jordan4ibanez
0895666407
Fix random crash with mixed mob ally data types
2021-04-22 23:36:58 -04:00
jordan4ibanez
408296140a
Fix and overhaul wolves
2021-04-22 23:30:32 -04:00
jordan4ibanez
aac1e19336
Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
2021-04-22 23:18:33 -04:00
jordan4ibanez
fa059b5df2
Fix ghast's eyeheight
2021-04-22 22:59:03 -04:00
jordan4ibanez
2e3e92e393
Fix ghast's insane difficulty
2021-04-22 22:58:32 -04:00
jordan4ibanez
11bcf3aa34
Add attributes to epCode
2021-04-22 22:51:13 -04:00
jordan4ibanez
2099be43ea
Update to epCode's fixed version of ghast model
2021-04-22 22:50:14 -04:00
jordan4ibanez
5037ec3736
Fix ghasts horrible collisionbox
2021-04-22 22:40:16 -04:00
jordan4ibanez
0a8fff6524
Add in mob criticals when falling
2021-04-22 22:08:54 -04:00
jordan4ibanez
afdcada1fd
Fix endermite
2021-04-22 21:46:13 -04:00
jordan4ibanez
5d876725c5
Fix bats
2021-04-22 21:45:00 -04:00
jordan4ibanez
ef0d52a2df
Update backup_code_api.lua
2021-04-22 21:41:54 -04:00
jordan4ibanez
8142f7e512
Add in mob death
2021-04-22 21:36:42 -04:00
jordan4ibanez
ebf27866ca
Fix typo and error in animation.lua
2021-04-22 21:12:08 -04:00
jordan4ibanez
3fe8d2d3c5
Add file death_logic.lua
2021-04-22 20:30:50 -04:00
jordan4ibanez
b73ab976a1
Implement framework for mob death
2021-04-22 20:25:58 -04:00
jordan4ibanez
8530e6ee36
Make mob punching time based
2021-04-22 20:20:56 -04:00
jordan4ibanez
e1812b2cdb
Reset pause timer to 0
2021-04-22 20:12:02 -04:00
jordan4ibanez
991bba0a1d
Add comments into ai.lua
2021-04-22 20:10:01 -04:00
jordan4ibanez
f9a7144b65
Implement ability to hurt mobs
2021-04-22 20:07:30 -04:00
jordan4ibanez
45790c0be0
Re-enable mob punching (broken)
2021-04-22 19:12:02 -04:00
jordan4ibanez
31a791c33b
Undo debug.txt spam from mob spawning
2021-04-22 18:20:58 -04:00
jordan4ibanez
d0d128c1d8
Break infinite loop if unable to find any mob to spawn
2021-04-22 18:18:57 -04:00
jordan4ibanez
ee905642c2
Add temporary warning debug to spawning algorithm output
2021-04-22 17:56:38 -04:00
jordan4ibanez
2cef9e7cca
Optimize mob spawning even further with additional lua locals
2021-04-22 00:39:32 -04:00
jordan4ibanez
edb1939649
Fix mob_counter in mob spawning limiter
2021-04-22 00:27:35 -04:00
jordan4ibanez
7c1adeab45
Hyper-optimize mob spawning
2021-04-22 00:20:57 -04:00
jordan4ibanez
ecebe0253c
Merge branch 'mineclone5' into mineclone5
2021-04-22 03:29:18 +00:00
jordan4ibanez
fbe3ccc5c0
Delete current state of things comment
2021-04-21 23:28:38 -04:00
jordan4ibanez
e398aca747
Merge pull request 'Fix sheep and pig rotation' ( #1592 ) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1592
2021-04-22 03:26:27 +00:00
jordan4ibanez
5e15af260b
Fix pig rotation
2021-04-21 23:25:19 -04:00
jordan4ibanez
6aa6364492
Fix sheep rotation
2021-04-21 23:25:10 -04:00
kay27
7c2ea8d7f0
[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
2021-04-22 01:16:22 +04:00
jordan4ibanez
29305f548d
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
2021-04-21 15:08:35 -04:00
jordan4ibanez
08c90c34e8
Make parrots and squids work with tilt fly/swim
2021-04-21 13:05:46 -04:00
jordan4ibanez
91099c3be9
Fix auto-true statement for tilt fly/swim
2021-04-21 13:01:14 -04:00
jordan4ibanez
71c34823bc
Make tilt flying/swimming dynamic
2021-04-21 12:56:36 -04:00
jordan4ibanez
20886f54bb
Make shooty mobs jump
2021-04-21 12:48:23 -04:00
jordan4ibanez
ebd995fbd2
Simplify skeleton arrow damage calculation
2021-04-21 12:45:02 -04:00
jordan4ibanez
c9f71d66f5
Implement skeletons/strays
2021-04-21 12:42:34 -04:00
jordan4ibanez
99e808296b
Add missing skeleton/stray run animation
2021-04-21 12:17:51 -04:00
jordan4ibanez
74094938bb
Fix crash with non-punch attack mobs in collision
2021-04-21 12:10:29 -04:00
jordan4ibanez
6bd279255c
Fully implement zombie pigmen
2021-04-21 11:50:22 -04:00
jordan4ibanez
964ce9ccf7
Temporarily disable spawn eggs from setting owner
2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d
Implement neutral mob mechanics and partial implement of zombie pigmen
2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436
Implement zombie pigmen and make them turn hostile when punched
2021-04-21 10:53:20 -04:00
jordan4ibanez
f1dc286442
Dump mob_punch from backup_code_api.lua back into interaction.lua
2021-04-21 10:23:51 -04:00
jordan4ibanez
cc2a0ae52c
Complete charged creeper
2021-04-21 10:21:11 -04:00
jordan4ibanez
486959515c
Make creepers even more dangerous
2021-04-21 10:20:31 -04:00
Elias Fleckenstein
f3c4dd699d
Merge branch 'master' into mineclone5
2021-04-21 11:31:39 +02:00
jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5164ab208b7be1e94d142906359a1af.
2021-04-19 14:44:20 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00