||
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Cambiar el color del punto
|
||||
Edit waypoint name=Editar nombre del punto
|
||||
Waypoint active=Punto activo
|
||||
Waypoint inactive=Punto inactivo
|
||||
Finish editing=Terminar edición
|
||||
World position=Posición en el mundo
|
||||
Name=Nombre
|
||||
HUD text color=Color del texto de la Interfaz
|
||||
|
||||
# api.lua
|
||||
|
||||
##### not used anymore #####
|
||||
Mixing=Mezclar
|
||||
Cooking=Hornear
|
||||
Digging=Recoger
|
||||
|
||||
Make waypoint @1=Hacer punto @1
|
||||
invisible=invisible
|
||||
visible=visible
|
||||
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||
Disable=Deshabilitado
|
||||
Enable=Habilitado
|
||||
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||
# internal.lua
|
||||
|
||||
First page=Primera página
|
||||
Back three pages=Volver tres páginas
|
||||
Back one page=Volver una página
|
||||
Forward one page=Avanzar una página
|
||||
Forward three pages=Avanzar tres páginas
|
||||
Last page=Ultima Pagina
|
||||
Search=Buscar
|
||||
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||
No matching items=No se encontraron elementos
|
||||
No matches.=No hay resultados.
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=Bolsos
|
||||
Bag @1=Bolso @1
|
||||
Small Bag=Bolso Pequeño
|
||||
Medium Bag=Bolso Mediano
|
||||
Large Bag=Bolso Grande
|
||||
|
@ -1,5 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Mixing=
|
||||
Crafting=Création
|
||||
Cooking=Cuisson
|
||||
Digging=Creuser
|
||||
Bags=Sacs
|
||||
@ -7,66 +7,35 @@ Bag @1=Sac @1
|
||||
Small Bag=Petit sac
|
||||
Medium Bag=Sac moyen
|
||||
Large Bag=Grand sac
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = et
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Rechercher
|
||||
Reset search and display everything=
|
||||
First page=1ère page
|
||||
Back three pages=3 pages en arrière
|
||||
Back one page=Page précédente
|
||||
Forward one page=Page suivante
|
||||
Forward three pages=3 pages en avant
|
||||
Last page=Dernière page
|
||||
Search=Rechercher
|
||||
No matching items=Aucun élément correspondant
|
||||
No matches.=Aucun match
|
||||
Page=Page
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtre
|
||||
Can use the creative inventory=Vous pouvez utiliser l'inventaire créatif
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grille de création
|
||||
Crafting Guide=Guide de création
|
||||
Set home position=Position dans le monde
|
||||
Home position set to: @1=Position de votre base fixée à: @1
|
||||
You don't have the "home" privilege!=Vous n'avez pas le privilège "home"!
|
||||
Go home=
|
||||
Set time to day=
|
||||
Time of day set to 6am=Heure fixée à 6h
|
||||
You don't have the settime privilege!=Vous n'avez pas le privilège "settime"!
|
||||
Set time to night=
|
||||
Time of day set to 9pm=Heure fixée à 21h
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventaire vidé !
|
||||
Trash:=Poubelle :
|
||||
Refill:=Remplir :
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=Recette @1 de @2
|
||||
Usage @1 of @2=
|
||||
No recipes=
|
||||
No usages=
|
||||
Result=Résultat
|
||||
Ingredient=
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Sur de création:
|
||||
All=Tout
|
||||
Crafting=Création
|
||||
White=Blanc
|
||||
Yellow=Jaune
|
||||
Red=Rouge
|
||||
@ -76,10 +45,8 @@ Waypoints=Point de passage
|
||||
Select Waypoint #@1=Choisir un point de passage #@1
|
||||
Waypoint @1=Point de passage @1
|
||||
Set waypoint to current location=Marquer un point de passage à la position actuelle
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Make waypoint @1=Rendre @1 le point de passage
|
||||
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||
Change color of waypoint display=Changer la couleur du point de passage
|
||||
Edit waypoint name=Editer le nom du point de passage
|
||||
Waypoint active=Point de passage actif
|
||||
@ -88,9 +55,3 @@ Finish editing=Terminer l'édition
|
||||
World position=Position dans le monde
|
||||
Name=Nom
|
||||
HUD text color=Couleur de texte du HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
Make waypoint @1=Rendre @1 le point de passage
|
||||
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Assemblaggio
|
||||
Mixing=Unione
|
||||
Cooking=Cottura
|
||||
Digging=Scavo
|
||||
@ -7,32 +8,21 @@ Bag @1=Borsa @1
|
||||
Small Bag=Borsa piccola
|
||||
Medium Bag=Borsa media
|
||||
Large Bag=Borsa grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = e
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Cerca
|
||||
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||
First page=Prima pagina
|
||||
Back three pages=Indietro di tre pagine
|
||||
Back one page=Indietro di una pagina
|
||||
Forward one page=Avanti di una pagina
|
||||
Forward three pages=Avanti di tre pagine
|
||||
Last page=Ultima pagina
|
||||
Search=Cerca
|
||||
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||
No matching items=Nessun oggetto corrispondente
|
||||
No matches.=Nessuna corrispondenza.
|
||||
Page=Pagina
|
||||
@1 of @2=@1 di @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Può usare l'inventario creativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
||||
Crafting Grid=Griglia di assemblaggio
|
||||
Crafting Guide=Guida di assemblaggio
|
||||
Set home position=Imposta la residenza
|
||||
@ -45,7 +35,6 @@ You don't have the settime privilege!=Non hai il privilegio "time"!
|
||||
Set time to night=Imposta l'orario sulla notte
|
||||
Time of day set to 9pm=Orario impostato sulle 9am
|
||||
Clear inventory=Ripulisci l'inventario
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventario ripulito!
|
||||
Trash:=Butta:
|
||||
Refill:=Riempi:
|
||||
@ -61,12 +50,9 @@ Show next recipe=Mostra la prossima ricetta
|
||||
Show next usage=Mostra il prossimo utilizzo
|
||||
Show previous recipe=Mostra la ricetta precedente
|
||||
Show previous usage=Mostra l'utilizzo precedente
|
||||
@1 (@2)=
|
||||
Give me:=Dammi:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Alla griglia di assemblaggio:
|
||||
All=Tutto
|
||||
Crafting=Assemblaggio
|
||||
White=Bianco
|
||||
Yellow=Giallo
|
||||
Red=Rosso
|
||||
@ -76,10 +62,12 @@ Waypoints=Tappe
|
||||
Select Waypoint #@1=Seleziona tappa n°@1
|
||||
Waypoint @1=Tappa @1
|
||||
Set waypoint to current location=Imposta tappa alla posizione attuale
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=invisibile
|
||||
visible=visibile
|
||||
Make waypoint @1=Crea tappa @1
|
||||
Disable=Disabilita
|
||||
Enable=Abilita
|
||||
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||
Change color of waypoint display=Modifica il colore della visualizzazione della tappa
|
||||
Edit waypoint name=Modifica il nome della tappa
|
||||
Waypoint active=Tappa attiva
|
||||
@ -88,13 +76,4 @@ Finish editing=Termina la modifica
|
||||
World position=Posizione del mondo
|
||||
Name=Nome
|
||||
HUD text color=Colore del testo del visore
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=invisibile
|
||||
visible=visibile
|
||||
Make waypoint @1=Crea tappa @1
|
||||
Disable=Disabilita
|
||||
Enable=Abilita
|
||||
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
||||
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Pertukangan
|
||||
Mixing=Pencampuran
|
||||
Cooking=Pemasakan
|
||||
Digging=Penggalian
|
||||
@ -7,32 +8,21 @@ Bag @1=Beg @1
|
||||
Small Bag=Beg Kecil
|
||||
Medium Bag=Beg Sederhana
|
||||
Large Bag=Beg Besar
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = dan
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Cari
|
||||
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||
First page=Halaman pertama
|
||||
Back three pages=Tiga halaman sebelumnya
|
||||
Back one page=Halaman sebelumnya
|
||||
Forward one page=Halaman seterusnya
|
||||
Forward three pages=Tiga halaman seterusnya
|
||||
Last page=Halaman terakhir
|
||||
Search=Cari
|
||||
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||
No matching items=Tiada item sepadan
|
||||
No matches.=Tiada padanan.
|
||||
Page=Halaman
|
||||
@1 of @2=@1 drpd @2
|
||||
Filter=Tapis
|
||||
Can use the creative inventory=Boleh guna inventori kreatif
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grid Pertukangan
|
||||
Crafting Guide=Panduan Pertukangan
|
||||
Set home position=Tetapkan kedudukan rumah
|
||||
@ -45,7 +35,6 @@ You don't have the settime privilege!=Anda tidak ada keistimewaan settime!
|
||||
Set time to night=Tetapkan masa jadi malam
|
||||
Time of day set to 9pm=Masa ditetapkan ke 9 malam
|
||||
Clear inventory=Kosongkan inventori
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventori dikosongkan!
|
||||
Trash:=Buang:
|
||||
Refill:=Isi balik:
|
||||
@ -63,10 +52,7 @@ Show previous recipe=Tunjuk resipi sebelumnya
|
||||
Show previous usage=Tunjuk kegunaan sebelumnya
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Beri saya:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Ke grid pertukangan:
|
||||
All=
|
||||
Crafting=Pertukangan
|
||||
White=Putih
|
||||
Yellow=Kuning
|
||||
Red=Merah
|
||||
@ -76,10 +62,12 @@ Waypoints=Titik Arah
|
||||
Select Waypoint #@1=Pilih Titik Arah #@1
|
||||
Waypoint @1=Titik Arah @1
|
||||
Set waypoint to current location=Tetapkan titik arah ke lokasi semasa
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=Sembunyikan
|
||||
visible=Paparkan
|
||||
Make waypoint @1=@1 titik arah
|
||||
Disable=Sembunyikan
|
||||
Enable=Paparkan
|
||||
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||
Change color of waypoint display=Tukar warna paparan titik arah
|
||||
Edit waypoint name=Edit nama titik arah
|
||||
Waypoint active=Titik arah aktif
|
||||
@ -88,13 +76,3 @@ Finish editing=Selesai edit
|
||||
World position=Kedudukan dunia
|
||||
Name=Nama
|
||||
HUD text color=Warna tulisan HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=Sembunyikan
|
||||
visible=Paparkan
|
||||
Make waypoint @1=@1 titik arah
|
||||
Disable=Sembunyikan
|
||||
Enable=Paparkan
|
||||
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||
|
@ -1,40 +1,22 @@
|
||||
# textdomain: unified_inventory
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
Bags=Plecaki
|
||||
Bag @1=Plecak @1
|
||||
Small Bag=Maly plecak
|
||||
Medium Bag=Sredni plecak
|
||||
Large Bag=Duzy plecak
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = i
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Szukaj
|
||||
Reset search and display everything=
|
||||
First page=Pierwsza strona
|
||||
Back three pages=3 strony w tyl
|
||||
Back one page=1 strona w tyl
|
||||
Forward one page=1 strona do przodu
|
||||
Forward three pages=3 strony do przodu
|
||||
Last page=Ostatnia strona
|
||||
Search=Szukaj
|
||||
No matching items=Brak pasujacych przedmiotow
|
||||
No matches.=Brak wyników
|
||||
Page=Strona
|
||||
@1 of @2=@1 z @2
|
||||
Filter=Filtr
|
||||
Can use the creative inventory=
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=
|
||||
Crafting Guide=
|
||||
Set home position=Ustaw pozycję wyjściową
|
||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
||||
@ -45,28 +27,17 @@ You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settim
|
||||
Set time to night=Ustaw czas na noc
|
||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||
Clear inventory=Wyczyść zapasy
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
||||
Trash:=Smietnik:
|
||||
Refill:=Uzupelnianie:
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=Recepta @1 z @2
|
||||
Usage @1 of @2=Użycie @1 z @2
|
||||
No recipes=Brak recepty
|
||||
No usages=Bez użycia
|
||||
Result=Wynik
|
||||
Ingredient=Składnik
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=Daj mi:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=
|
||||
All=Wszystko
|
||||
Crafting=
|
||||
White=Bialy
|
||||
Yellow=Zolty
|
||||
Red=Czerwony
|
||||
@ -76,10 +47,10 @@ Waypoints=Punkty orientacyjne
|
||||
Select Waypoint #@1=Wybierz punkt #@1
|
||||
Waypoint @1=Punkty orientacyjne @1
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=niewidzialny
|
||||
visible=widomy
|
||||
Make waypoint @1=Robić punkt @1
|
||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||
Change color of waypoint display=Zmien kolor punktu
|
||||
Edit waypoint name=Edytuj nazwe punktu
|
||||
Waypoint active=Punkt wlaczony
|
||||
@ -88,11 +59,3 @@ Finish editing=Zakoncz edycje
|
||||
World position=Pozycja
|
||||
Name=Nazwa
|
||||
HUD text color=Kolor tekstu HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=niewidzialny
|
||||
visible=widomy
|
||||
Make waypoint @1=Robić punkt @1
|
||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Artesanato
|
||||
Mixing=Muistura
|
||||
Cooking=Cozimento
|
||||
Digging=Escavação
|
||||
@ -7,32 +8,21 @@ Bag @1=Bolsa @1
|
||||
Small Bag=Bolsa Pequena
|
||||
Medium Bag=Bolsa Média
|
||||
Large Bag=Bolsa Grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = e
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Pesquisar
|
||||
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||
First page=Primeira Página
|
||||
Back three pages=Voltar 3 Páginas
|
||||
Back one page=Voltar 1 Página
|
||||
Forward one page=Avançar 1 Página
|
||||
Forward three pages=Avançar 3 Páginas
|
||||
Last page=Ultima Página
|
||||
Search=Pesquisar
|
||||
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||
No matching items=Nenhum item correspondente
|
||||
No matches.=Sem correspondências
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Pode usar o inventário do criativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grade de Artesanato
|
||||
Crafting Guide=Guia de Artesanato
|
||||
Set home position=Definir posição de casa
|
||||
@ -45,7 +35,6 @@ You don't have the settime privilege!=Você não tem o privilégio de "settime"!
|
||||
Set time to night=Definir turno para noite
|
||||
Time of day set to 9pm=Hora do dia ajustada para 21h
|
||||
Clear inventory=Limpar Inventário
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventário Apagado!
|
||||
Trash:=Lixo:
|
||||
Refill:=Recarga:
|
||||
@ -61,12 +50,9 @@ Show next recipe=Exibir Próxima Receita
|
||||
Show next usage=Mostrar Próxima Utilização
|
||||
Show previous recipe=Exibir Receita Anterior
|
||||
Show previous usage=Exibir Utilização Anterior
|
||||
@1 (@2)=
|
||||
Give me:=Gerado:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Para Grade de Artesanato
|
||||
All=MAX
|
||||
Crafting=Artesanato
|
||||
White=Branco
|
||||
Yellow=Amarelo
|
||||
Red=Vermelho
|
||||
@ -76,10 +62,10 @@ Waypoints=Apontador de Direção
|
||||
Select Waypoint #@1=Seleção de Apontador de Direção #@1
|
||||
Waypoint @1=Apontador de Direção @1
|
||||
Set waypoint to current location=Configurar localização atual do Apontador de Direção
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=invisível
|
||||
visible=visível
|
||||
Make waypoint @1=Fazer Apontador de Direção @1
|
||||
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||
Change color of waypoint display=Mudar cor exibida do Apontador de Direção
|
||||
Edit waypoint name=Editar Nome de Apontador de Direção
|
||||
Waypoint active=Apontador de Direção Ativo
|
||||
@ -88,11 +74,3 @@ Finish editing=Edição Finalizada
|
||||
World position=Posição Mundial
|
||||
Name=Nome
|
||||
HUD text color=Cor de HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=invisível
|
||||
visible=visível
|
||||
Make waypoint @1=Fazer Apontador de Direção @1
|
||||
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Крафт
|
||||
Mixing=Мешать
|
||||
Cooking=Варить
|
||||
Digging=Копать
|
||||
@ -7,32 +8,21 @@ Bag @1=Сумка @1
|
||||
Small Bag=Малая сумка
|
||||
Medium Bag=Средняя сумка
|
||||
Large Bag=Большая сумка
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = и
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
First page=Первая страница
|
||||
Back three pages=3 страницы назад
|
||||
Back one page=1 страницу назад
|
||||
Forward one page=1 страницу вперёд
|
||||
Forward three pages=3 страницы вперёд
|
||||
Last page=Последняя страница
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
No matching items=Нет подходящих элементов
|
||||
No matches.=Ничего не найдено
|
||||
Page=Страница
|
||||
@1 of @2=@1 из @2
|
||||
Filter=Фильтр
|
||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Решетка крафта
|
||||
Crafting Guide=Книга рецептов
|
||||
Set home position=Установить позицию дома
|
||||
@ -45,7 +35,6 @@ You don't have the settime privilege!=Вам не разрешено устан
|
||||
Set time to night=Ночь
|
||||
Time of day set to 9pm=Установлено время 9 вечера
|
||||
Clear inventory=Очистить инвентарь
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Инвентарь очищен!
|
||||
Trash:=Мусор:
|
||||
Refill:=Наполнить:
|
||||
@ -61,12 +50,9 @@ Show next recipe=Следующий рецепт
|
||||
Show next usage=Следующее использование
|
||||
Show previous recipe=Прошлый рецепт
|
||||
Show previous usage=Прошлая страница
|
||||
@1 (@2)=
|
||||
Give me:=Дай мне:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=На решeтку крафта:
|
||||
All=Все
|
||||
Crafting=Крафт
|
||||
White=Белый
|
||||
Yellow=Желтый
|
||||
Red=Красный
|
||||
@ -76,10 +62,12 @@ Waypoints=Путевые точки
|
||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||
Waypoint @1=Путевая точка @1
|
||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=невидимой
|
||||
visible=видимой
|
||||
Make waypoint @1=Сделать путевую точку @1
|
||||
Disable=Выключить
|
||||
Enable=Включить
|
||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||
Change color of waypoint display=Поменять цвет путевой точки
|
||||
Edit waypoint name=Переименовать путевую точку
|
||||
Waypoint active=Путевая точка включена
|
||||
@ -88,13 +76,3 @@ Finish editing=Закончить редакцию
|
||||
World position=Позиция мира
|
||||
Name=Имя
|
||||
HUD text color=Цвет текста HUDа
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=невидимой
|
||||
visible=видимой
|
||||
Make waypoint @1=Сделать путевую точку @1
|
||||
Disable=Выключить
|
||||
Enable=Включить
|
||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||
|
@ -1,52 +1,54 @@
|
||||
# textdomain: unified_inventory
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
Bags=
|
||||
Bag @1=
|
||||
Small Bag=
|
||||
Medium Bag=
|
||||
Large Bag=
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=
|
||||
Yellow=
|
||||
Red=
|
||||
Green=
|
||||
Blue=
|
||||
Waypoints=
|
||||
Select Waypoint #@1=
|
||||
Waypoint @1=
|
||||
Set waypoint to current location=
|
||||
Make waypoint @1=
|
||||
invisible=
|
||||
visible=
|
||||
@1 display of waypoint coordinates=
|
||||
Disable=
|
||||
Enable=
|
||||
Change color of waypoint display=
|
||||
Edit waypoint name=
|
||||
Waypoint active=
|
||||
Waypoint inactive=
|
||||
Finish editing=
|
||||
World position=
|
||||
Name=
|
||||
HUD text color=
|
||||
|
||||
# group.lua
|
||||
|
||||
and =
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=
|
||||
Reset search and display everything=
|
||||
First page=
|
||||
Back three pages=
|
||||
Back one page=
|
||||
Forward one page=
|
||||
Forward three pages=
|
||||
Last page=
|
||||
No matching items=
|
||||
No matches.=
|
||||
Page=
|
||||
@1 of @2=
|
||||
Filter=
|
||||
|
||||
# register.lua
|
||||
|
||||
Can use the creative inventory=
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=
|
||||
Crafting Guide=
|
||||
Set home position=
|
||||
Home position set to: @1=
|
||||
You don't have the "home" privilege!=
|
||||
You don't have the \"home\" privilege!=
|
||||
Go home=
|
||||
Set time to day=
|
||||
Time of day set to 6am=
|
||||
You don't have the settime privilege!=
|
||||
Set time to night=
|
||||
Time of day set to 6am=
|
||||
Time of day set to 9pm=
|
||||
You don't have the settime privilege!=
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=
|
||||
This button has been disabled outside=
|
||||
Crafting=
|
||||
Trash:=
|
||||
Refill:=
|
||||
Any item belonging to the @1 group=
|
||||
@ -63,28 +65,36 @@ Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=
|
||||
This recipe is too@@large to be displayed.=
|
||||
This recipe is too@nlarge to be displayed.=
|
||||
To craft grid:=
|
||||
All=
|
||||
Crafting=
|
||||
White=
|
||||
Yellow=
|
||||
Red=
|
||||
Green=
|
||||
Blue=
|
||||
Waypoints=
|
||||
Select Waypoint #@1=
|
||||
Waypoint @1=
|
||||
Set waypoint to current location=
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=
|
||||
Edit waypoint name=
|
||||
Waypoint active=
|
||||
Waypoint inactive=
|
||||
Finish editing=
|
||||
World position=
|
||||
Name=
|
||||
HUD text color=
|
||||
|
||||
# api.lua
|
||||
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
|
||||
# internal.lua
|
||||
|
||||
First page=
|
||||
Back three pages=
|
||||
Back one page=
|
||||
Forward one page=
|
||||
Forward three pages=
|
||||
Last page=
|
||||
Search=
|
||||
Reset search and display everything=
|
||||
No matching items=
|
||||
No matches.=
|
||||
Page=
|
||||
@1 of @2=
|
||||
Filter=
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=
|
||||
Bag @1=
|
||||
Small Bag=
|
||||
Medium Bag=
|
||||
Large Bag=
|
@ -1,4 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Üretim
|
||||
Mixing=Karıştırma
|
||||
Cooking=Pişirme
|
||||
Digging=Kazma
|
||||
@ -7,32 +8,20 @@ Bag @1=@1. Çanta
|
||||
Small Bag=Küçük Çanta
|
||||
Medium Bag=Çanta
|
||||
Large Bag=Büyük Çanta
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = ve
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Ara
|
||||
Reset search and display everything=
|
||||
First page=İlk Sayfa
|
||||
Back three pages=3 Sayfa Gerile
|
||||
Back one page=Geri
|
||||
Forward one page=İleri
|
||||
Forward three pages=3 Sayfa İlerile
|
||||
Last page=Son Sayfa
|
||||
Search=Ara
|
||||
No matching items=Eşleşme yok
|
||||
No matches.=Eşleşme yok
|
||||
Page=Sayfa
|
||||
@1 of @2=@1 dan @2
|
||||
Filter=Süzgeç
|
||||
Can use the creative inventory=Yaratıcı envanteri kullanabilir
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Üretim tablosu
|
||||
Crafting Guide=Kılavuz
|
||||
Set home position=Set ev pozisyon
|
||||
@ -44,29 +33,19 @@ Time of day set to 6am=Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime privilege!="settime" yetkiniz yok!
|
||||
Set time to night=Geceye zaman ayarla
|
||||
Time of day set to 9pm=Saat 19:00 olarak ayarlandı
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory cleared!=Envanter temizlendi!
|
||||
Trash:=Çöp
|
||||
Refill:=Doldur
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=@1 dan @2 tarifi
|
||||
Usage @1 of @2=Kullanım @1/@2
|
||||
No recipes=Tarifi yok
|
||||
No usages=Kullanım yok
|
||||
Result=Çıktı
|
||||
Ingredient=Bileşen
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=Ver bana:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Üretim tablosuna kopyala
|
||||
All=Tümü
|
||||
Crafting=Üretim
|
||||
White=Beyaz
|
||||
Yellow=Sarı
|
||||
Red=Kırmızı
|
||||
@ -76,10 +55,10 @@ Waypoints=Konum Noktaları
|
||||
Select Waypoint #@1=#@1 konum noktası seç
|
||||
Waypoint @1=@1 Konum Noktaları
|
||||
Set waypoint to current location=Bulunduğun noktayı işaretle
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=görünmez
|
||||
visible=görünür
|
||||
Make waypoint @1=Yol noktası @1
|
||||
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||
Change color of waypoint display=Konum Gösterge Rengi
|
||||
Edit waypoint name=Konum Noktasını Düzenle
|
||||
Waypoint active=Konum Etkin
|
||||
@ -88,12 +67,3 @@ Finish editing=Düzenleme bitti
|
||||
World position=Dünya konumu
|
||||
Name=İsim
|
||||
HUD text color=Metin rengi
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
invisible=görünmez
|
||||
visible=görünür
|
||||
Make waypoint @1=Yol noktası @1
|
||||
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||
|
@ -1,4 +1,8 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹饪
|
||||
Digging=挖出
|
||||
@ -7,32 +11,20 @@ Bag @1=背包@1
|
||||
Small Bag=小背包
|
||||
Medium Bag=中背包
|
||||
Large Bag=大背包
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = 和
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=搜索
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
First page=第一页
|
||||
Back three pages=后退三页
|
||||
Back one page=后退一页
|
||||
Forward one page=前进一页
|
||||
Forward three pages=前进三页
|
||||
Last page=最后一页
|
||||
Search=搜索
|
||||
No matching items=没有匹配物品
|
||||
No matches.=没有匹配
|
||||
Page=页面
|
||||
@1 of @2=第@1页,共@2页
|
||||
Filter=过滤器
|
||||
Can use the creative inventory=可以使用创造背包
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=设置家的位置
|
||||
@ -44,29 +36,21 @@ Time of day set to 6am=时间设置到早晨6点
|
||||
You don't have the settime privilege!=你没有“settime”权限!
|
||||
Set time to night=设置时间到晚上
|
||||
Time of day set to 9pm=时间设置到晚上9点
|
||||
Clear inventory=清空背包
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
|
||||
Inventory cleared!=清空背包
|
||||
Clear inventory=清空背包
|
||||
|
||||
Trash:=丢弃:
|
||||
Refill:=填满:
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
||||
Recipe @1 of @2=第@1配方,共@2个
|
||||
Usage @1 of @2=第@1用法,共@2个
|
||||
No recipes=没有配方
|
||||
No usages=没有用法
|
||||
Result=结果
|
||||
Ingredient=原料
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=给予:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
Crafting=合成
|
||||
White=白
|
||||
Yellow=黄
|
||||
Red=红
|
||||
@ -76,10 +60,10 @@ Waypoints=航路点
|
||||
Select Waypoint #@1=查询航路点 #@1
|
||||
Waypoint @1=航路点 @1
|
||||
Set waypoint to current location=将航路点设置到当前位置
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=不可见的
|
||||
visible=可见的
|
||||
Make waypoint @1=设置航路点 @1
|
||||
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||
Change color of waypoint display=改变航路点显示的颜色
|
||||
Edit waypoint name=编辑航路点名称
|
||||
Waypoint active=航路点已激活
|
||||
@ -89,10 +73,7 @@ World position=世界位置
|
||||
Name=名称
|
||||
HUD text color=HUD文本颜色
|
||||
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=不可见的
|
||||
visible=可见的
|
||||
Make waypoint @1=设置航路点 @1
|
||||
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
||||
|
@ -1,4 +1,8 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹飪
|
||||
Digging=挖出
|
||||
@ -7,32 +11,20 @@ Bag @1=揹包@1
|
||||
Small Bag=小揹包
|
||||
Medium Bag=中揹包
|
||||
Large Bag=大揹包
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = 和
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=搜索
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
First page=第一頁
|
||||
Back three pages=後退三頁
|
||||
Back one page=後退一頁
|
||||
Forward one page=前進一頁
|
||||
Forward three pages=前進三頁
|
||||
Last page=最後一頁
|
||||
Search=搜索
|
||||
No matching items=沒有匹配物品
|
||||
No matches.=沒有匹配
|
||||
Page=頁面
|
||||
@1 of @2=第@1頁,共@2頁
|
||||
Filter=過濾器
|
||||
Can use the creative inventory=可以使用創造揹包
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=設置家的位置
|
||||
@ -44,29 +36,21 @@ Time of day set to 6am=時間設置到早晨6點
|
||||
You don't have the settime privilege!=你沒有“settime”權限!
|
||||
Set time to night=設置時間到晚上
|
||||
Time of day set to 9pm=時間設置到晚上9點
|
||||
Clear inventory=清空揹包
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
|
||||
Inventory cleared!=清空揹包
|
||||
Clear inventory=清空揹包
|
||||
|
||||
Trash:=丟棄:
|
||||
Refill:=填滿:
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
||||
Recipe @1 of @2=第@1配方,共@2個
|
||||
Usage @1 of @2=第@1用法,共@2個
|
||||
No recipes=沒有配方
|
||||
No usages=沒有用法
|
||||
Result=結果
|
||||
Ingredient=原料
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=給予:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
Crafting=合成
|
||||
White=白
|
||||
Yellow=黃
|
||||
Red=紅
|
||||
@ -76,10 +60,10 @@ Waypoints=航路點
|
||||
Select Waypoint #@1=查詢航路點 #@1
|
||||
Waypoint @1=航路點 @1
|
||||
Set waypoint to current location=將航路點設置到當前位置
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
invisible=不可見的
|
||||
visible=可見的
|
||||
Make waypoint @1=設置航路點 @1
|
||||
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||
Change color of waypoint display=改變航路點顯示的顏色
|
||||
Edit waypoint name=編輯航路點名稱
|
||||
Waypoint active=航路點已激活
|
||||
@ -89,10 +73,7 @@ World position=世界位置
|
||||
Name=名稱
|
||||
HUD text color=HUD文本顏色
|
||||
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=不可見的
|
||||
visible=可見的
|
||||
Make waypoint @1=設置航路點 @1
|
||||
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
||||
|
2
mod.conf
@ -1,4 +1,6 @@
|
||||
name = unified_inventory
|
||||
depends = default
|
||||
optional_depends = creative, sfinv, datastorage, farming
|
||||
description = """
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
|
155
register.lua
@ -29,11 +29,114 @@ local trash = minetest.create_detached_inventory("trash", {
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
-- ui.register_button("craft", {
|
||||
-- type = "image",
|
||||
-- image = "ui_craft_icon.png",
|
||||
-- tooltip = S("Crafting Grid")
|
||||
-- })
|
||||
ui.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid")
|
||||
})
|
||||
|
||||
ui.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
ui.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
ui.set_home(player, player:get_pos())
|
||||
local home = ui.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: @1", minetest.pos_to_string(home)))
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
if ui.go_home(player) then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 6am"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
hide_lite=true,
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 9pm"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("clear_inv", {
|
||||
type = "image",
|
||||
@ -71,27 +174,25 @@ ui.register_page("craft", {
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
}
|
||||
local formspec2 = {
|
||||
perplayer_formspec.craft_grid,
|
||||
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_name;craft]",
|
||||
"listring[current_player;main]",
|
||||
string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:"))),
|
||||
ui.make_trash_slot(craftx + 6.25, crafty + 2.5),
|
||||
ui.single_slot(craftx - 2.5, crafty + 2.5),
|
||||
string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:"))),
|
||||
string.format("list[detached:%srefill;main;%f,%f;1,1;]", F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset),
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
--copy formspec2 to formspec
|
||||
for i=1,#formspec2 do
|
||||
formspec[n]=formspec2[i]
|
||||
n = n+1
|
||||
end
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.2 - ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
@ -107,10 +208,8 @@ ui.register_page("craft", {
|
||||
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local name = item:get_name()
|
||||
local count = item:get_count()
|
||||
local wear = item:get_wear()
|
||||
local description = item:get_meta():get_string("description")
|
||||
local show_is_group = false
|
||||
local displayitem = name.." "..count.." "..wear
|
||||
local displayitem = name.." "..count
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
@ -120,9 +219,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = show_is_group and "G" or ""
|
||||
-- Unique id to prevent tooltip being overridden
|
||||
local id = string.format("%i%i_", x*10, y*10)
|
||||
local buttonname = F(id..buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||
local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
F(displayitem), buttonname, label)
|
||||
@ -138,8 +235,6 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
if andcount >= 1 then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
|
||||
end
|
||||
elseif description ~= "" then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, F(description))
|
||||
end
|
||||
return button
|
||||
end
|
||||
@ -398,14 +493,6 @@ local function craftguide_craft(player, formname, fields)
|
||||
local alternate = ui.alternate[player_name]
|
||||
|
||||
local craft = crafts[alternate]
|
||||
if not craft.width then
|
||||
if not craft.output then
|
||||
minetest.log("warning", "[unified_inventory] Craft has no output.")
|
||||
else
|
||||
minetest.log("warning", ("[unified_inventory] Craft for '%s' has no width."):format(craft.output))
|
||||
end
|
||||
return
|
||||
end
|
||||
if craft.width > 3 then return end
|
||||
|
||||
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 220 KiB After Width: | Height: | Size: 134 KiB |
@ -9,6 +9,3 @@ unified_inventory_bags (Enable bags) bool true
|
||||
#If enabled, the trash slot can be used by those without both creative
|
||||
#and the give privilege.
|
||||
unified_inventory_trash (Enable trash) bool true
|
||||
|
||||
|
||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 7.8 KiB |
Before Width: | Height: | Size: 510 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 551 B |
Before Width: | Height: | Size: 697 B After Width: | Height: | Size: 1.0 KiB |
244
waypoints.lua
Normal file
@ -0,0 +1,244 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
{"#DBBB00", 0xf1d32c, S("Yellow")},
|
||||
{"#DD0000", 0xDD0000, S("Red")},
|
||||
{"#2cf136", 0x2cf136, S("Green")},
|
||||
{"#2c4df1", 0x2c4df1, S("Blue")},
|
||||
}
|
||||
|
||||
local hud_colors_max = #hud_colors
|
||||
|
||||
-- Stores temporary player data (persists until player leaves)
|
||||
local waypoints_temp = {}
|
||||
|
||||
ui.register_page("waypoints", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||
local wp_bottom_row = ui.style_full.std_inv_y - 1
|
||||
local wp_buttons_rj = ui.style_full.std_inv_x + 10.1 - ui.style_full.btn_spc
|
||||
local wp_edit_w = ui.style_full.btn_spc * 4 - 0.1
|
||||
|
||||
-- build a "fake" temp entry if the server took too long
|
||||
-- during sign-on and returned an empty entry
|
||||
if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = { ui.style_full.standard_inv_bg,
|
||||
string.format("label[%f,%f;%s]",
|
||||
ui.style_full.form_header_x, ui.style_full.form_header_y,
|
||||
F(S("Waypoints"))),
|
||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||
}
|
||||
local n=4
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5 do
|
||||
local sw="select_waypoint"..i
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%sui_%i_icon.png;%s;]",
|
||||
ui.style_full.main_button_x, wp_bottom_row - (5-i) * ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
(i == waypoints.selected) and "ui_blue_icon_background.png^" or "",
|
||||
i, sw)
|
||||
formspec[n+1] = "tooltip["..sw..";"..S("Select Waypoint #@1", i).."]"
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
local waypoint = waypoints[i] or {}
|
||||
local temp = waypoints_temp[player_name][i] or {}
|
||||
local default_name = S("Waypoint @1", i)
|
||||
|
||||
-- Main buttons:
|
||||
local btnlist = {
|
||||
{ "ui_waypoint_set_icon.png", "set_waypoint", S("Set waypoint to current location") },
|
||||
{ waypoint.active and "ui_on_icon.png" or "ui_off_icon.png", "toggle_waypoint", S("Make waypoint @1", waypoint.active and "invisible" or "visible") },
|
||||
{ waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)", "toggle_display_pos", S("@1 display of waypoint coordinates", waypoint.display_pos and "Disable" or "Enable") },
|
||||
{ "ui_circular_arrows_icon.png", "toggle_color", S("Change color of waypoint display") },
|
||||
{ "ui_pencil_icon.png", "rename_waypoint", S("Edit waypoint name") }
|
||||
}
|
||||
|
||||
local x = 4
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||
wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
b[1], b[2], i)
|
||||
formspec[n+1] = "tooltip["..b[2]..i..";"..F(b[3]).."]"
|
||||
x = x - 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
-- Waypoint's info:
|
||||
formspec[n] = "label["..wp_info_x..","..(wp_info_y+1.1)..";"
|
||||
if waypoint.active then
|
||||
formspec[n+1] = F(S("Waypoint active")).."]"
|
||||
else
|
||||
formspec[n+1] = F(S("Waypoint inactive")).."]"
|
||||
end
|
||||
n = n + 2
|
||||
|
||||
if temp.edit then
|
||||
formspec[n] = string.format("field[%f,%f;%f,%f;rename_box%i;;%s]",
|
||||
wp_buttons_rj - wp_edit_w - 0.1, wp_bottom_row - ui.style_full.btn_spc,
|
||||
wp_edit_w, ui.style_full.btn_size, i, (waypoint.name or default_name))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;%f,%f;ui_ok_icon.png;confirm_rename%i;]",
|
||||
wp_buttons_rj, wp_bottom_row - ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size, i)
|
||||
formspec[n+2] = "tooltip[confirm_rename"..i..";"..F(S("Finish editing")).."]"
|
||||
n = n + 3
|
||||
end
|
||||
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+1.6, F(S("World position")),
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.10, F(S("Name")), (waypoint.name or default_name))
|
||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
ui.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
local waypoint = waypoints[i]
|
||||
if not waypoint then return end
|
||||
temp[i] = temp[i] or {}
|
||||
temp = temp[i]
|
||||
local pos = waypoint.world_pos or vector.new()
|
||||
local name
|
||||
if waypoint.display_pos then
|
||||
name = minetest.pos_to_string(pos)
|
||||
if waypoint.name then
|
||||
name = name..", "..waypoint.name
|
||||
end
|
||||
else
|
||||
name = waypoint.name or "Waypoint "..i
|
||||
end
|
||||
if temp.hud then
|
||||
player:hud_remove(temp.hud)
|
||||
end
|
||||
if waypoint.active then
|
||||
temp.hud = player:hud_add({
|
||||
hud_elem_type = "waypoint",
|
||||
number = hud_colors[waypoint.color or 1][2] ,
|
||||
name = name,
|
||||
text = "m",
|
||||
world_pos = pos
|
||||
})
|
||||
else
|
||||
temp.hud = nil
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local update_formspec = false
|
||||
local need_update_hud = false
|
||||
local hit = false
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local temp = waypoints_temp[player_name]
|
||||
for i = 1, 5, 1 do
|
||||
if fields["select_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints.selected = i
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].active = not (waypoints[i].active)
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["set_waypoint"..i] then
|
||||
hit = true
|
||||
local pos = player:get_pos()
|
||||
pos.x = math.floor(pos.x)
|
||||
pos.y = math.floor(pos.y)
|
||||
pos.z = math.floor(pos.z)
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].world_pos = pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["rename_waypoint"..i] then
|
||||
hit = true
|
||||
temp[i] = temp[i] or {}
|
||||
temp[i].edit = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_display_pos"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].display_pos = not waypoints[i].display_pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_color"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
local color = waypoints[i].color or 1
|
||||
color = color + 1
|
||||
if color > hud_colors_max then
|
||||
color = 1
|
||||
end
|
||||
waypoints[i].color = color
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["confirm_rename"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
temp[i].edit = false
|
||||
waypoints[i].name = fields["rename_box"..i]
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
if need_update_hud then
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
ui.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
if hit then return end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local temp = {}
|
||||
waypoints_temp[player_name] = temp
|
||||
for i = 1, 5 do
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
waypoints_temp[player:get_player_name()] = nil
|
||||
end)
|
||||
|