Lars Hofhansl
ca8ec46843
Remove legacy client handling code.
2018-07-14 11:41:05 -07:00
Paramat
b38c121856
Make player liquid speed independent of FPS ( #7543 )
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Make player liquid speed independent of FPS.
Fix codestyle issues in code block.
2018-07-14 18:41:26 +01:00
Lars Hofhansl
69358b601c
Document config updates in minetest.conf.example.
2018-07-13 15:10:35 -07:00
lhofhansl
a95aed8800
Adjust some settings to modern environments and networks. ( #7549 )
2018-07-13 22:11:49 +02:00
Lars Hofhansl
8d629cf65b
Fix bug setting channel window size.
2018-07-13 05:02:08 -07:00
Lars Hofhansl
93c0b3b8fb
Ensure that legacy mode is correctly disabled.
2018-07-13 02:50:01 -07:00
Lars Hofhansl
ba7cf30df9
Reduce block load glitches
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See #7542
This reduces glitches in deep water and underground caves.
2018-07-12 00:54:00 -07:00
Muhammad Rifqi Priyo Susanto
7ebc229b0d
Android: Add 'aux' button ( #7477 )
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Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
2018-07-10 23:33:40 +01:00
SmallJoker
f7a8e75765
Formspecs: Remove accidental empty 'quit' field
2018-07-10 18:27:03 +02:00
SmallJoker
0cf36454d6
core.spawn_falling_node: Keep metadata ( #7476 )
2018-07-09 23:33:21 +02:00
ClobberXD
498078bfa0
Builtin/../misc.lua: Replace minetest. with core., improve codestyle ( #7540 )
2018-07-09 19:11:35 +01:00
Loïc Blot
a61e1a4dbc
Lua templating reading (part 4): s16, v2s16, v2f ( #7512 )
2018-07-08 23:06:33 +02:00
lhofhansl
94cd2bfeac
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
pauloue
334d8c31ee
Lua_api.txt: Formatting and grammar fixes ( #7534 )
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Use tree output for directory structure.
Remove 2 blank lines near document top.
Spelling and grammar fixes.
Markdown fixes.
Condense paths section.
Fix skipped heading levels.
2018-07-08 04:18:53 +01:00
Paramat
55b6bc085b
Lua_api.txt: Improve section titles, clarify sections ( #7533 )
2018-07-06 21:02:54 +01:00
HybridDog
53dd781927
Fix memory leak in guiConfirmRegistration
2018-07-06 11:13:18 +02:00
rubenwardy
738c8b102b
Run code style linter first ( #7213 )
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The code style linter is the most likely to fail, so should be
placed at the top of the list so it's started first. Note that
a failed job doesn't stop others from running
2018-07-05 22:04:39 +01:00
lhofhansl
03edcafdda
Zoom: Correctly verify client passed zoom at the server ( #7526 )
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Fixes generation of distant world when not zooming in creative mode
(in creative mode zoom FOV is 15 degrees).
2018-07-03 00:16:17 +01:00
Loic Blot
1ff15d3a46
Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.
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Also drop 3 useless IntervalLimiter
2018-07-01 13:47:57 +02:00
SmallJoker
49509d2f74
Log deprecated Lua function calls ( #7491 )
2018-07-01 12:31:49 +02:00
SmallJoker
6f22d14206
Make the server status message customizable ( #7357 )
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Remove now redundant setting show_statusline_on_connect
Improve documentation of `minetest.get_server_status`
2018-07-01 12:31:28 +02:00
Loïc Blot
7d20ff47d7
Backport Android cleanup parts from #7123 ( #7513 )
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Also resync properly the dependencies versions.
Don't let the makefile handle the cleanups itself. Let gradle do it.
This is one of the first steps to remove the makefile and replace it with a full gradle support
2018-07-01 12:23:38 +02:00
Muhammad Rifqi Priyo Susanto
ad3d1d20d1
Android: Resize jump and sneak buttons' touch target ( #7498 )
2018-06-30 22:33:14 +01:00
Loïc Blot
eef62c82a2
Modernize lua read (part 2 & 3): C++ templating assurance ( #7410 )
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* Modernize lua read (part 2 & 3): C++ templating assurance
Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
2018-06-30 17:11:38 +02:00
red-001
227c71eb76
Fix memory leaks in mod storage ( #7500 )
2018-06-30 17:11:04 +02:00
Vitaliy
9f19b7d936
Fix world deletion ( #7494 )
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* Fix world deletion
2018-06-30 15:13:53 +02:00
Anand S
f3b7be97fe
Log usage of /pulverize ( #7503 )
2018-06-30 12:53:43 +02:00
RustyRaptor
222866bab7
Removed '$' symbols from the start of shell commands. ( #7506 )
2018-06-30 12:01:56 +02:00
Loic Blot
d7f873bc8d
Fix a memleak before assertion in l_get_mod_storage
2018-06-30 10:32:02 +02:00
Loic Blot
2513886969
Bump android version to 20
2018-06-28 19:11:34 +02:00
Loic Blot
caab9e51a4
Update cURL (7.60.0) & SQLite3 (3.24.0)
2018-06-28 19:11:31 +02:00
Paramat
4cd267a511
Mgvalleys: Fix 'mgvalleys_spflags' setting name ( #7495 )
2018-06-28 02:09:31 +01:00
red-001
e36af6f969
Fix mod channels crash ( #7481 )
2018-06-27 17:45:40 +02:00
red-001
a43a4e2d97
Fix small memory leaks in client. ( #7492 )
2018-06-27 17:06:37 +02:00
Paramat
93661ca212
Cavegen: Fix errors when getting biome outside mapchunk ( #7480 )
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Some cave segments are outside the mapchunk.
Previously, biome was being calculated by a function that uses the noise
maps. Points outside the mapchunk resulted in incorrect noise map indexes
that were sometimes outside the noise map size, causing a crash.
Use either noise maps or point noise calculations depending on point
location.
2018-06-26 19:35:23 +01:00
SmallJoker
b589352e79
Update settings translations
2018-06-26 15:38:42 +02:00
SmallJoker
db42542e27
Rename CSM flavours to restrictions
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& Satisfy LINT
2018-06-26 15:38:42 +02:00
red-001
7bdf5eae05
Fix buffer overrun in SRP ( #7484 )
...
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-26 10:02:26 +02:00
Leonid Bobrov
ae8ae6c906
Fix libgmp detection ( #7488 )
2018-06-26 10:00:33 +02:00
Paramat
e4e95e47af
Lua_api.txt: Re-order some sections. Alphabeticise class reference ( #7487 )
2018-06-26 02:34:27 +01:00
sfan5
b298b0339c
Fix MurmurHash implementation to really be unaligned ( #7482 )
2018-06-26 00:12:09 +01:00
Anand S
d565783bec
Lua_api.txt: Replace engine.*
with core.*
( #7474 )
2018-06-24 21:18:25 +01:00
Paramat
de621d5d4b
Decoration API: Add lightweight ability to have complete coverage ( #7456 )
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When the noise value or fill_ratio >= 10.0 complete coverage is enabled.
This disables random placement to avoid redundant multiple placements
at one position. Instead, 1 decoration per surface node is placed by
looping across each division.
'10' was chosen as this is the fill_ratio that previously created
very near complete coverage. The complete coverage feature therefore
integrates smoothly when noise is used for variable decoration density.
'fill_ratio = 10' should be used by modders who want a decoration
placed on every surface node. Compared to before such a decoration
placement will be 10 times faster.
2018-06-24 17:14:18 +01:00
SmallJoker
1d1cf000c0
Fix rtt >= 0.0f assertion and free_move crash
2018-06-24 14:48:19 +02:00
stujones11
6b72d8d090
Android: Use correct temporary path ( #7463 )
2018-06-23 22:38:19 +02:00
you
968ce9af59
RTT fixes ( #7428 )
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* Few code updates
* Do not show average RTT before timing out
* Fix unwanted integer division in RTTStatistics
* Fix float format, prettier jitter calculation
* Use +=, 0.1f -> 100.0f for stronger average updates
2018-06-23 09:16:01 +02:00
red-001
07b1743d3d
Fix crash caused by Lua error during startup ( #7473 )
2018-06-22 21:04:41 +02:00
sfan5
c66d977269
Fix ipv6_server=true not accepting IPv4 connections on Windows ( #7471 )
2018-06-22 20:54:23 +02:00
Anand S
b308cb676d
README.md: Improve formatting for consistency ( #7472 )
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* README.md: Improve formatting for consistency
2018-06-22 14:00:49 +02:00
sfan5
a38ec9dd06
Remove misleading documentation about IPv6 server announcing
2018-06-22 09:42:42 +02:00