2011-06-26 14:48:56 +02:00
|
|
|
/*
|
2013-02-24 18:40:43 +01:00
|
|
|
Minetest
|
2013-02-24 19:38:45 +01:00
|
|
|
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
2011-06-26 14:48:56 +02:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
2012-06-05 16:56:56 +02:00
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
2011-06-26 14:48:56 +02:00
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
2012-06-05 16:56:56 +02:00
|
|
|
GNU Lesser General Public License for more details.
|
2011-06-26 14:48:56 +02:00
|
|
|
|
2012-06-05 16:56:56 +02:00
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
2011-06-26 14:48:56 +02:00
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
2017-08-17 22:19:39 +02:00
|
|
|
#pragma once
|
2011-06-26 14:48:56 +02:00
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
#include <map>
|
|
|
|
#include "irrlichttypes_extrabloated.h"
|
|
|
|
#include "clientobject.h"
|
|
|
|
#include "object_properties.h"
|
|
|
|
#include "itemgroup.h"
|
2017-06-16 11:25:52 +02:00
|
|
|
#include "constants.h"
|
2019-02-07 22:26:06 +01:00
|
|
|
#include <cassert>
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2016-02-15 14:01:01 +01:00
|
|
|
class Camera;
|
2017-01-09 20:39:22 +01:00
|
|
|
class Client;
|
2016-02-15 14:01:01 +01:00
|
|
|
struct Nametag;
|
2020-10-19 20:38:15 +02:00
|
|
|
struct MinimapMarker;
|
2016-02-15 14:01:01 +01:00
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
/*
|
|
|
|
SmoothTranslator
|
|
|
|
*/
|
|
|
|
|
2018-08-03 00:25:37 +02:00
|
|
|
template<typename T>
|
2014-05-03 11:14:22 +02:00
|
|
|
struct SmoothTranslator
|
|
|
|
{
|
2018-08-03 00:25:37 +02:00
|
|
|
T val_old;
|
|
|
|
T val_current;
|
|
|
|
T val_target;
|
2017-08-17 23:02:50 +02:00
|
|
|
f32 anim_time = 0;
|
2017-06-16 11:25:52 +02:00
|
|
|
f32 anim_time_counter = 0;
|
|
|
|
bool aim_is_end = true;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2017-08-17 23:02:50 +02:00
|
|
|
SmoothTranslator() = default;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2018-08-03 00:25:37 +02:00
|
|
|
void init(T current);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2018-08-03 00:25:37 +02:00
|
|
|
void update(T new_target, bool is_end_position = false,
|
|
|
|
float update_interval = -1);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
|
|
|
void translate(f32 dtime);
|
|
|
|
};
|
|
|
|
|
2018-08-03 00:25:37 +02:00
|
|
|
struct SmoothTranslatorWrapped : SmoothTranslator<f32>
|
|
|
|
{
|
|
|
|
void translate(f32 dtime);
|
|
|
|
};
|
|
|
|
|
2018-11-28 09:38:50 +01:00
|
|
|
struct SmoothTranslatorWrappedv3f : SmoothTranslator<v3f>
|
|
|
|
{
|
|
|
|
void translate(f32 dtime);
|
|
|
|
};
|
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
class GenericCAO : public ClientActiveObject
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
// Only set at initialization
|
2017-06-16 11:25:52 +02:00
|
|
|
std::string m_name = "";
|
|
|
|
bool m_is_player = false;
|
|
|
|
bool m_is_local_player = false;
|
2014-05-03 11:14:22 +02:00
|
|
|
// Property-ish things
|
|
|
|
ObjectProperties m_prop;
|
|
|
|
//
|
2017-06-16 11:25:52 +02:00
|
|
|
scene::ISceneManager *m_smgr = nullptr;
|
|
|
|
Client *m_client = nullptr;
|
|
|
|
aabb3f m_selection_box = aabb3f(-BS/3.,-BS/3.,-BS/3., BS/3.,BS/3.,BS/3.);
|
|
|
|
scene::IMeshSceneNode *m_meshnode = nullptr;
|
|
|
|
scene::IAnimatedMeshSceneNode *m_animated_meshnode = nullptr;
|
|
|
|
WieldMeshSceneNode *m_wield_meshnode = nullptr;
|
|
|
|
scene::IBillboardSceneNode *m_spritenode = nullptr;
|
2019-02-07 22:26:06 +01:00
|
|
|
scene::IDummyTransformationSceneNode *m_matrixnode = nullptr;
|
2017-06-16 11:25:52 +02:00
|
|
|
Nametag *m_nametag = nullptr;
|
2020-10-19 20:38:15 +02:00
|
|
|
MinimapMarker *m_marker = nullptr;
|
2017-06-16 11:25:52 +02:00
|
|
|
v3f m_position = v3f(0.0f, 10.0f * BS, 0);
|
2014-05-03 11:14:22 +02:00
|
|
|
v3f m_velocity;
|
|
|
|
v3f m_acceleration;
|
2018-11-28 09:38:50 +01:00
|
|
|
v3f m_rotation;
|
2019-02-11 00:03:26 +01:00
|
|
|
u16 m_hp = 1;
|
2018-08-03 00:25:37 +02:00
|
|
|
SmoothTranslator<v3f> pos_translator;
|
2018-11-28 09:38:50 +01:00
|
|
|
SmoothTranslatorWrappedv3f rot_translator;
|
2014-05-03 11:14:22 +02:00
|
|
|
// Spritesheet/animation stuff
|
2017-06-16 11:25:52 +02:00
|
|
|
v2f m_tx_size = v2f(1,1);
|
2014-05-03 11:14:22 +02:00
|
|
|
v2s16 m_tx_basepos;
|
2017-06-16 11:25:52 +02:00
|
|
|
bool m_initial_tx_basepos_set = false;
|
|
|
|
bool m_tx_select_horiz_by_yawpitch = false;
|
2014-05-03 11:14:22 +02:00
|
|
|
v2s32 m_animation_range;
|
2017-09-01 11:15:12 +02:00
|
|
|
float m_animation_speed = 15.0f;
|
|
|
|
float m_animation_blend = 0.0f;
|
2017-06-16 11:25:52 +02:00
|
|
|
bool m_animation_loop = true;
|
2017-06-04 21:00:04 +02:00
|
|
|
// stores position and rotation for each bone name
|
|
|
|
std::unordered_map<std::string, core::vector2d<v3f>> m_bone_position;
|
2019-07-29 19:14:07 +02:00
|
|
|
|
|
|
|
int m_attachment_parent_id = 0;
|
|
|
|
std::unordered_set<int> m_attachment_child_ids;
|
2017-06-16 11:25:52 +02:00
|
|
|
std::string m_attachment_bone = "";
|
2014-05-03 11:14:22 +02:00
|
|
|
v3f m_attachment_position;
|
|
|
|
v3f m_attachment_rotation;
|
2017-06-16 11:25:52 +02:00
|
|
|
bool m_attached_to_local = false;
|
2020-11-10 21:22:02 +01:00
|
|
|
bool m_force_visible = false;
|
2019-07-29 19:14:07 +02:00
|
|
|
|
2017-06-16 11:25:52 +02:00
|
|
|
int m_anim_frame = 0;
|
|
|
|
int m_anim_num_frames = 1;
|
|
|
|
float m_anim_framelength = 0.2f;
|
|
|
|
float m_anim_timer = 0.0f;
|
2014-05-03 11:14:22 +02:00
|
|
|
ItemGroupList m_armor_groups;
|
2017-06-16 11:25:52 +02:00
|
|
|
float m_reset_textures_timer = -1.0f;
|
|
|
|
// stores texture modifier before punch update
|
|
|
|
std::string m_previous_texture_modifier = "";
|
|
|
|
// last applied texture modifier
|
|
|
|
std::string m_current_texture_modifier = "";
|
|
|
|
bool m_visuals_expired = false;
|
|
|
|
float m_step_distance_counter = 0.0f;
|
|
|
|
u8 m_last_light = 255;
|
|
|
|
bool m_is_visible = false;
|
2017-09-02 08:12:15 +02:00
|
|
|
s8 m_glow = 0;
|
2020-02-16 20:37:28 +01:00
|
|
|
// Material
|
|
|
|
video::E_MATERIAL_TYPE m_material_type;
|
|
|
|
// Settings
|
|
|
|
bool m_enable_shaders = false;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2020-05-25 23:36:45 +02:00
|
|
|
bool visualExpiryRequired(const ObjectProperties &newprops) const;
|
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
public:
|
2017-01-09 20:39:22 +01:00
|
|
|
GenericCAO(Client *client, ClientEnvironment *env);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
|
|
|
~GenericCAO();
|
|
|
|
|
2017-01-09 20:39:22 +01:00
|
|
|
static ClientActiveObject* create(Client *client, ClientEnvironment *env)
|
2014-05-03 11:14:22 +02:00
|
|
|
{
|
2017-01-09 20:39:22 +01:00
|
|
|
return new GenericCAO(client, env);
|
2014-05-03 11:14:22 +02:00
|
|
|
}
|
|
|
|
|
2015-02-16 17:42:13 +01:00
|
|
|
inline ActiveObjectType getType() const
|
2014-05-03 11:14:22 +02:00
|
|
|
{
|
|
|
|
return ACTIVEOBJECT_TYPE_GENERIC;
|
|
|
|
}
|
2018-01-23 19:28:21 +01:00
|
|
|
inline const ItemGroupList &getGroups() const
|
|
|
|
{
|
|
|
|
return m_armor_groups;
|
|
|
|
}
|
2014-05-03 11:14:22 +02:00
|
|
|
void initialize(const std::string &data);
|
|
|
|
|
2016-10-09 19:40:29 +02:00
|
|
|
void processInitData(const std::string &data);
|
|
|
|
|
2017-01-09 20:39:45 +01:00
|
|
|
bool getCollisionBox(aabb3f *toset) const;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2017-01-14 12:20:59 +01:00
|
|
|
bool collideWithObjects() const;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2016-07-23 21:11:20 +02:00
|
|
|
virtual bool getSelectionBox(aabb3f *toset) const;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2019-08-09 10:51:17 +02:00
|
|
|
const v3f getPosition() const;
|
2018-11-28 09:38:50 +01:00
|
|
|
|
2019-10-02 19:11:27 +02:00
|
|
|
void setPosition(const v3f &pos)
|
|
|
|
{
|
|
|
|
pos_translator.val_current = pos;
|
|
|
|
}
|
|
|
|
|
2019-08-09 10:51:17 +02:00
|
|
|
inline const v3f &getRotation() const { return m_rotation; }
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2018-01-23 19:28:21 +01:00
|
|
|
const bool isImmortal();
|
|
|
|
|
2021-04-05 13:38:50 +02:00
|
|
|
inline const ObjectProperties &getProperties() const { return m_prop; }
|
|
|
|
|
2019-11-27 20:36:51 +01:00
|
|
|
scene::ISceneNode *getSceneNode() const;
|
2014-11-02 03:47:43 +01:00
|
|
|
|
2019-11-27 20:36:51 +01:00
|
|
|
scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() const;
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2019-02-07 22:26:06 +01:00
|
|
|
// m_matrixnode controls the position and rotation of the child node
|
|
|
|
// for all scene nodes, as a workaround for an Irrlicht problem with
|
|
|
|
// rotations. The child node's position can't be used because it's
|
|
|
|
// rotated, and must remain as 0.
|
|
|
|
// Note that m_matrixnode.setPosition() shouldn't be called. Use
|
|
|
|
// m_matrixnode->getRelativeTransformationMatrix().setTranslation()
|
|
|
|
// instead (aka getPosRotMatrix().setTranslation()).
|
|
|
|
inline core::matrix4 &getPosRotMatrix()
|
|
|
|
{
|
|
|
|
assert(m_matrixnode);
|
|
|
|
return m_matrixnode->getRelativeTransformationMatrix();
|
|
|
|
}
|
|
|
|
|
2020-06-19 19:29:47 +02:00
|
|
|
inline const core::matrix4 *getAbsolutePosRotMatrix() const
|
2019-08-09 10:51:17 +02:00
|
|
|
{
|
2020-06-19 19:29:47 +02:00
|
|
|
if (!m_matrixnode)
|
|
|
|
return nullptr;
|
|
|
|
return &m_matrixnode->getAbsoluteTransformation();
|
2019-08-09 10:51:17 +02:00
|
|
|
}
|
|
|
|
|
2017-08-06 04:57:34 +02:00
|
|
|
inline f32 getStepHeight() const
|
|
|
|
{
|
|
|
|
return m_prop.stepheight;
|
|
|
|
}
|
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
inline bool isLocalPlayer() const
|
|
|
|
{
|
|
|
|
return m_is_local_player;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool isVisible() const
|
|
|
|
{
|
|
|
|
return m_is_visible;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void setVisible(bool toset)
|
|
|
|
{
|
|
|
|
m_is_visible = toset;
|
|
|
|
}
|
|
|
|
|
2015-06-20 00:30:38 +02:00
|
|
|
void setChildrenVisible(bool toset);
|
2020-11-10 21:22:02 +01:00
|
|
|
void setAttachment(int parent_id, const std::string &bone, v3f position,
|
|
|
|
v3f rotation, bool force_visible);
|
2019-07-29 19:14:07 +02:00
|
|
|
void getAttachment(int *parent_id, std::string *bone, v3f *position,
|
2020-11-10 21:22:02 +01:00
|
|
|
v3f *rotation, bool *force_visible) const;
|
2019-07-29 19:14:07 +02:00
|
|
|
void clearChildAttachments();
|
|
|
|
void clearParentAttachment();
|
|
|
|
void addAttachmentChild(int child_id);
|
|
|
|
void removeAttachmentChild(int child_id);
|
2018-08-05 22:28:41 +02:00
|
|
|
ClientActiveObject *getParent() const;
|
2019-07-29 19:14:07 +02:00
|
|
|
const std::unordered_set<int> &getAttachmentChildIds() const
|
|
|
|
{ return m_attachment_child_ids; }
|
|
|
|
void updateAttachments();
|
2014-05-03 11:14:22 +02:00
|
|
|
|
|
|
|
void removeFromScene(bool permanent);
|
|
|
|
|
2021-05-03 10:27:00 +02:00
|
|
|
void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
|
|
|
inline void expireVisuals()
|
|
|
|
{
|
|
|
|
m_visuals_expired = true;
|
|
|
|
}
|
|
|
|
|
2020-06-01 19:01:47 +02:00
|
|
|
void updateLight(u32 day_night_ratio);
|
2015-07-23 04:35:13 +02:00
|
|
|
|
2020-03-16 22:58:13 +01:00
|
|
|
void setNodeLight(u8 light);
|
|
|
|
|
2020-06-07 19:58:09 +02:00
|
|
|
/* Get light position(s).
|
|
|
|
* returns number of positions written into pos[], which must have space
|
|
|
|
* for at least 3 vectors. */
|
|
|
|
u16 getLightPosition(v3s16 *pos);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
2020-05-26 16:05:06 +02:00
|
|
|
void updateNametag();
|
|
|
|
|
2020-10-19 20:38:15 +02:00
|
|
|
void updateMarker();
|
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
void updateNodePos();
|
|
|
|
|
|
|
|
void step(float dtime, ClientEnvironment *env);
|
|
|
|
|
|
|
|
void updateTexturePos();
|
|
|
|
|
2019-05-26 09:54:23 +02:00
|
|
|
// ffs this HAS TO BE a string copy! See #5739 if you think otherwise
|
|
|
|
// Reason: updateTextures(m_previous_texture_modifier);
|
|
|
|
void updateTextures(std::string mod);
|
2014-05-03 11:14:22 +02:00
|
|
|
|
|
|
|
void updateAnimation();
|
|
|
|
|
2017-09-01 11:15:12 +02:00
|
|
|
void updateAnimationSpeed();
|
|
|
|
|
2014-05-03 11:14:22 +02:00
|
|
|
void updateBonePosition();
|
|
|
|
|
|
|
|
void processMessage(const std::string &data);
|
|
|
|
|
|
|
|
bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL,
|
|
|
|
float time_from_last_punch=1000000);
|
|
|
|
|
|
|
|
std::string debugInfoText();
|
2016-05-22 13:31:41 +02:00
|
|
|
|
2016-01-08 15:59:36 +01:00
|
|
|
std::string infoText()
|
|
|
|
{
|
|
|
|
return m_prop.infotext;
|
|
|
|
}
|
2020-10-04 15:10:34 +02:00
|
|
|
|
|
|
|
void updateMeshCulling();
|
2014-05-03 11:14:22 +02:00
|
|
|
};
|