jordan4ibanez
71c34823bc
Make tilt flying/swimming dynamic
2021-04-21 12:56:36 -04:00
jordan4ibanez
20886f54bb
Make shooty mobs jump
2021-04-21 12:48:23 -04:00
jordan4ibanez
ebd995fbd2
Simplify skeleton arrow damage calculation
2021-04-21 12:45:02 -04:00
jordan4ibanez
c9f71d66f5
Implement skeletons/strays
2021-04-21 12:42:34 -04:00
jordan4ibanez
99e808296b
Add missing skeleton/stray run animation
2021-04-21 12:17:51 -04:00
jordan4ibanez
74094938bb
Fix crash with non-punch attack mobs in collision
2021-04-21 12:10:29 -04:00
jordan4ibanez
6bd279255c
Fully implement zombie pigmen
2021-04-21 11:50:22 -04:00
jordan4ibanez
964ce9ccf7
Temporarily disable spawn eggs from setting owner
2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d
Implement neutral mob mechanics and partial implement of zombie pigmen
2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436
Implement zombie pigmen and make them turn hostile when punched
2021-04-21 10:53:20 -04:00
jordan4ibanez
f1dc286442
Dump mob_punch from backup_code_api.lua back into interaction.lua
2021-04-21 10:23:51 -04:00
jordan4ibanez
cc2a0ae52c
Complete charged creeper
2021-04-21 10:21:11 -04:00
jordan4ibanez
486959515c
Make creepers even more dangerous
2021-04-21 10:20:31 -04:00
Elias Fleckenstein
f3c4dd699d
Merge branch 'master' into mineclone5
2021-04-21 11:31:39 +02:00
jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5164ab208b7be1e94d142906359a1af.
2021-04-19 14:44:20 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414
Make mobs not jump if against a wall
2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f
Smooth out mob cliff check and check if falling before cliff check
2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11
Make wandering mobs avoid cliffs
2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7
Clear mob animation on activate
2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929
Fix mob animation "memory leak"
2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367
Improve mcl_burning player performance
2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18
Fix mcl_burning.tick not being called at all for mobs
2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785
Massive mcl_burning performance improvement
2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307
Adjust spacing in animation.lua
2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0
Re-implement animation check gate for mobs
2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b
Implement mob random walk directions
2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89
Add in state switch and state execution for mobs
2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d
Create todo.txt
2021-04-16 11:30:55 -04:00
Elias Fleckenstein
fbee510b42
Merge branch 'master' into mineclone5
2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d
Update set_up.lua
2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad
Re-enable mob-despawner
2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce
Fix glitch with Stray
2021-04-15 14:53:22 -07:00
epCode
9feaec95d9
Fix Stupid mistake with zombievillagers
2021-04-15 14:29:24 -07:00
epCode
0ca6c06198
add the other villager zombie textures
2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08
Fix forgotten localization in collision.lua
2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707
Implement basic mob walking animation test
2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c
Make mobs jump properly
2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9
Reorganize all mob sections into multiple files
2021-04-15 15:04:55 -04:00