Commit Graph

109 Commits

Author SHA1 Message Date
Starbeamrainbowlabs
dc5645cfeb
Vector3: add set_to 2021-06-26 15:43:42 +01:00
Starbeamrainbowlabs
133cae587c
Vector3: add move_towards 2021-06-26 15:39:47 +01:00
Starbeamrainbowlabs
773e6354ad
Vector3: add limit_to 2021-06-26 15:32:47 +01:00
Starbeamrainbowlabs
6d0447a02f
Vector3: add clone 2021-06-26 15:23:16 +01:00
Starbeamrainbowlabs
7549b0eaea
Vector3: add length, length_squared, sqrt 2021-06-26 15:15:32 +01:00
Starbeamrainbowlabs
cde3c3360c
Vector3: add snap_to 2021-06-26 14:44:40 +01:00
Starbeamrainbowlabs
8ae0d92e3d
Vector3/tests: flip assert orderings 2021-06-26 14:40:14 +01:00
Starbeamrainbowlabs
57df2d045f
Vector3: add area 2021-06-26 14:26:40 +01:00
Starbeamrainbowlabs
1e1112c34a
Vector3: Add round 2021-06-26 14:22:26 +01:00
Starbeamrainbowlabs
06e19248c7
Vector3: add floor/ceil 2021-06-26 14:19:18 +01:00
Starbeamrainbowlabs
9d197aefd2
Start implementing vector3.
Currently we have the 4 basic operations down, plus tostring.
2021-06-26 14:10:28 +01:00
Starbeamrainbowlabs
90b456a687
Merge branch 'main' into vortechnix 2021-06-26 02:18:48 +01:00
Starbeamrainbowlabs
afce954306
Test the rest of the sring polyfills 2021-06-26 02:17:49 +01:00
Starbeamrainbowlabs
6a42aa6838
Set out the basics of automated tests for str_padend 2021-06-26 02:05:01 +01:00
VorTechnix
2d6bd676d6
Update --remove tocharset testing tags
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-06-25 17:25:09 -07:00
VorTechnix
a6a858046f
Update tochars.lua grammar
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-06-25 16:30:38 -07:00
VorTechnix
a40b65af3e
Update --remove old tochars syntax
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-06-25 16:29:47 -07:00
VorTechnix
efef201fde //smake added 2021-06-22 09:33:49 -07:00
VorTechnix
7553163e11 split tochars to separate file 2021-06-03 10:02:17 -07:00
VorTechnix
622ea7a683 added worldeditadditions.tochars 2021-06-02 21:29:36 -07:00
VorTechnix
3c7cd38459 initialized worldeditadditions.tables 2021-06-02 19:27:23 -07:00
VorTechnix
3dff6fe66c added PARSE header 2021-06-02 19:27:04 -07:00
VorTechnix
0026bcdab7 added sets.lua, reordered dofiles in /tables/init.luas 2021-06-02 19:18:49 -07:00
VorTechnix
38335e291f Merge branch 'main' into vortechnix 2021-06-02 18:03:16 -07:00
VorTechnix
8bffeda5b5 Merge branch 'main' into vortechnix 2021-06-02 17:59:06 -07:00
Starbeamrainbowlabs
1f44e240fb
utils/tables: refactor into separate files
..it was getting rather long, because Lua doesn't exactly come with 
batteries included :-/
2021-06-03 01:57:46 +01:00
VorTechnix
6e04b11e18 added vector.abs 2021-05-30 14:34:57 -07:00
Starbeamrainbowlabs
0474f5a0ee
wea.table_filter: also pass i as the 2nd argument 2021-05-30 16:17:19 +01:00
Starbeamrainbowlabs
8bc2e543da
polyfill str_starts: make less dense and mroe readable 2021-05-30 13:06:47 +01:00
Starbeamrainbowlabs
ccf27c8629
Bugfix new //erode river implementation
next stop: docs!
2021-05-30 01:42:06 +01:00
Starbeamrainbowlabs
dc7ccf49f3
wea.parse.map: support bools 2021-05-30 01:40:18 +01:00
Starbeamrainbowlabs
0498125ca7
Bugfix table_map: avoid infinite loop 2021-05-30 00:12:13 +01:00
Starbeamrainbowlabs
a5c6e82ef3
Bugfix table_map: return result 2021-05-30 00:11:13 +01:00
Starbeamrainbowlabs
a8ddc7831a
wea.table_filter: add API function
Really, Lua should have this already. At this rate, I'll be implementing 
the entire Javascript standard library... :P
2021-05-29 23:20:11 +01:00
Starbeamrainbowlabs
b23f353b19
wea.min, wea.max: add API functions 2021-05-29 23:13:10 +01:00
Starbeamrainbowlabs
c7c6a848dc
wea.table_unique(): Add API function 2021-05-29 22:49:50 +01:00
Starbeamrainbowlabs
8eb9a8ed0f
wea.table_map(): Add api function 2021-05-29 22:49:35 +01:00
Starbeamrainbowlabs
1e677c1f3f
wea.split: Standardise comment 2021-05-29 22:49:14 +01:00
Starbeamrainbowlabs
98a04b12db
tokenise_commands: fix ordering 2021-05-29 00:57:42 +01:00
Starbeamrainbowlabs
46eaf10884
tokenise_commands: improve comments 2021-05-29 00:54:30 +01:00
Starbeamrainbowlabs
50da328c67
fixup 2021-05-29 00:44:17 +01:00
Starbeamrainbowlabs
a937740275
Implement tokenise_commands utility function
This function is intended for use in //multi.
2021-05-29 00:43:09 +01:00
Starbeamrainbowlabs
97aa24bcd3
wea.parse.weighted_nodes: comment out debug 2021-05-21 02:11:03 +01:00
Starbeamrainbowlabs
81f3a87180
wea.parse.chance: add weight mode 2021-05-11 22:12:04 +01:00
Starbeamrainbowlabs
040d7fbfde
wea.parse.chance: use not 2021-05-11 21:59:43 +01:00
Starbeamrainbowlabs
4ec04c03b3
worldeditadditions.parse.chance: add API function 2021-05-11 21:55:44 +01:00
Starbeamrainbowlabs
d6d11c6b1a
README: Update quick reference 2021-03-20 02:17:56 +00:00
Starbeamrainbowlabs
7639bd2c2b
worldeditadditions.apply_heightmap_changes: properly comment it
It's a pretty complicated function, so it's probably a good idea to 
document how it works.
2021-03-20 02:09:28 +00:00
Starbeamrainbowlabs
1f273e4b13
comment worldeditadditions.eta 2021-03-20 01:56:14 +00:00
Starbeamrainbowlabs
6af8bba987
selector_helps → axes
It makes sense to me at least that we should keep stuff to do with 
parsing axes together.
2021-03-20 01:53:01 +00:00