Commit Graph

988 Commits

Author SHA1 Message Date
kno10
dcfcaea863 reorg terrain features with biomes 2024-12-31 17:49:51 +01:00
kno10
dbdd32dbd6 tweak structure parameters 2024-12-31 17:49:51 +01:00
kno10
b6cb721d1c sometimes no_path is not cleared up correctly :-( 2024-12-31 17:49:51 +01:00
kno10
550cfc76ab more new structures 2024-12-31 17:49:50 +01:00
kno10
c4d4559d7d do not use voxelmanip anymore, seems to be smoother without 2024-12-31 17:49:50 +01:00
kno10
80478e1252 vl_terraforming: add non-vm version 2024-12-31 17:49:50 +01:00
kno10
1085b0be0a Add cherry grove biome, based on MCLA.
Textures from pixel perfection, optimized with zopfipng. C.f., voxelibre#3463 voxelibre#4113
2024-12-31 17:49:50 +01:00
kno10
99072a1b64 Register only one decoration per grass color for tallgrass. 2024-12-31 17:49:50 +01:00
kno10
1c8499cb7c Drop non-persistent tracking of generated chunks. 2024-12-31 17:49:50 +01:00
kno10
420cb0c150 polishing 2024-12-31 17:49:50 +01:00
kno10
a8cc6ae097 template specialization for param2 2024-12-31 17:49:50 +01:00
kno10
226c5fdc40 Split biomes into separate files. 2024-12-31 17:49:50 +01:00
kno10
b3b87fe2d3 igloo less slope, more snow, more rare 2024-12-31 17:49:50 +01:00
kno10
a8f0b32031 height difference for villages 2024-12-31 17:49:50 +01:00
kno10
f925f987ff better paths, better village layouts 2024-12-31 17:49:50 +01:00
kno10
136a0afea7 improve shipwrecks
reduce frequency, trim schematics, disable foundations again
2024-12-31 17:49:50 +01:00
kno10
6a832fffde more structures, more to discover. 2024-12-31 17:49:49 +01:00
kno10
a95249dca8 hollow fallen trees 2024-12-31 17:49:49 +01:00
kno10
e38f224005 add command /emerge 512 to emerge an area 2024-12-31 17:49:49 +01:00
kno10
14284958ad improvements to mineshaft cart variety + /locate 2024-12-31 17:49:49 +01:00
kno10
cfa504ee0e use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
kno10
f4dffffc33 eliminate the static_pos kludge except for strongholds for now 2024-12-31 17:48:20 +01:00
kno10
6c583a2e7e cleanups and fixes 2024-12-31 17:48:20 +01:00
kno10
732508ee81 clean up villages code, add biome farming support 2024-12-31 17:48:20 +01:00
kno10
3b500a9347 More fixes, make shulkers spawn on the floor. 2024-12-31 17:48:20 +01:00
kno10
d653e207b9 fix, and add small end city from MCLA 2024-12-31 17:48:20 +01:00
kno10
cad2574906 disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
kno10
0a3e8c77a9 code restructuring and cleanups 2024-12-31 17:48:18 +01:00
kno10
b3aeb2ebb0 Huge update of new terraforming, structures, and village code 2024-12-31 17:48:02 +01:00
kno10
ab331ed637 Big rewrite of structure spawning using voxel manipulators 2024-12-31 17:48:02 +01:00
kno10
97cb74c26e fix bamboo biomes, add new schematic 2024-12-31 17:48:02 +01:00
kno10
1c40b71e2b allow generating towns on mapblocks emerged with previous versions that did not become full settlements yet 2024-12-31 17:48:02 +01:00
kno10
3b41e2d2cc fixes and parameter tuning 2024-12-31 17:48:02 +01:00
kno10
8a9962fb58 more voxelmanipulator, more MCLA 2024-12-31 17:48:01 +01:00
kno10
bc59d14d35 finetuning 2024-12-31 17:48:01 +01:00
kno10
8355b1f0fe add MCLA schematics 2024-12-31 17:48:01 +01:00
kno10
faa81deaf7 Big villages overhaul 2024-12-31 17:48:01 +01:00
kno10
a4ef5e3863 move structures code from mcl_mapgen_core to mcl_structures 2024-12-31 17:48:01 +01:00
kno10
436a3e7ee7 prioritize map decorations to make the generations more deterministic 2024-12-31 17:48:01 +01:00
kno10
e7c093a177 Make structure generation more deterministic
Pseudorandom now depends on position hash, not on blockseed + structure table order.
This should make structure generation more deterministic.
2024-12-31 17:48:01 +01:00
teknomunk
0dbf3fcd62 Fix crash in rail corridor generation, fix missing globals warnings, fix floating rail in rail corridors 2024-12-31 02:36:18 +01:00
teknomunk
e28b55c16a Replace linear cart fill with mcl_loot.fill_inventory() using a fake inventory, remove debug print 2024-12-31 02:36:18 +01:00
teknomunk
bf3e9190b3 Fix syntax error from rebase, fix cart tilt, change cart speed to 4 blocks/second and make into a setting, make minecart settings compatibily with upcoming dynamic rules PR (#4662) 2024-12-31 02:36:18 +01:00
teknomunk
356328ce4b Revert changed made to debug minecart-updates integration into tsm_railcorridors 2024-12-31 02:36:18 +01:00
teknomunk
d93cf5d4f5 Update mineshafts for new rail and minecarts, add loot to generated chest and hopper minecarts (and remove notes about a hack) 2024-12-31 02:36:18 +01:00
kno10
306f10b3b8 Update translations to follow string changes 2024-12-16 01:16:32 +01:00
kno10
62ac7fd4b9 fix some typos 2024-12-16 01:16:32 +01:00
kno10
3ecda2e70d auto-update translation files 2024-12-16 01:16:32 +01:00
kno10
f9d331e0de Update German translations 2024-12-16 01:16:32 +01:00
ethan
4db34098d9 Contributed simplified Chinese translations 2024-12-16 01:16:32 +01:00