Commit Graph

443 Commits

Author SHA1 Message Date
stujones11
9fa95b2e2c Run update callbacks when player visuals change, closes #113 2017-08-01 18:48:06 +01:00
stujones11
43c9984d57 Do not drop armor in uloaded areas 2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345 Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4 bugfix and small optimization 2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
AntumDeluge
9577fb773e Ignore Eclipse project files & directories 2017-05-14 19:29:08 +01:00
stujones11
ea29ec6f6f Register armor after mod compat tests, fixes #106 2017-05-10 20:33:49 +01:00
stujones11
793c74856f Fix nil index in on_damage callback version-0.4.9 2017-05-03 17:56:32 +01:00
stujones11
47734969e2 Bump version to 0.4.9 2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes 2017-04-21 18:33:30 +01:00
stujones11
a11b3302e1 Move armor initialization back out of the api 2017-04-19 21:53:13 +01:00
stujones11
664d9fbfef Increase fleshy level of wood and cactus leggings 2017-04-19 19:42:12 +01:00
stujones11
4dd7e41749 Add damage method and update README.txt 2017-04-19 19:00:00 +01:00
stujones11
df429ee487 Run inventory equip callbacks before set_player_armor 2017-04-16 19:34:09 +01:00
stujones11
7566ecccee Initialize armor after all on_joinplayer callbacks have run 2017-04-16 16:52:49 +01:00
stujones11
99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11
a2ec13e28d Only allow armor items in the armor inventory 2017-04-15 18:00:10 +01:00
stujones11
065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11
16b0ee2d9e Register adminshield alias for consistency 2017-04-14 20:19:38 +01:00
stujones11
64f8b3cd58 Fix OOM crash with admin shield 2017-04-14 17:08:08 +01:00
stujones11
74ef6c5759 Shields: check valid hitter 2017-04-13 21:29:57 +01:00
stujones11
b741b7426b More player validity checks 2017-04-13 20:34:55 +01:00
stujones11
db312b3245 Code styling 2017-04-13 20:11:15 +01:00
stujones11
de2c47f334 More protection from un-initialized player crashes 2017-04-13 19:47:43 +01:00
stujones11
b4283f6e60 Fix string concatenation in UI form, resolves #104 2017-04-13 17:21:16 +01:00
stujones11
888fbacb49 Prevent potentially bogus warning 2017-04-11 21:26:06 +01:00
stujones11
50453aa5a6 Fix warnings 2017-04-11 20:55:28 +01:00
stujones11
b45fbd0f2a Log warning if initialization fails and validate armor.def for UI 2017-04-11 20:42:58 +01:00
stujones11
9ffcc19fd7 Improve player initialization and increase default delay 2017-04-11 19:34:06 +01:00
Alexander Weber
6359b0a0ed bugfix: the count was lost 2017-04-10 18:24:27 +01:00
stujones11
4dbe76312b Hazmat suit: updates and fixes 2017-04-09 20:43:55 +01:00
stujones11
20edce6c55 Better balance of armor weights 2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b Add minor physics penalties to metal armors 2017-04-09 18:37:55 +01:00
stujones11
20d4728829 Only reciprocate damage of valid tool items 2017-04-09 18:07:53 +01:00
stujones11
7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11
a76a35f177 Fix regression with heal_multiplier config 2017-04-09 16:25:52 +01:00
stujones11
e5e926a02e Use metal sounds for enhanced shields 2017-04-09 15:43:35 +01:00
stujones11
3951c833da More documentation ammendments 2017-04-09 15:00:48 +01:00
stujones11
e9a2c57826 Correction to example code 2017-04-08 22:32:46 +01:00
stujones11
5508a26dbf Bugfix: shields crash with nil method, fixes #102 2017-04-08 22:28:52 +01:00
stujones11
0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11
1e059f2557 Bugfix: recognise boolean false in configuration 2017-04-05 17:51:50 +01:00
stujones11
5dab1ca887 Add intllib support to 3d_armor_stand 2017-03-31 22:09:32 +01:00
stujones11
1fdff7adaa Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
2017-03-31 22:03:59 +01:00
stujones11
23e4d5114f Add support for intllib 2017-03-31 20:12:20 +01:00
Wuzzy
7fde7c050d Update wieldview README about dependencies 2017-03-31 17:42:22 +01:00
Wuzzy
45099ae25a Mod-defined wield item transformation w/ group 2017-03-31 17:42:22 +01:00
Wuzzy
edebf13c1f Remove unneeded default dependency from wieldview 2017-03-31 17:42:22 +01:00
stujones11
4083782246 Improve get_armor_formspec 2017-03-29 19:31:00 +01:00