2010-11-29 19:13:04 +01:00
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/*
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2013-02-24 18:40:43 +01:00
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Minetest
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2013-02-24 19:38:45 +01:00
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2010-11-29 19:13:04 +01:00
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This program is free software; you can redistribute it and/or modify
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2012-06-05 16:56:56 +02:00
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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2010-11-29 19:13:04 +01:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2012-06-05 16:56:56 +02:00
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GNU Lesser General Public License for more details.
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2010-11-29 19:13:04 +01:00
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2012-06-05 16:56:56 +02:00
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You should have received a copy of the GNU Lesser General Public License along
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2010-11-29 19:13:04 +01:00
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2010-11-27 00:02:21 +01:00
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#ifndef CONNECTION_HEADER
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#define CONNECTION_HEADER
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2012-06-17 03:00:31 +02:00
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#include "irrlichttypes_bloated.h"
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2010-11-27 00:02:21 +01:00
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#include "socket.h"
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#include "exceptions.h"
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#include "constants.h"
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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#include "network/networkpacket.h"
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2012-06-17 01:40:36 +02:00
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#include "util/pointer.h"
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#include "util/container.h"
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#include "util/thread.h"
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2014-01-06 20:05:28 +01:00
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#include "util/numeric.h"
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2012-06-17 01:40:36 +02:00
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#include <iostream>
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#include <fstream>
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2012-12-20 18:19:49 +01:00
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#include <list>
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#include <map>
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2010-11-27 00:02:21 +01:00
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2015-03-31 10:35:51 +02:00
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class NetworkPacket;
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2010-11-27 00:02:21 +01:00
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namespace con
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{
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/*
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Exceptions
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*/
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class NotFoundException : public BaseException
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{
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public:
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NotFoundException(const char *s):
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BaseException(s)
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{}
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};
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class PeerNotFoundException : public BaseException
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{
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public:
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PeerNotFoundException(const char *s):
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BaseException(s)
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{}
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};
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class ConnectionException : public BaseException
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{
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public:
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ConnectionException(const char *s):
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BaseException(s)
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{}
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};
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2012-03-11 19:45:43 +01:00
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class ConnectionBindFailed : public BaseException
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{
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public:
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ConnectionBindFailed(const char *s):
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BaseException(s)
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{}
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};
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2010-11-27 00:02:21 +01:00
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class InvalidIncomingDataException : public BaseException
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{
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public:
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InvalidIncomingDataException(const char *s):
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BaseException(s)
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{}
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};
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class InvalidOutgoingDataException : public BaseException
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{
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public:
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InvalidOutgoingDataException(const char *s):
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BaseException(s)
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{}
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};
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class NoIncomingDataException : public BaseException
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{
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public:
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NoIncomingDataException(const char *s):
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BaseException(s)
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{}
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};
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class ProcessedSilentlyException : public BaseException
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{
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public:
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ProcessedSilentlyException(const char *s):
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BaseException(s)
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{}
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};
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2014-01-06 20:05:28 +01:00
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class ProcessedQueued : public BaseException
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{
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public:
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ProcessedQueued(const char *s):
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BaseException(s)
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{}
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};
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class IncomingDataCorruption : public BaseException
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{
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public:
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IncomingDataCorruption(const char *s):
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BaseException(s)
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{}
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};
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typedef enum MTProtocols {
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2014-06-28 08:02:38 +02:00
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MTP_PRIMARY,
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MTP_UDP,
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MTP_MINETEST_RELIABLE_UDP
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2014-01-06 20:05:28 +01:00
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} MTProtocols;
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2010-11-27 00:02:21 +01:00
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#define SEQNUM_MAX 65535
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2014-01-06 20:05:28 +01:00
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inline bool seqnum_higher(u16 totest, u16 base)
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{
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if (totest > base)
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{
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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if ((totest - base) > (SEQNUM_MAX/2))
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2014-01-06 20:05:28 +01:00
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return false;
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else
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return true;
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}
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else
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{
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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if ((base - totest) > (SEQNUM_MAX/2))
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2014-01-06 20:05:28 +01:00
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return true;
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else
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return false;
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}
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}
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inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
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2010-11-27 00:02:21 +01:00
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{
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2014-01-06 20:05:28 +01:00
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u16 window_start = next;
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u16 window_end = ( next + window_size ) % (SEQNUM_MAX+1);
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if (window_start < window_end)
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{
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return ((seqnum >= window_start) && (seqnum < window_end));
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}
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else
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{
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return ((seqnum < window_end) || (seqnum >= window_start));
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2010-11-27 00:02:21 +01:00
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}
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}
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struct BufferedPacket
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{
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BufferedPacket(u8 *a_data, u32 a_size):
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2014-07-12 15:58:08 +02:00
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data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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2010-11-27 00:02:21 +01:00
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{}
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BufferedPacket(u32 a_size):
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2014-07-12 15:58:08 +02:00
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data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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2010-11-27 00:02:21 +01:00
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{}
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SharedBuffer<u8> data; // Data of the packet, including headers
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float time; // Seconds from buffering the packet or re-sending
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float totaltime; // Seconds from buffering the packet
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2014-01-06 20:05:28 +01:00
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unsigned int absolute_send_time;
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2010-11-27 00:02:21 +01:00
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Address address; // Sender or destination
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2014-07-12 15:58:08 +02:00
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unsigned int resend_count;
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2010-11-27 00:02:21 +01:00
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};
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// This adds the base headers to the data and makes a packet out of it
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BufferedPacket makePacket(Address &address, u8 *data, u32 datasize,
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u32 protocol_id, u16 sender_peer_id, u8 channel);
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BufferedPacket makePacket(Address &address, SharedBuffer<u8> &data,
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u32 protocol_id, u16 sender_peer_id, u8 channel);
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// Add the TYPE_ORIGINAL header to the data
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SharedBuffer<u8> makeOriginalPacket(
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SharedBuffer<u8> data);
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// Split data in chunks and add TYPE_SPLIT headers to them
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2012-12-20 18:19:49 +01:00
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std::list<SharedBuffer<u8> > makeSplitPacket(
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2010-11-27 00:02:21 +01:00
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SharedBuffer<u8> data,
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u32 chunksize_max,
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u16 seqnum);
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// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
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// Increments split_seqnum if a split packet is made
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2012-12-20 18:19:49 +01:00
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std::list<SharedBuffer<u8> > makeAutoSplitPacket(
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2010-11-27 00:02:21 +01:00
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SharedBuffer<u8> data,
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u32 chunksize_max,
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u16 &split_seqnum);
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// Add the TYPE_RELIABLE header to the data
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SharedBuffer<u8> makeReliablePacket(
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SharedBuffer<u8> data,
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u16 seqnum);
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struct IncomingSplitPacket
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{
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IncomingSplitPacket()
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{
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time = 0.0;
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reliable = false;
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}
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// Key is chunk number, value is data without headers
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2012-12-20 18:19:49 +01:00
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std::map<u16, SharedBuffer<u8> > chunks;
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2010-11-27 00:02:21 +01:00
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u32 chunk_count;
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float time; // Seconds from adding
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bool reliable; // If true, isn't deleted on timeout
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bool allReceived()
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{
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return (chunks.size() == chunk_count);
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}
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};
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/*
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=== NOTES ===
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A packet is sent through a channel to a peer with a basic header:
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TODO: Should we have a receiver_peer_id also?
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Header (7 bytes):
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[0] u32 protocol_id
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[4] u16 sender_peer_id
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[6] u8 channel
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sender_peer_id:
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Unique to each peer.
|
2013-08-11 04:09:45 +02:00
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value 0 (PEER_ID_INEXISTENT) is reserved for making new connections
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value 1 (PEER_ID_SERVER) is reserved for server
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these constants are defined in constants.h
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2010-11-27 00:02:21 +01:00
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channel:
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The lower the number, the higher the priority is.
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Only channels 0, 1 and 2 exist.
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*/
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#define BASE_HEADER_SIZE 7
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#define CHANNEL_COUNT 3
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/*
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Packet types:
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CONTROL: This is a packet used by the protocol.
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- When this is processed, nothing is handed to the user.
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Header (2 byte):
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[0] u8 type
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[1] u8 controltype
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controltype and data description:
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CONTROLTYPE_ACK
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[2] u16 seqnum
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CONTROLTYPE_SET_PEER_ID
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[2] u16 peer_id_new
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CONTROLTYPE_PING
|
2010-12-24 16:08:50 +01:00
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- There is no actual reply, but this can be sent in a reliable
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packet to get a reply
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CONTROLTYPE_DISCO
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2010-11-27 00:02:21 +01:00
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*/
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#define TYPE_CONTROL 0
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#define CONTROLTYPE_ACK 0
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|
|
#define CONTROLTYPE_SET_PEER_ID 1
|
|
|
|
#define CONTROLTYPE_PING 2
|
2010-12-24 16:08:50 +01:00
|
|
|
#define CONTROLTYPE_DISCO 3
|
2014-01-06 20:05:28 +01:00
|
|
|
#define CONTROLTYPE_ENABLE_BIG_SEND_WINDOW 4
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
ORIGINAL: This is a plain packet with no control and no error
|
|
|
|
checking at all.
|
|
|
|
- When this is processed, it is directly handed to the user.
|
|
|
|
Header (1 byte):
|
|
|
|
[0] u8 type
|
|
|
|
*/
|
|
|
|
#define TYPE_ORIGINAL 1
|
|
|
|
#define ORIGINAL_HEADER_SIZE 1
|
|
|
|
/*
|
|
|
|
SPLIT: These are sequences of packets forming one bigger piece of
|
|
|
|
data.
|
|
|
|
- When processed and all the packet_nums 0...packet_count-1 are
|
|
|
|
present (this should be buffered), the resulting data shall be
|
|
|
|
directly handed to the user.
|
|
|
|
- If the data fails to come up in a reasonable time, the buffer shall
|
|
|
|
be silently discarded.
|
|
|
|
- These can be sent as-is or atop of a RELIABLE packet stream.
|
|
|
|
Header (7 bytes):
|
|
|
|
[0] u8 type
|
|
|
|
[1] u16 seqnum
|
|
|
|
[3] u16 chunk_count
|
|
|
|
[5] u16 chunk_num
|
|
|
|
*/
|
|
|
|
#define TYPE_SPLIT 2
|
|
|
|
/*
|
|
|
|
RELIABLE: Delivery of all RELIABLE packets shall be forced by ACKs,
|
|
|
|
and they shall be delivered in the same order as sent. This is done
|
|
|
|
with a buffer in the receiving and transmitting end.
|
|
|
|
- When this is processed, the contents of each packet is recursively
|
|
|
|
processed as packets.
|
|
|
|
Header (3 bytes):
|
|
|
|
[0] u8 type
|
|
|
|
[1] u16 seqnum
|
|
|
|
|
|
|
|
*/
|
|
|
|
#define TYPE_RELIABLE 3
|
|
|
|
#define RELIABLE_HEADER_SIZE 3
|
|
|
|
#define SEQNUM_INITIAL 65500
|
|
|
|
|
|
|
|
/*
|
|
|
|
A buffer which stores reliable packets and sorts them internally
|
|
|
|
for fast access to the smallest one.
|
|
|
|
*/
|
|
|
|
|
2012-12-20 18:19:49 +01:00
|
|
|
typedef std::list<BufferedPacket>::iterator RPBSearchResult;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
class ReliablePacketBuffer
|
|
|
|
{
|
|
|
|
public:
|
2012-12-20 18:19:49 +01:00
|
|
|
ReliablePacketBuffer();
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
bool getFirstSeqnum(u16& result);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
BufferedPacket popFirst();
|
|
|
|
BufferedPacket popSeqnum(u16 seqnum);
|
2014-01-06 20:05:28 +01:00
|
|
|
void insert(BufferedPacket &p,u16 next_expected);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
void incrementTimeouts(float dtime);
|
2014-01-06 20:05:28 +01:00
|
|
|
std::list<BufferedPacket> getTimedOuts(float timeout,
|
|
|
|
unsigned int max_packets);
|
|
|
|
|
|
|
|
void print();
|
|
|
|
bool empty();
|
|
|
|
bool containsPacket(u16 seqnum);
|
|
|
|
RPBSearchResult notFound();
|
|
|
|
u32 size();
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
private:
|
2014-01-06 20:05:28 +01:00
|
|
|
RPBSearchResult findPacket(u16 seqnum);
|
|
|
|
|
2012-12-20 18:19:49 +01:00
|
|
|
std::list<BufferedPacket> m_list;
|
2014-04-15 19:49:32 +02:00
|
|
|
u32 m_list_size;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
u16 m_oldest_non_answered_ack;
|
|
|
|
|
|
|
|
JMutex m_list_mutex;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
A buffer for reconstructing split packets
|
|
|
|
*/
|
|
|
|
|
|
|
|
class IncomingSplitBuffer
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
~IncomingSplitBuffer();
|
|
|
|
/*
|
2011-05-21 11:25:08 +02:00
|
|
|
Returns a reference counted buffer of length != 0 when a full split
|
|
|
|
packet is constructed. If not, returns one of length 0.
|
2010-11-27 00:02:21 +01:00
|
|
|
*/
|
2011-05-21 11:25:08 +02:00
|
|
|
SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
void removeUnreliableTimedOuts(float dtime, float timeout);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
private:
|
|
|
|
// Key is seqnum
|
2012-12-20 18:19:49 +01:00
|
|
|
std::map<u16, IncomingSplitPacket*> m_buf;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
JMutex m_map_mutex;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
struct OutgoingPacket
|
|
|
|
{
|
|
|
|
u16 peer_id;
|
|
|
|
u8 channelnum;
|
|
|
|
SharedBuffer<u8> data;
|
|
|
|
bool reliable;
|
|
|
|
bool ack;
|
|
|
|
|
|
|
|
OutgoingPacket(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_,
|
|
|
|
bool reliable_,bool ack_=false):
|
|
|
|
peer_id(peer_id_),
|
|
|
|
channelnum(channelnum_),
|
|
|
|
data(data_),
|
|
|
|
reliable(reliable_),
|
|
|
|
ack(ack_)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
};
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
enum ConnectionCommandType{
|
|
|
|
CONNCMD_NONE,
|
|
|
|
CONNCMD_SERVE,
|
|
|
|
CONNCMD_CONNECT,
|
|
|
|
CONNCMD_DISCONNECT,
|
|
|
|
CONNCMD_DISCONNECT_PEER,
|
|
|
|
CONNCMD_SEND,
|
|
|
|
CONNCMD_SEND_TO_ALL,
|
|
|
|
CONCMD_ACK,
|
|
|
|
CONCMD_CREATE_PEER,
|
|
|
|
CONCMD_DISABLE_LEGACY
|
|
|
|
};
|
|
|
|
|
|
|
|
struct ConnectionCommand
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
enum ConnectionCommandType type;
|
|
|
|
Address address;
|
|
|
|
u16 peer_id;
|
|
|
|
u8 channelnum;
|
|
|
|
Buffer<u8> data;
|
|
|
|
bool reliable;
|
|
|
|
bool raw;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
ConnectionCommand(): type(CONNCMD_NONE), peer_id(PEER_ID_INEXISTENT), reliable(false), raw(false) {}
|
|
|
|
|
2014-02-05 21:24:46 +01:00
|
|
|
void serve(Address address_)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
|
|
|
type = CONNCMD_SERVE;
|
2014-02-05 21:24:46 +01:00
|
|
|
address = address_;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
void connect(Address address_)
|
|
|
|
{
|
|
|
|
type = CONNCMD_CONNECT;
|
|
|
|
address = address_;
|
|
|
|
}
|
|
|
|
void disconnect()
|
|
|
|
{
|
|
|
|
type = CONNCMD_DISCONNECT;
|
|
|
|
}
|
|
|
|
void disconnect_peer(u16 peer_id_)
|
|
|
|
{
|
|
|
|
type = CONNCMD_DISCONNECT_PEER;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
}
|
|
|
|
void send(u16 peer_id_, u8 channelnum_,
|
2015-03-22 12:18:16 +01:00
|
|
|
NetworkPacket* pkt, bool reliable_)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
|
|
|
type = CONNCMD_SEND;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
channelnum = channelnum_;
|
2015-03-22 12:18:16 +01:00
|
|
|
data = pkt->oldForgePacket();
|
2014-01-06 20:05:28 +01:00
|
|
|
reliable = reliable_;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ack(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_)
|
|
|
|
{
|
|
|
|
type = CONCMD_ACK;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
channelnum = channelnum_;
|
|
|
|
data = data_;
|
|
|
|
reliable = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void createPeer(u16 peer_id_, SharedBuffer<u8> data_)
|
|
|
|
{
|
|
|
|
type = CONCMD_CREATE_PEER;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
data = data_;
|
|
|
|
channelnum = 0;
|
|
|
|
reliable = true;
|
|
|
|
raw = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void disableLegacy(u16 peer_id_, SharedBuffer<u8> data_)
|
|
|
|
{
|
|
|
|
type = CONCMD_DISABLE_LEGACY;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
data = data_;
|
|
|
|
channelnum = 0;
|
|
|
|
reliable = true;
|
|
|
|
raw = true;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Channel
|
|
|
|
{
|
|
|
|
|
|
|
|
public:
|
|
|
|
u16 readNextIncomingSeqNum();
|
|
|
|
u16 incNextIncomingSeqNum();
|
|
|
|
|
|
|
|
u16 getOutgoingSequenceNumber(bool& successfull);
|
|
|
|
u16 readOutgoingSequenceNumber();
|
|
|
|
bool putBackSequenceNumber(u16);
|
|
|
|
|
|
|
|
u16 readNextSplitSeqNum();
|
|
|
|
void setNextSplitSeqNum(u16 seqnum);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// This is for buffering the incoming packets that are coming in
|
|
|
|
// the wrong order
|
|
|
|
ReliablePacketBuffer incoming_reliables;
|
|
|
|
// This is for buffering the sent packets so that the sender can
|
|
|
|
// re-send them if no ACK is received
|
2014-01-06 20:05:28 +01:00
|
|
|
ReliablePacketBuffer outgoing_reliables_sent;
|
|
|
|
|
|
|
|
//queued reliable packets
|
2015-03-04 17:48:07 +01:00
|
|
|
std::queue<BufferedPacket> queued_reliables;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
//queue commands prior splitting to packets
|
2015-03-29 10:49:43 +02:00
|
|
|
std::deque<ConnectionCommand> queued_commands;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
IncomingSplitBuffer incoming_splits;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
Channel();
|
|
|
|
~Channel();
|
|
|
|
|
|
|
|
void UpdatePacketLossCounter(unsigned int count);
|
|
|
|
void UpdatePacketTooLateCounter();
|
|
|
|
void UpdateBytesSent(unsigned int bytes,unsigned int packages=1);
|
|
|
|
void UpdateBytesLost(unsigned int bytes);
|
2014-04-26 01:15:46 +02:00
|
|
|
void UpdateBytesReceived(unsigned int bytes);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
void UpdateTimers(float dtime, bool legacy_peer);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
const float getCurrentDownloadRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return cur_kbps; };
|
|
|
|
const float getMaxDownloadRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return max_kbps; };
|
|
|
|
|
|
|
|
const float getCurrentLossRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return cur_kbps_lost; };
|
|
|
|
const float getMaxLossRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return max_kbps_lost; };
|
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
const float getCurrentIncomingRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return cur_incoming_kbps; };
|
|
|
|
const float getMaxIncomingRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return max_incoming_kbps; };
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
const float getAvgDownloadRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return avg_kbps; };
|
|
|
|
const float getAvgLossRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return avg_kbps_lost; };
|
2014-04-26 01:15:46 +02:00
|
|
|
const float getAvgIncomingRateKB()
|
|
|
|
{ JMutexAutoLock lock(m_internal_mutex); return avg_incoming_kbps; };
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
const unsigned int getWindowSize() const { return window_size; };
|
|
|
|
|
|
|
|
void setWindowSize(unsigned int size) { window_size = size; };
|
|
|
|
private:
|
|
|
|
JMutex m_internal_mutex;
|
2014-05-04 02:43:01 +02:00
|
|
|
int window_size;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
u16 next_incoming_seqnum;
|
|
|
|
|
|
|
|
u16 next_outgoing_seqnum;
|
|
|
|
u16 next_outgoing_split_seqnum;
|
|
|
|
|
|
|
|
unsigned int current_packet_loss;
|
|
|
|
unsigned int current_packet_too_late;
|
|
|
|
unsigned int current_packet_successfull;
|
|
|
|
float packet_loss_counter;
|
|
|
|
|
|
|
|
unsigned int current_bytes_transfered;
|
2014-04-26 01:15:46 +02:00
|
|
|
unsigned int current_bytes_received;
|
2014-01-06 20:05:28 +01:00
|
|
|
unsigned int current_bytes_lost;
|
|
|
|
float max_kbps;
|
|
|
|
float cur_kbps;
|
|
|
|
float avg_kbps;
|
2014-04-26 01:15:46 +02:00
|
|
|
float max_incoming_kbps;
|
|
|
|
float cur_incoming_kbps;
|
|
|
|
float avg_incoming_kbps;
|
2014-01-06 20:05:28 +01:00
|
|
|
float max_kbps_lost;
|
|
|
|
float cur_kbps_lost;
|
|
|
|
float avg_kbps_lost;
|
|
|
|
float bpm_counter;
|
2014-04-26 01:15:46 +02:00
|
|
|
|
|
|
|
unsigned int rate_samples;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
class Peer;
|
|
|
|
|
2014-01-31 00:24:00 +01:00
|
|
|
enum PeerChangeType
|
|
|
|
{
|
|
|
|
PEER_ADDED,
|
|
|
|
PEER_REMOVED
|
|
|
|
};
|
|
|
|
struct PeerChange
|
|
|
|
{
|
|
|
|
PeerChangeType type;
|
|
|
|
u16 peer_id;
|
|
|
|
bool timeout;
|
|
|
|
};
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
class PeerHandler
|
|
|
|
{
|
|
|
|
public:
|
2014-01-31 00:24:00 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
PeerHandler()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
virtual ~PeerHandler()
|
|
|
|
{
|
|
|
|
}
|
2014-01-31 00:24:00 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
This is called after the Peer has been inserted into the
|
|
|
|
Connection's peer container.
|
|
|
|
*/
|
|
|
|
virtual void peerAdded(Peer *peer) = 0;
|
|
|
|
/*
|
|
|
|
This is called before the Peer has been removed from the
|
|
|
|
Connection's peer container.
|
|
|
|
*/
|
|
|
|
virtual void deletingPeer(Peer *peer, bool timeout) = 0;
|
|
|
|
};
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
class PeerHelper
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
public:
|
2014-01-06 20:05:28 +01:00
|
|
|
PeerHelper();
|
|
|
|
PeerHelper(Peer* peer);
|
|
|
|
~PeerHelper();
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
PeerHelper& operator=(Peer* peer);
|
|
|
|
Peer* operator->() const;
|
|
|
|
bool operator!();
|
|
|
|
Peer* operator&() const;
|
|
|
|
bool operator!=(void* ptr);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Peer* m_peer;
|
|
|
|
};
|
|
|
|
|
|
|
|
class Connection;
|
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
typedef enum {
|
2014-01-06 20:05:28 +01:00
|
|
|
MIN_RTT,
|
|
|
|
MAX_RTT,
|
|
|
|
AVG_RTT,
|
|
|
|
MIN_JITTER,
|
|
|
|
MAX_JITTER,
|
|
|
|
AVG_JITTER
|
|
|
|
} rtt_stat_type;
|
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
typedef enum {
|
|
|
|
CUR_DL_RATE,
|
|
|
|
AVG_DL_RATE,
|
|
|
|
CUR_INC_RATE,
|
|
|
|
AVG_INC_RATE,
|
|
|
|
CUR_LOSS_RATE,
|
|
|
|
AVG_LOSS_RATE,
|
|
|
|
} rate_stat_type;
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
class Peer {
|
|
|
|
public:
|
|
|
|
friend class PeerHelper;
|
|
|
|
|
|
|
|
Peer(Address address_,u16 id_,Connection* connection) :
|
|
|
|
id(id_),
|
|
|
|
m_increment_packets_remaining(9),
|
|
|
|
m_increment_bytes_remaining(0),
|
|
|
|
m_pending_deletion(false),
|
|
|
|
m_connection(connection),
|
|
|
|
address(address_),
|
|
|
|
m_ping_timer(0.0),
|
|
|
|
m_last_rtt(-1.0),
|
|
|
|
m_usage(0),
|
|
|
|
m_timeout_counter(0.0),
|
|
|
|
m_last_timeout_check(porting::getTimeMs()),
|
|
|
|
m_has_sent_with_id(false)
|
|
|
|
{
|
|
|
|
m_rtt.avg_rtt = -1.0;
|
|
|
|
m_rtt.jitter_avg = -1.0;
|
|
|
|
m_rtt.jitter_max = 0.0;
|
|
|
|
m_rtt.max_rtt = 0.0;
|
|
|
|
m_rtt.jitter_min = FLT_MAX;
|
|
|
|
m_rtt.min_rtt = FLT_MAX;
|
|
|
|
};
|
|
|
|
|
|
|
|
virtual ~Peer() {
|
|
|
|
JMutexAutoLock usage_lock(m_exclusive_access_mutex);
|
2015-03-06 11:21:51 +01:00
|
|
|
FATAL_ERROR_IF(m_usage != 0, "Reference counting failure");
|
2014-01-06 20:05:28 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
// Unique id of the peer
|
|
|
|
u16 id;
|
|
|
|
|
|
|
|
void Drop();
|
|
|
|
|
|
|
|
virtual void PutReliableSendCommand(ConnectionCommand &c,
|
|
|
|
unsigned int max_packet_size) {};
|
|
|
|
|
|
|
|
virtual bool isActive() { return false; };
|
|
|
|
|
|
|
|
virtual bool getAddress(MTProtocols type, Address& toset) = 0;
|
|
|
|
|
|
|
|
void ResetTimeout()
|
|
|
|
{JMutexAutoLock lock(m_exclusive_access_mutex); m_timeout_counter=0.0; };
|
|
|
|
|
|
|
|
bool isTimedOut(float timeout);
|
|
|
|
|
|
|
|
void setSentWithID()
|
|
|
|
{ JMutexAutoLock lock(m_exclusive_access_mutex); m_has_sent_with_id = true; };
|
|
|
|
|
|
|
|
bool hasSentWithID()
|
|
|
|
{ JMutexAutoLock lock(m_exclusive_access_mutex); return m_has_sent_with_id; };
|
|
|
|
|
|
|
|
unsigned int m_increment_packets_remaining;
|
|
|
|
unsigned int m_increment_bytes_remaining;
|
|
|
|
|
|
|
|
virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
|
|
|
|
virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
|
|
|
|
virtual SharedBuffer<u8> addSpiltPacket(u8 channel,
|
|
|
|
BufferedPacket toadd,
|
|
|
|
bool reliable)
|
|
|
|
{
|
|
|
|
fprintf(stderr,"Peer: addSplitPacket called, this is supposed to be never called!\n");
|
|
|
|
return SharedBuffer<u8>(0);
|
|
|
|
};
|
|
|
|
|
|
|
|
virtual bool Ping(float dtime, SharedBuffer<u8>& data) { return false; };
|
|
|
|
|
|
|
|
virtual float getStat(rtt_stat_type type) const {
|
|
|
|
switch (type) {
|
|
|
|
case MIN_RTT:
|
|
|
|
return m_rtt.min_rtt;
|
|
|
|
case MAX_RTT:
|
|
|
|
return m_rtt.max_rtt;
|
|
|
|
case AVG_RTT:
|
|
|
|
return m_rtt.avg_rtt;
|
|
|
|
case MIN_JITTER:
|
|
|
|
return m_rtt.jitter_min;
|
|
|
|
case MAX_JITTER:
|
|
|
|
return m_rtt.jitter_max;
|
|
|
|
case AVG_JITTER:
|
|
|
|
return m_rtt.jitter_avg;
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
protected:
|
|
|
|
virtual void reportRTT(float rtt) {};
|
|
|
|
|
|
|
|
void RTTStatistics(float rtt,
|
|
|
|
std::string profiler_id="",
|
|
|
|
unsigned int num_samples=1000);
|
|
|
|
|
|
|
|
bool IncUseCount();
|
|
|
|
void DecUseCount();
|
|
|
|
|
|
|
|
JMutex m_exclusive_access_mutex;
|
|
|
|
|
|
|
|
bool m_pending_deletion;
|
|
|
|
|
|
|
|
Connection* m_connection;
|
|
|
|
|
|
|
|
// Address of the peer
|
|
|
|
Address address;
|
|
|
|
|
|
|
|
// Ping timer
|
|
|
|
float m_ping_timer;
|
|
|
|
private:
|
|
|
|
|
|
|
|
struct rttstats {
|
|
|
|
float jitter_min;
|
|
|
|
float jitter_max;
|
|
|
|
float jitter_avg;
|
|
|
|
float min_rtt;
|
|
|
|
float max_rtt;
|
|
|
|
float avg_rtt;
|
|
|
|
};
|
|
|
|
|
|
|
|
rttstats m_rtt;
|
|
|
|
float m_last_rtt;
|
|
|
|
|
|
|
|
// current usage count
|
|
|
|
unsigned int m_usage;
|
|
|
|
|
|
|
|
// Seconds from last receive
|
|
|
|
float m_timeout_counter;
|
|
|
|
|
|
|
|
u32 m_last_timeout_check;
|
|
|
|
|
|
|
|
bool m_has_sent_with_id;
|
|
|
|
};
|
|
|
|
|
|
|
|
class UDPPeer : public Peer
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
friend class PeerHelper;
|
|
|
|
friend class ConnectionReceiveThread;
|
|
|
|
friend class ConnectionSendThread;
|
2014-04-26 01:15:46 +02:00
|
|
|
friend class Connection;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
UDPPeer(u16 a_id, Address a_address, Connection* connection);
|
2014-01-31 00:24:00 +01:00
|
|
|
virtual ~UDPPeer() {};
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
void PutReliableSendCommand(ConnectionCommand &c,
|
|
|
|
unsigned int max_packet_size);
|
|
|
|
|
|
|
|
bool isActive()
|
|
|
|
{ return ((hasSentWithID()) && (!m_pending_deletion)); };
|
|
|
|
|
|
|
|
bool getAddress(MTProtocols type, Address& toset);
|
|
|
|
|
2014-01-31 00:24:00 +01:00
|
|
|
void setNonLegacyPeer();
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
bool getLegacyPeer()
|
|
|
|
{ return m_legacy_peer; }
|
|
|
|
|
|
|
|
u16 getNextSplitSequenceNumber(u8 channel);
|
|
|
|
void setNextSplitSequenceNumber(u8 channel, u16 seqnum);
|
|
|
|
|
|
|
|
SharedBuffer<u8> addSpiltPacket(u8 channel,
|
|
|
|
BufferedPacket toadd,
|
|
|
|
bool reliable);
|
2014-01-31 00:24:00 +01:00
|
|
|
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
protected:
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
Calculates avg_rtt and resend_timeout.
|
|
|
|
rtt=-1 only recalculates resend_timeout
|
|
|
|
*/
|
|
|
|
void reportRTT(float rtt);
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void RunCommandQueues(
|
|
|
|
unsigned int max_packet_size,
|
|
|
|
unsigned int maxcommands,
|
|
|
|
unsigned int maxtransfer);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
float getResendTimeout()
|
|
|
|
{ JMutexAutoLock lock(m_exclusive_access_mutex); return resend_timeout; }
|
|
|
|
|
|
|
|
void setResendTimeout(float timeout)
|
|
|
|
{ JMutexAutoLock lock(m_exclusive_access_mutex); resend_timeout = timeout; }
|
|
|
|
bool Ping(float dtime,SharedBuffer<u8>& data);
|
|
|
|
|
|
|
|
Channel channels[CHANNEL_COUNT];
|
2014-01-31 00:24:00 +01:00
|
|
|
bool m_pending_disconnect;
|
2014-01-06 20:05:28 +01:00
|
|
|
private:
|
2010-11-27 00:02:21 +01:00
|
|
|
// This is changed dynamically
|
|
|
|
float resend_timeout;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
bool processReliableSendCommand(
|
|
|
|
ConnectionCommand &c,
|
|
|
|
unsigned int max_packet_size);
|
|
|
|
|
|
|
|
bool m_legacy_peer;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
/*
|
|
|
|
Connection
|
|
|
|
*/
|
|
|
|
|
|
|
|
enum ConnectionEventType{
|
|
|
|
CONNEVENT_NONE,
|
|
|
|
CONNEVENT_DATA_RECEIVED,
|
|
|
|
CONNEVENT_PEER_ADDED,
|
|
|
|
CONNEVENT_PEER_REMOVED,
|
2012-03-11 19:45:43 +01:00
|
|
|
CONNEVENT_BIND_FAILED,
|
2011-10-20 22:04:09 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct ConnectionEvent
|
|
|
|
{
|
|
|
|
enum ConnectionEventType type;
|
|
|
|
u16 peer_id;
|
2011-11-07 02:24:44 +01:00
|
|
|
Buffer<u8> data;
|
2011-10-20 22:04:09 +02:00
|
|
|
bool timeout;
|
|
|
|
Address address;
|
|
|
|
|
2015-04-05 11:13:30 +02:00
|
|
|
ConnectionEvent(): type(CONNEVENT_NONE), peer_id(0),
|
|
|
|
timeout(false) {}
|
2011-10-20 22:04:09 +02:00
|
|
|
|
|
|
|
std::string describe()
|
|
|
|
{
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
switch(type) {
|
2011-10-20 22:04:09 +02:00
|
|
|
case CONNEVENT_NONE:
|
|
|
|
return "CONNEVENT_NONE";
|
|
|
|
case CONNEVENT_DATA_RECEIVED:
|
|
|
|
return "CONNEVENT_DATA_RECEIVED";
|
2013-12-03 23:32:03 +01:00
|
|
|
case CONNEVENT_PEER_ADDED:
|
2011-10-20 22:04:09 +02:00
|
|
|
return "CONNEVENT_PEER_ADDED";
|
2013-12-03 23:32:03 +01:00
|
|
|
case CONNEVENT_PEER_REMOVED:
|
2011-10-20 22:04:09 +02:00
|
|
|
return "CONNEVENT_PEER_REMOVED";
|
2013-12-03 23:32:03 +01:00
|
|
|
case CONNEVENT_BIND_FAILED:
|
2012-03-11 19:45:43 +01:00
|
|
|
return "CONNEVENT_BIND_FAILED";
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
|
|
|
return "Invalid ConnectionEvent";
|
|
|
|
}
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
void dataReceived(u16 peer_id_, SharedBuffer<u8> data_)
|
|
|
|
{
|
|
|
|
type = CONNEVENT_DATA_RECEIVED;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
data = data_;
|
|
|
|
}
|
|
|
|
void peerAdded(u16 peer_id_, Address address_)
|
|
|
|
{
|
|
|
|
type = CONNEVENT_PEER_ADDED;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
address = address_;
|
|
|
|
}
|
|
|
|
void peerRemoved(u16 peer_id_, bool timeout_, Address address_)
|
|
|
|
{
|
|
|
|
type = CONNEVENT_PEER_REMOVED;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
timeout = timeout_;
|
|
|
|
address = address_;
|
|
|
|
}
|
2012-03-11 19:45:43 +01:00
|
|
|
void bindFailed()
|
|
|
|
{
|
|
|
|
type = CONNEVENT_BIND_FAILED;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
};
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
class ConnectionSendThread : public JThread {
|
|
|
|
|
|
|
|
public:
|
|
|
|
friend class UDPPeer;
|
|
|
|
|
2014-08-22 19:25:21 +02:00
|
|
|
ConnectionSendThread(unsigned int max_packet_size, float timeout);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
void * Thread ();
|
|
|
|
|
|
|
|
void Trigger();
|
|
|
|
|
2014-08-22 19:25:21 +02:00
|
|
|
void setParent(Connection* parent) {
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(parent != NULL); // Pre-condition
|
2014-08-22 19:25:21 +02:00
|
|
|
m_connection = parent;
|
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void setPeerTimeout(float peer_timeout)
|
|
|
|
{ m_timeout = peer_timeout; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
void runTimeouts (float dtime);
|
|
|
|
void rawSend (const BufferedPacket &packet);
|
|
|
|
bool rawSendAsPacket(u16 peer_id, u8 channelnum,
|
|
|
|
SharedBuffer<u8> data, bool reliable);
|
|
|
|
|
|
|
|
void processReliableCommand (ConnectionCommand &c);
|
|
|
|
void processNonReliableCommand (ConnectionCommand &c);
|
2014-02-05 21:24:46 +01:00
|
|
|
void serve (Address bind_address);
|
2014-01-06 20:05:28 +01:00
|
|
|
void connect (Address address);
|
|
|
|
void disconnect ();
|
|
|
|
void disconnect_peer(u16 peer_id);
|
|
|
|
void send (u16 peer_id, u8 channelnum,
|
|
|
|
SharedBuffer<u8> data);
|
|
|
|
void sendReliable (ConnectionCommand &c);
|
|
|
|
void sendToAll (u8 channelnum,
|
|
|
|
SharedBuffer<u8> data);
|
|
|
|
void sendToAllReliable(ConnectionCommand &c);
|
|
|
|
|
|
|
|
void sendPackets (float dtime);
|
|
|
|
|
|
|
|
void sendAsPacket (u16 peer_id, u8 channelnum,
|
|
|
|
SharedBuffer<u8> data,bool ack=false);
|
|
|
|
|
|
|
|
void sendAsPacketReliable(BufferedPacket& p, Channel* channel);
|
|
|
|
|
|
|
|
bool packetsQueued();
|
|
|
|
|
|
|
|
Connection* m_connection;
|
|
|
|
unsigned int m_max_packet_size;
|
|
|
|
float m_timeout;
|
2015-03-04 17:48:07 +01:00
|
|
|
std::queue<OutgoingPacket> m_outgoing_queue;
|
2014-01-06 20:05:28 +01:00
|
|
|
JSemaphore m_send_sleep_semaphore;
|
|
|
|
|
|
|
|
unsigned int m_iteration_packets_avaialble;
|
|
|
|
unsigned int m_max_commands_per_iteration;
|
|
|
|
unsigned int m_max_data_packets_per_iteration;
|
|
|
|
unsigned int m_max_packets_requeued;
|
2011-10-20 22:04:09 +02:00
|
|
|
};
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
class ConnectionReceiveThread : public JThread {
|
|
|
|
public:
|
2014-08-22 19:25:21 +02:00
|
|
|
ConnectionReceiveThread(unsigned int max_packet_size);
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void * Thread ();
|
|
|
|
|
2014-08-22 19:25:21 +02:00
|
|
|
void setParent(Connection* parent) {
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(parent != NULL); // Pre-condition
|
2014-08-22 19:25:21 +02:00
|
|
|
m_connection = parent;
|
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
private:
|
|
|
|
void receive ();
|
|
|
|
|
|
|
|
// Returns next data from a buffer if possible
|
|
|
|
// If found, returns true; if not, false.
|
|
|
|
// If found, sets peer_id and dst
|
|
|
|
bool getFromBuffers (u16 &peer_id, SharedBuffer<u8> &dst);
|
|
|
|
|
|
|
|
bool checkIncomingBuffers(Channel *channel, u16 &peer_id,
|
|
|
|
SharedBuffer<u8> &dst);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Processes a packet with the basic header stripped out.
|
|
|
|
Parameters:
|
|
|
|
packetdata: Data in packet (with no base headers)
|
|
|
|
peer_id: peer id of the sender of the packet in question
|
|
|
|
channelnum: channel on which the packet was sent
|
|
|
|
reliable: true if recursing into a reliable packet
|
|
|
|
*/
|
|
|
|
SharedBuffer<u8> processPacket(Channel *channel,
|
|
|
|
SharedBuffer<u8> packetdata, u16 peer_id,
|
|
|
|
u8 channelnum, bool reliable);
|
|
|
|
|
|
|
|
|
|
|
|
Connection* m_connection;
|
2011-10-20 22:04:09 +02:00
|
|
|
};
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
class Connection
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
public:
|
2014-01-06 20:05:28 +01:00
|
|
|
friend class ConnectionSendThread;
|
|
|
|
friend class ConnectionReceiveThread;
|
|
|
|
|
2013-06-23 09:31:22 +02:00
|
|
|
Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6,
|
2011-10-20 22:04:09 +02:00
|
|
|
PeerHandler *peerhandler);
|
2010-11-27 00:02:21 +01:00
|
|
|
~Connection();
|
2011-10-20 22:04:09 +02:00
|
|
|
|
|
|
|
/* Interface */
|
|
|
|
ConnectionEvent getEvent();
|
|
|
|
ConnectionEvent waitEvent(u32 timeout_ms);
|
|
|
|
void putCommand(ConnectionCommand &c);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
|
|
|
void SetTimeoutMs(int timeout) { m_bc_receive_timeout = timeout; }
|
2014-02-05 21:24:46 +01:00
|
|
|
void Serve(Address bind_addr);
|
2010-11-27 00:02:21 +01:00
|
|
|
void Connect(Address address);
|
|
|
|
bool Connected();
|
2010-12-24 16:08:50 +01:00
|
|
|
void Disconnect();
|
2015-03-31 10:35:51 +02:00
|
|
|
void Receive(NetworkPacket* pkt);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
void Send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
|
|
|
|
u16 GetPeerID() { return m_peer_id; }
|
2011-10-20 22:04:09 +02:00
|
|
|
Address GetPeerAddress(u16 peer_id);
|
2014-02-13 20:17:42 +01:00
|
|
|
float getPeerStat(u16 peer_id, rtt_stat_type type);
|
2014-04-26 01:15:46 +02:00
|
|
|
float getLocalStat(rate_stat_type type);
|
2014-01-06 20:05:28 +01:00
|
|
|
const u32 GetProtocolID() const { return m_protocol_id; };
|
|
|
|
const std::string getDesc();
|
2014-01-31 00:24:00 +01:00
|
|
|
void DisconnectPeer(u16 peer_id);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
protected:
|
|
|
|
PeerHelper getPeer(u16 peer_id);
|
|
|
|
PeerHelper getPeerNoEx(u16 peer_id);
|
|
|
|
u16 lookupPeer(Address& sender);
|
|
|
|
|
|
|
|
u16 createPeer(Address& sender, MTProtocols protocol, int fd);
|
|
|
|
UDPPeer* createServerPeer(Address& sender);
|
|
|
|
bool deletePeer(u16 peer_id, bool timeout);
|
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
void SetPeerID(u16 id) { m_peer_id = id; }
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
void sendAck(u16 peer_id, u8 channelnum, u16 seqnum);
|
|
|
|
|
|
|
|
void PrintInfo(std::ostream &out);
|
|
|
|
void PrintInfo();
|
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
std::list<u16> getPeerIDs() { return m_peer_ids; }
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
UDPSocket m_udpSocket;
|
|
|
|
MutexedQueue<ConnectionCommand> m_command_queue;
|
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
void putEvent(ConnectionEvent &e);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2014-01-31 00:24:00 +01:00
|
|
|
void TriggerSend()
|
|
|
|
{ m_sendThread.Trigger(); }
|
2014-01-06 20:05:28 +01:00
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private:
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2012-12-20 18:19:49 +01:00
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std::list<Peer*> getPeers();
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2014-01-06 20:05:28 +01:00
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|
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2011-10-20 22:04:09 +02:00
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MutexedQueue<ConnectionEvent> m_event_queue;
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2014-01-06 20:05:28 +01:00
|
|
|
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2011-10-20 22:04:09 +02:00
|
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u16 m_peer_id;
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2014-01-06 20:05:28 +01:00
|
|
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u32 m_protocol_id;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2012-12-20 18:19:49 +01:00
|
|
|
std::map<u16, Peer*> m_peers;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
std::list<u16> m_peer_ids;
|
2011-10-20 22:04:09 +02:00
|
|
|
JMutex m_peers_mutex;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
ConnectionSendThread m_sendThread;
|
|
|
|
ConnectionReceiveThread m_receiveThread;
|
|
|
|
|
|
|
|
JMutex m_info_mutex;
|
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
// Backwards compatibility
|
|
|
|
PeerHandler *m_bc_peerhandler;
|
|
|
|
int m_bc_receive_timeout;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
bool m_shutting_down;
|
2014-01-31 00:24:00 +01:00
|
|
|
|
|
|
|
u16 m_next_remote_peer_id;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
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|
} // namespace
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|
#endif
|