Minetest-WorldEditAdditions/worldeditadditions_core
Starbeamrainbowlabs cd22c710b2
start working on implementing some kind of system to catch error messages
....it works, but:
- We can't capture stack traces like this
- It's messy
- We need to implement an escape/encodeURIComponent function ourselves from scratch 'cause the one I ripped from Stack Overflow sucks
2024-10-12 01:04:27 +01:00
..
core start working on implementing some kind of system to catch error messages 2024-10-12 01:04:27 +01:00
textures initial pos marker wall for +x only 2023-06-27 21:45:48 +01:00
utils start working on implementing some kind of system to catch error messages 2024-10-12 01:04:27 +01:00
init.lua start working on implementing some kind of system to catch error messages 2024-10-12 01:04:27 +01:00
mod.conf movetool, //speed: add optdepend on pova 2023-12-30 13:12:10 +00:00
README.md Implement run_command, but it's not quite finished yet 2022-05-17 01:03:58 +01:00

worldeditadditions_core

This mod's purpose is to provide a solid base upon which the rest of WorldEditAdditions can function. Once it is complete, we will be able to mark our dependency on worldedit itself optional. To get to that point though will still require a significant effort in implementing enhanced versions of all existing WorldEdit commands. If you've got some free time and a great idea for a command, please do open a pull request! :D

In short, worldeditadditions_core is a reimplementation of a number of underlying parts of the worldedit engine. Parts of worldeditadditions_core are likely to look very similar to parts of WorldEdit - this is because inspiration was taken from Uberi/WorldEdit when implementing worldeditadditions_core.