Commit Graph

7463 Commits

Author SHA1 Message Date
cora
69c689bfb7 make llamas retaliate by spitting.
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora
e1130a105f fix wrong sound position 2022-07-21 12:03:46 +02:00
SumianVoice
a35ec2e994 Merge branch 'master' into add_shadow_on_dirt 2022-07-21 10:02:17 +00:00
Sumyjkl
cf8bbfef7b add similar shading to podzol, change to overlay for adding shading to grass 2022-07-21 19:53:39 +10:00
MysticTempest
2fd9e2ad53 Implement slimeblock piston launchers:
Adds the mechanic of launching entities standing on, or in
front of slimeblocks; which are attached to, and pushed by pistons.
2022-07-21 02:30:30 -05:00
Sumyjkl
16d65d25f2 added exact replica shading to grass block 2022-07-21 00:47:01 +10:00
Sumyjkl
f214e2c1ad make snow dirt shadow less intense 2022-07-20 22:37:14 +10:00
Sumyjkl
f9602c3ebb add shadow under grass and snow texture 2022-07-20 22:32:22 +10:00
cora
54337e9854 never show nitwit trading formspec 2022-07-19 11:46:28 +02:00
cora
37114e7d1a Add API documentation 2022-07-19 11:15:08 +02:00
cora
ac45ed8a0a coord and biome use api too, fields well ordered 2022-07-19 11:15:08 +02:00
cora
7e6daa0e60 Add api to register custom debug fields
also add node info as first fields
2022-07-19 11:15:08 +02:00
cora
39b9a058e9 Save persistent setting in player meta 2022-07-19 11:15:08 +02:00
cora
00ef88e01c fix mistakes from mcl5 import, clean up output 2022-07-19 11:15:08 +02:00
kay27
d5b2e60e32 #278 Rename default_dbg to default_debug 2022-07-19 11:15:08 +02:00
kay27
cb2852e88f #233 Add /debug chat command 2022-07-19 11:15:08 +02:00
kay27
47719872e4 [hud] Show player biome and position 2022-07-19 11:15:08 +02:00
SumianVoice
d54d8fc657 Merge branch 'master' into swimming_fix 2022-07-19 02:32:19 +00:00
cora
d89ef0581f Optimize ABMs 2022-07-18 22:28:02 +02:00
cora
0298cecbcd change dripping entities to particles 2022-07-18 22:28:02 +02:00
cora
da4aa9bc35 improve crying obsidian visuals 2022-07-18 22:21:58 +02:00
SumianVoice
1e41f403d3 Merge branch 'master' into swimming_fix 2022-07-18 05:03:46 +00:00
cora
a3596d22e3 Fix nether dust particles using wrong setting 2022-07-18 05:30:37 +02:00
cora
68d45ff606 Remove MushroomIsland from several mobs spawn list 2022-07-18 02:11:48 +02:00
cora
bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora
99037cb0ec adapt several mob spawning conditions to mc 2022-07-18 00:10:23 +00:00
cora
1087d9e54b Implement mc like mob cap 2022-07-18 00:10:23 +00:00
cora
2d3f4531c9 Add mob spawning debug command 2022-07-18 00:10:23 +00:00
cora
987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9 Never spawn mobs on bedrock 2022-07-18 00:10:23 +00:00
cora
9883a37754 Enable group spawning for all mobs, add mc values 2022-07-18 00:10:23 +00:00
cora
a68343b71d Add group spawning minimum attribute 2022-07-18 00:10:23 +00:00
cora
a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
SumianVoice
194d8525c4 Merge branch 'master' into swimming_fix 2022-07-18 00:09:47 +00:00
SumianVoice
de0a78012d fix getting stuck under non-opaque blocks 2022-07-18 10:09:04 +10:00
cora
a49e66dbd3 Detection radius is 20 according to the wiki 2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11 Make parrots imitate nearby mobs 2022-07-17 23:34:39 +02:00
SumianVoice
0158681cf8 Merge branch 'master' into swimming_fix 2022-07-17 13:15:18 +00:00
Sumyjkl
9062a6e22e add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode 2022-07-17 23:14:24 +10:00