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Preserve Air During Schematic Load
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@ -35,6 +35,13 @@ The following brushes together can make large-scale terrain sculpting easy:
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//brush cubeapply 50 layers dirt_with_grass dirt 3 stone 10
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```
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## Preserve Air During Schematic Load
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`//load` only writes non-air blocks in a saved WorldEdit schematic. To get around this the `//allocate` command was created so that users could set the target area to air before the new nodes were written. The following command applies this work flow (replace `<file>` with the name of your schematic before using the command):
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```
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//multi //allocate <file> //set air //load <file>
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```
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## En-mass Foliage clearing
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Clearing large amounts of foliage is easy!
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