minetest/src/script/cpp_api
2022-12-24 08:24:59 -05:00
..
CMakeLists.txt Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
s_async.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
s_async.h Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
s_base.cpp Use a Lua error handler that calls tostring (#11913) 2022-12-15 07:37:49 -05:00
s_base.h Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
s_client.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
s_client.h CSM/SSM: Add on_mods_loaded callback (#7411) 2018-06-06 12:53:59 +02:00
s_entity.cpp Fix entity related bugs 2022-06-15 17:20:07 +02:00
s_entity.h on_deactivate: distinguish removal and unloading (#11931) 2022-06-11 20:01:14 +02:00
s_env.cpp Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
s_env.h Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
s_internal.h Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
s_inventory.cpp Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_inventory.h Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_item.cpp Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
s_item.h Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
s_mainmenu.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
s_mainmenu.h Fix trivial typos 2021-09-19 13:54:20 +02:00
s_modchannels.cpp Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
s_modchannels.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
s_node.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
s_node.h Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
s_nodemeta.cpp Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00
s_nodemeta.h Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_player.cpp Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
s_player.h Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
s_security.cpp Add minetest.get_game_info and allow reading game.conf (#12989) 2022-11-28 07:21:43 -05:00
s_security.h Minor improvements to Lua sandbox 2022-01-15 17:45:08 +01:00
s_server.cpp Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
s_server.h Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00