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-- internationalization boilerplate
local MP = minetest.get_modpath ( minetest.get_current_modname ( ) )
local S , NS = dofile ( MP .. " /intllib.lua " )
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-- Note: builders go in group 4 and have both test_build and execute_build methods.
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local displace_due_to_help_button = 1.0
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if minetest.get_modpath ( " doc " ) then
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displace_due_to_help_button = 0.0
end
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local builder_formspec_string =
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" size[8,5.2] " ..
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default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
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" list[current_name;main; " .. tostring ( displace_due_to_help_button / 2 ) .. " ,0;1,1;] " ..
" label[ " .. tostring ( displace_due_to_help_button / 2 ) .. " ,0.8; " .. S ( " Block to build " ) .. " ] " ..
" field[ " .. tostring ( displace_due_to_help_button + 1.3 ) .. " ,0.8;1,0.1;extrusion; " .. S ( " Extrusion " ) .. " ;${extrusion}] " ..
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" tooltip[extrusion; " .. S ( " Builder will extrude this many blocks in the direction it is facing. \n Can be set from 1 to @1. \n Note that Digtron won't build into unloaded map regions. " , digtron.config . maximum_extrusion ) .. " ] " ..
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" field[ " .. tostring ( displace_due_to_help_button + 2.3 ) .. " ,0.8;1,0.1;period; " .. S ( " Periodicity " ) .. " ;${period}] " ..
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" tooltip[period; " .. S ( " Builder will build once every n steps. \n These steps are globally aligned, so all builders with the \n same period and offset will build on the same location. " ) .. " ] " ..
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" field[ " .. tostring ( displace_due_to_help_button + 3.3 ) .. " ,0.8;1,0.1;offset; " .. S ( " Offset " ) .. " ;${offset}] " ..
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" tooltip[offset; " .. S ( " Offsets the start of periodicity counting by this amount. \n For example, a builder with period 2 and offset 0 builds \n every even-numbered block and one with period 2 and \n offset 1 builds every odd-numbered block. " ) .. " ] " ..
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" button_exit[ " .. tostring ( displace_due_to_help_button + 4.0 ) .. " ,0.5;1,0.1;set; " .. S ( " Save & \n Show " ) .. " ] " ..
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" tooltip[set; " .. S ( " Saves settings " ) .. " ] " ..
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" field[ " .. tostring ( displace_due_to_help_button + 5.3 ) .. " ,0.8;1,0.1;build_facing; " .. S ( " Facing " ) .. " ;${build_facing}] " ..
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" tooltip[build_facing; " .. S ( " Value from 0-23. Not all block types make use of this. \n Use the 'Read & Save' button to copy the facing of the block \n currently in the builder output location. " ) .. " ] " ..
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" button_exit[ " .. tostring ( displace_due_to_help_button + 6.0 ) .. " ,0.5;1,0.1;read; " .. S ( " Read & \n Save " ) .. " ] " ..
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" tooltip[read; " .. S ( " Reads the facing of the block currently in the build location, \n then saves all settings. " ) .. " ] " ..
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" list[current_player;main;0,1.3;8,1;] " ..
default.get_hotbar_bg ( 0 , 1.3 ) ..
" list[current_player;main;0,2.5;8,3;8] " ..
" listring[current_player;main] " ..
" listring[current_name;main] "
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if minetest.get_modpath ( " doc " ) then
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builder_formspec_string = builder_formspec_string ..
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" button_exit[7.0,0.5;1,0.1;help; " .. S ( " Help " ) .. " ] " ..
" tooltip[help; " .. S ( " Show documentation about this block " ) .. " ] "
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end
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local builder_formspec = function ( pos , meta )
return builder_formspec_string
end
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-- Builds objects in the targeted node. This is a complicated beastie.
minetest.register_node ( " digtron:builder " , {
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description = S ( " Digtron Builder Module " ) ,
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_doc_items_longdesc = digtron.doc . builder_longdesc ,
_doc_items_usagehelp = digtron.doc . builder_usagehelp ,
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_digtron_formspec = builder_formspec ,
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groups = { cracky = 3 , oddly_breakable_by_hand = 3 , digtron = 4 } ,
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drop = " digtron:builder " ,
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sounds = digtron.metal_sounds ,
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paramtype = " light " ,
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paramtype2 = " facedir " ,
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is_ground_content = false ,
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tiles = {
" digtron_plate.png^[transformR90 " ,
" digtron_plate.png^[transformR270 " ,
" digtron_plate.png " ,
" digtron_plate.png^[transformR180 " ,
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" digtron_plate.png^digtron_builder.png " ,
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" digtron_plate.png " ,
} ,
drawtype = " nodebox " ,
node_box = {
type = " fixed " ,
fixed = {
{ - 0.25 , 0.3125 , 0.3125 , 0.25 , 0.5 , 0.5 } , -- FrontFrame_top
{ - 0.25 , - 0.5 , 0.3125 , 0.25 , - 0.3125 , 0.5 } , -- FrontFrame_bottom
{ 0.3125 , - 0.25 , 0.3125 , 0.5 , 0.25 , 0.5 } , -- FrontFrame_right
{ - 0.5 , - 0.25 , 0.3125 , - 0.3125 , 0.25 , 0.5 } , -- FrontFrame_left
{ - 0.5 , 0.25 , - 0.5 , - 0.25 , 0.5 , 0.5 } , -- edge_topright
{ - 0.5 , - 0.5 , - 0.5 , - 0.25 , - 0.25 , 0.5 } , -- edge_bottomright
{ 0.25 , 0.25 , - 0.5 , 0.5 , 0.5 , 0.5 } , -- edge_topleft
{ 0.25 , - 0.5 , - 0.5 , 0.5 , - 0.25 , 0.5 } , -- edge_bottomleft
{ - 0.25 , 0.4375 , - 0.5 , 0.25 , 0.5 , - 0.4375 } , -- backframe_top
{ - 0.25 , - 0.5 , - 0.5 , 0.25 , - 0.4375 , - 0.4375 } , -- backframe_bottom
{ - 0.5 , - 0.25 , - 0.5 , - 0.4375 , 0.25 , - 0.4375 } , -- backframe_left
{ 0.4375 , - 0.25 , - 0.5 , 0.5 , 0.25 , - 0.4375 } , -- Backframe_right
{ - 0.0625 , - 0.3125 , 0.3125 , 0.0625 , 0.3125 , 0.375 } , -- frontcross_vertical
{ - 0.3125 , - 0.0625 , 0.3125 , 0.3125 , 0.0625 , 0.375 } , -- frontcross_horizontal
}
} ,
on_construct = function ( pos )
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local meta = minetest.get_meta ( pos )
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meta : set_string ( " formspec " , builder_formspec ( pos , meta ) )
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meta : set_int ( " period " , 1 )
meta : set_int ( " offset " , 0 )
meta : set_int ( " build_facing " , 0 )
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meta : set_int ( " extrusion " , 1 )
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local inv = meta : get_inventory ( )
inv : set_size ( " main " , 1 )
end ,
on_receive_fields = function ( pos , formname , fields , sender )
local meta = minetest.get_meta ( pos )
local period = tonumber ( fields.period )
local offset = tonumber ( fields.offset )
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local build_facing = tonumber ( fields.build_facing )
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local extrusion = tonumber ( fields.extrusion )
if period and period > 0 then
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meta : set_int ( " period " , math.floor ( tonumber ( fields.period ) ) )
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else
period = meta : get_int ( " period " )
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end
if offset then
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meta : set_int ( " offset " , math.floor ( tonumber ( fields.offset ) ) )
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else
offset = meta : get_int ( " offset " )
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end
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if build_facing and build_facing >= 0 and build_facing < 24 then
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-- TODO: wallmounted facings only run from 0-5, a player could theoretically put a wallmounted item into the builder and then manually set the build facing to an invalid number
-- Should prevent that somehow. But not tonight.
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meta : set_int ( " build_facing " , math.floor ( build_facing ) )
end
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if extrusion and extrusion > 0 and extrusion <= digtron.config . maximum_extrusion then
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meta : set_int ( " extrusion " , math.floor ( tonumber ( fields.extrusion ) ) )
else
extrusion = meta : get_int ( " extrusion " )
end
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if fields.set then
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digtron.show_offset_markers ( pos , offset , period )
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elseif fields.read then
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local facing = minetest.get_node ( pos ) . param2
local buildpos = digtron.find_new_pos ( pos , facing )
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local target_node = minetest.get_node ( buildpos )
if target_node.name ~= " air " and minetest.get_item_group ( target_node.name , " digtron " ) == 0 then
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
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local target_name = digtron.builder_read_item_substitutions [ target_node.name ] or target_node.name
inv : set_stack ( " main " , 1 , target_name )
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meta : set_int ( " build_facing " , target_node.param2 )
end
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end
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if fields.help and minetest.get_modpath ( " doc " ) then --check for mod in case someone disabled it after this digger was built
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minetest.after ( 0.5 , doc.show_entry , sender : get_player_name ( ) , " nodes " , " digtron:builder " , true )
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end
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digtron.update_builder_item ( pos )
end ,
on_destruct = function ( pos )
digtron.remove_builder_item ( pos )
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end ,
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after_place_node = function ( pos )
digtron.update_builder_item ( pos )
end ,
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allow_metadata_inventory_put = function ( pos , listname , index , stack , player )
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local stack_name = stack : get_name ( )
if minetest.get_item_group ( stack_name , " digtron " ) ~= 0 then
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return 0 -- don't allow builders to be set to build Digtron nodes, they'll just clog the output.
end
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if not minetest.registered_nodes [ stack_name ] and not digtron.whitelisted_on_place ( stack_name ) then
return 0 -- don't allow craft items unless their on_place is whitelisted.
end
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local inv = minetest.get_inventory ( { type = " node " , pos = pos } )
inv : set_stack ( listname , index , stack : take_item ( 1 ) )
return 0
end ,
allow_metadata_inventory_take = function ( pos , listname , index , stack , player )
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local inv = minetest.get_inventory ( { type = " node " , pos = pos } )
inv : set_stack ( listname , index , ItemStack ( " " ) )
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return 0
end ,
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-- "builder at pos, imagine that you're in test_pos. If you're willing and able to build from there, take the item you need from inventory.
-- return the item you took and the inventory location you took it from so it can be put back after all the other builders have been tested.
-- If you couldn't get the item from inventory, return an error code so we can abort the cycle.
-- If you're not supposed to build at all, or the location is obstructed, return 0 to let us know you're okay and we shouldn't abort."
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--return code and accompanying value:
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-- 0, {} -- not supposed to build, no error
-- 1, {{itemstack, source inventory pos}, ...} -- can build, took items from inventory
-- 2, {{itemstack, source inventory pos}, ...}, itemstack -- was supposed to build, but couldn't get the item from inventory
-- 3, {} -- builder configuration error
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test_build = function ( pos , test_pos , inventory_positions , protected_nodes , nodes_dug , controlling_coordinate , controller_pos )
local meta = minetest.get_meta ( pos )
local facing = minetest.get_node ( pos ) . param2
local buildpos = digtron.find_new_pos ( test_pos , facing )
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if ( buildpos [ controlling_coordinate ] + meta : get_int ( " offset " ) ) % meta : get_int ( " period " ) ~= 0 then
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--It's not the builder's turn to build right now.
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return 0 , { }
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end
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local extrusion_count = 0
local extrusion_target = meta : get_int ( " extrusion " )
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if extrusion_target == nil or extrusion_target < 1 or extrusion_target > 100 then
extrusion_target = 1 -- failsafe
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end
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local return_items = { }
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local inv = minetest.get_inventory ( { type = " node " , pos = pos } )
local item_stack = inv : get_stack ( " main " , 1 )
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if item_stack : is_empty ( ) then
return 3 , { } -- error code for "this builder's item slot is unset"
end
while extrusion_count < extrusion_target do
if not digtron.can_move_to ( buildpos , protected_nodes , nodes_dug ) then
--using "can_move_to" instead of "can_build_to" test case in case the builder is pointed "backward", and will thus
--be building into the space that it's currently in and will be vacating after moving, or in case the builder is aimed
--sideways and a fellow digtron node was ahead of it (will also be moving out of the way).
--If the player has built his digtron stupid (eg has another digtron node in the place the builder wants to build) this
--assumption is wrong, but I can't hold the player's hand through *every* possible bad design decision. Worst case,
--the digtron will think its inventory can't handle the next build step and abort the build when it actually could have
--managed one more cycle. That's not a bad outcome for a digtron array that was built stupidly to begin with.
return 1 , return_items
end
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local source_location = digtron.take_from_inventory ( item_stack : get_name ( ) , inventory_positions )
if source_location ~= nil then
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table.insert ( return_items , { item = item_stack , location = source_location } )
else
return 2 , return_items , item_stack -- error code for "needed an item but couldn't get it from inventory"
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end
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extrusion_count = extrusion_count + 1
buildpos = digtron.find_new_pos ( buildpos , facing )
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end
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return 1 , return_items
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end ,
execute_build = function ( pos , player , inventory_positions , protected_nodes , nodes_dug , controlling_coordinate , controller_pos )
local meta = minetest.get_meta ( pos )
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local build_facing = tonumber ( meta : get_int ( " build_facing " ) )
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local facing = minetest.get_node ( pos ) . param2
local buildpos = digtron.find_new_pos ( pos , facing )
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if ( buildpos [ controlling_coordinate ] + meta : get_int ( " offset " ) ) % meta : get_int ( " period " ) ~= 0 then
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return 0
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end
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local extrusion_count = 0
local extrusion_target = meta : get_int ( " extrusion " )
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if extrusion_target == nil or extrusion_target < 1 or extrusion_target > 100 then
extrusion_target = 1 -- failsafe
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end
local built_count = 0
local inv = minetest.get_inventory ( { type = " node " , pos = pos } )
local item_stack = inv : get_stack ( " main " , 1 )
if item_stack : is_empty ( ) then
return built_count
end
while extrusion_count < extrusion_target do
if not digtron.can_build_to ( buildpos , protected_nodes , nodes_dug ) then
return built_count
end
local oldnode = minetest.get_node ( buildpos )
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if not digtron.config . uses_resources then
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local returned_stack , success = digtron.item_place_node ( item_stack , player , buildpos , build_facing )
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if success == true then
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minetest.log ( " action " , string.format ( " %s uses Digtron to build %s at (%d, %d, %d), displacing %s " , player : get_player_name ( ) , item_stack : get_name ( ) , buildpos.x , buildpos.y , buildpos.z , oldnode.name ) )
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nodes_dug : set ( buildpos.x , buildpos.y , buildpos.z , false )
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built_count = built_count + 1
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else
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return built_count
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end
end
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local sourcepos = digtron.take_from_inventory ( item_stack : get_name ( ) , inventory_positions )
if sourcepos == nil then
-- item not in inventory! Need to sound the angry buzzer to let the player know, so return a negative number.
return ( built_count + 1 ) * - 1
end
local returned_stack , success = digtron.item_place_node ( item_stack , player , buildpos , build_facing )
if success == true then
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minetest.log ( " action " , string.format ( " %s uses Digtron to build %s at (%d, %d, %d), displacing %s " , player : get_player_name ( ) , item_stack : get_name ( ) , buildpos.x , buildpos.y , buildpos.z , oldnode.name ) )
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--flag this node as *not* to be dug.
nodes_dug : set ( buildpos.x , buildpos.y , buildpos.z , false )
digtron.award_item_built ( item_stack : get_name ( ) , player : get_player_name ( ) )
built_count = built_count + 1
else
--failed to build, target node probably obstructed. Put the item back in inventory.
--Should probably never reach this since we're guarding against can_build_to, above, but this makes things safe if we somehow do.
digtron.place_in_specific_inventory ( item_stack , sourcepos , inventory_positions , controller_pos )
return built_count
end
extrusion_count = extrusion_count + 1
buildpos = digtron.find_new_pos ( buildpos , facing )
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end
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return built_count
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end ,
} )