teknomunk
b582afeb1f
Update documentation for Minetest rename to Luanti ( #4706 )
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This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.
Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00
Mikita Wiśniewski
19d662dee4
Fix some typos in the API documentation ( #4630 )
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4630
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-12 18:13:52 +02:00
the-real-herowl
4b83aaaa77
Renaming throughout docs and comments
2024-05-07 11:38:00 +00:00
PrWalterB
899c45534f
Adding occitan translation for CORE and ENTITIES
2024-01-20 04:28:46 +01:00
JoseDouglas26
beb06315ac
mcl_explosions pt_BR translation
2023-12-22 23:45:07 +01:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
PrairieWind
6294a61d0d
Make end crystals explode when nearby crystals are punched and explode
2023-05-17 21:17:46 +00:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
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- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
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Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
FossFanatic
b1a52a3243
Rename some things
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This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
FossFanatic
af8c4ded93
Try different fix for broken setting
2023-03-09 12:52:22 -06:00
FossFanatic
8b0d195906
Fix broken setting
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This commit adds some lines of code which make sure that nothing gets destroyed when TNT griefing is disabled.
2023-03-09 12:52:22 -06:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
AFCMS
8da8040324
mcl_explosions_fixes
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- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
iliekprogrammar
0e999d8bb9
[5.6] remove incorrect marks.
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wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
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There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Emojigit
ba172f0847
mcl_explosions
2022-02-23 23:58:05 +01:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
03c9c0b830
[mcl_explosion] fix warnings
2021-05-25 00:57:42 +02:00
Elias Åström
4d13eddcd6
Adjust explosion entity damage hitbox
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In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two. This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances. It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström
f7052943ec
Fix rays not being cast in a specific direction
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A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction. This
commit fixes that.
2021-05-18 19:29:03 +02:00
Elias Fleckenstein
302175691a
Integrate death messages
2021-04-25 16:42:38 +02:00
Elias Fleckenstein
9f7b371bfc
Merge branch 'master' into damage
2021-04-22 13:29:32 +02:00
Elias Fleckenstein
acbdc937b4
Fix crash when trying to explode an unknown node
2021-04-22 13:19:44 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
Marcin Serwin
2221f89696
Add polish translation of mcl_explosions
2021-04-12 09:58:07 +02:00
AFCMS
cdb67d96a6
add API documentation to mcl_explosions
2021-03-28 01:00:18 +01:00
AFCMS
4b2c963222
performances improvement for mcl_explosions
2021-03-15 01:20:22 +01:00
AFCMS
787d997e51
fix warnings in mcl_explosion
2021-03-11 23:08:51 +01:00
Elias Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
Elias Åström
53041a0d62
Add setting to bypass protection in mcl_explosions
2021-02-28 16:06:48 +01:00
Elias Åström
5972322639
Remove backward compatible names in explosion info
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Appears like they were not used anywhere.
2021-02-16 21:36:37 +01:00
Elias Åström
d5ea06bb47
Fix center of bounding box calculation
2021-02-16 21:33:26 +01:00
Elias Åström
948438bd1c
Add max_blast_resistance to mcl_explosions.explode
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If the option is specified, then the explosion will treat all
non-indestructible nodes as having a blast resistance of no more than
the value of the option.
2021-01-26 17:04:22 +01:00
Elias Åström
34274486c7
Add griefing option to mcl_explosions.explode
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When set to false explosions will only affect entities and not destroy
nodes.
2021-01-26 17:04:22 +01:00
Elias Åström
e3d2284485
Refactor some stuff in mcl_explosions
2021-01-26 17:04:22 +01:00
Elias Åström
4a07b0607f
Improve API of mcl_explosions.explode
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Replace the 'no_sound' and 'no_particle' options in the 'info' parameter
with 'sound' and 'particles'. But also has backwards compatability for
the old parameter names.
2021-01-26 17:04:22 +01:00
Elias Åström
c907df9669
Tiny code style cleanup in mcl_explosions
2021-01-26 17:04:22 +01:00
kay27
1a2c500873
Restore missing 'died formspec' after player exploded being in the bed
2021-01-20 01:46:52 +04:00
Elias Fleckenstein
034174390d
Fix #801
2021-01-06 12:48:39 +01:00
kay27
5da02bb8cc
Merge https://git.minetest.land/EliasFleckenstein03/MineClone2
2020-12-13 03:00:04 +04:00
Laurent Rocher
af26f18bd6
Complete French Translation
2020-11-18 23:06:47 +01:00
Elias Fleckenstein
a3cf6b0e5d
Blast Protection; Fire Protection; Projectile Protection; Feather Falling; Thorns
2020-11-13 12:21:36 +01:00
Wuzzy
731f42ac88
Rename and move texture: tnt_smoke
2020-08-19 18:47:58 +02:00
kay27
9537eaead0
Protect from explosions
2020-08-10 22:04:27 +04:00
kay27
ba51686e6c
Russian translation
2020-07-20 00:11:13 +00:00
Elias Åström
ea1ad14f72
Fix sound/particle bug in mcl_explosions
2020-07-17 00:39:33 +02:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Wuzzy
8ecc96fff2
Fix crash when spawning firey explosion
2020-06-12 12:30:45 +02:00
Wuzzy
6f12adcb03
Fix broken blast handling for chest/shulkerbox
2020-06-06 16:57:19 +02:00