cora
69c689bfb7
make llamas retaliate by spitting.
...
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15
Reset aggro when player far
2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c
Update api.lua
2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e
don't tame baby animals yet
2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a
make sure you can't heal and tame at the same time
2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb
move heal under tame so that you can tame an animal and then heal it, like in MC
2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef
remove unnecessary check
2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8
move self.food check
2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357
non-tamable mobs will not send tame param to feed_tame func,
...
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380
make it check not child, since the return statement was removed
2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd
animals don't take food from player unless it is used for something
2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1
Update api.lua
2022-07-22 03:27:41 +02:00
cora
e1130a105f
fix wrong sound position
2022-07-21 12:03:46 +02:00
SumianVoice
a35ec2e994
Merge branch 'master' into add_shadow_on_dirt
2022-07-21 10:02:17 +00:00
Sumyjkl
cf8bbfef7b
add similar shading to podzol, change to overlay for adding shading to grass
2022-07-21 19:53:39 +10:00
MysticTempest
2fd9e2ad53
Implement slimeblock piston launchers:
...
Adds the mechanic of launching entities standing on, or in
front of slimeblocks; which are attached to, and pushed by pistons.
2022-07-21 02:30:30 -05:00
Sumyjkl
16d65d25f2
added exact replica shading to grass block
2022-07-21 00:47:01 +10:00
Sumyjkl
f214e2c1ad
make snow dirt shadow less intense
2022-07-20 22:37:14 +10:00
Sumyjkl
f9602c3ebb
add shadow under grass and snow texture
2022-07-20 22:32:22 +10:00
cora
54337e9854
never show nitwit trading formspec
2022-07-19 11:46:28 +02:00
cora
37114e7d1a
Add API documentation
2022-07-19 11:15:08 +02:00
cora
ac45ed8a0a
coord and biome use api too, fields well ordered
2022-07-19 11:15:08 +02:00
cora
7e6daa0e60
Add api to register custom debug fields
...
also add node info as first fields
2022-07-19 11:15:08 +02:00
cora
39b9a058e9
Save persistent setting in player meta
2022-07-19 11:15:08 +02:00
cora
00ef88e01c
fix mistakes from mcl5 import, clean up output
2022-07-19 11:15:08 +02:00
kay27
d5b2e60e32
#278 Rename default_dbg to default_debug
2022-07-19 11:15:08 +02:00
kay27
cb2852e88f
#233 Add /debug chat command
2022-07-19 11:15:08 +02:00
kay27
47719872e4
[hud] Show player biome and position
2022-07-19 11:15:08 +02:00
SumianVoice
d54d8fc657
Merge branch 'master' into swimming_fix
2022-07-19 02:32:19 +00:00
cora
d89ef0581f
Optimize ABMs
2022-07-18 22:28:02 +02:00
cora
0298cecbcd
change dripping entities to particles
2022-07-18 22:28:02 +02:00
cora
da4aa9bc35
improve crying obsidian visuals
2022-07-18 22:21:58 +02:00
SumianVoice
1e41f403d3
Merge branch 'master' into swimming_fix
2022-07-18 05:03:46 +00:00
cora
a3596d22e3
Fix nether dust particles using wrong setting
2022-07-18 05:30:37 +02:00
cora
68d45ff606
Remove MushroomIsland from several mobs spawn list
2022-07-18 02:11:48 +02:00
cora
bf756403a3
Fix animals attacking players for no reason
2022-07-18 00:10:23 +00:00
cora
99037cb0ec
adapt several mob spawning conditions to mc
2022-07-18 00:10:23 +00:00
cora
1087d9e54b
Implement mc like mob cap
2022-07-18 00:10:23 +00:00
cora
2d3f4531c9
Add mob spawning debug command
2022-07-18 00:10:23 +00:00
cora
987ae3c6e8
Fix mobs spawning inside nodes
2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9
Never spawn mobs on bedrock
2022-07-18 00:10:23 +00:00
cora
9883a37754
Enable group spawning for all mobs, add mc values
2022-07-18 00:10:23 +00:00
cora
a68343b71d
Add group spawning minimum attribute
2022-07-18 00:10:23 +00:00
cora
a077e4535f
Fix non-monsters being unable to attack
...
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
SumianVoice
194d8525c4
Merge branch 'master' into swimming_fix
2022-07-18 00:09:47 +00:00
SumianVoice
de0a78012d
fix getting stuck under non-opaque blocks
2022-07-18 10:09:04 +10:00
cora
a49e66dbd3
Detection radius is 20 according to the wiki
2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11
Make parrots imitate nearby mobs
2022-07-17 23:34:39 +02:00
SumianVoice
0158681cf8
Merge branch 'master' into swimming_fix
2022-07-17 13:15:18 +00:00
Sumyjkl
9062a6e22e
add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode
2022-07-17 23:14:24 +10:00