.. |
meshgen
|
8x block meshes (#13133)
|
2023-01-31 17:30:59 +01:00 |
render
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
shadows
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
activeobjectmgr.cpp
|
Improvement of #12974: better linear independent vector (#12979)
|
2023-03-13 18:16:07 +01:00 |
activeobjectmgr.h
|
Object selection: Improve distance checks (#12974)
|
2022-11-20 21:27:47 +01:00 |
camera.cpp
|
Drop ENABLE_GLES option
|
2023-04-08 20:19:35 +02:00 |
camera.h
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
client.cpp
|
Use json forward-declarations
|
2023-04-27 18:50:33 +02:00 |
client.h
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
clientenvironment.cpp
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
clientenvironment.h
|
Add dynamic exposure correction (#12959)
|
2023-01-06 22:33:25 +01:00 |
clientevent.h
|
No damage effects on hp_max change (#11846)
|
2022-06-11 20:00:40 +02:00 |
clientlauncher.cpp
|
Get rid of wgettext
|
2023-04-08 20:17:50 +02:00 |
clientlauncher.h
|
Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
|
2021-06-16 17:41:34 +02:00 |
clientmap.cpp
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
clientmap.h
|
Return 'loops' occlusion culler under a setting (#13352)
|
2023-03-30 00:10:23 +02:00 |
clientmedia.cpp
|
Dynamic_Add_Media v2 (#11550)
|
2021-09-09 16:51:35 +02:00 |
clientmedia.h
|
Print announce error response (#11878)
|
2022-01-01 22:44:56 +01:00 |
clientobject.cpp
|
Move client-specific files to 'src/client' (#7902)
|
2018-11-28 20:01:49 +01:00 |
clientobject.h
|
fix: some code tidy about includes & irr namespaces
|
2021-05-03 19:49:19 +02:00 |
clientsimpleobject.h
|
Move clientsimpleobject.h to client folder (#9630)
|
2020-04-10 20:10:51 +02:00 |
clouds.cpp
|
Enforce limits of settings that could cause buggy behaviour (#12450)
|
2022-07-09 22:32:08 +02:00 |
clouds.h
|
Allow resetting celestial vault elements by leaving its arguments empty (#11922)
|
2022-01-22 12:42:49 +01:00 |
CMakeLists.txt
|
Get rid of global dummySoundManager
|
2023-04-11 20:06:15 +02:00 |
content_cao.cpp
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
content_cao.h
|
Remove an unused method and header includes
|
2022-06-28 12:21:12 +02:00 |
content_cso.cpp
|
Optimize lighting calculation (#12797)
|
2022-10-09 10:50:26 -04:00 |
content_cso.h
|
Move client-specific files to 'src/client' (#7902)
|
2018-11-28 20:01:49 +01:00 |
content_mapblock.cpp
|
Remove fast faces (#13216)
|
2023-04-08 20:17:15 +02:00 |
content_mapblock.h
|
Remove fast faces (#13216)
|
2023-04-08 20:17:15 +02:00 |
event_manager.h
|
Darwin platform build fix (#10376)
|
2020-09-09 19:12:03 +02:00 |
filecache.cpp
|
Server pushing media at runtime (#9961)
|
2020-06-13 19:03:26 +02:00 |
filecache.h
|
Server pushing media at runtime (#9961)
|
2020-06-13 19:03:26 +02:00 |
fontengine.cpp
|
Enforce limits of settings that could cause buggy behaviour (#12450)
|
2022-07-09 22:32:08 +02:00 |
fontengine.h
|
Fully remove bitmap font support (#11863)
|
2022-01-08 14:53:25 +01:00 |
game.cpp
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
game.h
|
Rework drawtime and related timekeeping code to use microseconds
|
2022-01-27 22:30:02 +01:00 |
gameui.cpp
|
Get rid of wgettext
|
2023-04-08 20:17:50 +02:00 |
gameui.h
|
Add chat HUD flag (#13189)
|
2023-02-20 21:00:37 +01:00 |
guiscalingfilter.cpp
|
Drop ENABLE_GLES option
|
2023-04-08 20:19:35 +02:00 |
guiscalingfilter.h
|
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
|
2022-07-03 08:52:26 -04:00 |
hud.cpp
|
Add ability to override item images using meta (#12614)
|
2023-04-17 19:44:41 +01:00 |
hud.h
|
Allow rotating entity selectionboxes (#12379)
|
2022-10-30 16:53:14 +01:00 |
imagefilters.cpp
|
Code optimizations / refactor (#12704)
|
2022-09-06 11:21:09 +01:00 |
imagefilters.h
|
Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11145)
|
2021-04-20 19:50:19 +02:00 |
inputhandler.cpp
|
Fix movement in random_input mode (#11592)
|
2021-09-05 19:58:50 +02:00 |
inputhandler.h
|
Simulate all keys being released when when game loses focus (#13336)
|
2023-04-13 18:06:21 +02:00 |
joystick_controller.cpp
|
Fix typos and en_US/en_GB inconsistency in various files (#12902)
|
2022-11-09 11:57:19 -05:00 |
joystick_controller.h
|
Simulate all keys being released when when game loses focus (#13336)
|
2023-04-13 18:06:21 +02:00 |
keycode.cpp
|
Code optimizations / refactor (#12704)
|
2022-09-06 11:21:09 +01:00 |
keycode.h
|
Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
|
2020-11-12 19:16:02 +01:00 |
keys.h
|
Add a key to toggle map block bounds (#11172)
|
2021-04-20 19:23:31 +02:00 |
localplayer.cpp
|
Disable vertical movement when both jump and sneak keys are pressed (#13426)
|
2023-05-18 20:30:21 +02:00 |
localplayer.h
|
Fix formula used for acceleration (#12353)
|
2022-09-20 10:55:51 +02:00 |
mapblock_mesh.cpp
|
Reduce number of recursively included headers
|
2023-04-27 18:50:33 +02:00 |
mapblock_mesh.h
|
Remove fast faces (#13216)
|
2023-04-08 20:17:15 +02:00 |
mesh_generator_thread.cpp
|
Generalize mesh chunking, and make it configurable. (#13179)
|
2023-02-08 13:42:12 -08:00 |
mesh_generator_thread.h
|
Scale culler steps proportionally to the mesh sizes (#13250)
|
2023-03-11 14:10:26 +01:00 |
mesh.cpp
|
Remove workaround for normals not matching winding order (#12460)
|
2022-07-17 14:45:42 +01:00 |
mesh.h
|
Remove a few unused functions reported by callcatcher (#11658)
|
2021-10-12 20:12:20 +02:00 |
minimap.cpp
|
Code optimizations / refactor (#12704)
|
2022-09-06 11:21:09 +01:00 |
minimap.h
|
Code optimizations / refactor (#12704)
|
2022-09-06 11:21:09 +01:00 |
particles.cpp
|
Optimize lighting calculation (#12797)
|
2022-10-09 10:50:26 -04:00 |
particles.h
|
Fix some warnings (#12615)
|
2022-07-30 12:51:23 +01:00 |
renderingengine.cpp
|
Store whether window is maximized (#12861)
|
2023-04-14 21:04:03 +02:00 |
renderingengine.h
|
Store whether window is maximized (#12861)
|
2023-04-14 21:04:03 +02:00 |
shader.cpp
|
Drop ENABLE_GLES option
|
2023-04-08 20:19:35 +02:00 |
shader.h
|
Add dynamic exposure correction (#12959)
|
2023-01-06 22:33:25 +01:00 |
sky.cpp
|
Return shadow_sky_body_orbit_tilt setting
|
2023-03-24 12:34:21 +01:00 |
sky.h
|
Return shadow_sky_body_orbit_tilt setting
|
2023-03-24 12:34:21 +01:00 |
sound_openal.cpp
|
Code optimizations / refactor (#12704)
|
2022-09-06 11:21:09 +01:00 |
sound_openal.h
|
Cleanup sound manager class (#7158)
|
2018-03-24 15:45:25 +01:00 |
sound.h
|
Get rid of global dummySoundManager
|
2023-04-11 20:06:15 +02:00 |
tile.cpp
|
Drop ENABLE_GLES option
|
2023-04-08 20:19:35 +02:00 |
tile.h
|
Drop ENABLE_GLES option
|
2023-04-08 20:19:35 +02:00 |
wieldmesh.cpp
|
Add ability to override item images using meta (#12614)
|
2023-04-17 19:44:41 +01:00 |
wieldmesh.h
|
Shadow mapping render pass (#11244)
|
2021-06-06 18:51:21 +02:00 |