epCode
de73129c2b
Make skeleton strafe and avoid enemies
2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d
Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
2022-10-29 12:08:06 +02:00
cora
672e44bbb1
Don't spawn multiple mobs at the same position
...
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
epCode
ef923deff1
Merge branch 'master' into mob_head_code_improvments
2022-10-27 01:34:39 +00:00
epCode
ee9301467c
give zombie's the ability to wear armor.
2022-10-27 01:32:40 +00:00
epCode
239eca8988
make mob's not switch armor lying on the ground if they are already equiped.
2022-10-27 01:14:04 +00:00
epCode
86eef8827a
Add working mob armor api
...
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
...
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00
epCode
de4c40f60a
When mobs stop, don't stop animations easier
...
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7
Attacking mobs don't care if they cant make a jump.
...
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d
Give mobs more room to judge a jump
2022-10-25 18:52:51 +00:00
epCode
b89a9375da
Some performance improvements
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also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
AFCMS
4d6e79b07f
Rewrite mcl_dripping README to Markdown, add API exemple and update infos
2022-10-25 12:00:03 +02:00
AFCMS
3432734c37
Refactor mcl_dripping
2022-10-25 12:00:03 +02:00
epCode
970011e02b
make mob constant for velocity rotate with mob.
...
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
epCode
97c062a1ef
fix cave spiders not the correct size/eyes being damageable
2022-10-24 20:14:37 +00:00
cora
ae0b5381e4
Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' ( #2816 ) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode
063325082d
undelcared global yaw in mob api fix
...
Fixes #2839
2022-10-23 21:23:50 +00:00
ancientmarinerdev
b9d58c2f79
Cows and villagers can go into attack state and become non-functional
2022-10-23 22:16:35 +01:00
cora
ddb64421d0
Add missing texture for zombie horse
...
the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
cora
34dcba0b70
Protect on_pick_up against unsafe usage
2022-10-23 13:46:27 +02:00
ancientmarinerdev
ccf7b54481
Fix work times
2022-10-23 01:17:51 +01:00
ancientmarinerdev
e1b685429d
Texture now changes when villager loses job.
2022-10-23 01:12:19 +01:00
ancientmarinerdev
a8b336381d
Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed
2022-10-22 01:28:45 +01:00
cora
9245c85296
Fix crash when golem tries to pickup item
2022-10-21 01:40:37 +02:00
epCode
3ae3bc7f4e
fix non-moving entities having no animations
2022-10-20 03:35:16 +00:00
epCode
14e7fea6c2
Make mob walk velocity be more normal
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fixes : #2819
2022-10-20 03:35:16 +00:00
epCode
18283fb593
fix zpigmen textures
2022-10-19 11:02:20 -07:00
ancientmarinerdev
d148e6d4ba
Villagers - Work, sleep and wander. Check and claim beds etc.
2022-10-19 01:10:16 +01:00
Johannes Fritz
cb2c01b1e2
Fix chest boat model
2022-10-18 08:14:20 -05:00
cora
663900bee3
Add hoglin to piglin attack list
...
doesn't appear to work though
2022-10-17 13:57:42 -06:00
cora
88de3656b1
Fix possible crash when spawning piglin
2022-10-17 13:57:42 -06:00
cora
d13d50333f
Don't drop trades inside nodes
2022-10-17 13:57:42 -06:00
cora
bb640b4f1c
make villager item pickup use new api feature
2022-10-17 13:57:42 -06:00
cora
1ac0da335a
on_pick_up api: remove empty stack entities
2022-10-17 13:57:41 -06:00
cora
efb3072458
Add spawn egg colors, fix translator
2022-10-17 13:57:41 -06:00
cora
0b9fcae8ea
document api addition
2022-10-17 13:57:41 -06:00
cora
4570226536
De-spaghettify piglin code a bit
2022-10-17 13:57:41 -06:00
cora
71ad3b91db
Add hoglin and zoglin
2022-10-17 13:57:41 -06:00
cora
f7703c2889
Fix piglins taking whole stacks
2022-10-17 13:57:41 -06:00
cora
8cb73ee509
Fix on_pick_up api
...
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
cora
79265a596b
enable zombie piglin transformation
2022-10-17 13:57:41 -06:00
cora
eed7c67f60
Fix piglin arrows
2022-10-17 13:57:41 -06:00
cora
f8777220a3
trade on item pickup instead of on_rightclick
2022-10-17 13:57:41 -06:00
cora
5b3480860a
Add piglin from mcl5
2022-10-17 13:57:41 -06:00
epCode
4834b01091
fix punching ghast not getting velocity
2022-10-17 12:38:51 -07:00
cora
7c15b929fa
Fix possible crash
2022-10-17 11:42:27 +02:00
cora
2e01180fc8
Fix "hibernating" mobs flying upwards
2022-10-17 11:42:27 +02:00
cora
6f6dac02e8
don't damage falling mobs landing on air or ignore
2022-10-17 11:42:27 +02:00
cora
a745075143
Allow mobs to still fall when out of range
2022-10-17 11:42:27 +02:00
epCode
74ba2a105c
fix mob death animation
2022-10-17 11:41:17 +02:00
cora
f61efce434
Fix crash throwing snowball at (runaway=true) mobs
2022-10-16 22:20:06 +02:00
epCode
677fcb48c9
fix mob floping
2022-10-15 12:09:25 -07:00
epCode
8e28c296ca
fix mobs flying out of thier element, and increase mob gravity closer to MC
2022-10-15 11:57:53 -07:00
epCode
22e6731261
various mob improvments
2022-10-15 11:25:26 -07:00
cora
a6a98fb7ae
Fix crash when getting attacked by mob while in boat
2022-10-15 01:58:19 +02:00
epCode
f242655b13
make mobs predict jumps before even getting too close to a bock.
2022-10-15 01:47:43 +02:00
epCode
44ba08cb8b
make die animation more smooth for all mobs
2022-10-15 01:47:43 +02:00
epCode
ba127ecb12
fine-tune mob velocity
2022-10-15 01:47:43 +02:00
epCode
82153c2af9
make mob movment more fluid
2022-10-15 01:47:43 +02:00
cora
224bbff56b
Open minecart inv with regular rightclick
2022-10-15 00:40:03 +02:00
cora
0c993294fb
Make choat collisionbox a bit taller
2022-10-14 21:52:57 +00:00
cora
1b57650317
fix boat collisonbox to fit the model better
...
it says in a comment to not *lower* it - i made it higher. All
seems to work - boat does not fall through the world.
2022-10-14 21:52:57 +00:00
cora
e245ff02c2
Place player in front of choat, disallow passenger
2022-10-14 21:52:57 +00:00
cora
0ec4cb5502
Open inv on shift+rightclick
2022-10-14 21:52:57 +00:00
cora
cb7df652f7
Fix title double display in boats and minecarts
2022-10-14 21:52:57 +00:00
cora
d90b3c046a
give mobs a slightly heigher jump height
...
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora
c855f51829
fix mobs not jumping anymore
2022-10-14 02:40:25 +02:00
cora
c044cf8e74
Fix debug line
2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b
only count despawnable mobs for global caps
2022-10-14 02:31:23 +02:00
cora
976b9da7d7
Despawn out of range mobs when immobile
2022-10-14 02:31:23 +02:00
cora
c146124a2c
spawning: check for room accrd. to collisionbox
2022-10-14 02:31:23 +02:00
cora
ea48be3f4c
Add global and per-player mob caps
2022-10-14 02:31:23 +02:00
cora
cd862888d1
Fix indentation
2022-10-14 02:31:23 +02:00
cora
ba25e57eac
don't run on_spawn twice
2022-10-14 02:31:23 +02:00
cora
546b9ade6f
Make mobs outside of player radius stop moving
2022-10-14 02:31:23 +02:00
cora
5db7680cd1
mitigate high cpu usage due to excessive mob counting
...
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
effac327f5
Fix baby Z-pigman visual size
2022-10-14 02:31:23 +02:00
cora
97f9614818
Log the node a mob spawns on
2022-10-14 02:31:23 +02:00
cora
cba176be4a
make horny mobs move towards each other
2022-10-14 02:31:23 +02:00
cora
39a0353a49
Add spawn counts per mob to /mobstats
2022-10-14 02:31:23 +02:00
cora
83f17fd9a7
Cats keep their color
2022-10-14 02:31:23 +02:00
cora
976b1eb153
don't despawn pillager, evoker and witch
2022-10-14 02:31:23 +02:00
epCode
27ac333878
fix syntax crash
2022-10-13 16:59:32 -07:00
epCode
b27c81cea4
make mobs coordinate attacks with all other similar alliances.
2022-10-13 16:53:01 -07:00
epCode
12e9c2c6d0
make all hostile mobs attack a little more strategically.
2022-10-13 16:41:45 -07:00
cora
80ff5f1207
Fix enderpos global warning
2022-10-14 00:24:44 +02:00
cora
3e312af3b9
fix warning / wrong var
2022-10-14 00:09:32 +02:00
cora
b770ce42e3
Fix particlespawners not showing on player_transfer_distance == 0
2022-10-13 21:48:05 +00:00
cora
fb07fee7f0
Glow squid spawn egg colors
2022-10-13 21:48:05 +00:00
cora
01791cf550
fix crash when player_transfer_distance is not set
2022-10-13 21:48:05 +00:00
cora
11742b61b2
Make Endermen also use the api instead of the old method
2022-10-13 21:48:05 +00:00
cora
063102cc1e
Make glow squids use the particlespawner api
2022-10-13 21:48:05 +00:00
cora
ef4b243a30
Add coord safe infinite particlespawners api for mobs
2022-10-13 21:48:05 +00:00