stujones11
4fc51971d1
Fix registered group level display
2018-01-10 19:16:23 +00:00
ChimneySwift
291b34bfc6
Auto-refresh armor stands after clearobjects.
...
Currently armor stands appear empty after a clearobjects, in order to refresh them the armor must be removed and put back on again, this code automatically refreshes armor stands periodically to avoid these issues.
2017-12-05 18:28:27 +00:00
orbea
da7df11ce4
Change armor stand recipe to use any item from the fence group.
2017-11-10 17:41:59 +00:00
stujones11
4ff61da39a
Correct minetest version in README.md
2017-10-24 20:53:06 +01:00
stujones11
688e21f285
Bump version to 0.4.10
version-0.4.10
2017-10-21 17:57:12 +01:00
stujones11
ea70066d7a
Add link to general mod install info, closes #117
2017-10-20 21:19:22 +01:00
stujones11
d5896a04e2
Check that player inventory returns a valid table
2017-10-20 20:17:37 +01:00
stujones11
d979815a49
Fix libpng sRGB profile warnings
2017-10-20 19:38:22 +01:00
Hamlet
cca523f193
Italian locale
2017-08-18 13:21:30 +01:00
fat115
ae448c150c
added complete intllib support (i18n)
...
added french translation
2017-08-08 18:09:27 +01:00
fat115
925b39f577
added tooltip on unified_inventory button
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72
Ensure valid inventory table when setting armor
2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c
Run update callbacks when player visuals change, closes #113
2017-08-01 18:48:06 +01:00
stujones11
43c9984d57
Do not drop armor in uloaded areas
2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345
Replace deprecated function 'intllib.Getter':
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- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1
Replace deprecated methods:
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- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4
bugfix and small optimization
2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d
return the png suffix in get_player_skin for complete texture definition to support more complex textures
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Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
AntumDeluge
9577fb773e
Ignore Eclipse project files & directories
2017-05-14 19:29:08 +01:00
stujones11
ea29ec6f6f
Register armor after mod compat tests, fixes #106
2017-05-10 20:33:49 +01:00
stujones11
793c74856f
Fix nil index in on_damage callback
version-0.4.9
2017-05-03 17:56:32 +01:00
stujones11
47734969e2
Bump version to 0.4.9
2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8
Rename on_punch callback to avoid potential conflict with nodes
2017-04-21 18:33:30 +01:00
stujones11
a11b3302e1
Move armor initialization back out of the api
2017-04-19 21:53:13 +01:00
stujones11
664d9fbfef
Increase fleshy level of wood and cactus leggings
2017-04-19 19:42:12 +01:00
stujones11
4dd7e41749
Add damage method and update README.txt
2017-04-19 19:00:00 +01:00
stujones11
df429ee487
Run inventory equip callbacks before set_player_armor
2017-04-16 19:34:09 +01:00
stujones11
7566ecccee
Initialize armor after all on_joinplayer callbacks have run
2017-04-16 16:52:49 +01:00
stujones11
99bc8cf2d3
Reverse order of stack and index in callbacks for consistency
2017-04-15 20:44:05 +01:00
stujones11
a2ec13e28d
Only allow armor items in the armor inventory
2017-04-15 18:00:10 +01:00
stujones11
065815eec1
Include stack index it armor item callbacks
2017-04-15 17:54:39 +01:00
stujones11
16b0ee2d9e
Register adminshield alias for consistency
2017-04-14 20:19:38 +01:00
stujones11
64f8b3cd58
Fix OOM crash with admin shield
2017-04-14 17:08:08 +01:00
stujones11
74ef6c5759
Shields: check valid hitter
2017-04-13 21:29:57 +01:00
stujones11
b741b7426b
More player validity checks
2017-04-13 20:34:55 +01:00
stujones11
db312b3245
Code styling
2017-04-13 20:11:15 +01:00
stujones11
de2c47f334
More protection from un-initialized player crashes
2017-04-13 19:47:43 +01:00
stujones11
b4283f6e60
Fix string concatenation in UI form, resolves #104
2017-04-13 17:21:16 +01:00
stujones11
888fbacb49
Prevent potentially bogus warning
2017-04-11 21:26:06 +01:00
stujones11
50453aa5a6
Fix warnings
2017-04-11 20:55:28 +01:00
stujones11
b45fbd0f2a
Log warning if initialization fails and validate armor.def for UI
2017-04-11 20:42:58 +01:00
stujones11
9ffcc19fd7
Improve player initialization and increase default delay
2017-04-11 19:34:06 +01:00
Alexander Weber
6359b0a0ed
bugfix: the count was lost
2017-04-10 18:24:27 +01:00
stujones11
4dbe76312b
Hazmat suit: updates and fixes
2017-04-09 20:43:55 +01:00
stujones11
20edce6c55
Better balance of armor weights
2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b
Add minor physics penalties to metal armors
2017-04-09 18:37:55 +01:00
stujones11
20d4728829
Only reciprocate damage of valid tool items
2017-04-09 18:07:53 +01:00
stujones11
7cfd744ff3
Respect flammable group when fire is protection enabled
2017-04-09 17:34:22 +01:00
stujones11
a76a35f177
Fix regression with heal_multiplier config
2017-04-09 16:25:52 +01:00
stujones11
e5e926a02e
Use metal sounds for enhanced shields
2017-04-09 15:43:35 +01:00