Giuseppe Bilotta
|
64af6d3afe
|
Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
|
2012-02-02 15:54:20 +02:00 |
|
Kahrl
|
6a76c226e1
|
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
2012-01-12 06:10:39 +01:00 |
|
Perttu Ahola
|
e4daa4c065
|
Make players be again visible from a long distance
|
2011-12-02 01:08:14 +02:00 |
|
Perttu Ahola
|
af32240545
|
Players are more like objects + related stuff
|
2011-12-01 23:33:48 +02:00 |
|
Perttu Ahola
|
ee0d3bacbc
|
Player-is-SAO WIP
|
2011-12-01 18:23:58 +02:00 |
|
Perttu Ahola
|
e6e3eef0ef
|
Add ServerActiveObject::removingFromEnvironment()
|
2011-12-01 13:22:33 +02:00 |
|
Kahrl
|
d6b30dd3a5
|
CraftItem rework and Lua interface
|
2011-11-29 19:13:58 +02:00 |
|
Perttu Ahola
|
abceeee92f
|
Create framework for getting rid of global definitions of node/tool/item/whatever types
|
2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
1320d07068
|
Scripting WIP: dynamic object stuff
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
0b97ad8384
|
ServerRemotePlayer implements ServerActiveObject
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
75a0ca6bd6
|
Scripting WIP
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
38944467d3
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
526eedf98e
|
Scripting WIP
|
2011-11-29 19:13:39 +02:00 |
|
Perttu Ahola
|
bfc68d3151
|
Scripting WIP
|
2011-11-29 19:13:38 +02:00 |
|
Perttu Ahola
|
414c614893
|
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting
|
2011-10-16 11:52:33 +03:00 |
|
Perttu Ahola
|
5341bf59c2
|
Improve mobv2
|
2011-10-15 12:17:21 +03:00 |
|
Perttu Ahola
|
d62ae0e18b
|
Rats are now eatable. Also made their selection box move smoothly.
|
2011-07-30 18:51:15 +03:00 |
|
Perttu Ahola
|
91cfbe2891
|
reorganized a lot of stuff and modified mapgen and objects slightly while doing it
|
2011-06-26 15:48:56 +03:00 |
|
Perttu Ahola
|
0af5311538
|
Preliminary "active block" stuff + set up test code to grow grass.
|
2011-05-22 17:00:09 +03:00 |
|
Perttu Ahola
|
c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
|
Perttu Ahola
|
b0b5c43254
|
better support for old maps
|
2011-04-10 22:50:31 +03:00 |
|
Perttu Ahola
|
7aa2d4d109
|
new-style rats are now generated in the map
|
2011-04-10 16:20:31 +03:00 |
|
Perttu Ahola
|
5a4d8ffad3
|
implemented rats in new system to verify that it works
|
2011-04-10 15:16:27 +03:00 |
|
Perttu Ahola
|
08bbf96877
|
items now fall by gravity... also some other random updating
|
2011-04-10 12:34:12 +03:00 |
|
Perttu Ahola
|
fd7a0735c9
|
new object system
|
2011-04-10 04:15:10 +03:00 |
|
Perttu Ahola
|
4b54b291ae
|
Some progress on transitioning from MapBlockObject to ActiveObject.
|
2011-04-08 00:47:14 +03:00 |
|
Perttu Ahola
|
e4f7f97e6c
|
Removed lua stuff
|
2011-04-03 12:28:55 +03:00 |
|
Perttu Ahola
|
9778347c7f
|
mainly work on object scripting api
|
2011-02-23 02:49:57 +02:00 |
|
Perttu Ahola
|
69dbc046eb
|
preliminary lua scripting framework for objects
|
2011-02-21 16:10:36 +02:00 |
|
Perttu Ahola
|
c57637b4c3
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
|