jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5164ab208b7be1e94d142906359a1af.
2021-04-19 14:44:20 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414
Make mobs not jump if against a wall
2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f
Smooth out mob cliff check and check if falling before cliff check
2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11
Make wandering mobs avoid cliffs
2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7
Clear mob animation on activate
2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929
Fix mob animation "memory leak"
2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367
Improve mcl_burning player performance
2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18
Fix mcl_burning.tick not being called at all for mobs
2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785
Massive mcl_burning performance improvement
2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307
Adjust spacing in animation.lua
2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0
Re-implement animation check gate for mobs
2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b
Implement mob random walk directions
2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89
Add in state switch and state execution for mobs
2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d
Create todo.txt
2021-04-16 11:30:55 -04:00
Elias Fleckenstein
fbee510b42
Merge branch 'master' into mineclone5
2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d
Update set_up.lua
2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad
Re-enable mob-despawner
2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce
Fix glitch with Stray
2021-04-15 14:53:22 -07:00
epCode
9feaec95d9
Fix Stupid mistake with zombievillagers
2021-04-15 14:29:24 -07:00
epCode
0ca6c06198
add the other villager zombie textures
2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08
Fix forgotten localization in collision.lua
2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707
Implement basic mob walking animation test
2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c
Make mobs jump properly
2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9
Reorganize all mob sections into multiple files
2021-04-15 15:04:55 -04:00
epCode
f0fab4e708
Allow zombie villager to have visual armor
2021-04-15 12:04:25 -07:00
jordan4ibanez
5155d12d05
Reformat mobs_mcl to api folder for ease of use
2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1
Randomize walking or standing on spawn in
2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130
Move old set_yaw and add node on set_velocity
2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f
Fix get_velocity (mobs internal)
2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a
Smooth out mob movement set_velocity more
2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20
Add automatic rotation lock
2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42
Remove old debug of colliding with objects
2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3
Add in mob auto rotation (implementation 1)
2021-04-15 09:28:22 -04:00
kay27
93429549b8
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-15 15:50:38 +04:00
epCode
5fe30d7287
Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
2021-04-14 16:51:17 -07:00
jordan4ibanez
8b200c7352
Add in basic movement rotation testing
2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8
Remove unneeded comments
2021-04-14 18:01:29 -04:00
jordan4ibanez
d4db27f0e1
Update backup_code_api.lua
2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb
Disable literally everything in mobs api
2021-04-14 11:50:22 -04:00
jordan4ibanez
3f6312a631
Make mobs magnetic collision more jello-y
2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e
Improve mob to mob collision
2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a
prevent mob collision detection shootout
2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713
Gut even more elements of the api
2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f
Completely gut do_states
2021-04-13 19:13:29 -04:00
kay27
7fa0767b13
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-14 01:18:34 +04:00
jordan4ibanez
9758bbf2e7
Finish gutting mob api
2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7
Reorganize more settings to the top of file
2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3
reorganize load settings
2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778
Move a large chunk of code to backup_code_api.lua
2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182
Disable entire mob ai to work on vanilla walking
2021-04-13 07:39:57 -04:00
Code-Sploit
84764389dc
Fix #1538
2021-04-13 11:34:53 +00:00
jordan4ibanez
f851f5c7ca
Merge branch 'master' into mineclone5
2021-04-12 17:31:51 -04:00
Elias Fleckenstein
d3d9351bac
Merge branch 'master' into mineclone5
2021-04-12 15:45:16 +02:00
Elias Fleckenstein
0d5933b95e
Remove debug printin mcl_mobs
2021-04-12 15:45:00 +02:00
Elias Fleckenstein
8b5be69332
Merge branch 'master' into mineclone5
2021-04-12 15:06:49 +02:00
jordan4ibanez
6fff719322
Localize minetest library
2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c
Remove spacing and delete old collision comments
2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a
Change HORNY_TIMER to BREED_TIMER
2021-04-12 08:11:55 -04:00
jordan4ibanez
00759da39d
Unlimit mob ai
2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20
Fix mobs nil check during mob_step
2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef
Fix mobs collision system only running during movement - major overhaul with ai disabled
2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e
Adjust math localizations in api.lua
2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd
Adjust mob collision detection - this breaks a lot of things and will be fixed later
2021-04-11 11:58:33 -04:00
Elias Fleckenstein
c0a31f0e9c
Fix #1535
2021-04-11 17:30:32 +02:00
kay27
4a3078f04b
[mobs] Merge repeat/break/until instead of goto from master
2021-04-11 02:16:09 +04:00
kay27
40c733c913
[mobs_mc] Remove goto
from enderman.lua
2021-04-11 02:11:14 +04:00
kay27
a76fe2b487
[mcl_mobs] Replace goto
to repeat-break-until true
in spawning.lua
2021-04-11 02:11:06 +04:00
kay27
b14ca5a843
Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert"
...
This reverts commit ea41c82834d1664ba29d41adddf532c4d5121250.
2021-04-11 02:10:27 +04:00
Elias Fleckenstein
9ba1917209
Add end crystal beams
2021-04-10 20:58:34 +02:00
kay27
ea41c82834
[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert
2021-04-10 20:47:55 +02:00
kay27
647b5c1e8a
[mcl_mobs, mobs_mc] TEMP! Remove goto
to run on RasbPI4, Oil_boi free to revert
2021-04-10 21:15:04 +04:00
jordan4ibanez
6279f5eb41
test
2021-04-08 23:58:12 +04:00
jordan4ibanez
9789cf5dcd
Adjust spawning to be closer and more frequent
2021-04-08 23:58:12 +04:00
jordan4ibanez
26847bbb54
Finish mob limiter
2021-04-08 23:58:12 +04:00
jordan4ibanez
4fca50dead
Fix spawn timer reset debug
2021-04-08 23:58:12 +04:00
jordan4ibanez
310dcf9660
Fix forgotten biome check
2021-04-08 23:58:11 +04:00
jordan4ibanez
ba9866db49
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
282ba2614a
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
26ef8c2674
Fix silverfish typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
f5cc2bab09
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 23:58:11 +04:00
jordan4ibanez
71c50042e6
Fix typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
ae0c235c1f
Combine air and ground type spawning into ground
2021-04-08 23:58:11 +04:00
jordan4ibanez
668b67158c
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
c259fc2a28
Add in all biome information to mobs
2021-04-08 23:58:11 +04:00
jordan4ibanez
249a3c8891
Add bats, chicken, and blaze spawn info
2021-04-08 23:58:11 +04:00
jordan4ibanez
34b66acc9d
Make reference list copy-pastable
2021-04-08 23:58:11 +04:00
jordan4ibanez
89f35c06af
Ignore default or void dimensions
2021-04-08 23:58:11 +04:00
jordan4ibanez
cb093b774c
Add biome list
2021-04-08 23:58:10 +04:00