Commit Graph

5890 Commits

Author SHA1 Message Date
Wuzzy
aae30bba39 Rename simple_skins to mcl_skins 2019-03-05 10:36:53 +01:00
Wuzzy
e47bd634d4 Player skins: Update inventory preview (part 2) 2019-03-05 10:30:34 +01:00
Wuzzy
2c5038ad05 Player skins: Adjust inventory preview image, too 2019-03-05 01:50:51 +01:00
Wuzzy
a4d40560c3 Replace damage sound to something gender-neutral 2019-03-05 00:15:48 +01:00
Wuzzy
62e3a8b9ff Add player skin support, add female skin 2019-03-05 00:11:43 +01:00
Wuzzy
c19e3f455c Version 0.47.1 0.47.1 2019-03-04 06:08:44 +01:00
Wuzzy
94591c8b52 Fix crash when dig banner in protected area 2019-03-04 06:07:44 +01:00
Wuzzy
47389902bc Version 0.47.0 0.47.0 2019-03-01 18:33:56 +01:00
Wuzzy
d367a8dbad Update banner comment 2019-03-01 18:32:10 +01:00
Wuzzy
477aa07822 Add experimental setting: fallen logs 2019-03-01 18:08:28 +01:00
Wuzzy
03c6beb971 Remove mcl_imitation_mode 2019-03-01 18:04:43 +01:00
Wuzzy
ab91971398 Increase pattern layer limit to 12 2019-03-01 17:53:21 +01:00
Wuzzy
dca095171c Restrict banner layers to 3 if has a gradient 2019-03-01 17:48:00 +01:00
Wuzzy
c6111039ab Fix annoying drops when digging banner in creative 2019-03-01 17:31:31 +01:00
Wuzzy
a711c7bdb7 handle_node_drops no longer destroys metadata 2019-03-01 17:30:21 +01:00
Wuzzy
19b1cf5986 More robust initialization of chests of structs 2019-02-28 18:19:57 +01:00
Wuzzy
1daf9b7a59 Put treasure loot into random inventory slots 2019-02-28 18:00:17 +01:00
Wuzzy
7851cee45e Fix exhauston for attacking and taking dmg 2019-02-28 16:43:52 +01:00
nickolas360
6497916ade Fix spawning at bed when chunk is unloaded 2019-02-28 15:35:18 +01:00
Wuzzy
1044e96909 Add tool groups (pickaxe, shovel, ...) 2019-02-25 17:46:49 +01:00
Wuzzy
1556e6cb3e Ice: Use after_dig_node instead of after_destruct 2019-02-22 06:13:31 +01:00
Wuzzy
6e8be2a2c3 Fix vine not dropping all vines when dug w/ shears 2019-02-22 06:08:48 +01:00
Wuzzy
2028ef40cb Add screwdriver 2019-02-22 05:29:17 +01:00
Wuzzy
e614f9228a Version 0.46.0 0.46.0 2019-02-21 23:08:51 +01:00
Wuzzy
236ef99359 Add hard limits to book title and book text length 2019-02-21 18:08:30 +01:00
Wuzzy
93c087997f Add /lightning command 2019-02-21 03:36:02 +01:00
Wuzzy
31668cdde5 Add brown mooshroom 2019-02-21 02:38:33 +01:00
Wuzzy
0085122028 Slightly rewrite a bed formspec string 2019-02-20 21:09:04 +01:00
Wuzzy
99741f3d2a Beds: Update formspecs when player leaves/joins 2019-02-20 21:03:25 +01:00
Wuzzy
686b575f81 Beds: Fix player model offset when laying down 2019-02-20 20:59:01 +01:00
Wuzzy
7678a1a95f Beds: Fix kick_players_afeter_destruct 2019-02-20 20:52:06 +01:00
Wuzzy
8c672fa3b2 Tweak messages in mcl_beds 2019-02-20 20:45:55 +01:00
Wuzzy
88872c8ce2 Can't sleep in occupied beds 2019-02-20 20:40:06 +01:00
Wuzzy
079b09c80f Explicit msgs when respawn pos changed due to bed 2019-02-20 19:43:02 +01:00
Wuzzy
ec53db9352 Beds can save spawn pos at daytime, too 2019-02-20 19:22:24 +01:00
Wuzzy
0cc8962258 Fix stuck player if server shuts down during sleep 2019-02-20 18:21:08 +01:00
Wuzzy
f18b1bd52a Kick player out of bed when bed destroyed 2019-02-20 18:01:21 +01:00
Wuzzy
942b9468ff Simplify bed help a bit 2019-02-20 17:45:35 +01:00
Wuzzy
b481eadafd Beds: Show message when night skip is disabled 2019-02-20 17:32:22 +01:00
Wuzzy
cb2978470c Improve bed formspec 2019-02-20 17:11:45 +01:00
Wuzzy
3b8fe6039e Don't skip night if not all players are asleep 2019-02-20 16:18:13 +01:00
Wuzzy
8982e368ec Abort sleep if taking damage 2019-02-20 16:09:39 +01:00
Wuzzy
38f6804a79 Update tsm_railcorridors to 0.14.0 2019-02-19 20:16:12 +01:00
Wuzzy
c1bc7a8fae Chorus fruit keeps u safe from damaging blocks 2019-02-19 03:42:50 +01:00
Wuzzy
a1ce94eee5 Add comment to mcl_itemframes 2019-02-19 00:06:47 +01:00
Wuzzy
e5c78973b0 Respawn mobspawner doll on load, if gone mobspawner doll on load, if gone mobspawner doll on load, if gone mobspawner doll on load, if gone 2019-02-19 00:06:14 +01:00
Wuzzy
e332c64d2a Respawn armor entity of armor stand on load 2019-02-18 23:56:11 +01:00
Wuzzy
267a697fab Banners: Respawn entity if it got lost
Entity is respawned on load (in an LBM) or when the banner node is punched.
Also, the banner drop is now handled in the node instead of the entity.
2019-02-18 23:32:18 +01:00
Wuzzy
eb7c8371ac Respawn itemframe entities on load 2019-02-18 21:58:31 +01:00
Wuzzy
198adcc740 Respawn sign text on load 2019-02-18 21:58:17 +01:00