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locale
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French translation update (#4006)
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2023-11-25 01:08:06 +00:00 |
models
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Incorperate sheep eating animation. #3734
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2023-06-04 22:41:35 +00:00 |
sounds
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add axolotl sounds
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2022-10-26 21:37:11 +00:00 |
axolotl.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
bat.lua
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Handle bat and slime light checks
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2023-09-21 14:53:32 +10:00 |
blaze.lua
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Add rules for blaze, wither skeleton, silverfish
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2023-09-22 09:09:35 +10:00 |
chicken.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
cod.lua
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Add water_ambient cap
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2023-06-01 20:05:25 +00:00 |
cow+mooshroom.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
creeper.lua
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Reduced the creeper explosion timer reset radius from 6 to 3
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2023-09-29 18:35:21 +00:00 |
dolphin.lua
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Nerf group spawning until group spawn is based on pack size, not per spawn attempt
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2023-02-10 19:01:29 +00:00 |
ender_dragon.lua
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Withering effect and effect immunities
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2023-10-11 00:54:31 +00:00 |
enderman.lua
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Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
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2023-05-09 22:24:40 +00:00 |
endermite.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
ghast.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
glow_squid.lua
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Add in caps for underground water and axolotl
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2023-06-01 20:05:25 +00:00 |
guardian_elder.lua
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Added mobs that were missing from non_spawn_specific()
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2023-02-26 11:06:38 -05:00 |
guardian.lua
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Added mobs that were missing from non_spawn_specific()
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2023-02-26 11:06:38 -05:00 |
hoglin+zoglin.lua
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Fix Piglin naming and add localisation entries
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2023-05-14 15:56:26 +00:00 |
horse.lua
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horse: drops: remove 2nd saddle, add armor
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2023-12-04 20:17:39 +01:00 |
init.lua
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Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
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2023-05-14 15:56:26 +00:00 |
iron_golem.lua
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Add a setting to enable mod nav hacks
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2023-11-06 22:01:31 +01:00 |
LICENSE
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Add brand-new updated mobs_mc mod
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2017-07-05 03:15:46 +02:00 |
LICENSE-media.md
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Revert reversion of 822071c66b30d9a1da3ae810d038bebdb65e101c
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2023-08-14 11:27:36 +02:00 |
llama.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
mod.conf
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Another batch of wither adjustments
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2023-10-11 00:54:31 +00:00 |
ocelot.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
parrot.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
pig.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
piglin.lua
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Add rules for blaze, wither skeleton, silverfish
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2023-09-22 09:09:35 +10:00 |
pillager.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
polar_bear.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
rabbit.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
README.md
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Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
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2023-05-14 15:56:26 +00:00 |
salmon.lua
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Add water_ambient cap
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2023-06-01 20:05:25 +00:00 |
sheep.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
shulker.lua
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mobs:shulker:use on_attack to set shoot interval
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2023-12-13 02:42:08 +01:00 |
silverfish.lua
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Add rules for blaze, wither skeleton, silverfish
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2023-09-22 09:09:35 +10:00 |
skeleton_wither.lua
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Withering effect and effect immunities
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2023-10-11 00:54:31 +00:00 |
skeleton+stray.lua
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Nerf skeleton attack
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2023-06-25 11:52:02 +00:00 |
slime+magma_cube.lua
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Fix slime spawn crash (#3977)
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2023-10-23 05:32:18 +00:00 |
snowman.lua
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Fix typo
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2023-08-14 10:39:31 +10:00 |
spider.lua
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Another batch of wither adjustments
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2023-10-11 00:54:31 +00:00 |
squid.lua
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Separate black dye from squid ink sac.
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2022-12-29 03:08:49 +00:00 |
strider.lua
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Added mobs that were missing from non_spawn_specific()
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2023-02-26 11:06:38 -05:00 |
tropical_fish.lua
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Add water_ambient cap
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2023-06-01 20:05:25 +00:00 |
vex.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_evoker.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_illusioner.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_vindicator.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_zombie.lua
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Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
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2023-05-09 22:24:40 +00:00 |
villager.lua
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Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
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2023-12-15 03:09:48 +00:00 |
witch.lua
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Another batch of wither adjustments
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2023-10-11 00:54:31 +00:00 |
wither.lua
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Wither falling when no target found and small fixes
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2023-10-11 00:54:31 +00:00 |
wolf.lua
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polar bear fix typo (#3846)
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2023-11-03 00:06:06 +00:00 |
zombie.lua
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Adjust speeds to make it less ridiculous
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2023-03-23 00:38:18 +00:00 |