Kahrl
|
3e012122d1
|
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that
|
2011-09-21 18:37:29 +02:00 |
|
Kahrl
|
baf7da9d4a
|
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
|
2011-09-08 01:08:47 +02:00 |
|
Perttu Ahola
|
996c653490
|
Fix byte count in serialization of "F1000"
Some access violations and segfaults and strange behaviour might have
been caused by this.
|
2011-08-22 22:17:26 +03:00 |
|
Giuseppe Bilotta
|
385904d75a
|
Let Settings accept a const char* directly
|
2011-08-13 07:33:43 +02:00 |
|
Giuseppe Bilotta
|
163c38e175
|
Always return from non-void functions
This quiets a warning in Clang.
|
2011-08-08 16:13:48 +02:00 |
|
Perttu Ahola
|
aed9e809a1
|
mapgen stuff
|
2011-06-25 16:32:09 +03:00 |
|
Perttu Ahola
|
223b379348
|
Reduced the CPU usage of the sent block selector algorithm
|
2011-05-31 00:15:43 +03:00 |
|
Perttu Ahola
|
63611932eb
|
player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
|
2011-05-29 21:11:16 +03:00 |
|
Ciaran Gultnieks
|
a8a3271470
|
Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
|
2011-05-22 21:09:12 +01:00 |
|
Perttu Ahola
|
0af5311538
|
Preliminary "active block" stuff + set up test code to grow grass.
|
2011-05-22 17:00:09 +03:00 |
|
Perttu Ahola
|
fe02a19f17
|
Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
|
2011-05-21 12:25:08 +03:00 |
|
Perttu Ahola
|
969fbb189d
|
All textures are are now searched first from the directory specified by the texture_path setting.
|
2011-05-21 11:07:03 +03:00 |
|
Perttu Ahola
|
889de3e93a
|
put the wstring stoi too in the ignore-on-vc2010 #if
|
2011-05-19 08:16:48 +03:00 |
|
Perttu Ahola
|
ea3c653a8b
|
(hopefully) fixed stoi/stof compile problems on vc2010
|
2011-05-18 22:05:31 +03:00 |
|
Ciaran Gultnieks
|
248d7c8469
|
Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
|
2011-05-16 10:41:19 +01:00 |
|
Perttu Ahola
|
59c4a342a9
|
Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client
|
2011-05-03 17:33:51 +03:00 |
|
Perttu Ahola
|
a73b10eb1c
|
made proper skyboxes for dawn/evening and night
|
2011-04-29 17:53:07 +03:00 |
|
Perttu Ahola
|
b36e5c0508
|
Removed IrrlichtWrapper
|
2011-04-22 09:54:05 +03:00 |
|
Perttu Ahola
|
c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
|
Perttu Ahola
|
249c0dc68a
|
Fixed some problems with crafting and inventory
|
2011-04-11 21:28:04 +03:00 |
|
Perttu Ahola
|
9d4e9c59de
|
fixed warnings reported by cppcheck
|
2011-04-11 11:36:13 +03:00 |
|
Perttu Ahola
|
bb39795ab2
|
fixed the object update interval thingy
|
2011-04-10 23:29:36 +03:00 |
|
Perttu Ahola
|
b0b5c43254
|
better support for old maps
|
2011-04-10 22:50:31 +03:00 |
|
Perttu Ahola
|
5a4d8ffad3
|
implemented rats in new system to verify that it works
|
2011-04-10 15:16:27 +03:00 |
|
Perttu Ahola
|
fd7a0735c9
|
new object system
|
2011-04-10 04:15:10 +03:00 |
|
Perttu Ahola
|
2f466726e6
|
Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
|
2011-04-04 02:05:12 +03:00 |
|
Perttu Ahola
|
e0f7bd4d57
|
Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
|
2011-04-03 19:50:54 +03:00 |
|
Perttu Ahola
|
2990f5d90b
|
commit before some radical changes
|
2011-04-02 13:44:06 +03:00 |
|
Perttu Ahola
|
c8be58a65c
|
A third try on terrain generation. No trees yet.
|
2011-02-28 02:01:40 +02:00 |
|
Perttu Ahola
|
9778347c7f
|
mainly work on object scripting api
|
2011-02-23 02:49:57 +02:00 |
|
Perttu Ahola
|
eef7bc3570
|
removed an old comment
|
2011-02-23 00:07:07 +02:00 |
|
Perttu Ahola
|
b82d3f2744
|
Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
|
2011-02-23 00:06:45 +02:00 |
|
Perttu Ahola
|
69dbc046eb
|
preliminary lua scripting framework for objects
|
2011-02-21 16:10:36 +02:00 |
|
Perttu Ahola
|
c57637b4c3
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
|
Perttu Ahola
|
d065bae323
|
Ctrl+C handling on POSIX, some commands for server and other tweaking
|
2011-02-15 16:11:24 +02:00 |
|
Perttu Ahola
|
3bb040043c
|
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
|
2011-02-12 20:15:57 +02:00 |
|
Perttu Ahola
|
6e2cd15902
|
more stuff...
|
2011-02-11 20:55:28 +02:00 |
|
Perttu Ahola
|
52d99fef31
|
fully working i guess
|
2011-02-11 19:55:42 +02:00 |
|
Perttu Ahola
|
804b2647ce
|
new texture stuff quite working
|
2011-02-11 16:43:26 +02:00 |
|
Perttu Ahola
|
dd9e82f5bc
|
bug-fixin'
|
2011-02-08 01:12:55 +02:00 |
|
Perttu Ahola
|
25a7fabed8
|
mapgen tweaking
|
2011-02-06 16:35:27 +02:00 |
|
Perttu Ahola
|
ea6740e900
|
mapgen stuff
|
2011-02-05 14:55:16 +02:00 |
|
Perttu Ahola
|
102c5e31fe
|
all kinds of tweaking and fixing
|
2011-02-04 01:22:07 +02:00 |
|
Perttu Ahola
|
71dbee43d0
|
some generation-time mud flow tweaking
|
2011-02-03 13:48:17 +02:00 |
|
Perttu Ahola
|
e92238edc8
|
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
|
2011-02-01 16:17:55 +02:00 |
|
Perttu Ahola
|
6e196c2ce4
|
partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
|
2011-02-01 03:06:02 +02:00 |
|
Perttu Ahola
|
be851871cd
|
map generation framework under development... not quite operational at this point.
|
2011-01-30 01:44:54 +02:00 |
|
Perttu Ahola
|
8788fffec0
|
Commented out some debug output of class Settings
|
2011-01-29 00:56:53 +02:00 |
|
Perttu Ahola
|
64b5975732
|
Now texture handling is fast. Also now players are saved on disk.
|
2011-01-28 01:38:16 +02:00 |
|
Perttu Ahola
|
bd100c5483
|
backing up some stuff
|
2011-01-26 17:13:19 +02:00 |
|