minetest/src/unittest
SmallJoker 05719913ac
Schematic: Properly deal with before/after node resolving and document (#11011)
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
2021-03-20 13:02:15 +01:00
..
test_world Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
CMakeLists.txt Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
test_activeobject.cpp Add unittests on ActiveObject and BanManager class (#6866) 2018-01-01 18:48:52 +01:00
test_address.cpp LINT fix 2019-02-15 12:27:29 +01:00
test_areastore.cpp Fix AreaStore's IDs persistence (#8888) 2019-09-21 17:54:52 +02:00
test_authdatabase.cpp Fix temporary path crash in TestAuthDatabase (#7753) 2018-09-28 20:12:11 +02:00
test_ban.cpp TestBan: Clean up properly after completing test (#9994) 2020-06-05 20:04:14 +02:00
test_clientactiveobjectmgr.cpp Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
test_collision.cpp Collision various fixes (#9343) 2020-04-08 22:45:05 +02:00
test_compression.cpp Add limit parameter to decompressZlib 2020-02-01 14:05:26 +01:00
test_config.h.in Server: delegate mod management & config to ServerModConfiguration (#7131) 2018-03-16 08:41:33 +01:00
test_connection.cpp Encode high codepoints as surrogates to safely transport wchar_t over network 2021-02-02 20:46:08 +01:00
test_eventmanager.cpp Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
test_filepath.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
test_gameui.cpp LINT fix 2018-05-29 22:22:14 +02:00
test_inventory.cpp Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
test_irrptr.cpp Add Irrlicht-specific smart pointer (#6814) 2019-04-12 17:27:39 +01:00
test_keycode.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
test_map_settings_manager.cpp Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
test_mapnode.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
test_modchannels.cpp Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
test_nodedef.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
test_noderesolver.cpp Schematic: Properly deal with before/after node resolving and document (#11011) 2021-03-20 13:02:15 +01:00
test_noise.cpp Fix many issues reported by clang-tidy (#7189) 2018-04-02 23:51:08 +02:00
test_objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
test_player.cpp Drop content_sao.{cpp,h} 2020-04-11 16:07:17 +02:00
test_profiler.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
test_random.cpp Fix many issues reported by clang-tidy (#7189) 2018-04-02 23:51:08 +02:00
test_schematic.cpp Schematic: Properly deal with before/after node resolving and document (#11011) 2021-03-20 13:02:15 +01:00
test_serialization.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
test_server_shutdown_state.cpp Server: move shutdown parts to a specific shutdown state object (#7437) 2018-06-13 21:58:34 +02:00
test_serveractiveobjectmgr.cpp Optimize get_objects_inside_radius calls (#9671) 2020-04-16 08:25:48 +02:00
test_servermodmanager.cpp Load media from subfolders (#9065) 2020-08-20 22:25:29 +02:00
test_settings.cpp Settings: Purge getDefault, clean FontEngine 2021-01-29 17:32:35 +01:00
test_socket.cpp Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
test_threading.cpp Remove Thread::kill() and related unittest (#10317) 2020-09-10 12:19:18 +02:00
test_utilities.cpp Drop wide/narrow conversion functions 2021-02-02 20:46:08 +01:00
test_voxelalgorithms.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
test_voxelarea.cpp Add Voxelarea unittests (#7121) 2018-03-11 21:16:19 +01:00
test_voxelmanipulator.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
test.cpp Rework use_texture_alpha to provide three opaque/clip/blend modes 2021-01-29 17:34:41 +01:00
test.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00