Perttu Ahola
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63611932eb
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player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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2011-05-29 21:11:16 +03:00 |
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Perttu Ahola
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12ca835e14
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Merged CiaranG's fence and fixed two things
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2011-05-24 20:13:21 +03:00 |
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Ciaran Gultnieks
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c5e583e059
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Added fences (but still needs an icon or something to display in inventory)
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2011-05-24 17:52:04 +01:00 |
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Ciaran Gultnieks
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8bbc512fe5
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Added 'shout' player privilege
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2011-05-23 20:40:25 +01:00 |
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Ciaran Gultnieks
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a9940c2ccf
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Allow default privileges for new players to be set in the server config
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2011-05-22 23:56:57 +01:00 |
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Ciaran Gultnieks
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a8a3271470
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Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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2011-05-22 21:09:12 +01:00 |
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Perttu Ahola
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0af5311538
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Preliminary "active block" stuff + set up test code to grow grass.
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2011-05-22 17:00:09 +03:00 |
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Ciaran Gultnieks
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52d857cf15
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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Ciaran Gultnieks
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d4d49ee8f4
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Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Ciaran Gultnieks
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8bba9cde5c
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Restored the auto-admin powers of the local user (via name= in the config)
--HG--
extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
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2011-05-16 18:26:37 +01:00 |
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Perttu Ahola
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bc59c18503
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Fixed two compiler warnings
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2011-05-16 19:54:08 +03:00 |
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Ciaran Gultnieks
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b3268ff389
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Server commands without classes
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2011-05-16 17:13:33 +01:00 |
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Ciaran Gultnieks
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7cdd988f88
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Better synchronisation of build/mine attempts when the player isn't allowed to
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2011-05-16 11:34:06 +01:00 |
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Ciaran Gultnieks
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248d7c8469
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Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
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2011-05-16 10:41:19 +01:00 |
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Ciaran Gultnieks
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2e1a69c3b1
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Added glass, with rendering and furnace support.
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2011-05-09 19:22:07 +01:00 |
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Perttu Ahola
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9c72d44fe7
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random comment updates
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2011-04-30 02:12:32 +03:00 |
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Perttu Ahola
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288822e73d
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
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2011-04-29 00:29:34 +03:00 |
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Perttu Ahola
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ffb1128951
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tested out and commented out some new stuff for the terrain generator, to be used in the future.
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2011-04-26 15:38:42 +03:00 |
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Perttu Ahola
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2830095366
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Optimized map saving and sending (server-side)
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2011-04-26 00:23:38 +03:00 |
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Perttu Ahola
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041b5e5479
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Added /#time <int> command to server for changing the time of day
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2011-04-25 11:55:07 +03:00 |
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Perttu Ahola
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2c4351b9b2
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fix to the previous commit
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2011-04-25 00:31:22 +03:00 |
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Perttu Ahola
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ab51298a0d
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server to print version in chat
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2011-04-25 00:24:40 +03:00 |
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Perttu Ahola
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bbe47f845b
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Updated to-do list and added the give_initial_stuff setting for testing
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2011-04-22 10:48:40 +03:00 |
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Perttu Ahola
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c638442e78
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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2011-04-21 19:35:17 +03:00 |
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Perttu Ahola
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3c61d57f6d
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item drop multiplication fix
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2011-04-19 17:09:45 +03:00 |
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Perttu Ahola
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08139f32f9
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fixing
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2011-04-12 01:59:09 +03:00 |
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Perttu Ahola
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249c0dc68a
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Fixed some problems with crafting and inventory
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2011-04-11 21:28:04 +03:00 |
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Perttu Ahola
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9d4e9c59de
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fixed warnings reported by cppcheck
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2011-04-11 11:36:13 +03:00 |
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Perttu Ahola
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3f153c20d3
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Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
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2011-04-11 11:05:40 +03:00 |
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Perttu Ahola
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b0b5c43254
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better support for old maps
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2011-04-10 22:50:31 +03:00 |
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Perttu Ahola
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10eedbc1d2
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Map generation is now properly threaded and doesn't block block placement and other stuff.
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2011-04-10 20:18:34 +03:00 |
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Perttu Ahola
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6fa85c8502
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a commit before starting to reorganize the map loading/generation logic
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2011-04-10 19:12:56 +03:00 |
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Perttu Ahola
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5a4d8ffad3
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implemented rats in new system to verify that it works
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2011-04-10 15:16:27 +03:00 |
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Perttu Ahola
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08bbf96877
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items now fall by gravity... also some other random updating
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2011-04-10 12:34:12 +03:00 |
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Perttu Ahola
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fd7a0735c9
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new object system
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2011-04-10 04:15:10 +03:00 |
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Perttu Ahola
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4b54b291ae
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Some progress on transitioning from MapBlockObject to ActiveObject.
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2011-04-08 00:47:14 +03:00 |
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Perttu Ahola
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2dba606e12
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stone shovel now needs cobble, not stone.
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2011-04-06 22:28:51 +03:00 |
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Perttu Ahola
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3269fce795
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Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
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2011-04-06 11:02:39 +03:00 |
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Perttu Ahola
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89aa8b9be1
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Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
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2011-04-05 18:23:30 +03:00 |
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Perttu Ahola
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d1d57cf5c3
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initial workings of the furnace
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2011-04-05 02:56:29 +03:00 |
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Perttu Ahola
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389fe31ace
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changed node metadata format to better accomodate future needs and problems
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2011-04-05 00:24:47 +03:00 |
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Perttu Ahola
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042834b09d
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Fixed chest contents not immediately updating to all players
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2011-04-04 18:29:44 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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9e683fff50
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initial chest metadata
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2011-04-04 11:18:14 +03:00 |
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Perttu Ahola
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fa736e138c
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fully implemented the sign with the new framework
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2011-04-04 05:12:33 +03:00 |
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Perttu Ahola
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01c2b003e1
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commit before some more radical changes
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2011-04-03 16:21:06 +03:00 |
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Perttu Ahola
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e4f7f97e6c
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Removed lua stuff
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2011-04-03 12:28:55 +03:00 |
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Perttu Ahola
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ee89e29ae1
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Revert mapgen to best working version (2)
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2011-04-03 12:14:23 +03:00 |
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Perttu Ahola
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8581bf0091
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tuned water texture and removed two debug prints from server
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2011-04-02 21:10:53 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2e7b15fed3
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mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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9a22d02903
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mapgen tweaking
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2011-03-01 01:32:54 +02:00 |
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Perttu Ahola
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c137946a3f
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fixed server sending wrong position of node removal
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2011-02-28 16:40:25 +02:00 |
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Perttu Ahola
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ad9e084e94
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added trees (very glitchy) and changed grass texture
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2011-02-28 02:48:31 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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be32adc872
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updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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2011-02-23 11:10:09 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
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4c2b9ed516
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random code cleaning, shouldn't affect anything
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2011-02-18 22:25:25 +02:00 |
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Perttu Ahola
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d065bae323
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Ctrl+C handling on POSIX, some commands for server and other tweaking
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2011-02-15 16:11:24 +02:00 |
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Perttu Ahola
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2684e620b5
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server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT
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2011-02-15 01:02:31 +02:00 |
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Perttu Ahola
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00810408a8
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New way of determining the outcome of digging
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2011-02-14 12:08:03 +02:00 |
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Perttu Ahola
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32a29489f3
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players to not be saved when map saving is disabled (due to some error)
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2011-02-14 11:10:44 +02:00 |
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Perttu Ahola
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1704badc30
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work-in-progress texture atlas optimization
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2011-02-10 02:13:03 +02:00 |
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Perttu Ahola
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dd9e82f5bc
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bug-fixin'
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2011-02-08 01:12:55 +02:00 |
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Perttu Ahola
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25a7fabed8
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mapgen tweaking
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2011-02-06 16:35:27 +02:00 |
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Perttu Ahola
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ea6740e900
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mapgen stuff
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2011-02-05 14:55:16 +02:00 |
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Perttu Ahola
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9b1b57a523
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some tweaking
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2011-02-02 18:46:14 +02:00 |
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Perttu Ahola
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3d6e71a7d0
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end-of-day.
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2011-02-01 20:28:21 +02:00 |
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Perttu Ahola
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39faa654bf
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one line of cleaning server code
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2011-02-01 17:08:28 +02:00 |
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Perttu Ahola
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e92238edc8
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This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
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2011-02-01 16:17:55 +02:00 |
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Perttu Ahola
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6e196c2ce4
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partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
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2011-02-01 03:06:02 +02:00 |
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Perttu Ahola
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be851871cd
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map generation framework under development... not quite operational at this point.
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2011-01-30 01:44:54 +02:00 |
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Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
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Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
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Perttu Ahola
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39fbf15273
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Fixed a bug of server not reloading unloaded blocks when player builds or digs on them.
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2011-01-25 09:29:59 +02:00 |
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Perttu Ahola
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3909e712a0
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Faster lighting at map generation time
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2011-01-24 16:36:58 +02:00 |
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Perttu Ahola
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4a952f22d7
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small fixes here and there
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2011-01-24 01:58:15 +02:00 |
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Perttu Ahola
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c914cbb0a0
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OMG! Main Menu!
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2011-01-23 17:29:15 +02:00 |
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Perttu Ahola
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515a480d0e
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now it works!
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2011-01-18 00:45:07 +02:00 |
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Perttu Ahola
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a1b2cd550e
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tinkering
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2011-01-18 00:38:23 +02:00 |
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Perttu Ahola
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1986326731
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fixed erroneus handling of many players with no peer existing at same time
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2011-01-18 00:26:09 +02:00 |
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Perttu Ahola
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d44abdab17
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minecraft-style water done (but no texture animation or sound)
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2011-01-17 21:15:31 +02:00 |
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Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
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Perttu Ahola
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3891bc43e0
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fine-tuning of map generator and server and stuff.
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2011-01-17 02:40:53 +02:00 |
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Perttu Ahola
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7068bc90af
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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2011-01-16 19:32:14 +02:00 |
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Perttu Ahola
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a176f9eb36
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generate-time lighting optimization
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2011-01-15 13:50:13 +02:00 |
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Perttu Ahola
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3fb0d2fb65
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Players are left on server while server is running. No passwords yet.
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2011-01-15 03:28:19 +02:00 |
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Perttu Ahola
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cfaa15895a
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tweaking around, including mapgen, player speed in water, settings
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2011-01-15 01:26:29 +02:00 |
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Perttu Ahola
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6d4cd2ea1a
|
A bit longer day and a bit shorter night. Client-side.
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2010-12-29 15:26:47 +02:00 |
|
Perttu Ahola
|
fa64103aa8
|
better debug output in segfaults and stack overflows in windows
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2010-12-27 14:34:17 +02:00 |
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Perttu Ahola
|
07a759fdb8
|
better caves
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2010-12-25 16:04:51 +02:00 |
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Perttu Ahola
|
c37eb9b139
|
tinkering around
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2010-12-25 11:27:14 +02:00 |
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Perttu Ahola
|
c1e0d3e031
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some tinkering around
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2010-12-25 03:33:38 +02:00 |
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Perttu Ahola
|
3fe377be4e
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builds on both platforms
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2010-12-25 02:33:41 +02:00 |
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Perttu Ahola
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699d0e9a5e
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minecraft-like crafting
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2010-12-25 01:54:39 +02:00 |
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Perttu Ahola
|
a26c92d7dd
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disconnect method to connection to be used instead of just timing out
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2010-12-24 17:08:50 +02:00 |
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Perttu Ahola
|
705de63dcd
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ProgressBarTextureMod
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2010-12-24 11:44:26 +02:00 |
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Perttu Ahola
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f15670379d
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base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
|