teknomunk
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1eabc0bb24
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Rework self.timer and _owner collision conditions
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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01c69855b0
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Fix bug in solid node collision code (not updating _last_velocity, making delta_v larger if length was small)
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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481a5f73d1
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Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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7f4f751938
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Rearrange conditions to minimize executed code
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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505c5109ee
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Stop infinite loop of arrows stuck in yourself punching you
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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b8a785a108
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Sound fix, preserve _itemstring as well
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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20c1753a3e
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Add _arrow_item to list of perserved fields
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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3a534c7627
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Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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51b6ade245
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Make stuck arrows stop processing all other behaviors
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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a56b4f9ca2
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Make it possible to pick up arrows in creative mode
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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eae09781a6
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Fix tipped arrow behavior, remove debug code
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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86ecce9b5d
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Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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79c4c9be02
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Fix crash when respawning
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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e1e3bfa0a6
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Let arrows stick in players
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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8e9a462bba
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Implement mcl_util.remove_entity() and convert projectile code to use it
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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3848a756a1
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Add pitch and yaw offset support to vl_projectile
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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ec22edb6a6
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Correct self-collision for lingering/splash potions
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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cf10967d18
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Fix condition on node collision for mob projectiles
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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be876c3988
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Correct damage for mob projectiles
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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42c4d91967
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Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id()
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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be26dc9800
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Fix crash when firing rocket arrows
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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7266eb7fd7
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Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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c052aa6824
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Remove debug dump, move maximum time to live to vl_projectile
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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f5e251b9f6
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Document vl_projectile.replace_with_item_drop
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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4240f9664c
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Move projectile stick logic into vl_projectile
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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6edb04857c
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Move tracer to vl_projectile
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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858c52c5c2
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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5cb6f96571
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Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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056f49c361
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Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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904a25e5c3
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Remove code with no effect other than emitting a warning
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
ff188e6916
|
Resolve luacheck findings
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
50a3c33884
|
Fix crashes in mcl_throwing
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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7e60fe0564
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Fix crash when hit with an arrow that is not piercing
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2024-12-01 16:41:06 +01:00 |
|
the-real-herowl
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31b99086f5
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Rockets and piercing arrows fixed
They both work properly now.
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2024-12-01 16:41:06 +01:00 |
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the-real-herowl
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b25d2ef31d
|
Fix throwables' punch allow check
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2024-12-01 16:41:06 +01:00 |
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the-real-herowl
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d8e875b73a
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Fixed abnormal skull rotation
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2024-12-01 16:41:06 +01:00 |
|
the-real-herowl
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8758f0ab29
|
Fixed wither skulls
- wither skulls now hit players again
- wither skulls (strong version) don't cause a crash anymore
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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ba4756e34e
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Add attribution with exact links for minetest code
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
a8c30ba9b3
|
Add hook to allow piercing enchantment to be implemented
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
360a77a861
|
Fix chick spawning in the presence of a functional has_room() check
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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948aceae21
|
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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ff5285d151
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Make egg and snowball stack count match master
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
2ea316ddff
|
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
e870a8776d
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Add workarround for random velocity change of particles on creation
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2024-12-01 16:41:06 +01:00 |
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teknomunk
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1e43d35057
|
Make sure a projectile sets on fire the thing it collided with
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
3da82d89b7
|
Stop wither from shooting itself
|
2024-12-01 16:41:06 +01:00 |
|
teknomunk
|
e20da5d2d4
|
Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
9b91012854
|
Fix unintentional collision box change
|
2024-12-01 16:41:06 +01:00 |
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teknomunk
|
3cd9da98a7
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-12-01 16:41:06 +01:00 |
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teknomunk
|
389e2c4fa6
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-12-01 16:41:06 +01:00 |
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