VorTechnix
184ca1a328
recovery
2021-05-17 21:12:46 -07:00
VorTechnix
d4b457f85d
Merge branch 'main' into vortechnix
2021-05-17 20:45:28 -07:00
VorTechnix
cb841bfb80
Update torus.lua
2021-05-17 18:57:51 -07:00
VorTechnix
7defe829c3
Revert "Merge branch 'main' of https://github.com/sbrl/Minetest-WorldEditAdditions into main"
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This reverts commit d9069b3cfa9cc45229d510b0080856df7b62a0dc, reversing
changes made to 35eeb918d0a7f3805b8bd58f2ccdeb19ecfe66d4.
2021-05-17 18:49:07 -07:00
VorTechnix
d7f328c65b
Revert "Update torus.lua"
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This reverts commit 35eeb918d0a7f3805b8bd58f2ccdeb19ecfe66d4.
2021-05-17 18:47:34 -07:00
VorTechnix
ec1623b230
Merge branch 'main' into vortechnix
2021-05-17 17:40:36 -07:00
VorTechnix
5b893901dc
//torus update
2021-05-17 17:16:04 -07:00
VorTechnix
9bb9aeda5c
Update torus.lua
2021-05-17 11:18:09 -07:00
VorTechnix
63d284b35b
axes + safeguards
2021-05-17 10:41:52 -07:00
VorTechnix
d9069b3cfa
Merge branch 'main' of https://github.com/sbrl/Minetest-WorldEditAdditions into main
2021-05-17 09:14:55 -07:00
VorTechnix
35eeb918d0
Update torus.lua
2021-05-17 09:13:43 -07:00
Starbeamrainbowlabs
57ff577694
torus: add comment
2021-05-15 02:18:41 +01:00
Starbeamrainbowlabs
0100725a7b
torus: finish rework
2021-05-15 02:09:43 +01:00
Starbeamrainbowlabs
3fbfc1fb15
torus: rework to add axes, but it's not finished yet
2021-05-15 02:00:40 +01:00
Starbeamrainbowlabs
f9eb67b4cc
bonemeal: Try bonemealing everything that isn't an air block
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fixes #49
2021-05-11 22:17:10 +01:00
Starbeamrainbowlabs
8877e356f0
refactor: refactor utils/strings.lua into multiple files
2021-03-20 01:48:56 +00:00
Starbeamrainbowlabs
a1911037d2
Fill out noise.make_2d, but it's untested
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Next, we need to do the make_3d version, followed by the plumbing to
worldeditadditions.noise(), followed by the chat command
....there's a lot to do.
2021-03-16 21:39:12 +00:00
Starbeamrainbowlabs
683a742fe2
Merge pull request #44 from VorTechnix/master
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//scloud and cloud wand refactor
2021-03-13 12:11:27 +00:00
VorTechnix
18347f93bf
wea.selection declared
2021-03-12 18:11:43 -08:00
VorTechnix
c39fc1c9e8
Removed unneeded local
2021-03-12 18:09:24 -08:00
VorTechnix
5ffa67b7ac
refactor func names, move punchnode function
2021-03-12 18:01:17 -08:00
Starbeamrainbowlabs
d20764cffd
Add pure Lua perlin implementation, but it's untested.
2021-03-13 00:37:26 +00:00
VorTechnix
3df23e8086
scloud and cloud wand refactor
2021-03-12 15:47:10 -08:00
Starbeamrainbowlabs
feb4d6a4bf
//overlay: Don't place nodes above water
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Fixes #38
2021-03-02 00:09:46 +00:00
Starbeamrainbowlabs
e8d97959b2
Add //spush, //spop, and //sstack
2021-03-01 22:23:36 +00:00
Starbeamrainbowlabs
108c280843
Start laying out stuff for our noise experiment, but it isn't hooked up yet and isn't finished.
2021-03-01 21:26:33 +00:00
Starbeamrainbowlabs
56380f149b
heightmap_size: refactor to use { x, z } instead of [0] / [1]
2021-02-26 02:20:53 +00:00
Starbeamrainbowlabs
aef4fe4380
fillcaves: treat liquids as air
2021-02-23 00:19:24 +00:00
Starbeamrainbowlabs
4368f74e30
Fix directionality in worldedit region update when scaling down
2021-02-18 02:33:26 +00:00
Starbeamrainbowlabs
3f871e01f5
//scale: fix more bugs, and also update the worldedit region after scaling
2021-02-18 02:18:34 +00:00
Starbeamrainbowlabs
a63923fec9
//scale: scaling up works! Can't say the same about scaling down though, but that will come in time.
2021-02-18 01:24:53 +00:00
Starbeamrainbowlabs
ed3adde56a
//scale: fix some bugs, and rename direction → anchor internally
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It's nice to have some consistency, and find&replace saves soooo much
time :P
2021-02-18 00:30:24 +00:00
Starbeamrainbowlabs
2a268d9ff8
Implement scale_up
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Next up: testing!
2021-02-17 23:46:03 +00:00
Starbeamrainbowlabs
756c1c12f2
scale_down: fix a number of runtime errors
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Note that we still haven't tested it :P
2021-02-17 23:09:25 +00:00
Starbeamrainbowlabs
ad9e5a26b1
Start working on //scale, but it isn't finished yet.
2021-02-07 23:39:09 +00:00
Starbeamrainbowlabs
03afd7e75c
//subdivide: comment out debug statements
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....we're pretty sure what the issue is, and our server on elessar
doesn't even emit them
2021-02-07 03:13:02 +00:00
Starbeamrainbowlabs
555058b4ac
//subdivide: tweak update message display
2021-02-07 03:12:09 +00:00
Starbeamrainbowlabs
a360f06138
Fix eta calculations
2021-02-07 02:45:34 +00:00
Starbeamrainbowlabs
888ee04f9d
//subdivide: fix a number of other issues
2021-02-07 01:28:07 +00:00
Starbeamrainbowlabs
edb80d7478
//subdivide: fix debug logging
2021-02-07 01:07:21 +00:00
Starbeamrainbowlabs
122ff381f1
//subdivide: debug logging
2021-02-07 01:02:03 +00:00
Starbeamrainbowlabs
ebed73fc49
//subdivide: fix emerge_area to only emerge individual chunked areas
2021-02-05 23:44:33 +00:00
Starbeamrainbowlabs
38e5c81d33
//subdivide: tally total times so far as we go
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- Don't use wea.sum() on a table full of all the times we've recorded
so far
- Limit individual stats list lengths to 25 to avoid memory issues when
running with a large number of chunks
- Tally total times / metrics as we go to avoid memory issues
2021-02-03 03:04:33 +00:00
Starbeamrainbowlabs
25e659321a
//subdivide: reimplement count_chunks
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this does the maths properly, so we'e going from O(n³) to O(1) :D
//subdivide should get started *so much faster* now :D
2021-02-03 02:25:33 +00:00
Starbeamrainbowlabs
e8584c4ec6
hollow: fix undefined variable
2021-01-31 21:30:13 +00:00
Starbeamrainbowlabs
0be205dae7
Start implementing //hollow, but it isn't finished yet
2021-01-31 18:03:07 +00:00
Starbeamrainbowlabs
4b1cf074d5
//count: make numbers human-readable
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Fixes #14
2021-01-31 17:43:08 +00:00
Starbeamrainbowlabs
4b2f2b0001
Add //line
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Fixes #25 .
2021-01-16 18:36:17 +00:00
Starbeamrainbowlabs
d2f101e9dd
It works!
2020-10-10 22:22:53 +01:00
Starbeamrainbowlabs
008519177c
//subdivide: Fix more issues, there are a few more to go
2020-10-10 21:57:19 +01:00