FossFanatic
14e630a1e2
Fix cauldron water textures
2023-02-18 08:53:36 +00:00
FossFanatic
62afbb4509
Remove reference to removed texture
2023-02-18 08:42:21 +00:00
FossFanatic
33bbeb1a4d
Improve river water
2023-02-18 08:27:22 +00:00
FossFanatic
d3253ecf4f
Change small part of buckets code
2023-02-18 08:25:47 +00:00
FossFanatic
0abda8ff20
Add new function for water nodes
2023-02-18 08:25:08 +00:00
FossFanatic
624c853cb3
Improve water
2023-02-18 08:21:24 +00:00
GuyLiner
e99a46b52d
Removed comment
2023-02-16 20:48:30 -05:00
GuyLiner
48b16a23b6
If player in creative mode, don't drop experience from destroyed spawners
2023-02-16 19:43:50 -05:00
ancientmarinerdev
b23fc6d23d
Merge branch 'master' into biome_colored_foliage
2023-02-16 22:14:40 +00:00
FossFanatic
68e6965dd0
Remove excessive functions and change the appropriate stuff
2023-02-16 18:09:39 +00:00
FossFanatic
7d642c9929
Remove the tab before the curly bracket
2023-02-16 17:25:21 +00:00
emptyshore
b121d0f804
Prevent placement of fire into nodes above water
...
This addresses the edge case where fire is set to the top of a non-water
block that represents water (such as kelp).
Note this is forbidding theoretically legitimate setups for fire over
water where fire is set to the side of a block diagonally from the
water.
Fire is still permitted next to water (so it can be set to the face of a
block diagonally from a water column).
2023-02-16 08:56:17 +13:00
FossFanatic
8f8385e4a1
Use metadata method to make player mangrove leaves
2023-02-15 18:29:56 +00:00
FossFanatic
17fc7a3256
Use metadata method to make player leaves
2023-02-15 18:29:18 +00:00
ancientmarinerdev
ba708010a2
Fix incorrect crimson texture issue
2023-02-15 16:23:08 +00:00
Michieal
6601ecf788
Basic signs texture replacement.
2023-02-15 14:52:00 +00:00
Michieal
660c85dddc
Changed mcl_buckets' image use to be named properly. This fixes issue #3455
2023-02-15 14:52:00 +00:00
Michieal
2d0b4dd8f7
Finished mcl_crimson.
2023-02-15 14:52:00 +00:00
FossFanatic
319beb91ce
Improve vines code
2023-02-14 18:11:43 +00:00
FossFanatic
bea9bbe212
Improve certain functions
2023-02-14 18:10:49 +00:00
FossFanatic
57882ae56a
Merge branch 'master' into biome_colored_foliage
2023-02-14 13:27:37 +00:00
PrairieWind
f62546a54f
Comment out crafting white and blue dye from lily of the valley and cornflowers respectively
2023-02-13 19:37:04 -07:00
PrairieWind
e3f14a3a99
Campfire API
2023-02-14 02:25:50 +00:00
ancientmarinerdev
6f98ba5118
Fix crimson mushroom naming issue
2023-02-14 02:00:19 +00:00
ancientmarinerdev
f6f812257e
Fix crimson name mismatch
2023-02-14 01:50:06 +00:00
Michieal
b66e2a117f
fix json reading error.
2023-02-14 01:50:05 +00:00
Michieal
1e61fc3069
Fixed "mcl_crimson_mcl_crimson" issue.
...
Fixed colors.json stupidity.
2023-02-14 01:50:05 +00:00
Michieal
ef30646788
Changed mcl_crimson - finished.
2023-02-14 01:50:02 +00:00
Michieal
70e4aaa3a7
Changed mcl_crimson part 1.
2023-02-14 01:48:11 +00:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
FossFanatic
3a24903a01
Add nil check
2023-02-13 15:46:45 +00:00
FossFanatic
abdd5e11c0
Shorten code slightly
2023-02-13 15:46:08 +00:00
FossFanatic
e17fab385b
Add nil checks
2023-02-13 15:44:23 +00:00
FossFanatic
17cae6896e
Add back the logical code?
...
My gut feeling tells me that it is somehow a bad idea to have removed this.
2023-02-13 11:17:51 +00:00
FossFanatic
4d29fab932
Improve some trees code
2023-02-13 10:22:28 +00:00
FossFanatic
a2087b19a5
Delete rogue file
2023-02-13 10:20:48 +00:00
PrairieWind
b79f74c390
Update Translation Template for flowers
2023-02-12 23:29:02 +00:00
PrairieWind
06f47a0756
Add Cornflowers
...
Evidently I didn't include the lily texture in the lily of the valley commit, so it is in this one. Again, lily of the valley texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
ff79af26e4
Add Lily of the Valley Flower
...
Awesome Lily Texture by Nicu
2023-02-12 23:29:02 +00:00
ancientmarinerdev
e3c8d995b5
Finish clean up#
2023-02-12 22:48:20 +00:00
ancientmarinerdev
b8b45210e9
Clean up and remove old code
2023-02-12 22:48:20 +00:00
ancientmarinerdev
a1f10205f6
Init age on plant so not all kelp grow to top of ocean
2023-02-12 22:48:20 +00:00
ancientmarinerdev
6f7505b6c6
Change kelp to use ABMs to solve performance issues
2023-02-12 22:48:20 +00:00
FossFanatic
c88f0047c1
Merge branch 'master' into biome_colored_foliage
2023-02-12 08:44:29 +00:00
FossFanatic
0400d9a2a5
Even further improvements to some foliage code
2023-02-12 08:28:21 +00:00
FossFanatic
d1ceacf7ba
Improve some vines code
2023-02-12 08:22:07 +00:00
FossFanatic
a70a6ef13d
Improve some foliage code
2023-02-12 08:21:14 +00:00
PrairieWind
194ff53400
Make sea pickles smelt into lime dye
2023-02-12 01:09:25 +00:00
FossFanatic
81dbdaab94
Adjust palette foliage check
...
The excessive 128 blocks high check has been changed to now check only up to 30 blocks, since the tallest 2x2 jungle tree I seemed to get was only 29 blocks tall.
I also discovered that the search area wasn't wide enough, so sometimes the most outer leaves avoided the check. I also adjusted that.
2023-02-11 07:53:12 +00:00
FossFanatic
1fb300ef18
Fix leaves not dropping
...
Due to some renaming, leaves no longer dropped from any of the `mcl_core` trees.
This has now been fixed.
2023-02-10 18:40:35 +00:00