minetest/src
2013-11-17 11:26:34 -05:00
..
cguittfont Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Always use builtin JThread library 2013-09-15 23:00:01 -04:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
script Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used 2013-11-17 02:22:24 -05:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Fix compiling with 32bit MinGW 2013-11-12 15:18:20 +01:00
activeobject.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
ban.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
ban.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
biome.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
camera.cpp Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
camera.h Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
cavegen.cpp Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
cavegen.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
chat.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
chat.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
client.cpp Correct useragent in http queries 2013-11-06 00:50:32 +04:00
client.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
clientmap.cpp Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
clientmap.h Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
clientserver.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
clouds.h Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
cmake_config_githash.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
cmake_config.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
CMakeLists.txt Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
collision.cpp Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
collision.h Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
config.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
connection.cpp Fix server getting completely choked up on even a little of DoS 2013-08-04 10:44:37 +03:00
connection.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
constants.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
content_abm.cpp Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
content_cao.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cso.cpp Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Fix liquid_range 2013-11-02 15:47:44 +01:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_nodemeta.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
content_sao.h Send player damage to all clients and apply [brighten 2013-08-17 01:23:25 +02:00
convert_json.cpp Correct useragent in http queries 2013-11-06 00:50:32 +04:00
convert_json.h Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
craftdef.cpp Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
database-dummy.cpp Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-dummy.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-leveldb.cpp Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
database-leveldb.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-sqlite3.cpp Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
database-sqlite3.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.cpp Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
debug.h Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
defaultsettings.cpp Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. 2013-11-14 15:38:32 +04:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
dungeongen.cpp Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
dungeongen.h Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
emerge.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
emerge.h Add virtual destructor to IBackgroundBlockEmerger to silence warning 2013-08-15 01:16:34 +02:00
environment.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
environment.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filecache.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filecache.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filesys.h Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
game.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
game.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
gamedef.h Update Copyright Years 2013-02-24 20:15:24 +01:00
genericobject.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
genericobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
gettext.cpp Disable localization workaround in server 2013-11-11 19:56:49 +01:00
gettext.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiChatConsole.h Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiDeathScreen.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiDeathScreen.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiEngine.cpp Correct useragent in http queries 2013-11-06 00:50:32 +04:00
guiEngine.h Change mainmenu texture handling + small misc changes 2013-09-11 00:08:56 +02:00
guiFileSelectMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Fix formspec background padding when clipped 2013-11-14 19:03:55 +01:00
guiFormSpecMenu.h Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
guiKeyChangeMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.h Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
guiMessageMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiMessageMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPasswordChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPauseMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPauseMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiVolumeChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hex.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hud.cpp Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
hud.h Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
inventory.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
inventorymanager.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
itemdef.cpp Bump protocol version 2013-07-20 21:25:21 +02:00
itemdef.h Make range of tools configureable 2013-07-20 20:37:59 +02:00
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
localplayer.cpp Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
localplayer.h Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
log.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
main.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mainmenumanager.h GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
map.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
map.h Actually fix weather 2013-11-17 01:59:04 -05:00
mapblock_mesh.cpp Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
mapblock_mesh.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock.cpp Actually fix weather 2013-11-17 01:59:04 -05:00
mapblock.h Actually fix weather 2013-11-17 01:59:04 -05:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen_indev.cpp Fix spaces float islands code 2013-11-10 18:46:57 +04:00
mapgen_indev.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_math.cpp Warnings fix 2013-07-29 00:11:33 +04:00
mapgen_math.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
mapgen_singlenode.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mapgen_singlenode.h Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
mapgen_v6.cpp Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
mapgen_v6.h Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
mapgen_v7.cpp Mapgen V7: Fix out-of-bounds array access 2013-07-06 15:22:51 -04:00
mapgen_v7.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
mapgen.cpp Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used 2013-11-17 02:22:24 -05:00
mapgen.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mapnode.cpp Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
mapnode.h Raise the maximum node limit to 0x7fff 2013-11-01 10:27:23 -04:00
mapsector.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mapsector.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mesh.cpp Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
mesh.h Move generateTextureFromMesh to TextureSource to fix a texture leak 2013-07-03 03:24:28 +02:00
modalMenu.h GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Remove support for common mods 2013-07-16 01:46:59 +02:00
mods.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nameidmapping.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
nodedef.h Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
nodemetadata.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodemetadata.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nodetimer.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
object_properties.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
particles.h Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
pathfinder.cpp Fix bug in pathfinder causing endless loop in some situations 2013-08-31 21:26:51 +04:00
pathfinder.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
player.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
player.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
porting.cpp Portability fixes for OpenBSD (and possibly NetBSD and others). 2013-11-02 13:41:26 -04:00
porting.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
profiler.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
rollback.h Update Copyright Years 2013-02-24 20:15:24 +01:00
serialization.cpp Revert "Don't use msvc libs for mingw build" 2013-11-17 10:33:58 -05:00
serialization.h Weather backward compatibility 2013-08-02 00:51:36 +04:00
server.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
server.h Masterserver update 2013-10-18 01:32:49 +04:00
serverlist.cpp Correct useragent in http queries 2013-11-06 00:50:32 +04:00
serverlist.h Masterserver update 2013-10-18 01:32:49 +04:00
serverobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Settings: everything != 0 equals true; remove .asm shaders 2013-07-08 01:58:49 +02:00
shader.h Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
sky.cpp Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves 2013-08-03 19:04:16 +03:00
sky.h Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.cpp Correct useragent in http queries 2013-11-06 00:50:32 +04:00
socket.h Add support for IPv6 2013-06-23 11:31:22 +04:00
sound_openal.cpp fix memory leak on sound shutdown 2013-04-07 23:43:34 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
strfnd.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
subgame.cpp Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
tile.cpp Fix full crack texture being shown when releasing dig button 2013-08-06 18:15:40 +02:00
tile.h Change mainmenu texture handling + small misc changes 2013-09-11 00:08:56 +02:00
tool.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
treegen.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
version.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
version.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
voxel.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
voxel.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00