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CMakeLists.txt
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_async_events.cpp
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Fix broken thread stop handling
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2013-11-30 02:15:31 +01:00 |
l_async_events.h
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Fix MSVC build.
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2013-11-30 21:00:18 +04:00 |
l_base.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_base.h
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Pass a errfunc to lua_pcall to get a traceback
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2013-11-15 14:13:31 -05:00 |
l_craft.cpp
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Optimize table creation
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2013-11-30 13:05:13 -05:00 |
l_craft.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_env.cpp
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Optimize table creation
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2013-11-30 13:05:13 -05:00 |
l_env.h
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Add minetest.swap_node
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2013-11-30 18:37:56 +01:00 |
l_internal.h
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_inventory.cpp
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Fix invalid listname and listsize not handled correctly in set_size
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2013-11-16 15:52:41 +01:00 |
l_inventory.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_item.cpp
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Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
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2013-09-28 23:46:48 +02:00 |
l_item.h
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Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
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2013-09-28 23:46:48 +02:00 |
l_mainmenu.cpp
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_mainmenu.h
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_mapgen.cpp
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Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
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2013-11-17 02:22:24 -05:00 |
l_mapgen.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_nodemeta.cpp
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodemeta.h
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_nodetimer.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_noise.cpp
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Pass a errfunc to lua_pcall to get a traceback
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2013-11-15 14:13:31 -05:00 |
l_noise.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_object.cpp
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Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
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2013-11-17 15:15:59 -05:00 |
l_object.h
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Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
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2013-11-17 15:15:59 -05:00 |
l_particles.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_particles.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
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Optimize table creation
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2013-11-30 13:05:13 -05:00 |
l_rollback.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
l_server.cpp
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Optimize table creation
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2013-11-30 13:05:13 -05:00 |
l_server.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_settings.cpp
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Add Settings interface for Lua
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2013-09-10 18:31:38 +02:00 |
l_settings.h
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Add Settings interface for Lua
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2013-09-10 18:31:38 +02:00 |
l_util.cpp
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_util.h
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
l_vmanip.cpp
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LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
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2013-11-30 00:27:39 -05:00 |
l_vmanip.h
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LuaVoxelManip: Add get_light_data() and set_light_data()
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2013-11-30 00:01:43 -05:00 |
marshall.c
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |