Commit Graph

12253 Commits

Author SHA1 Message Date
the-real-herowl
78ae5ddc26 Added some potion recipes
Also:
* changed the duration of saturation and food poisoning potions
* minor code changes
2024-05-22 21:03:43 +02:00
the-real-herowl
8f4d5d2e27 Added the ominous potion 2024-05-22 21:03:43 +02:00
the-real-herowl
70d8dfe558 Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-05-22 21:03:38 +02:00
the-real-herowl
9b501bfa7e Allowed infinite effect duration 2024-05-22 21:02:25 +02:00
the-real-herowl
75e5ca8d49 Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-22 21:02:25 +02:00
the-real-herowl
dcbc9d2398 Allowed giving effect without particles
...both with API and the /effect command
2024-05-22 21:02:25 +02:00
the-real-herowl
7c2d74e983 Typos fixed 2024-05-22 21:02:25 +02:00
the-real-herowl
7c1f9805e2 Tooltip and color fixes 2024-05-22 21:02:25 +02:00
the-real-herowl
b5367a77a7 Expanded brewing recipe API
Added recipes using thick or mundane potion
2024-05-22 21:02:25 +02:00
the-real-herowl
8cfe96a955 Added potions for new effects
* also added some new brewing recipes
2024-05-22 21:02:25 +02:00
the-real-herowl
ced2741686 Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
a9c2a89f16 New brewing recipes registering API
Also migrated all recipes to the new system
2024-05-22 21:02:25 +02:00
the-real-herowl
c4bedb37e0 Brewing fully works with the new system 2024-05-22 21:02:25 +02:00
the-real-herowl
f60f50041d Brewing somewhat works with the new API 2024-05-22 21:02:25 +02:00
the-real-herowl
09be413e3f Added glowing effect
Also added on_save_effect callback to run cleanup
2024-05-22 21:02:25 +02:00
the-real-herowl
7ae31790bf Fixed running on_end for effects that aren't ending 2024-05-22 21:02:25 +02:00
the-real-herowl
6dab6158b9 Reserve some more keywords in register_effect() 2024-05-22 21:02:25 +02:00
the-real-herowl
7cd0cfede8 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl
42778a3a6d Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl
b28467d348 Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-22 21:02:25 +02:00
the-real-herowl
c503a5fb8c Added luck and bad luck effects
They're no-op for now
2024-05-22 21:02:25 +02:00
the-real-herowl
bbe2964d48 Added some effect descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl
5263740a80 Added conduit power 2024-05-22 21:02:25 +02:00
the-real-herowl
ddbc7cd826 Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-22 21:02:25 +02:00
the-real-herowl
6d7fe91047 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-22 21:02:25 +02:00
the-real-herowl
0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl
1ac81e440c Added haste and fatigue 2024-05-22 21:02:25 +02:00
the-real-herowl
bf82241e82 Added dolphin's grace 2024-05-22 21:02:25 +02:00
the-real-herowl
456d205161 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl
0e33947258 Renamed some functions and variables
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-22 21:02:25 +02:00
the-real-herowl
03c73b7820 Improved descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl
e039642446 Improved nausea 2024-05-22 21:02:25 +02:00
the-real-herowl
b6484a6d15 Added time_override to FOV API
time_override can be used when applying or removing modifiers
2024-05-22 21:02:25 +02:00
the-real-herowl
394b090c83 Improved the darkness effect 2024-05-22 21:02:25 +02:00
the-real-herowl
65b923c43c Added darkness 2024-05-22 21:02:25 +02:00
the-real-herowl
aa4ff1827d Added nausea 2024-05-22 21:02:25 +02:00
the-real-herowl
92a77a7dbb Fixed graphical features of some effects
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-05-22 21:02:25 +02:00
the-real-herowl
31adc45da9 Added blindness effect
(also improved TT descriptions of some effects)
2024-05-22 21:02:25 +02:00
the-real-herowl
5610fa1c4b Added frost effect 2024-05-22 21:02:25 +02:00
the-real-herowl
3f5cea3046 Added HP hudbar look modifier API
(for now in mcl_potions)
2024-05-22 21:02:25 +02:00
the-real-herowl
a8054e8112 Add hero of the village effect 2024-05-22 21:02:25 +02:00
the-real-herowl
007500613a Added food poisoning and saturation effects 2024-05-22 21:02:24 +02:00
the-real-herowl
fce73ab2bf Added some missing effects and improved API
* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-05-22 21:02:24 +02:00
the-real-herowl
08942d3b25 Improved damage mods in effects, resistance effect 2024-05-22 21:02:24 +02:00
the-real-herowl
40580843d5 New effect icons 2024-05-22 21:02:24 +02:00
the-real-herowl
a6c9bc8a01 Improved effects HUD and fixes
* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-05-22 21:02:24 +02:00
the-real-herowl
209299b791 Improved /effect command return messages
Also improved the name of a variable
2024-05-22 21:02:24 +02:00
the-real-herowl
b84d36b3ff Registered dragon breath and pruned code
* removed old registration code
* added to the API the `nocreative` field
* registered the bottled dragon's breath as an item
2024-05-22 21:02:24 +02:00
the-real-herowl
eac63f93d5 Re-registered potions under new API 2024-05-22 21:02:24 +02:00
the-real-herowl
3663a62374 Added a constant to the API 2024-05-22 21:02:24 +02:00