Also updating ES&ES2 interface to work with removal of IMaterialRendererServices::setBasicRenderStates
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6487 dfc29bdd-3216-0410-991c-e03cc46cb475
Not tested much, but seems to be easier in es2 than in normal OpenGL
Probably because it doesn't have to care about switching back to fixed function pipeline
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6478 dfc29bdd-3216-0410-991c-e03cc46cb475
Note: Not yet using latest changes to IMaterialRendererServices in ES2 driver
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6477 dfc29bdd-3216-0410-991c-e03cc46cb475
ogles1 has no shader support, so nothing to be done there.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6468 dfc29bdd-3216-0410-991c-e03cc46cb475
Sorry, messed up last merge with some changes in Software renderer it seems.
Thanks @Christian Keimel for reporting
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6457 dfc29bdd-3216-0410-991c-e03cc46cb475
Should be enabled according to Maksym Hamarnyk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6181 dfc29bdd-3216-0410-991c-e03cc46cb475
- Adding optional support for touch input in X11
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6180 dfc29bdd-3216-0410-991c-e03cc46cb475
Also adding -DPNG_ARM_NEON_OPT=0 to other places in Makefile as we don't have arm optimization for neon currently in our png lib.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6177 dfc29bdd-3216-0410-991c-e03cc46cb475
Seems Debian 11 adds it back.
Thanks @TheBrokenRail for patch.
Hidden in comments for patch #322: https://sourceforge.net/p/irrlicht/patches/322
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6175 dfc29bdd-3216-0410-991c-e03cc46cb475
It should work now.
Thanks @maksym for help.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6150 dfc29bdd-3216-0410-991c-e03cc46cb475
And a bit unifying it with trunk.
Likely one more bug in there... so another patch coming.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6149 dfc29bdd-3216-0410-991c-e03cc46cb475
Note: I could not merge 2 OSX project files as I'm not sure how to correctly resolve their conflicts.
Maybe old version for those files are still OK, as ogl-es branch got updated once before (leaving trunk behind).
In case it causes problems I hope someone can send another patch for those 2 files:
source/Irrlicht/Irrlicht.xcodeproj/xcshareddata/xcschemes
source/Irrlicht/Irrlicht.xcodeproj/project.pbxproj
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6140 dfc29bdd-3216-0410-991c-e03cc46cb475
Caught up with trunk again.
Not yet tested beside compiling (quick test failed, but seems like nothing from the new changes).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6117 dfc29bdd-3216-0410-991c-e03cc46cb475
The support for UINT shader constants added in this is just returning warnings in GLES drivers as this would need ES 3.0
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6115 dfc29bdd-3216-0410-991c-e03cc46cb475
GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475