Starbeamrainbowlabs
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9b53b73bc9
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//erode river: Update docs,rename some parameters for consistency
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2021-05-30 02:09:52 +01:00 |
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Starbeamrainbowlabs
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74bde4e60c
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//erode river: comment debug
...we might need them again in the future
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2021-05-30 01:44:00 +01:00 |
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Starbeamrainbowlabs
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ccf27c8629
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Bugfix new //erode river implementation
next stop: docs!
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2021-05-30 01:42:06 +01:00 |
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Starbeamrainbowlabs
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dc7ccf49f3
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wea.parse.map: support bools
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2021-05-30 01:40:18 +01:00 |
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Starbeamrainbowlabs
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0498125ca7
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Bugfix table_map: avoid infinite loop
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2021-05-30 00:12:13 +01:00 |
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Starbeamrainbowlabs
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a5c6e82ef3
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Bugfix table_map: return result
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2021-05-30 00:11:13 +01:00 |
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Starbeamrainbowlabs
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00a60eba17
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//erode → river: Change only 1 height at a time for extra granularity
this also simplifies it a bit too
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2021-05-30 00:04:01 +01:00 |
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Starbeamrainbowlabs
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9ecdd01914
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//erode: initial river algorithm implementation
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2021-05-30 00:02:21 +01:00 |
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Starbeamrainbowlabs
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17b8f8a555
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erode/snowballs: correct comment
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2021-05-29 23:20:34 +01:00 |
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Starbeamrainbowlabs
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a8ddc7831a
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wea.table_filter: add API function
Really, Lua should have this already. At this rate, I'll be implementing
the entire Javascript standard library... :P
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2021-05-29 23:20:11 +01:00 |
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Starbeamrainbowlabs
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b23f353b19
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wea.min, wea.max: add API functions
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2021-05-29 23:13:10 +01:00 |
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Starbeamrainbowlabs
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c7c6a848dc
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wea.table_unique(): Add API function
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2021-05-29 22:49:50 +01:00 |
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Starbeamrainbowlabs
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8eb9a8ed0f
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wea.table_map(): Add api function
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2021-05-29 22:49:35 +01:00 |
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Starbeamrainbowlabs
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1e677c1f3f
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wea.split: Standardise comment
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2021-05-29 22:49:14 +01:00 |
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Starbeamrainbowlabs
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98a04b12db
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tokenise_commands: fix ordering
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2021-05-29 00:57:42 +01:00 |
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Starbeamrainbowlabs
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46eaf10884
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tokenise_commands: improve comments
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2021-05-29 00:54:30 +01:00 |
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Starbeamrainbowlabs
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50da328c67
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fixup
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2021-05-29 00:44:17 +01:00 |
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Starbeamrainbowlabs
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a937740275
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Implement tokenise_commands utility function
This function is intended for use in //multi.
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2021-05-29 00:43:09 +01:00 |
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Starbeamrainbowlabs
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87b7254350
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erode: add future comment
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2021-05-22 02:36:56 +01:00 |
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Starbeamrainbowlabs
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75a5f14f01
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//erode snowballs: Fix assignment to global variable; slightly refactor changelog
Sincce we've got a number of bugfixes here and the changelog is getting
a bit longer, I've split bugfixes up.
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2021-05-22 01:39:59 +01:00 |
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Starbeamrainbowlabs
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e3e5710217
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Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions into main
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2021-05-21 02:11:11 +01:00 |
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Starbeamrainbowlabs
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97aa24bcd3
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wea.parse.weighted_nodes: comment out debug
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2021-05-21 02:11:03 +01:00 |
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VorTechnix
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639c2061ef
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Bugfix/torus: fix hollow implementation; improve clarity
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2021-05-18 15:22:52 +01:00 |
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VorTechnix
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0a44992676
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reference: add hollow example to torus
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2021-05-18 14:56:19 +01:00 |
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VorTechnix
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2b02f9ff2e
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Fix typos in comments
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2021-05-18 14:55:43 +01:00 |
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VorTechnix
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63d284b35b
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axes + safeguards
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2021-05-17 10:41:52 -07:00 |
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Starbeamrainbowlabs
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57ff577694
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torus: add comment
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2021-05-15 02:18:41 +01:00 |
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Starbeamrainbowlabs
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0100725a7b
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torus: finish rework
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2021-05-15 02:09:43 +01:00 |
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Starbeamrainbowlabs
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3fbfc1fb15
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torus: rework to add axes, but it's not finished yet
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2021-05-15 02:00:40 +01:00 |
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Starbeamrainbowlabs
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f9eb67b4cc
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bonemeal: Try bonemealing everything that isn't an air block
fixes #49
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2021-05-11 22:17:10 +01:00 |
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Starbeamrainbowlabs
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81f3a87180
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wea.parse.chance: add weight mode
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2021-05-11 22:12:04 +01:00 |
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Starbeamrainbowlabs
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040d7fbfde
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wea.parse.chance: use not
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2021-05-11 21:59:43 +01:00 |
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Starbeamrainbowlabs
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4ec04c03b3
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worldeditadditions.parse.chance: add API function
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2021-05-11 21:55:44 +01:00 |
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Starbeamrainbowlabs
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d6d11c6b1a
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README: Update quick reference
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2021-03-20 02:17:56 +00:00 |
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Starbeamrainbowlabs
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7639bd2c2b
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worldeditadditions.apply_heightmap_changes: properly comment it
It's a pretty complicated function, so it's probably a good idea to
document how it works.
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2021-03-20 02:09:28 +00:00 |
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Starbeamrainbowlabs
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1f273e4b13
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comment worldeditadditions.eta
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2021-03-20 01:56:14 +00:00 |
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Starbeamrainbowlabs
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6af8bba987
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selector_helps → axes
It makes sense to me at least that we should keep stuff to do with
parsing axes together.
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2021-03-20 01:53:01 +00:00 |
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Starbeamrainbowlabs
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8877e356f0
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refactor: refactor utils/strings.lua into multiple files
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2021-03-20 01:48:56 +00:00 |
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VorTechnix
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866748a5c3
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dir function rename
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2021-03-19 16:25:26 -07:00 |
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VorTechnix
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a027130917
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Merge pull request #5 from sbrl/main
Updates + noise
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2021-03-18 17:31:34 -07:00 |
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VorTechnix
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d4edeaeff7
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renamed translation function
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2021-03-18 09:37:53 -07:00 |
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VorTechnix
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00b9a1f517
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srel stable?
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2021-03-17 11:36:12 -07:00 |
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Starbeamrainbowlabs
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a1911037d2
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Fill out noise.make_2d, but it's untested
Next, we need to do the make_3d version, followed by the plumbing to
worldeditadditions.noise(), followed by the chat command
....there's a lot to do.
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2021-03-16 21:39:12 +00:00 |
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VorTechnix
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20a879a7af
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scentre and some sorting
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2021-03-15 20:51:23 -07:00 |
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Starbeamrainbowlabs
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683a742fe2
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Merge pull request #44 from VorTechnix/master
//scloud and cloud wand refactor
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2021-03-13 12:11:27 +00:00 |
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VorTechnix
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18347f93bf
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wea.selection declared
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2021-03-12 18:11:43 -08:00 |
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VorTechnix
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c39fc1c9e8
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Removed unneeded local
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2021-03-12 18:09:24 -08:00 |
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VorTechnix
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5ffa67b7ac
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refactor func names, move punchnode function
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2021-03-12 18:01:17 -08:00 |
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Starbeamrainbowlabs
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d20764cffd
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Add pure Lua perlin implementation, but it's untested.
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2021-03-13 00:37:26 +00:00 |
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VorTechnix
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3df23e8086
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scloud and cloud wand refactor
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2021-03-12 15:47:10 -08:00 |
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