Commit Graph

11906 Commits

Author SHA1 Message Date
SmokeyDope
2d2b64006b add nether vine placement checks for top and bottom of nodes (#4129)
This adds placement checks to weeping and twisting vines, weeping vines should only be placed on bottom of nodes and twisting vines should only be placed on top of nodes.

Most of the work for this was done by JoseDouglas26. This was made with their permission, I just had to tweak the code a bit to get twisting vines to place right. Thank you Jose!

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4129
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2024-01-21 06:28:41 +00:00
emptyshore
8e103cf615 Mobs should not anger towards the player if damage is disabled. (#4114)
Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
codiac
d3c591915f Fix light check and limit Y level for slime chunk spawn. (#4139)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4139
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2024-01-21 02:52:36 +00:00
the-real-herowl
b507838e13 Merge pull request 'Overhaul Texture_Converter.py and Conversion_Table.csv' (#4133) from Impulse/MineClone2:texture-conversion-120 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4133
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-21 02:25:22 +00:00
Doods
b944a70059 added piglin (did I fix git?) 2024-01-21 02:19:29 +00:00
Doods
9397e736a8 just a hotfix, doesn't count (true finish (at least for the conversion table.csv) 2024-01-21 02:19:29 +00:00
Doods
b7ea609422 last minute changes 4 (hopefully final) 2024-01-21 02:19:29 +00:00
Doods
23a3d53ca6 last minute change 3 2024-01-21 02:19:29 +00:00
Doods
7e31f015fe Last minute changes #2 2024-01-21 02:19:29 +00:00
Doods
f1fda9b412 last minute changes 2024-01-21 02:19:29 +00:00
James David Clarke
1a2b9e5930 More fixes 2024-01-21 02:19:29 +00:00
Doods
bb29dade32 Added: trapdoors (partial), berrels, blackstone, basalt, beehive, bee nest, bell item, soul soil, light items (0 to 15), honey(comb) and things I forgot 2024-01-21 02:19:29 +00:00
James David Clarke
961ee13ba1 Converted utils os.system commands to useing the more pythonic: wand, library. And partially converted armor os.system commands to wand too. 2024-01-21 02:19:29 +00:00
James David Clarke
efd19bd0ee Added requirements.txt 2024-01-21 02:19:29 +00:00
James David Clarke
fe8612d944 Made terms clearer in gui.py 2024-01-21 02:19:29 +00:00
James David Clarke
c586e480ed Fixed crash bug with GUI 2024-01-21 02:19:29 +00:00
James David Clarke
0da8428eef Made minetest directory handling, platform indiependent 2024-01-21 02:19:29 +00:00
James David Clarke
ddfbd331c9 Refactor convert_textures code, seperated special cases into its own module 2024-01-21 02:19:29 +00:00
James David Clarke
47b6bd5539 GUI Now functional 2024-01-21 02:19:29 +00:00
James David Clarke
16cdc9fd12 Seperated common convert code from CLI and GUI so they can both use it 2024-01-21 02:19:29 +00:00
James David Clarke
2904e3119f Started on GUI and seperating code so GUI and CLI can share it 2024-01-21 02:19:29 +00:00
James David Clarke
e04f4d3b2a Added --all flag. 2024-01-21 02:19:29 +00:00
James David Clarke
0584fc4ebf Fixed find_highest_minecraft_version, got rid of hardcoded major-minor version string. 2024-01-21 02:19:29 +00:00
James David Clarke
1147a9715a Added --default flag 2024-01-21 02:19:29 +00:00
James David Clarke
e05e46bc59 Added Conversion Table validator. 2024-01-21 02:19:29 +00:00
Doods
7793a31f0e Added: stripped logs, planks, recovery compass, amethyst, netherite stuff 2024-01-21 02:19:29 +00:00
James David Clarke
a6753806cc Refactored code: split up into different functions and modules. 2024-01-21 02:19:29 +00:00
Doods
a25bdfbc90 added: loom, lodestone, tropical fish patterens, trim templates, fletching table (partial), craftguide seach icon, renamed armor stand item, renames dyes 2024-01-21 02:19:29 +00:00
James David Clarke
254fe4d98e Replace getopt code with argparse as its more modern. 2024-01-21 02:19:29 +00:00
James David Clarke
6324c805eb Added PIL dependency and added pixel dimentions autodetection 2024-01-21 02:19:29 +00:00
James David Clarke
3103969bdc Got rid of redundent "Target path" field as its always "./textures" 2024-01-21 02:19:29 +00:00
Doods
7cb17eefa1 testing to make sure I know how to use git + adding 10 textures 2024-01-21 02:19:29 +00:00
James David Clarke
4f0ad6de6d Extra tools 2024-01-21 02:19:29 +00:00
James David Clarke
59ffda6e86 Added my internal tools 2024-01-21 02:19:29 +00:00
James David Clarke
1b7cde697a Updated Grass,Fern,Vine,Lily Pad and leaves to MC 1.19+ 2024-01-21 02:19:29 +00:00
James David Clarke
bae95fea09 Updated rails to MC1.19+ 2024-01-21 02:19:29 +00:00
James David Clarke
5f6173b999 Some fixes to the conversion script to make rails work in MC1.9+ Packs 2024-01-21 02:19:29 +00:00
James David Clarke
bd113dd902 Added Missing textures to Conversion_Table.csv 2024-01-21 02:19:29 +00:00
James David Clarke
557ea75c5d Added more textures to Conversion_Table.csv 2024-01-21 02:19:29 +00:00
James David Clarke
98a5f07ef8 Added support for cherry blossoms MC 1.20+ 2024-01-21 02:19:29 +00:00
James David Clarke
29fe5e5b40 Added more entries and modified existing to Conversion_Table.csv 2024-01-21 02:19:29 +00:00
James David Clarke
a5573aab26 Updated Conversion Table 2024-01-21 02:19:29 +00:00
James David Clarke
17da379269 Changed 108 textures to work with 1.19 MC 2024-01-21 02:19:29 +00:00
James David Clarke
566bc8a02b Added support for MC1.19 Resource Packs 2024-01-21 02:19:29 +00:00
Eliy21
44bd1c7b71 Reduce sweet berry bush slowdown (#4150)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4150
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2024-01-21 01:07:14 +00:00
the-real-herowl
ac8ff800ec Merge pull request 'Farming fortune drop bug fix' (#4121) from JoseDouglas26/MineClone2:mcl_farming_fortune into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4121
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:46:02 +00:00
JoseDouglas26
3b60a8eb18 Farming fortune drop bug fix 2024-01-20 04:03:25 +00:00
the-real-herowl
681175c463 Merge pull request 'Show elytra animation when using elytra' (#4108) from elytra into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4108
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:02:44 +00:00
the-real-herowl
3dafeb7505 Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4035
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:00:13 +00:00
Johannes Fritz
4c0bad754e Show elytra animation when using elytra 2024-01-20 03:41:38 +00:00