AntumDeluge
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38d79b91a1
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Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
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2017-06-21 17:48:18 +01:00 |
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Alexander Weber
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db8fb5ebd4
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bugfix and small optimization
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2017-06-21 17:47:24 +01:00 |
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Alexander Weber
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2150fcea8d
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return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
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2017-06-21 17:47:24 +01:00 |
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AntumDeluge
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9577fb773e
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Ignore Eclipse project files & directories
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2017-05-14 19:29:08 +01:00 |
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stujones11
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ea29ec6f6f
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Register armor after mod compat tests, fixes #106
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2017-05-10 20:33:49 +01:00 |
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stujones11
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793c74856f
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Fix nil index in on_damage callback
version-0.4.9
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2017-05-03 17:56:32 +01:00 |
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stujones11
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47734969e2
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Bump version to 0.4.9
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2017-04-28 19:06:38 +01:00 |
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stujones11
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1af0bb60f8
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Rename on_punch callback to avoid potential conflict with nodes
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2017-04-21 18:33:30 +01:00 |
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stujones11
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a11b3302e1
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Move armor initialization back out of the api
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2017-04-19 21:53:13 +01:00 |
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stujones11
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664d9fbfef
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Increase fleshy level of wood and cactus leggings
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2017-04-19 19:42:12 +01:00 |
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stujones11
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4dd7e41749
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Add damage method and update README.txt
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2017-04-19 19:00:00 +01:00 |
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stujones11
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df429ee487
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Run inventory equip callbacks before set_player_armor
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2017-04-16 19:34:09 +01:00 |
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stujones11
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7566ecccee
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Initialize armor after all on_joinplayer callbacks have run
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2017-04-16 16:52:49 +01:00 |
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stujones11
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99bc8cf2d3
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Reverse order of stack and index in callbacks for consistency
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2017-04-15 20:44:05 +01:00 |
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stujones11
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a2ec13e28d
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Only allow armor items in the armor inventory
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2017-04-15 18:00:10 +01:00 |
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stujones11
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065815eec1
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Include stack index it armor item callbacks
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2017-04-15 17:54:39 +01:00 |
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stujones11
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16b0ee2d9e
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Register adminshield alias for consistency
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2017-04-14 20:19:38 +01:00 |
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stujones11
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64f8b3cd58
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Fix OOM crash with admin shield
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2017-04-14 17:08:08 +01:00 |
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stujones11
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74ef6c5759
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Shields: check valid hitter
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2017-04-13 21:29:57 +01:00 |
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stujones11
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b741b7426b
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More player validity checks
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2017-04-13 20:34:55 +01:00 |
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stujones11
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db312b3245
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Code styling
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2017-04-13 20:11:15 +01:00 |
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stujones11
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de2c47f334
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More protection from un-initialized player crashes
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2017-04-13 19:47:43 +01:00 |
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stujones11
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b4283f6e60
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Fix string concatenation in UI form, resolves #104
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2017-04-13 17:21:16 +01:00 |
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stujones11
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888fbacb49
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Prevent potentially bogus warning
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2017-04-11 21:26:06 +01:00 |
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stujones11
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50453aa5a6
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Fix warnings
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2017-04-11 20:55:28 +01:00 |
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stujones11
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b45fbd0f2a
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Log warning if initialization fails and validate armor.def for UI
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2017-04-11 20:42:58 +01:00 |
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stujones11
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9ffcc19fd7
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Improve player initialization and increase default delay
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2017-04-11 19:34:06 +01:00 |
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Alexander Weber
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6359b0a0ed
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bugfix: the count was lost
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2017-04-10 18:24:27 +01:00 |
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stujones11
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4dbe76312b
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Hazmat suit: updates and fixes
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2017-04-09 20:43:55 +01:00 |
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stujones11
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20edce6c55
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Better balance of armor weights
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2017-04-09 18:49:44 +01:00 |
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stujones11
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6e58d1280b
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Add minor physics penalties to metal armors
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2017-04-09 18:37:55 +01:00 |
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stujones11
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20d4728829
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Only reciprocate damage of valid tool items
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2017-04-09 18:07:53 +01:00 |
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stujones11
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7cfd744ff3
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Respect flammable group when fire is protection enabled
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2017-04-09 17:34:22 +01:00 |
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stujones11
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a76a35f177
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Fix regression with heal_multiplier config
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2017-04-09 16:25:52 +01:00 |
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stujones11
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e5e926a02e
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Use metal sounds for enhanced shields
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2017-04-09 15:43:35 +01:00 |
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stujones11
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3951c833da
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More documentation ammendments
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2017-04-09 15:00:48 +01:00 |
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stujones11
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e9a2c57826
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Correction to example code
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2017-04-08 22:32:46 +01:00 |
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stujones11
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5508a26dbf
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Bugfix: shields crash with nil method, fixes #102
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2017-04-08 22:28:52 +01:00 |
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stujones11
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0ec7858937
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Add punch damage groups and effects
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2017-04-08 21:32:56 +01:00 |
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stujones11
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1e059f2557
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Bugfix: recognise boolean false in configuration
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2017-04-05 17:51:50 +01:00 |
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stujones11
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5dab1ca887
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Add intllib support to 3d_armor_stand
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2017-03-31 22:09:32 +01:00 |
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stujones11
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1fdff7adaa
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Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
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2017-03-31 22:03:59 +01:00 |
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stujones11
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23e4d5114f
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Add support for intllib
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2017-03-31 20:12:20 +01:00 |
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Wuzzy
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7fde7c050d
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Update wieldview README about dependencies
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2017-03-31 17:42:22 +01:00 |
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Wuzzy
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45099ae25a
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Mod-defined wield item transformation w/ group
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2017-03-31 17:42:22 +01:00 |
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Wuzzy
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edebf13c1f
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Remove unneeded default dependency from wieldview
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2017-03-31 17:42:22 +01:00 |
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stujones11
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4083782246
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Improve get_armor_formspec
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2017-03-29 19:31:00 +01:00 |
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stujones11
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5911447048
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Move shields level reduction to shields mod
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2017-03-29 19:13:13 +01:00 |
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stujones11
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3aac5c98f4
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Fix movement and level bugs
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2017-03-29 17:44:40 +01:00 |
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stujones11
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fe9664589a
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Fix potential missing texture bug
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2017-03-26 22:46:51 +01:00 |
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