James David Clarke
aa4d5738c7
Fix Survival Inventory Tab API ( #4147 )
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* restored some old code that had gone missing
* fixed the survival inventory tab API not working
* fixed some grammar
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4147
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: James David Clarke <james@jamesdavidclarke.com>
Co-committed-by: James David Clarke <james@jamesdavidclarke.com>
2024-01-20 00:42:56 +00:00
AFCMS
e324a1a74b
Make inventory use the util functions
2023-11-25 23:52:04 +00:00
AFCMS
4f0620c7c1
Fix meshhand not updating correctly
2023-08-19 18:06:31 +02:00
AFCMS
e936cede03
Update meshhand
2023-08-19 18:01:32 +02:00
AFCMS
df2ab1fd8c
Remove duplicated armor update code
2023-08-19 18:01:32 +02:00
AFCMS
dc20267b4f
Update inventory when player visuals change
2023-08-19 18:01:32 +02:00
AFCMS
ae632fe773
Fixes in mcl_inventory
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- Fix (yet another) rebase conflict
- Remove unused code and annotations
- Fix annotations in `mcl_gamemode` to https://github.com/minetest-toolkit/minetest-lsp-api
2023-08-19 18:01:30 +02:00
AFCMS
3bbae86baf
Fix this stupid merge conflict
2023-08-19 18:01:29 +02:00
AFCMS
1065eb4d8c
Hooper formspec
2023-08-19 18:01:26 +02:00
AFCMS
452cd26558
Reenable creative formspec armor update
2023-08-19 18:01:26 +02:00
AFCMS
fbb51835b3
survival inventory tabs API + mcl_gamemode
2023-08-19 18:01:26 +02:00
AFCMS
fb79465052
Fixes
2023-08-19 18:01:26 +02:00
AFCMS
691b93ac68
Modern Survival Inventory (9 slice images, formspec v6)
2023-08-19 18:01:25 +02:00
AFCMS
4ee6a67516
survival inventory
2023-08-19 18:01:25 +02:00
Johannes Fritz
a1cc24f8d3
Slowing creative digging
2023-01-24 11:16:28 -06:00
CyberMango
bd38827f60
Fixes #2976
...
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.
mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .
This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
cora
e6aeb9ffba
Use dig_node instead of remove in creative dig
2022-10-18 11:42:56 +02:00
PrairieWind
f9f74d2af7
Changed Achievements to Advancements in player visible text.
2022-10-10 01:10:49 +02:00
cora
2a9d704293
Fix dumb mistake in creative crash fix
2022-10-10 01:07:11 +02:00
cora
a1919b572a
Fix crash in 5.6 gm-creative digging
2022-10-10 00:52:55 +02:00
Johannes Fritz
18f8768909
Fix invisibility potion when changing skin
2022-09-15 12:04:20 -05:00
cora
e0abc7515d
Prevent possible crashes in creative dig and place
2022-09-14 14:48:42 +02:00
cora
8fbe770cee
Don't subtract items when placing in gm-creative
2022-09-14 00:52:23 +00:00
cora
c7045bc415
Instadig nodes on punch in (gamemode) creative
2022-09-13 16:52:53 +00:00
Johannes Fritz
8e6b6393c2
Add advanced skin customization
2022-09-06 12:16:46 -05:00
cora
ae2860d017
Show/Hide XP-hud immediately after gamemode switch
2022-05-27 19:56:47 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh
2022-05-26 07:29:28 +02:00
cora
d863a6298b
fix/simplifiy things from review
2022-05-25 16:36:04 +02:00
cora
2499fe1e83
add complete input validation, better result msgs
2022-05-25 05:43:49 +02:00
cora
f89780695e
Add /gamemode command for per player gamemode
2022-05-25 05:43:49 +02:00
AFCMS
3ca40cd4e4
Remove 2D preview
2022-05-04 23:15:11 +00:00
NO411
db68c0e26b
Add shield
2022-03-15 15:58:27 +01:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
5f82e76862
fix many codestyle issues
2021-05-28 00:34:58 +02:00
AFCMS
8baea02f24
[mcl_inventory] fix warnings
2021-05-23 13:20:00 +02:00
Elias Fleckenstein
ca74f23094
Merge branch 'master' into damage
2021-04-19 18:58:00 +02:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5164ab208b7be1e94d142906359a1af.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
AFCMS
84819bf9f5
MAKE EVERY SINGLE MOD USE PROPER COLORS!!!
2021-03-30 00:01:29 +02:00
Elias Fleckenstein
51ace85d4e
Enable 3D player preview by default now that MT 5.4 is released
2021-02-25 09:52:08 +01:00
Elias Fleckenstein
7932f4e470
Disable 3D player preview by default
2021-02-10 18:30:58 +01:00
Elias Fleckenstein
b36db2044f
3D Player preview in inventory
2021-02-08 20:13:08 +01:00
Elias Fleckenstein
6c3588bad8
Rework inventory
2020-12-17 13:29:21 +01:00
Elias Fleckenstein
ed738da016
Added Enchanting Table
2020-11-25 12:47:27 +01:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Wuzzy
7243a25fe6
Generate item slot images on the fly
2020-03-24 18:48:14 +01:00
Wuzzy
03ad3cca29
Major default formspec style update
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- Uses formspec_prepend to set e.g. button style
- Make all formspecs use the MCL2 style consistently
2020-03-10 05:01:49 +01:00
Wuzzy
fb251db925
Rename mod: 3d_armor → mcl_armor
2020-02-18 15:44:54 +01:00