2010-11-27 00:02:21 +01:00
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/*
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2010-11-29 19:13:04 +01:00
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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2010-11-27 00:02:21 +01:00
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*/
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#ifndef MAP_HEADER
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#define MAP_HEADER
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#include <jmutex.h>
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#include <jthread.h>
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#include <iostream>
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#ifdef _WIN32
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#include <windows.h>
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#define sleep_s(x) Sleep((x*1000))
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#else
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#include <unistd.h>
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#define sleep_s(x) sleep(x)
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#endif
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#include "common_irrlicht.h"
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#include "mapnode.h"
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#include "mapblock.h"
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#include "mapsector.h"
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#include "constants.h"
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2010-12-11 17:11:03 +01:00
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#include "voxel.h"
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2011-04-03 11:14:23 +02:00
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#include "mapchunk.h"
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2011-04-03 15:21:06 +02:00
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#include "nodemetadata.h"
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2011-02-28 01:01:40 +01:00
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2010-11-27 00:02:21 +01:00
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#define MAPTYPE_BASE 0
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#define MAPTYPE_SERVER 1
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#define MAPTYPE_CLIENT 2
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2011-02-23 01:49:57 +01:00
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enum MapEditEventType{
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MEET_ADDNODE,
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MEET_REMOVENODE,
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MEET_OTHER
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};
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struct MapEditEvent
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{
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MapEditEventType type;
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v3s16 p;
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MapNode n;
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core::map<v3s16, bool> modified_blocks;
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u16 already_known_by_peer;
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MapEditEvent():
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type(MEET_OTHER),
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already_known_by_peer(0)
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{
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}
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MapEditEvent * clone()
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{
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MapEditEvent *event = new MapEditEvent();
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event->type = type;
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event->p = p;
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event->n = n;
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for(core::map<v3s16, bool>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd()==false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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bool v = i.getNode()->getValue();
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event->modified_blocks.insert(p, v);
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}
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return event;
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}
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};
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class MapEventReceiver
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{
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public:
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// event shall be deleted by caller after the call.
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virtual void onMapEditEvent(MapEditEvent *event) = 0;
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};
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2011-02-05 13:55:16 +01:00
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class Map : public NodeContainer
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2010-11-27 00:02:21 +01:00
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{
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public:
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Map(std::ostream &dout);
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virtual ~Map();
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virtual u16 nodeContainerId() const
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{
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return NODECONTAINER_ID_MAP;
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}
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virtual s32 mapType() const
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{
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return MAPTYPE_BASE;
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}
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2011-02-20 23:45:14 +01:00
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/*
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Drop (client) or delete (server) the map.
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*/
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2010-12-19 15:51:45 +01:00
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virtual void drop()
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{
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delete this;
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}
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2011-02-23 01:49:57 +01:00
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void addEventReceiver(MapEventReceiver *event_receiver);
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void removeEventReceiver(MapEventReceiver *event_receiver);
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// event shall be deleted by caller after the call.
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void dispatchEvent(MapEditEvent *event);
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2010-11-27 00:02:21 +01:00
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2011-01-30 00:44:54 +01:00
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// On failure returns NULL
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MapSector * getSectorNoGenerateNoExNoLock(v2s16 p2d);
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// On failure returns NULL
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MapSector * getSectorNoGenerateNoEx(v2s16 p2d);
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// On failure throws InvalidPositionException
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2010-11-27 00:02:21 +01:00
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MapSector * getSectorNoGenerate(v2s16 p2d);
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2011-02-01 02:06:02 +01:00
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// Gets an existing sector or creates an empty one
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//MapSector * getSectorCreate(v2s16 p2d);
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2011-01-30 00:44:54 +01:00
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2010-11-27 00:02:21 +01:00
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/*
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This is overloaded by ClientMap and ServerMap to allow
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their differing fetch methods.
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*/
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2011-02-01 15:17:55 +01:00
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virtual MapSector * emergeSector(v2s16 p){ return NULL; }
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virtual MapSector * emergeSector(v2s16 p,
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core::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }
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2011-01-17 01:40:53 +01:00
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2010-11-27 00:02:21 +01:00
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// Returns InvalidPositionException if not found
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MapBlock * getBlockNoCreate(v3s16 p);
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2010-12-21 17:08:24 +01:00
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// Returns NULL if not found
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MapBlock * getBlockNoCreateNoEx(v3s16 p);
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2011-02-01 02:06:02 +01:00
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// Gets an existing block or creates an empty one
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//MapBlock * getBlockCreate(v3s16 p);
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2010-11-27 00:02:21 +01:00
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// Returns InvalidPositionException if not found
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bool isNodeUnderground(v3s16 p);
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// virtual from NodeContainer
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bool isValidPosition(v3s16 p)
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{
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v3s16 blockpos = getNodeBlockPos(p);
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MapBlock *blockref;
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try{
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blockref = getBlockNoCreate(blockpos);
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}
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catch(InvalidPositionException &e)
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{
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return false;
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}
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return true;
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/*v3s16 relpos = p - blockpos*MAP_BLOCKSIZE;
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bool is_valid = blockref->isValidPosition(relpos);
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return is_valid;*/
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}
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// virtual from NodeContainer
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2010-12-25 15:04:51 +01:00
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// throws InvalidPositionException if not found
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2010-11-27 00:02:21 +01:00
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MapNode getNode(v3s16 p)
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{
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v3s16 blockpos = getNodeBlockPos(p);
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MapBlock * blockref = getBlockNoCreate(blockpos);
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v3s16 relpos = p - blockpos*MAP_BLOCKSIZE;
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2010-11-29 09:52:07 +01:00
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return blockref->getNodeNoCheck(relpos);
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2010-11-27 00:02:21 +01:00
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}
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// virtual from NodeContainer
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2010-12-25 15:04:51 +01:00
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// throws InvalidPositionException if not found
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2010-11-27 00:02:21 +01:00
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void setNode(v3s16 p, MapNode & n)
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{
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v3s16 blockpos = getNodeBlockPos(p);
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MapBlock * blockref = getBlockNoCreate(blockpos);
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v3s16 relpos = p - blockpos*MAP_BLOCKSIZE;
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2010-11-29 09:52:07 +01:00
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blockref->setNodeNoCheck(relpos, n);
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2010-11-27 00:02:21 +01:00
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}
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2011-02-21 15:10:36 +01:00
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// Returns a CONTENT_IGNORE node if not found
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MapNode getNodeNoEx(v3s16 p)
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2010-11-27 00:02:21 +01:00
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{
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2011-02-21 15:10:36 +01:00
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try{
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v3s16 blockpos = getNodeBlockPos(p);
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MapBlock * blockref = getBlockNoCreate(blockpos);
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v3s16 relpos = p - blockpos*MAP_BLOCKSIZE;
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2010-11-27 00:02:21 +01:00
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2011-02-21 15:10:36 +01:00
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return blockref->getNodeNoCheck(relpos);
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}
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catch(InvalidPositionException &e)
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{
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return MapNode(CONTENT_IGNORE);
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}
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}
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2010-11-27 00:02:21 +01:00
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2010-12-18 16:46:00 +01:00
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void unspreadLight(enum LightBank bank,
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core::map<v3s16, u8> & from_nodes,
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2010-11-27 00:02:21 +01:00
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core::map<v3s16, bool> & light_sources,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 16:46:00 +01:00
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void unLightNeighbors(enum LightBank bank,
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v3s16 pos, u8 lightwas,
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2010-11-27 00:02:21 +01:00
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core::map<v3s16, bool> & light_sources,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 16:46:00 +01:00
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void spreadLight(enum LightBank bank,
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core::map<v3s16, bool> & from_nodes,
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2010-11-27 00:02:21 +01:00
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 16:46:00 +01:00
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void lightNeighbors(enum LightBank bank,
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v3s16 pos,
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2010-11-27 00:02:21 +01:00
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 16:46:00 +01:00
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v3s16 getBrightestNeighbour(enum LightBank bank, v3s16 p);
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2010-11-27 00:02:21 +01:00
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s16 propagateSunlight(v3s16 start,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 16:46:00 +01:00
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void updateLighting(enum LightBank bank,
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core::map<v3s16, MapBlock*> & a_blocks,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-11-27 00:02:21 +01:00
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void updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
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core::map<v3s16, MapBlock*> & modified_blocks);
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/*
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These handle lighting but not faces.
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*/
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void addNodeAndUpdate(v3s16 p, MapNode n,
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core::map<v3s16, MapBlock*> &modified_blocks);
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void removeNodeAndUpdate(v3s16 p,
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core::map<v3s16, MapBlock*> &modified_blocks);
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2011-02-23 01:49:57 +01:00
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/*
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Wrappers for the latter ones.
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These emit events.
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Return true if succeeded, false if not.
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*/
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bool addNodeWithEvent(v3s16 p, MapNode n);
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bool removeNodeWithEvent(v3s16 p);
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2010-11-27 00:02:21 +01:00
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2010-12-19 15:51:45 +01:00
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/*
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2010-12-21 17:08:24 +01:00
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Takes the blocks at the edges into account
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2010-12-19 15:51:45 +01:00
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*/
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bool dayNightDiffed(v3s16 blockpos);
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2010-11-27 00:02:21 +01:00
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//core::aabbox3d<s16> getDisplayedBlockArea();
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//bool updateChangedVisibleArea();
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virtual void save(bool only_changed){assert(0);};
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/*
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Updates usage timers
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*/
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void timerUpdate(float dtime);
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// Takes cache into account
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// sector mutex should be locked when calling
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void deleteSectors(core::list<v2s16> &list, bool only_blocks);
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// Returns count of deleted sectors
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u32 deleteUnusedSectors(float timeout, bool only_blocks=false,
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core::list<v3s16> *deleted_blocks=NULL);
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// For debug printing
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virtual void PrintInfo(std::ostream &out);
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2011-01-17 20:15:31 +01:00
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void transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks);
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2011-01-17 13:57:37 +01:00
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2011-04-03 15:21:06 +02:00
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/*
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Node metadata
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These are basically coordinate wrappers to MapBlock
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*/
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2011-04-04 02:45:08 +02:00
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NodeMetadata* getNodeMetadata(v3s16 p);
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void setNodeMetadata(v3s16 p, NodeMetadata *meta);
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void removeNodeMetadata(v3s16 p);
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2011-04-05 01:56:29 +02:00
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void nodeMetadataStep(float dtime,
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core::map<v3s16, MapBlock*> &changed_blocks);
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2011-04-03 15:21:06 +02:00
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2011-01-17 13:57:37 +01:00
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/*
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Variables
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*/
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protected:
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std::ostream &m_dout;
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2011-02-23 01:49:57 +01:00
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core::map<MapEventReceiver*, bool> m_event_receivers;
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// Mutex is important because on client map is accessed asynchronously
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2011-01-17 13:57:37 +01:00
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core::map<v2s16, MapSector*> m_sectors;
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JMutex m_sector_mutex;
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// Be sure to set this to NULL when the cached sector is deleted
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MapSector *m_sector_cache;
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v2s16 m_sector_cache_p;
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2011-02-05 13:55:16 +01:00
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//WrapperHeightmap m_hwrapper;
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2011-01-17 13:57:37 +01:00
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// Queued transforming water nodes
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UniqueQueue<v3s16> m_transforming_liquid;
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2010-11-27 00:02:21 +01:00
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};
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2011-01-16 18:32:14 +01:00
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/*
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ServerMap
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This is the only map class that is able to generate map.
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*/
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2011-04-10 19:18:34 +02:00
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struct ChunkMakeData;
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2010-11-27 00:02:21 +01:00
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class ServerMap : public Map
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{
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public:
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/*
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savedir: directory to which map data should be saved
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*/
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2011-02-05 13:55:16 +01:00
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ServerMap(std::string savedir);
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2010-11-27 00:02:21 +01:00
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~ServerMap();
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s32 mapType() const
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{
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return MAPTYPE_SERVER;
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}
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/*
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2011-01-30 00:44:54 +01:00
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Map generation
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*/
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2011-04-03 11:14:23 +02:00
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|
|
// Returns the position of the chunk where the sector is in
|
|
|
|
v2s16 sector_to_chunk(v2s16 sectorpos)
|
|
|
|
{
|
2011-04-10 21:50:31 +02:00
|
|
|
if(m_chunksize == 0)
|
|
|
|
return v2s16(0,0);
|
2011-04-03 11:14:23 +02:00
|
|
|
sectorpos.X += m_chunksize / 2;
|
|
|
|
sectorpos.Y += m_chunksize / 2;
|
|
|
|
v2s16 chunkpos = getContainerPos(sectorpos, m_chunksize);
|
|
|
|
return chunkpos;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns the position of the (0,0) sector of the chunk
|
|
|
|
v2s16 chunk_to_sector(v2s16 chunkpos)
|
|
|
|
{
|
2011-04-10 21:50:31 +02:00
|
|
|
if(m_chunksize == 0)
|
|
|
|
return v2s16(0,0);
|
2011-04-03 11:14:23 +02:00
|
|
|
v2s16 sectorpos(
|
|
|
|
chunkpos.X * m_chunksize,
|
|
|
|
chunkpos.Y * m_chunksize
|
|
|
|
);
|
|
|
|
sectorpos.X -= m_chunksize / 2;
|
|
|
|
sectorpos.Y -= m_chunksize / 2;
|
|
|
|
return sectorpos;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Get a chunk.
|
|
|
|
*/
|
|
|
|
MapChunk *getChunk(v2s16 chunkpos)
|
|
|
|
{
|
|
|
|
core::map<v2s16, MapChunk*>::Node *n;
|
|
|
|
n = m_chunks.find(chunkpos);
|
|
|
|
if(n == NULL)
|
|
|
|
return NULL;
|
|
|
|
return n->getValue();
|
|
|
|
}
|
|
|
|
|
2011-02-01 15:17:55 +01:00
|
|
|
/*
|
2011-04-03 11:14:23 +02:00
|
|
|
True if the chunk and its neighbors are fully generated.
|
|
|
|
It means the chunk will not be touched in the future by the
|
|
|
|
generator. If false, generateChunk will make it true.
|
2011-02-01 15:17:55 +01:00
|
|
|
*/
|
2011-04-03 11:14:23 +02:00
|
|
|
bool chunkNonVolatile(v2s16 chunkpos)
|
2011-02-01 15:17:55 +01:00
|
|
|
{
|
2011-04-10 21:50:31 +02:00
|
|
|
if(m_chunksize == 0)
|
|
|
|
return true;
|
|
|
|
|
2011-04-03 11:14:23 +02:00
|
|
|
/*for(s16 x=-1; x<=1; x++)
|
|
|
|
for(s16 y=-1; y<=1; y++)*/
|
|
|
|
s16 x=0;
|
|
|
|
s16 y=0;
|
2011-02-01 15:17:55 +01:00
|
|
|
{
|
2011-04-03 11:14:23 +02:00
|
|
|
v2s16 chunkpos0 = chunkpos + v2s16(x,y);
|
|
|
|
MapChunk *chunk = getChunk(chunkpos);
|
|
|
|
if(chunk == NULL)
|
2011-02-01 15:17:55 +01:00
|
|
|
return false;
|
2011-04-03 11:14:23 +02:00
|
|
|
if(chunk->getGenLevel() != GENERATED_FULLY)
|
2011-02-01 15:17:55 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2011-04-10 21:50:31 +02:00
|
|
|
/*
|
|
|
|
Chunks are generated by using these and makeChunk().
|
|
|
|
*/
|
2011-04-10 19:18:34 +02:00
|
|
|
void initChunkMake(ChunkMakeData &data, v2s16 chunkpos);
|
|
|
|
MapChunk* finishChunkMake(ChunkMakeData &data,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks);
|
|
|
|
|
2011-04-03 11:14:23 +02:00
|
|
|
/*
|
|
|
|
Generate a chunk.
|
|
|
|
|
|
|
|
All chunks touching this one can be altered also.
|
|
|
|
*/
|
2011-04-10 21:50:31 +02:00
|
|
|
/*MapChunk* generateChunkRaw(v2s16 chunkpos,
|
2011-04-03 11:14:23 +02:00
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks,
|
2011-04-10 21:50:31 +02:00
|
|
|
bool force=false);*/
|
2011-04-03 11:14:23 +02:00
|
|
|
|
|
|
|
/*
|
|
|
|
Generate a chunk and its neighbors so that it won't be touched
|
|
|
|
anymore.
|
|
|
|
*/
|
2011-04-10 21:50:31 +02:00
|
|
|
/*MapChunk* generateChunk(v2s16 chunkpos,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks);*/
|
2011-04-03 11:14:23 +02:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
/*
|
|
|
|
Generate a sector.
|
2011-04-03 11:14:23 +02:00
|
|
|
|
|
|
|
This is mainly called by generateChunkRaw.
|
2011-01-30 00:44:54 +01:00
|
|
|
*/
|
2011-02-01 02:06:02 +01:00
|
|
|
//ServerMapSector * generateSector(v2s16 p);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Get a sector from somewhere.
|
|
|
|
- Check memory
|
|
|
|
- Check disk (loads blocks also)
|
|
|
|
- Create blank one
|
|
|
|
*/
|
|
|
|
ServerMapSector * createSector(v2s16 p);
|
2011-01-30 00:44:54 +01:00
|
|
|
|
|
|
|
/*
|
|
|
|
Get a sector from somewhere.
|
|
|
|
- Check memory
|
2011-02-01 02:06:02 +01:00
|
|
|
- Check disk (loads blocks also)
|
2011-01-30 00:44:54 +01:00
|
|
|
- Generate chunk
|
2010-11-27 00:02:21 +01:00
|
|
|
*/
|
2011-04-10 21:50:31 +02:00
|
|
|
/*MapSector * emergeSector(v2s16 p,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks);*/
|
2011-02-01 15:17:55 +01:00
|
|
|
|
2011-04-10 21:50:31 +02:00
|
|
|
/*MapSector * emergeSector(v2s16 p)
|
2011-02-01 15:17:55 +01:00
|
|
|
{
|
|
|
|
core::map<v3s16, MapBlock*> changed_blocks;
|
|
|
|
return emergeSector(p, changed_blocks);
|
2011-04-10 21:50:31 +02:00
|
|
|
}*/
|
2011-01-30 00:44:54 +01:00
|
|
|
|
|
|
|
MapBlock * generateBlock(
|
|
|
|
v3s16 p,
|
|
|
|
MapBlock *original_dummy,
|
|
|
|
ServerMapSector *sector,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks,
|
|
|
|
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
|
|
|
|
);
|
2011-02-01 02:06:02 +01:00
|
|
|
|
|
|
|
/*
|
|
|
|
Get a block from somewhere.
|
|
|
|
- Memory
|
|
|
|
- Create blank
|
|
|
|
*/
|
|
|
|
MapBlock * createBlock(v3s16 p);
|
2011-02-01 15:17:55 +01:00
|
|
|
|
|
|
|
/*
|
|
|
|
only_from_disk, changed_blocks and lighting_invalidated_blocks
|
|
|
|
are not properly used by the new map generator.
|
|
|
|
*/
|
2011-01-30 00:44:54 +01:00
|
|
|
MapBlock * emergeBlock(
|
|
|
|
v3s16 p,
|
|
|
|
bool only_from_disk,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks,
|
|
|
|
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
|
|
|
|
);
|
|
|
|
|
|
|
|
#if 0
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
Forcefully get a block from somewhere.
|
|
|
|
|
|
|
|
Exceptions:
|
|
|
|
- InvalidPositionException: possible if only_from_disk==true
|
|
|
|
|
|
|
|
changed_blocks:
|
|
|
|
- All already existing blocks that were modified are added.
|
|
|
|
- If found on disk, nothing will be added.
|
|
|
|
- If generated, the new block will not be included.
|
|
|
|
|
|
|
|
lighting_invalidated_blocks:
|
|
|
|
- All blocks that have heavy-to-calculate lighting changes
|
|
|
|
are added.
|
|
|
|
- updateLighting() should be called for these.
|
|
|
|
|
|
|
|
- A block that is in changed_blocks may not be in
|
|
|
|
lighting_invalidated_blocks.
|
|
|
|
*/
|
|
|
|
MapBlock * emergeBlock(
|
|
|
|
v3s16 p,
|
|
|
|
bool only_from_disk,
|
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks,
|
|
|
|
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
|
|
|
|
);
|
2011-01-30 00:44:54 +01:00
|
|
|
#endif
|
2011-02-23 01:49:57 +01:00
|
|
|
|
|
|
|
// Helper for placing objects on ground level
|
|
|
|
s16 findGroundLevel(v2s16 p2d);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
/*
|
|
|
|
Misc. helper functions for fiddling with directory and file
|
|
|
|
names when saving
|
|
|
|
*/
|
2010-11-27 00:02:21 +01:00
|
|
|
void createDir(std::string path);
|
|
|
|
void createSaveDir();
|
|
|
|
// returns something like "xxxxxxxx"
|
|
|
|
std::string getSectorSubDir(v2s16 pos);
|
|
|
|
// returns something like "map/sectors/xxxxxxxx"
|
|
|
|
std::string getSectorDir(v2s16 pos);
|
|
|
|
std::string createSectorDir(v2s16 pos);
|
|
|
|
// dirname: final directory name
|
|
|
|
v2s16 getSectorPos(std::string dirname);
|
|
|
|
v3s16 getBlockPos(std::string sectordir, std::string blockfile);
|
|
|
|
|
|
|
|
void save(bool only_changed);
|
2011-04-10 21:50:31 +02:00
|
|
|
//void loadAll();
|
2011-02-05 13:55:16 +01:00
|
|
|
|
2011-02-11 18:55:42 +01:00
|
|
|
// Saves map seed and possibly other stuff
|
2011-02-05 13:55:16 +01:00
|
|
|
void saveMapMeta();
|
|
|
|
void loadMapMeta();
|
|
|
|
|
2011-04-03 11:14:23 +02:00
|
|
|
void saveChunkMeta();
|
|
|
|
void loadChunkMeta();
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// The sector mutex should be locked when calling most of these
|
|
|
|
|
|
|
|
// This only saves sector-specific data such as the heightmap
|
|
|
|
// (no MapBlocks)
|
2011-02-05 13:55:16 +01:00
|
|
|
// DEPRECATED? Sectors have no metadata anymore.
|
2010-11-27 00:02:21 +01:00
|
|
|
void saveSectorMeta(ServerMapSector *sector);
|
|
|
|
MapSector* loadSectorMeta(std::string dirname);
|
|
|
|
|
|
|
|
// Full load of a sector including all blocks.
|
|
|
|
// returns true on success, false on failure.
|
|
|
|
bool loadSectorFull(v2s16 p2d);
|
|
|
|
// If sector is not found in memory, try to load it from disk.
|
|
|
|
// Returns true if sector now resides in memory
|
|
|
|
//bool deFlushSector(v2s16 p2d);
|
|
|
|
|
|
|
|
void saveBlock(MapBlock *block);
|
|
|
|
// This will generate a sector with getSector if not found.
|
|
|
|
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector);
|
|
|
|
|
|
|
|
// For debug printing
|
|
|
|
virtual void PrintInfo(std::ostream &out);
|
|
|
|
|
2011-02-10 01:13:03 +01:00
|
|
|
bool isSavingEnabled(){ return m_map_saving_enabled; }
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
private:
|
2011-02-04 13:32:30 +01:00
|
|
|
// Seed used for all kinds of randomness
|
|
|
|
u64 m_seed;
|
2010-11-27 16:18:34 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
std::string m_savedir;
|
|
|
|
bool m_map_saving_enabled;
|
2011-04-03 11:14:23 +02:00
|
|
|
|
|
|
|
// Chunk size in MapSectors
|
2011-04-10 21:50:31 +02:00
|
|
|
// If 0, chunks are disabled.
|
2011-04-03 11:14:23 +02:00
|
|
|
s16 m_chunksize;
|
|
|
|
// Chunks
|
|
|
|
core::map<v2s16, MapChunk*> m_chunks;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
/*
|
|
|
|
ClientMap stuff
|
|
|
|
*/
|
|
|
|
|
2010-12-19 18:11:05 +01:00
|
|
|
#ifndef SERVER
|
|
|
|
|
2010-12-26 12:33:20 +01:00
|
|
|
struct MapDrawControl
|
|
|
|
{
|
|
|
|
MapDrawControl():
|
|
|
|
range_all(false),
|
|
|
|
wanted_range(50),
|
|
|
|
wanted_max_blocks(0),
|
|
|
|
wanted_min_range(0),
|
|
|
|
blocks_drawn(0),
|
|
|
|
blocks_would_have_drawn(0)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
// Overrides limits by drawing everything
|
|
|
|
bool range_all;
|
|
|
|
// Wanted drawing range
|
|
|
|
float wanted_range;
|
|
|
|
// Maximum number of blocks to draw
|
|
|
|
u32 wanted_max_blocks;
|
|
|
|
// Blocks in this range are drawn regardless of number of blocks drawn
|
|
|
|
float wanted_min_range;
|
|
|
|
// Number of blocks rendered is written here by the renderer
|
|
|
|
u32 blocks_drawn;
|
|
|
|
// Number of blocks that would have been drawn in wanted_range
|
|
|
|
u32 blocks_would_have_drawn;
|
|
|
|
};
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
class Client;
|
|
|
|
|
2011-01-16 18:32:14 +01:00
|
|
|
/*
|
|
|
|
ClientMap
|
|
|
|
|
|
|
|
This is the only map class that is able to render itself on screen.
|
|
|
|
*/
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
class ClientMap : public Map, public scene::ISceneNode
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ClientMap(
|
|
|
|
Client *client,
|
2010-12-26 12:33:20 +01:00
|
|
|
MapDrawControl &control,
|
2010-11-27 00:02:21 +01:00
|
|
|
scene::ISceneNode* parent,
|
|
|
|
scene::ISceneManager* mgr,
|
|
|
|
s32 id
|
|
|
|
);
|
|
|
|
|
|
|
|
~ClientMap();
|
|
|
|
|
|
|
|
s32 mapType() const
|
|
|
|
{
|
|
|
|
return MAPTYPE_CLIENT;
|
|
|
|
}
|
|
|
|
|
2010-12-19 15:51:45 +01:00
|
|
|
void drop()
|
|
|
|
{
|
|
|
|
ISceneNode::drop();
|
|
|
|
}
|
|
|
|
|
2011-02-23 01:49:57 +01:00
|
|
|
void updateCamera(v3f pos, v3f dir)
|
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_camera_mutex);
|
|
|
|
m_camera_position = pos;
|
|
|
|
m_camera_direction = dir;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
Forcefully get a sector from somewhere
|
|
|
|
*/
|
|
|
|
MapSector * emergeSector(v2s16 p);
|
|
|
|
|
|
|
|
void deSerializeSector(v2s16 p2d, std::istream &is);
|
|
|
|
|
|
|
|
/*
|
|
|
|
ISceneNode methods
|
|
|
|
*/
|
|
|
|
|
2010-12-14 12:14:43 +01:00
|
|
|
virtual void OnRegisterSceneNode();
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
{
|
|
|
|
video::IVideoDriver* driver = SceneManager->getVideoDriver();
|
|
|
|
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
|
2010-12-13 23:21:18 +01:00
|
|
|
renderMap(driver, SceneManager->getSceneNodeRenderPass());
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
virtual const core::aabbox3d<f32>& getBoundingBox() const
|
|
|
|
{
|
|
|
|
return m_box;
|
|
|
|
}
|
|
|
|
|
2010-12-13 23:21:18 +01:00
|
|
|
void renderMap(video::IVideoDriver* driver, s32 pass);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-21 01:25:47 +01:00
|
|
|
/*
|
|
|
|
Methods for setting temporary modifications to nodes for
|
|
|
|
drawing.
|
2011-01-25 23:41:06 +01:00
|
|
|
|
|
|
|
Returns true if something changed.
|
|
|
|
|
|
|
|
All blocks whose mesh could have been changed are inserted
|
|
|
|
to affected_blocks.
|
2010-12-21 01:25:47 +01:00
|
|
|
*/
|
2011-01-25 23:41:06 +01:00
|
|
|
bool setTempMod(v3s16 p, NodeMod mod,
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core::map<v3s16, MapBlock*> *affected_blocks=NULL);
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bool clearTempMod(v3s16 p,
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core::map<v3s16, MapBlock*> *affected_blocks=NULL);
|
2010-12-21 01:25:47 +01:00
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// Efficient implementation needs a cache of TempMods
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|
|
//void clearTempMods();
|
2010-11-27 00:02:21 +01:00
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|
2011-02-20 23:45:14 +01:00
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void expireMeshes(bool only_daynight_diffed);
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/*
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|
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Update the faces of the given block and blocks on the
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|
|
|
leading edge.
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*/
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void updateMeshes(v3s16 blockpos, u32 daynight_ratio);
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// Update meshes that touch the node
|
2011-04-03 11:14:23 +02:00
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//void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio);
|
2011-02-20 23:45:14 +01:00
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2010-11-27 00:02:21 +01:00
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// For debug printing
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|
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virtual void PrintInfo(std::ostream &out);
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private:
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Client *m_client;
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core::aabbox3d<f32> m_box;
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// This is the master heightmap mesh
|
2011-02-05 13:55:16 +01:00
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|
//scene::SMesh *mesh;
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|
|
//JMutex mesh_mutex;
|
2010-12-26 12:33:20 +01:00
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MapDrawControl &m_control;
|
2011-02-23 01:49:57 +01:00
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|
|
v3f m_camera_position;
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|
|
v3f m_camera_direction;
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|
|
JMutex m_camera_mutex;
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|
2010-11-27 00:02:21 +01:00
|
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|
};
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2010-12-19 18:11:05 +01:00
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|
|
#endif
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|
2010-12-11 17:11:03 +01:00
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|
|
class MapVoxelManipulator : public VoxelManipulator
|
|
|
|
{
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|
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|
public:
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|
|
MapVoxelManipulator(Map *map);
|
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|
|
virtual ~MapVoxelManipulator();
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|
|
|
virtual void clear()
|
|
|
|
{
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|
|
|
VoxelManipulator::clear();
|
|
|
|
m_loaded_blocks.clear();
|
|
|
|
}
|
|
|
|
|
2010-12-12 13:33:13 +01:00
|
|
|
virtual void emerge(VoxelArea a, s32 caller_id=-1);
|
2010-12-11 17:11:03 +01:00
|
|
|
|
|
|
|
void blitBack(core::map<v3s16, MapBlock*> & modified_blocks);
|
|
|
|
|
2011-01-24 15:36:58 +01:00
|
|
|
protected:
|
2010-12-11 17:11:03 +01:00
|
|
|
Map *m_map;
|
2010-12-12 13:33:13 +01:00
|
|
|
/*
|
2011-02-01 02:06:02 +01:00
|
|
|
key = blockpos
|
|
|
|
value = block existed when loaded
|
2010-12-12 13:33:13 +01:00
|
|
|
*/
|
2010-12-11 17:11:03 +01:00
|
|
|
core::map<v3s16, bool> m_loaded_blocks;
|
|
|
|
};
|
|
|
|
|
2011-01-24 15:36:58 +01:00
|
|
|
class ManualMapVoxelManipulator : public MapVoxelManipulator
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ManualMapVoxelManipulator(Map *map);
|
|
|
|
virtual ~ManualMapVoxelManipulator();
|
2011-04-10 18:12:56 +02:00
|
|
|
|
|
|
|
void setMap(Map *map)
|
|
|
|
{m_map = map;}
|
2011-01-24 15:36:58 +01:00
|
|
|
|
|
|
|
virtual void emerge(VoxelArea a, s32 caller_id=-1);
|
|
|
|
|
|
|
|
void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max);
|
2011-02-01 02:06:02 +01:00
|
|
|
|
|
|
|
// This is much faster with big chunks of generated data
|
|
|
|
void blitBackAll(core::map<v3s16, MapBlock*> * modified_blocks);
|
2011-01-24 15:36:58 +01:00
|
|
|
|
|
|
|
protected:
|
2011-02-01 02:06:02 +01:00
|
|
|
bool m_create_area;
|
2011-01-24 15:36:58 +01:00
|
|
|
};
|
|
|
|
|
2011-04-10 19:18:34 +02:00
|
|
|
struct ChunkMakeData
|
|
|
|
{
|
2011-04-10 21:50:31 +02:00
|
|
|
bool no_op;
|
2011-04-10 19:18:34 +02:00
|
|
|
ManualMapVoxelManipulator vmanip;
|
|
|
|
u64 seed;
|
|
|
|
v2s16 chunkpos;
|
|
|
|
s16 y_blocks_min;
|
|
|
|
s16 y_blocks_max;
|
|
|
|
v2s16 sectorpos_base;
|
|
|
|
s16 sectorpos_base_size;
|
|
|
|
v2s16 sectorpos_bigbase;
|
|
|
|
s16 sectorpos_bigbase_size;
|
|
|
|
s16 max_spread_amount;
|
2011-04-10 21:50:31 +02:00
|
|
|
UniqueQueue<v3s16> transforming_liquid;
|
2011-04-10 19:18:34 +02:00
|
|
|
|
|
|
|
ChunkMakeData():
|
2011-04-10 21:50:31 +02:00
|
|
|
no_op(false),
|
2011-04-10 19:18:34 +02:00
|
|
|
vmanip(NULL)
|
|
|
|
{}
|
|
|
|
};
|
|
|
|
|
|
|
|
void makeChunk(ChunkMakeData *data);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
#endif
|
|
|
|
|